3/29/2014 9:44:04 PM (0.814) Mem: 36,450,304 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 36,683,776 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 36,917,248 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 37,138,432 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 37,380,096 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 37,605,376 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 37,847,040 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 38,092,800 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 38,330,368 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 38,563,840 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 38,809,600 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 39,047,168 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 39,284,736 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 39,526,400 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 39,772,160 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 40,009,728 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 40,251,392 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 40,488,960 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 40,730,624 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 40,964,096 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 41,209,856 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 41,443,328 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 41,689,088 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 41,914,368 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 42,168,320 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 42,401,792 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 42,643,456 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 42,885,120 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 43,147,264 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 43,380,736 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:04 PM (0.814) Mem: 43,618,304 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 43,864,064 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 44,101,632 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 44,343,296 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 44,584,960 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 44,830,720 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 45,072,384 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 45,314,048 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 45,555,712 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 45,805,568 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 46,051,328 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 46,297,088 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 46,534,656 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 46,772,224 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 47,017,984 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 47,255,552 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 47,509,504 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 47,742,976 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 48,001,024 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 48,238,592 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 48,492,544 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 48,721,920 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 27,156,480 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 27,348,992 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 27,545,600 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 27,746,304 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 27,951,104 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 28,151,808 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 28,356,608 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 28,561,408 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 28,770,304 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 28,975,104 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 29,188,096 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 29,396,992 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 29,609,984 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 29,822,976 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 30,035,968 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 30,240,768 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 30,453,760 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 30,666,752 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 30,879,744 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 31,084,544 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 31,297,536 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 31,510,528 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 31,727,616 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 31,932,416 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 32,149,504 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 32,358,400 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 32,575,488 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 32,784,384 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 33,005,568 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 33,218,560 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 33,431,552 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 33,656,832 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 33,878,016 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 34,099,200 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 34,324,480 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 34,549,760 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 34,775,040 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 34,992,128 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 35,217,408 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 35,450,880 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 35,672,064 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 35,893,248 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 36,114,432 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 36,339,712 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 36,564,992 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 36,777,984 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 37,007,360 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 37,228,544 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 37,457,920 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 37,687,296 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 37,920,768 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 38,146,048 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:05 PM (0.814) Mem: 38,375,424 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 38,600,704 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 38,834,176 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 39,063,552 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 39,301,120 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 39,534,592 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 39,768,064 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 39,997,440 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 40,239,104 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 40,472,576 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 40,701,952 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 40,931,328 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 41,185,280 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 41,410,560 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 41,639,936 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 41,873,408 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 42,119,168 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 42,352,640 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 42,577,920 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 42,815,488 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 43,057,152 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 43,294,720 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 43,536,384 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 43,765,760 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 44,011,520 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 44,240,896 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 44,474,368 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 44,716,032 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 44,957,696 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 45,203,456 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 45,436,928 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 45,674,496 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 45,912,064 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 46,157,824 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 46,395,392 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 46,624,768 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 46,870,528 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 47,108,096 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 47,353,856 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 47,595,520 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 47,828,992 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 48,062,464 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 48,312,320 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 48,549,888 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 48,787,456 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 49,029,120 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 49,278,976 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 49,512,448 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 49,762,304 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 50,008,064 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 50,245,632 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 25,657,344 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 25,849,856 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 26,046,464 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 26,247,168 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 26,451,968 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 26,652,672 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 26,857,472 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 27,062,272 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 27,271,168 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 27,475,968 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 27,688,960 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 27,897,856 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 28,110,848 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 28,327,936 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 28,540,928 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 28,745,728 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 28,958,720 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 29,171,712 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 29,384,704 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 29,589,504 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 29,802,496 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 30,015,488 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:06 PM (0.814) Mem: 30,232,576 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 30,437,376 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 30,654,464 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 30,863,360 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 31,080,448 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 31,285,248 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 31,510,528 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 31,723,520 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 31,936,512 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 32,157,696 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 32,374,784 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 32,595,968 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 32,821,248 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 33,046,528 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 33,267,712 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 33,488,896 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 33,714,176 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 33,947,648 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 34,168,832 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 34,390,016 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 34,611,200 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 34,836,480 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 35,061,760 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 35,274,752 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 35,504,128 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 35,725,312 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 35,954,688 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 36,179,968 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 36,417,536 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 36,642,816 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 36,868,096 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 37,097,472 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 37,330,944 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 37,560,320 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 37,793,792 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 38,023,168 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 38,264,832 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 38,494,208 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 38,727,680 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 38,961,152 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 39,194,624 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 39,428,096 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 39,677,952 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 39,903,232 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 40,140,800 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 40,370,176 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 40,611,840 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 40,845,312 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 41,074,688 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 41,312,256 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 41,549,824 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 41,787,392 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 42,029,056 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 42,258,432 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 42,508,288 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 42,737,664 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 42,975,232 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 43,212,800 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 43,458,560 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 43,700,224 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 43,937,792 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 44,175,360 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 44,408,832 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 44,654,592 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 44,896,256 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 45,125,632 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 45,363,200 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 45,604,864 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 45,854,720 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:07 PM (0.814) Mem: 46,100,480 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 46,338,048 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 46,563,328 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 46,821,376 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 47,054,848 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 47,288,320 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 47,529,984 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 47,783,936 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 48,025,600 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 48,254,976 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 48,504,832 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 25,780,224 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 25,972,736 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 26,169,344 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 26,370,048 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 26,574,848 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 26,775,552 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 26,984,448 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 27,189,248 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 27,398,144 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 27,607,040 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 27,820,032 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 28,028,928 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 28,237,824 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 28,454,912 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 28,667,904 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 28,876,800 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 29,085,696 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 29,298,688 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 29,511,680 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 29,720,576 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 29,933,568 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 30,142,464 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 30,359,552 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 30,568,448 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 30,785,536 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 30,990,336 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 31,203,328 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 31,416,320 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 31,633,408 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 31,842,304 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 32,063,488 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 32,284,672 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 32,509,952 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 32,722,944 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 32,948,224 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 33,177,600 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 33,398,784 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 33,619,968 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 33,845,248 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 34,070,528 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 34,299,904 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 34,516,992 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 34,742,272 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 34,959,360 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 35,184,640 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 35,405,824 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 35,631,104 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 35,856,384 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 36,077,568 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 36,315,136 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 36,544,512 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 36,761,600 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 36,995,072 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 37,224,448 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 37,462,016 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 37,691,392 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 37,920,768 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 38,158,336 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:08 PM (0.814) Mem: 38,387,712 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 38,617,088 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 38,854,656 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 39,084,032 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 39,321,600 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 39,550,976 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 39,792,640 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 40,026,112 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 40,255,488 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 40,493,056 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 40,738,816 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 40,972,288 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 41,213,952 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 41,439,232 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 41,680,896 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 41,914,368 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 42,151,936 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 42,397,696 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 42,622,976 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 42,856,448 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 43,094,016 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 43,335,680 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 43,585,536 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 43,819,008 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 44,064,768 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 44,294,144 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 44,535,808 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 44,777,472 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 45,010,944 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 45,248,512 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 45,486,080 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 45,727,744 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 45,973,504 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 46,206,976 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 46,448,640 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 46,690,304 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 46,940,160 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 47,169,536 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 47,419,392 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 47,665,152 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 47,902,720 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 48,140,288 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 48,386,048 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 25,726,976 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 25,919,488 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 26,112,000 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 26,312,704 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 26,517,504 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 26,718,208 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 26,923,008 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 27,127,808 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 27,336,704 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 27,541,504 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 27,758,592 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 27,963,392 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 28,176,384 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 28,393,472 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 28,606,464 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 28,811,264 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 29,024,256 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 29,237,248 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 29,450,240 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 29,655,040 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 29,868,032 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 30,081,024 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 30,298,112 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 30,502,912 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 30,720,000 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 30,928,896 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 31,141,888 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 31,350,784 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 31,563,776 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 31,776,768 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 31,989,760 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 32,215,040 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:09 PM (0.814) Mem: 32,440,320 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 32,657,408 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 32,882,688 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 33,112,064 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 33,333,248 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 33,554,432 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 33,775,616 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 34,004,992 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 34,226,176 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 34,447,360 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 34,672,640 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 34,893,824 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 35,119,104 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 35,332,096 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 35,561,472 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 35,786,752 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 36,007,936 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 36,233,216 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 36,466,688 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 36,691,968 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 36,925,440 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 37,146,624 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 37,380,096 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 37,613,568 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 37,847,040 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 38,076,416 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 38,313,984 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 38,547,456 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 38,780,928 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 39,010,304 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 39,247,872 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 39,477,248 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 39,723,008 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 39,948,288 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 40,181,760 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 40,415,232 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 40,656,896 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 40,890,368 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 41,119,744 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 41,357,312 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 41,603,072 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 41,836,544 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 42,078,208 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 42,307,584 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 42,549,248 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 42,778,624 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 43,024,384 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 43,257,856 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 43,491,328 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 43,741,184 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 43,978,752 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 44,216,320 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 44,462,080 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 44,695,552 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 44,941,312 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 45,170,688 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 45,412,352 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 45,645,824 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 45,891,584 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 46,129,152 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 46,370,816 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 46,600,192 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 46,854,144 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 47,083,520 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 47,321,088 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 47,570,944 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 47,824,896 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 48,066,560 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 48,300,032 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 25,612,288 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 25,804,800 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 25,997,312 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:10 PM (0.814) Mem: 26,193,920 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 26,398,720 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 26,599,424 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 26,804,224 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 27,009,024 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 27,217,920 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 27,422,720 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 27,631,616 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 27,840,512 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 28,053,504 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 28,258,304 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 28,479,488 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 28,688,384 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 28,901,376 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 29,110,272 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 29,323,264 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 29,532,160 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 29,745,152 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 29,958,144 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 30,167,040 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 30,380,032 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 30,593,024 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 30,806,016 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 31,019,008 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 31,227,904 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 31,449,088 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 31,662,080 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 31,870,976 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 32,088,064 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 32,317,440 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 32,538,624 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 32,759,808 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 32,976,896 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 33,210,368 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 33,427,456 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 33,652,736 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 33,886,208 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 34,107,392 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 34,332,672 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 34,553,856 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 34,779,136 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 35,004,416 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 35,225,600 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 35,459,072 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 35,676,160 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 35,905,536 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 36,126,720 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 36,368,384 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 36,593,664 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 36,818,944 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 37,052,416 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 37,289,984 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 37,515,264 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 37,748,736 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 37,982,208 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 38,215,680 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 38,445,056 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 38,682,624 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 38,916,096 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 39,153,664 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 39,383,040 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 39,628,800 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 39,862,272 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 40,103,936 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 40,337,408 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 40,574,976 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 40,812,544 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 41,046,016 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 41,283,584 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 41,521,152 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 41,754,624 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 42,004,480 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 42,229,760 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 42,479,616 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 42,704,896 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:11 PM (0.814) Mem: 42,950,656 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:12 PM (0.814) Mem: 43,196,416 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:12 PM (0.814) Mem: 43,429,888 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:12 PM (0.814) Mem: 43,679,744 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:12 PM (0.814) Mem: 43,913,216 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:12 PM (0.814) Mem: 44,154,880 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:12 PM (0.814) Mem: 44,392,448 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:12 PM (0.814) Mem: 44,634,112 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:12 PM (0.814) Mem: 44,879,872 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:12 PM (0.814) Mem: 45,109,248 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:12 PM (0.814) Mem: 45,359,104 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:12 PM (0.814) Mem: 45,596,672 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:12 PM (0.814) Mem: 45,838,336 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:12 PM (0.814) Mem: 46,088,192 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:12 PM (0.814) Mem: 46,321,664 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:12 PM (0.814) Mem: 46,559,232 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:12 PM (0.814) Mem: 46,804,992 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:12 PM (0.814) Mem: 47,046,656 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:12 PM (0.814) Mem: 47,288,320 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 32,808,960 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 33,030,144 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 33,234,944 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 33,464,320 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 33,701,888 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 33,931,264 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 34,156,544 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 34,390,016 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 34,619,392 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 34,848,768 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 35,086,336 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 35,311,616 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 35,545,088 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 35,782,656 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 36,028,416 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 36,249,600 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 36,483,072 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 36,724,736 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 36,954,112 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 37,179,392 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 37,421,056 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 37,654,528 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 37,896,192 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 38,129,664 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 38,371,328 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 38,604,800 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 38,842,368 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 39,075,840 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 39,305,216 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 39,555,072 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 39,784,448 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 40,042,496 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 40,280,064 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 40,529,920 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 40,767,488 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 41,017,344 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 41,263,104 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:38 PM (0.814) Mem: 41,500,672 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/29/2014 9:44:39 PM (0.814) Mem: 41,750,528 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0