3/30/2014 5:24:05 AM (0.814) Mem: 28,508,160 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:05 AM (0.814) Mem: 28,717,056 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:05 AM (0.814) Mem: 28,925,952 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:05 AM (0.814) Mem: 29,130,752 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:05 AM (0.814) Mem: 29,343,744 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:05 AM (0.814) Mem: 29,548,544 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:05 AM (0.814) Mem: 29,757,440 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:05 AM (0.814) Mem: 29,962,240 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:05 AM (0.814) Mem: 30,179,328 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:05 AM (0.814) Mem: 30,392,320 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:05 AM (0.814) Mem: 30,605,312 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:05 AM (0.814) Mem: 30,818,304 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:05 AM (0.814) Mem: 31,039,488 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:05 AM (0.814) Mem: 31,252,480 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:05 AM (0.814) Mem: 31,461,376 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:05 AM (0.814) Mem: 31,678,464 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 31,895,552 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 32,104,448 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 32,321,536 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 32,534,528 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 32,751,616 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 32,968,704 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 33,189,888 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 33,411,072 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 33,624,064 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 33,841,152 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 34,066,432 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 34,283,520 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 34,508,800 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 34,721,792 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 34,947,072 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 35,164,160 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 35,385,344 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 35,614,720 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 35,831,808 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 36,044,800 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 36,265,984 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 36,495,360 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 36,720,640 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 36,945,920 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 37,179,392 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 37,408,768 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 37,638,144 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 37,859,328 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 38,096,896 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 38,334,464 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 38,567,936 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 38,797,312 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 39,034,880 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 39,276,544 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 39,514,112 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 39,751,680 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 39,989,248 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:06 AM (0.814) Mem: 40,218,624 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:07 AM (0.814) Mem: 40,468,480 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:07 AM (0.814) Mem: 40,697,856 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:07 AM (0.814) Mem: 40,931,328 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:07 AM (0.814) Mem: 41,172,992 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:07 AM (0.814) Mem: 41,414,656 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:07 AM (0.814) Mem: 41,656,320 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:07 AM (0.814) Mem: 41,889,792 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:07 AM (0.814) Mem: 42,123,264 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:07 AM (0.814) Mem: 42,360,832 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:07 AM (0.814) Mem: 42,598,400 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:07 AM (0.814) Mem: 42,844,160 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:07 AM (0.814) Mem: 43,077,632 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:07 AM (0.814) Mem: 43,315,200 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:07 AM (0.814) Mem: 43,552,768 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:07 AM (0.814) Mem: 43,794,432 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:07 AM (0.814) Mem: 44,032,000 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:07 AM (0.814) Mem: 44,277,760 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:07 AM (0.814) Mem: 44,527,616 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:07 AM (0.814) Mem: 44,769,280 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:07 AM (0.814) Mem: 45,006,848 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:07 AM (0.814) Mem: 45,256,704 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:07 AM (0.814) Mem: 45,494,272 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:07 AM (0.814) Mem: 45,744,128 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 45,985,792 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 46,223,360 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 46,465,024 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 46,710,784 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 46,952,448 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 47,210,496 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 47,443,968 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 47,685,632 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 47,927,296 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 48,181,248 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 48,418,816 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 48,664,576 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 48,910,336 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 49,160,192 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 49,397,760 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 26,820,608 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 27,013,120 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 27,205,632 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 27,398,144 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 27,590,656 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 27,783,168 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 27,987,968 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 28,188,672 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 28,397,568 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 28,606,464 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 28,815,360 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 29,020,160 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 29,229,056 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 29,437,952 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 29,646,848 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 29,851,648 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 30,060,544 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 30,269,440 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 30,486,528 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 30,695,424 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 30,920,704 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 31,129,600 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 31,342,592 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 31,555,584 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:08 AM (0.814) Mem: 31,772,672 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 31,985,664 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 32,198,656 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 32,415,744 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 32,628,736 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 32,841,728 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 33,054,720 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 33,267,712 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 33,484,800 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 33,697,792 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 33,914,880 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 34,123,776 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 34,340,864 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 34,566,144 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 34,783,232 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 34,996,224 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 35,213,312 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 35,430,400 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 35,651,584 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 35,864,576 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 36,085,760 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 36,302,848 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 36,524,032 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 36,737,024 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.RenderCriticalOverlayDataIfAny (.UnityRenderer R, ArcenPoint dataScreenPoint) [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 36,962,304 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 37,187,584 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 37,416,960 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 37,634,048 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 37,867,520 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 38,088,704 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 38,334,464 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 38,559,744 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 38,789,120 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 39,014,400 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 39,235,584 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 39,473,152 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 39,694,336 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 39,931,904 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 40,169,472 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 40,398,848 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 40,636,416 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 40,861,696 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 41,107,456 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 41,349,120 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 41,586,688 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 41,816,064 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 42,053,632 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 42,299,392 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:09 AM (0.814) Mem: 42,532,864 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 42,766,336 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 43,012,096 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 43,245,568 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 43,483,136 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 43,708,416 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 43,954,176 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 44,191,744 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 44,429,312 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 44,670,976 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 44,908,544 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 45,142,016 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 45,379,584 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 45,621,248 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 45,854,720 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 46,088,192 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 46,333,952 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 46,567,424 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 46,817,280 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 47,054,848 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 47,304,704 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 47,538,176 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 47,779,840 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 48,017,408 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 48,271,360 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 48,513,024 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 48,754,688 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 48,992,256 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 49,242,112 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 49,479,680 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 49,733,632 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 26,923,008 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 27,115,520 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 27,308,032 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 27,500,544 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 27,693,056 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 27,893,760 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 28,098,560 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 28,303,360 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 28,512,256 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 28,717,056 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:10 AM (0.814) Mem: 28,925,952 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 29,130,752 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 29,343,744 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 29,548,544 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 29,757,440 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 29,962,240 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 30,175,232 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 30,384,128 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 30,597,120 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 30,806,016 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 31,023,104 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 31,236,096 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 31,449,088 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 31,666,176 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 31,879,168 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 32,092,160 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 32,305,152 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 32,522,240 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 32,739,328 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 32,956,416 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 33,181,696 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 33,398,784 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 33,619,968 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 33,828,864 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 34,054,144 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 34,275,328 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 34,496,512 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 34,713,600 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 34,934,784 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 35,155,968 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 35,373,056 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 35,602,432 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 35,823,616 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 36,032,512 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 36,253,696 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 36,478,976 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 36,704,256 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 36,925,440 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 37,146,624 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 37,376,000 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 37,601,280 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 37,826,560 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 38,060,032 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 38,297,600 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 38,535,168 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 38,768,640 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 39,014,400 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 39,235,584 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 39,477,248 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 39,718,912 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:11 AM (0.814) Mem: 39,952,384 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:12 AM (0.814) Mem: 40,194,048 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:12 AM (0.814) Mem: 40,435,712 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:12 AM (0.814) Mem: 40,673,280 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:12 AM (0.814) Mem: 40,914,944 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:12 AM (0.814) Mem: 41,152,512 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:12 AM (0.814) Mem: 41,398,272 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:12 AM (0.814) Mem: 41,627,648 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:12 AM (0.814) Mem: 41,865,216 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:12 AM (0.814) Mem: 42,110,976 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:12 AM (0.814) Mem: 42,348,544 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:12 AM (0.814) Mem: 42,586,112 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:12 AM (0.814) Mem: 42,835,968 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:12 AM (0.814) Mem: 43,069,440 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:12 AM (0.814) Mem: 43,315,200 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:12 AM (0.814) Mem: 43,552,768 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:12 AM (0.814) Mem: 43,790,336 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:12 AM (0.814) Mem: 44,032,000 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:12 AM (0.814) Mem: 44,277,760 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:12 AM (0.814) Mem: 44,527,616 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:12 AM (0.814) Mem: 44,773,376 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 5:24:12 AM (0.814) Mem: 45,010,944 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0