3/30/2014 4:34:17 PM (0.814) Mem: 25,939,968 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:17 PM (0.814) Mem: 26,148,864 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:17 PM (0.814) Mem: 26,357,760 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:18 PM (0.814) Mem: 26,566,656 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:18 PM (0.814) Mem: 26,783,744 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:18 PM (0.814) Mem: 26,992,640 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:18 PM (0.814) Mem: 27,205,632 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:18 PM (0.814) Mem: 27,414,528 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:18 PM (0.814) Mem: 27,643,904 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:18 PM (0.814) Mem: 27,852,800 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:18 PM (0.814) Mem: 28,073,984 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:18 PM (0.814) Mem: 28,286,976 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:18 PM (0.814) Mem: 28,520,448 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:19 PM (0.814) Mem: 28,729,344 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:19 PM (0.814) Mem: 28,950,528 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:19 PM (0.814) Mem: 29,175,808 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:19 PM (0.814) Mem: 29,392,896 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:19 PM (0.814) Mem: 29,614,080 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:19 PM (0.814) Mem: 29,835,264 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:19 PM (0.814) Mem: 30,060,544 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:19 PM (0.814) Mem: 30,281,728 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:19 PM (0.814) Mem: 30,498,816 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:20 PM (0.814) Mem: 30,728,192 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:20 PM (0.814) Mem: 30,945,280 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:20 PM (0.814) Mem: 31,178,752 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:20 PM (0.814) Mem: 31,399,936 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:20 PM (0.814) Mem: 31,629,312 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:20 PM (0.814) Mem: 31,850,496 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:20 PM (0.814) Mem: 32,071,680 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:20 PM (0.814) Mem: 32,296,960 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:20 PM (0.814) Mem: 32,534,528 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:21 PM (0.814) Mem: 32,759,808 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:21 PM (0.814) Mem: 32,985,088 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:21 PM (0.814) Mem: 33,214,464 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:21 PM (0.814) Mem: 33,447,936 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:21 PM (0.814) Mem: 33,673,216 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:21 PM (0.814) Mem: 33,894,400 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:21 PM (0.814) Mem: 34,119,680 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:21 PM (0.814) Mem: 34,361,344 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:21 PM (0.814) Mem: 34,590,720 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:22 PM (0.814) Mem: 34,816,000 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:22 PM (0.814) Mem: 35,045,376 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:22 PM (0.814) Mem: 35,278,848 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:22 PM (0.814) Mem: 35,504,128 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:22 PM (0.814) Mem: 35,733,504 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:22 PM (0.814) Mem: 35,962,880 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:22 PM (0.814) Mem: 36,192,256 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 36,417,536 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 36,655,104 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 36,872,192 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 37,113,856 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 37,351,424 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 37,576,704 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 37,801,984 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 38,039,552 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 38,277,120 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 38,506,496 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 38,744,064 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 38,969,344 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 39,215,104 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 39,452,672 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 39,673,856 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 39,919,616 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 40,148,992 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 40,390,656 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 40,624,128 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 40,865,792 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 41,091,072 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 41,340,928 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 41,566,208 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 41,799,680 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 42,041,344 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 42,270,720 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 42,508,288 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 42,749,952 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 42,979,328 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 43,220,992 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 43,450,368 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 43,679,744 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 43,933,696 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 44,171,264 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 44,408,832 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 44,646,400 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 44,879,872 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 45,117,440 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 45,346,816 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 22,327,296 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 22,519,808 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 22,712,320 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 22,917,120 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 23,117,824 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 23,322,624 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 23,523,328 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 23,728,128 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 23,928,832 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:23 PM (0.814) Mem: 24,137,728 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:24 PM (0.814) Mem: 24,342,528 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:24 PM (0.814) Mem: 24,555,520 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:24 PM (0.814) Mem: 24,760,320 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 3/30/2014 4:34:24 PM (0.814) Mem: 24,973,312 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0