3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:10 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:11 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:12 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:38 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:39 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2014 9:44:39 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MetaMapNode.CreateLocalDrasticActionFigure () [0x00000] in :0 at MetaMapNode.CheckForRenderOverlayData (.UnityRenderer R) [0x00000] in :0 at MetaMapNode.RenderNode (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, ArcenRectangle mainHUDBounds) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 4/1/2014 10:59:13 PM Steamworks Init 4/1/2014 10:59:13 PM Steamworks IsRunning: True 4/1/2014 10:59:13 PM GameInit (0 - 4/1/2014 10:59:13 PM) 4/1/2014 10:59:13 PM GameInit (1 - 4/1/2014 10:59:13 PM) 4/1/2014 10:59:13 PM GameInit (2 - 4/1/2014 10:59:13 PM) 4/1/2014 10:59:15 PM audio load: 65 4/1/2014 10:59:15 PM GameInit (3 - 4/1/2014 10:59:15 PM) 4/1/2014 10:59:16 PM GameInit (4 - 4/1/2014 10:59:16 PM) 4/1/2014 10:59:16 PM GameInit (5 - 4/1/2014 10:59:16 PM) 4/1/2014 10:59:17 PM GameInit (6 - 4/1/2014 10:59:17 PM) 4/1/2014 10:59:18 PM GameInit (7 - 4/1/2014 10:59:18 PM) 4/1/2014 10:59:18 PM GameInit (8 - 4/1/2014 10:59:18 PM) 4/1/2014 10:59:18 PM GameInit (9 - 4/1/2014 10:59:18 PM) 4/1/2014 10:59:20 PM GameInit (10 - 4/1/2014 10:59:20 PM) 4/3/2014 5:37:39 PM Steamworks Init 4/3/2014 5:37:39 PM Steamworks IsRunning: True 4/3/2014 5:37:39 PM GameInit (0 - 4/3/2014 5:37:39 PM) 4/3/2014 5:37:39 PM GameInit (1 - 4/3/2014 5:37:39 PM) 4/3/2014 5:37:40 PM GameInit (2 - 4/3/2014 5:37:40 PM) 4/3/2014 5:37:41 PM audio load: 65 4/3/2014 5:37:41 PM GameInit (3 - 4/3/2014 5:37:41 PM) 4/3/2014 5:37:41 PM GameInit (4 - 4/3/2014 5:37:41 PM) 4/3/2014 5:37:42 PM GameInit (5 - 4/3/2014 5:37:42 PM) 4/3/2014 5:37:42 PM GameInit (6 - 4/3/2014 5:37:42 PM) 4/3/2014 5:37:44 PM GameInit (7 - 4/3/2014 5:37:44 PM) 4/3/2014 5:37:45 PM GameInit (8 - 4/3/2014 5:37:45 PM) 4/3/2014 5:37:45 PM GameInit (9 - 4/3/2014 5:37:45 PM) 4/3/2014 5:37:46 PM GameInit (10 - 4/3/2014 5:37:46 PM) 4/4/2014 7:11:53 PM Steamworks Init 4/4/2014 7:11:53 PM Steamworks IsRunning: True 4/4/2014 7:11:53 PM GameInit (0 - 4/4/2014 7:11:53 PM) 4/4/2014 7:11:54 PM GameInit (1 - 4/4/2014 7:11:54 PM) 4/4/2014 7:11:54 PM GameInit (2 - 4/4/2014 7:11:54 PM) 4/4/2014 7:11:55 PM audio load: 65 4/4/2014 7:11:55 PM GameInit (3 - 4/4/2014 7:11:55 PM) 4/4/2014 7:11:55 PM GameInit (4 - 4/4/2014 7:11:55 PM) 4/4/2014 7:11:55 PM GameInit (5 - 4/4/2014 7:11:55 PM) 4/4/2014 7:11:56 PM GameInit (6 - 4/4/2014 7:11:56 PM) 4/4/2014 7:11:57 PM GameInit (7 - 4/4/2014 7:11:57 PM) 4/4/2014 7:11:57 PM GameInit (8 - 4/4/2014 7:11:57 PM) 4/4/2014 7:11:57 PM GameInit (9 - 4/4/2014 7:11:57 PM) 4/4/2014 7:11:58 PM GameInit (10 - 4/4/2014 7:11:58 PM) 4/4/2014 11:50:59 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 59225234B | peak: 0B | reserved: 72399328B [ ALLOC_GFX ] used: 649435160B | peak: 0B | reserved: 653891932B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/4/2014 11:50:59 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 59225234B | peak: 0B | reserved: 72399328B [ ALLOC_GFX ] used: 649435160B | peak: 0B | reserved: 653891932B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/5/2014 11:09:49 AM Steamworks Init 4/5/2014 11:09:49 AM Steamworks IsRunning: True 4/5/2014 11:09:49 AM GameInit (0 - 4/5/2014 11:09:49 AM) 4/5/2014 11:09:50 AM GameInit (1 - 4/5/2014 11:09:50 AM) 4/5/2014 11:09:50 AM GameInit (2 - 4/5/2014 11:09:50 AM) 4/5/2014 11:09:51 AM audio load: 65 4/5/2014 11:09:51 AM GameInit (3 - 4/5/2014 11:09:51 AM) 4/5/2014 11:09:51 AM GameInit (4 - 4/5/2014 11:09:51 AM) 4/5/2014 11:09:51 AM GameInit (5 - 4/5/2014 11:09:51 AM) 4/5/2014 11:09:52 AM GameInit (6 - 4/5/2014 11:09:52 AM) 4/5/2014 11:09:53 AM GameInit (7 - 4/5/2014 11:09:53 AM) 4/5/2014 11:09:53 AM GameInit (8 - 4/5/2014 11:09:53 AM) 4/5/2014 11:09:54 AM GameInit (9 - 4/5/2014 11:09:54 AM) 4/5/2014 11:09:55 AM GameInit (10 - 4/5/2014 11:09:55 AM) 4/5/2014 6:05:19 PM Steamworks Init 4/5/2014 6:05:19 PM Steamworks IsRunning: True 4/5/2014 6:05:19 PM GameInit (0 - 4/5/2014 6:05:19 PM) 4/5/2014 6:05:19 PM GameInit (1 - 4/5/2014 6:05:19 PM) 4/5/2014 6:05:19 PM GameInit (2 - 4/5/2014 6:05:19 PM) 4/5/2014 6:05:20 PM audio load: 65 4/5/2014 6:05:20 PM GameInit (3 - 4/5/2014 6:05:20 PM) 4/5/2014 6:05:20 PM GameInit (4 - 4/5/2014 6:05:20 PM) 4/5/2014 6:05:21 PM GameInit (5 - 4/5/2014 6:05:21 PM) 4/5/2014 6:05:22 PM GameInit (6 - 4/5/2014 6:05:22 PM) 4/5/2014 6:05:23 PM GameInit (7 - 4/5/2014 6:05:23 PM) 4/5/2014 6:05:23 PM GameInit (8 - 4/5/2014 6:05:23 PM) 4/5/2014 6:05:24 PM GameInit (9 - 4/5/2014 6:05:24 PM) 4/5/2014 6:05:24 PM GameInit (10 - 4/5/2014 6:05:24 PM) 4/7/2014 6:52:31 PM Steamworks Init 4/7/2014 6:52:31 PM Steamworks IsRunning: True 4/7/2014 6:52:31 PM GameInit (0 - 4/7/2014 6:52:31 PM) 4/7/2014 6:52:31 PM GameInit (1 - 4/7/2014 6:52:31 PM) 4/7/2014 6:52:31 PM GameInit (2 - 4/7/2014 6:52:31 PM) 4/7/2014 6:52:32 PM audio load: 65 4/7/2014 6:52:32 PM GameInit (3 - 4/7/2014 6:52:32 PM) 4/7/2014 6:52:32 PM GameInit (4 - 4/7/2014 6:52:32 PM) 4/7/2014 6:52:33 PM GameInit (5 - 4/7/2014 6:52:33 PM) 4/7/2014 6:52:34 PM GameInit (6 - 4/7/2014 6:52:34 PM) 4/7/2014 6:52:35 PM GameInit (7 - 4/7/2014 6:52:35 PM) 4/7/2014 6:52:35 PM GameInit (8 - 4/7/2014 6:52:35 PM) 4/7/2014 6:52:36 PM GameInit (9 - 4/7/2014 6:52:36 PM) 4/7/2014 6:52:36 PM GameInit (10 - 4/7/2014 6:52:36 PM) 4/7/2014 8:14:27 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 51048681B | peak: 0B | reserved: 64010720B [ ALLOC_GFX ] used: 686337155B | peak: 0B | reserved: 693188960B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/7/2014 8:14:28 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 51048681B | peak: 0B | reserved: 64010720B [ ALLOC_GFX ] used: 686337155B | peak: 0B | reserved: 693188960B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/7/2014 8:18:36 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 51048661B | peak: 0B | reserved: 64010720B [ ALLOC_GFX ] used: 686459059B | peak: 0B | reserved: 693188960B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/7/2014 8:18:36 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 51048661B | peak: 0B | reserved: 64010720B [ ALLOC_GFX ] used: 686459059B | peak: 0B | reserved: 693188960B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/7/2014 8:35:23 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 51483134B | peak: 0B | reserved: 64010720B [ ALLOC_GFX ] used: 691818033B | peak: 0B | reserved: 699480420B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/7/2014 8:35:23 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 51483134B | peak: 0B | reserved: 64010720B [ ALLOC_GFX ] used: 691818033B | peak: 0B | reserved: 699480420B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/7/2014 8:40:25 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 52254940B | peak: 0B | reserved: 64010720B [ ALLOC_GFX ] used: 693329413B | peak: 0B | reserved: 699480420B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/7/2014 8:40:25 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 52254940B | peak: 0B | reserved: 64010720B [ ALLOC_GFX ] used: 693329413B | peak: 0B | reserved: 699480420B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/7/2014 8:43:20 PM ----------- D3D device reset failed [out of memory] Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) 4/7/2014 8:43:20 PM ErrorsReportedByEngine: ----------- D3D device reset failed [out of memory] Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) 4/7/2014 10:44:08 PM Steamworks Init 4/7/2014 10:44:08 PM Steamworks IsRunning: True 4/7/2014 10:44:09 PM GameInit (0 - 4/7/2014 10:44:09 PM) 4/7/2014 10:44:09 PM GameInit (1 - 4/7/2014 10:44:09 PM) 4/7/2014 10:44:09 PM GameInit (2 - 4/7/2014 10:44:09 PM) 4/7/2014 10:44:10 PM audio load: 65 4/7/2014 10:44:10 PM GameInit (3 - 4/7/2014 10:44:10 PM) 4/7/2014 10:44:10 PM GameInit (4 - 4/7/2014 10:44:10 PM) 4/7/2014 10:44:10 PM GameInit (5 - 4/7/2014 10:44:10 PM) 4/7/2014 10:44:11 PM GameInit (6 - 4/7/2014 10:44:11 PM) 4/7/2014 10:44:12 PM GameInit (7 - 4/7/2014 10:44:12 PM) 4/7/2014 10:44:12 PM GameInit (8 - 4/7/2014 10:44:12 PM) 4/7/2014 10:44:13 PM GameInit (9 - 4/7/2014 10:44:13 PM) 4/7/2014 10:44:13 PM GameInit (10 - 4/7/2014 10:44:13 PM) 4/10/2014 7:26:26 PM Steamworks Init 4/10/2014 7:26:26 PM Steamworks IsRunning: True 4/10/2014 7:26:26 PM GameInit (0 - 4/10/2014 7:26:26 PM) 4/10/2014 7:26:26 PM GameInit (1 - 4/10/2014 7:26:26 PM) 4/10/2014 7:26:26 PM GameInit (2 - 4/10/2014 7:26:26 PM) 4/10/2014 7:26:31 PM audio load: 205 4/10/2014 7:26:31 PM GameInit (3 - 4/10/2014 7:26:31 PM) 4/10/2014 7:26:31 PM GameInit (4 - 4/10/2014 7:26:31 PM) 4/10/2014 7:26:32 PM GameInit (5 - 4/10/2014 7:26:32 PM) 4/10/2014 7:26:33 PM GameInit (6 - 4/10/2014 7:26:33 PM) 4/10/2014 7:26:34 PM GameInit (7 - 4/10/2014 7:26:34 PM) 4/10/2014 7:26:34 PM GameInit (8 - 4/10/2014 7:26:34 PM) 4/10/2014 7:26:35 PM GameInit (9 - 4/10/2014 7:26:35 PM) 4/10/2014 7:26:35 PM GameInit (10 - 4/10/2014 7:26:35 PM) 4/10/2014 7:33:58 PM MISSING LOCALIZATION: NodeSummary_HasNoInformant at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Language.GetValue(System.String ID) at NodeSummaryWindow.PopulateData() at NodeSummaryWindow.Show(.MetaMapNode RelatedNode) at Game+<>c__DisplayClass77.b__4b(.ArcenMouseInput input) at ArcenRawGUIManager.LetZonesProcessMouseInput(.ArcenMouseInput MouseInput) at Game.CheckMouseInputFromGUIAfterDrawGUI() at MainCameraLogic.OnGUI() 4/10/2014 7:34:59 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169028275B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 573651956B | peak: 0B | reserved: 577112320B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/10/2014 7:34:59 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169028275B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 573651956B | peak: 0B | reserved: 577112320B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/10/2014 7:35:00 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169036999B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 573652151B | peak: 0B | reserved: 577112320B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/10/2014 7:35:00 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169036999B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 573652151B | peak: 0B | reserved: 577112320B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 0, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 1, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 2, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 3, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 4, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 5, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 6, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 7, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 8, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 9, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 10, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 11, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 12, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 13, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 14, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 15, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 0, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 1, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 2, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 3, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 4, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 5, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 6, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 7, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 8, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 9, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 10, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 11, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:08 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 12, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:09 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 13, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:09 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 14, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/10/2014 7:35:09 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 15, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 9:02:46 AM Steamworks Init 4/11/2014 9:02:46 AM Steamworks IsRunning: True 4/11/2014 9:02:47 AM GameInit (0 - 4/11/2014 9:02:47 AM) 4/11/2014 9:02:47 AM GameInit (1 - 4/11/2014 9:02:47 AM) 4/11/2014 9:02:47 AM GameInit (2 - 4/11/2014 9:02:47 AM) 4/11/2014 9:02:52 AM audio load: 205 4/11/2014 9:02:52 AM GameInit (3 - 4/11/2014 9:02:52 AM) 4/11/2014 9:02:52 AM GameInit (4 - 4/11/2014 9:02:52 AM) 4/11/2014 9:02:52 AM GameInit (5 - 4/11/2014 9:02:52 AM) 4/11/2014 9:02:53 AM GameInit (6 - 4/11/2014 9:02:53 AM) 4/11/2014 9:02:54 AM GameInit (7 - 4/11/2014 9:02:54 AM) 4/11/2014 9:02:55 AM GameInit (8 - 4/11/2014 9:02:55 AM) 4/11/2014 9:02:55 AM GameInit (9 - 4/11/2014 9:02:55 AM) 4/11/2014 9:02:56 AM GameInit (10 - 4/11/2014 9:02:56 AM) 4/11/2014 9:26:19 AM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 170184410B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 622416420B | peak: 0B | reserved: 625596716B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 9:26:19 AM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 170184410B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 622416420B | peak: 0B | reserved: 625596716B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 9:26:19 AM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 170184250B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 622416615B | peak: 0B | reserved: 625596716B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 9:26:19 AM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 170184250B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 622416615B | peak: 0B | reserved: 625596716B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 9:26:23 AM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169920414B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 622422826B | peak: 0B | reserved: 625596716B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 9:26:23 AM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169920414B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 622422826B | peak: 0B | reserved: 625596716B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 9:32:49 AM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169962378B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 622467524B | peak: 0B | reserved: 625596716B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 9:32:49 AM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169962378B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 622467524B | peak: 0B | reserved: 625596716B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 9:32:56 AM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 170065462B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 622467719B | peak: 0B | reserved: 625596716B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 9:32:56 AM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 170065462B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 622467719B | peak: 0B | reserved: 625596716B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 9:33:05 AM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169961762B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 622467914B | peak: 0B | reserved: 625596716B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 9:33:05 AM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169961762B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 622467914B | peak: 0B | reserved: 625596716B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 9:37:18 AM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169963782B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 622730441B | peak: 0B | reserved: 625596716B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 9:37:18 AM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169963782B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 622730441B | peak: 0B | reserved: 625596716B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 9:37:24 AM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 170058818B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 622748306B | peak: 0B | reserved: 625596716B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 9:37:24 AM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 170058818B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 622748306B | peak: 0B | reserved: 625596716B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 9:40:38 AM Steamworks Init 4/11/2014 9:40:38 AM Steamworks IsRunning: True 4/11/2014 9:40:38 AM GameInit (0 - 4/11/2014 9:40:38 AM) 4/11/2014 9:40:39 AM GameInit (1 - 4/11/2014 9:40:39 AM) 4/11/2014 9:40:39 AM GameInit (2 - 4/11/2014 9:40:39 AM) 4/11/2014 9:40:43 AM audio load: 205 4/11/2014 9:40:43 AM GameInit (3 - 4/11/2014 9:40:43 AM) 4/11/2014 9:40:43 AM GameInit (4 - 4/11/2014 9:40:43 AM) 4/11/2014 9:40:44 AM GameInit (5 - 4/11/2014 9:40:44 AM) 4/11/2014 9:40:44 AM GameInit (6 - 4/11/2014 9:40:44 AM) 4/11/2014 9:40:46 AM GameInit (7 - 4/11/2014 9:40:46 AM) 4/11/2014 9:40:46 AM GameInit (8 - 4/11/2014 9:40:46 AM) 4/11/2014 9:40:46 AM GameInit (9 - 4/11/2014 9:40:46 AM) 4/11/2014 9:40:46 AM GameInit (10 - 4/11/2014 9:40:46 AM) 4/11/2014 9:47:56 AM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169343885B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 582645824B | peak: 0B | reserved: 589037832B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 9:47:56 AM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169343885B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 582645824B | peak: 0B | reserved: 589037832B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 9:48:10 AM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169389205B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 591549100B | peak: 0B | reserved: 595329296B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 9:48:10 AM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169389205B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 591549100B | peak: 0B | reserved: 595329296B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 9:54:30 AM Steamworks Init 4/11/2014 9:54:30 AM Steamworks IsRunning: True 4/11/2014 9:54:30 AM GameInit (0 - 4/11/2014 9:54:30 AM) 4/11/2014 9:54:30 AM GameInit (1 - 4/11/2014 9:54:30 AM) 4/11/2014 9:54:30 AM GameInit (2 - 4/11/2014 9:54:30 AM) 4/11/2014 9:54:34 AM audio load: 205 4/11/2014 9:54:34 AM GameInit (3 - 4/11/2014 9:54:34 AM) 4/11/2014 9:54:34 AM GameInit (4 - 4/11/2014 9:54:34 AM) 4/11/2014 9:54:35 AM GameInit (5 - 4/11/2014 9:54:35 AM) 4/11/2014 9:54:35 AM GameInit (6 - 4/11/2014 9:54:35 AM) 4/11/2014 9:54:37 AM GameInit (7 - 4/11/2014 9:54:37 AM) 4/11/2014 9:54:37 AM GameInit (8 - 4/11/2014 9:54:37 AM) 4/11/2014 9:54:37 AM GameInit (9 - 4/11/2014 9:54:37 AM) 4/11/2014 9:54:37 AM GameInit (10 - 4/11/2014 9:54:37 AM) 4/11/2014 10:33:08 AM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171307451B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 621128063B | peak: 0B | reserved: 625078596B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 10:33:08 AM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171307451B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 621128063B | peak: 0B | reserved: 625078596B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 10:33:32 AM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171375235B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 621393430B | peak: 0B | reserved: 625078596B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 10:33:32 AM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171375235B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 621393430B | peak: 0B | reserved: 625078596B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 10:35:10 AM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171472012B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 621644105B | peak: 0B | reserved: 625078596B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 10:35:10 AM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171472012B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 621644105B | peak: 0B | reserved: 625078596B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 10:35:10 AM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171490284B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 621644484B | peak: 0B | reserved: 625078596B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 10:35:10 AM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171490284B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 621644484B | peak: 0B | reserved: 625078596B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 10:35:23 AM Error loading BattleBackgrounds/LightColored/Omega Failed writing body (0 != 16383) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage+d__0.MoveNext() 4/11/2014 10:35:23 AM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171809772B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 621802695B | peak: 0B | reserved: 625078596B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 10:35:23 AM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171809772B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 621802695B | peak: 0B | reserved: 625078596B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 10:35:35 AM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171709956B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 621882762B | peak: 0B | reserved: 625078596B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 10:35:35 AM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171709956B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 621882762B | peak: 0B | reserved: 625078596B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 10:39:23 AM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171894002B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 629932844B | peak: 0B | reserved: 633467216B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 10:39:23 AM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171894002B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 629932844B | peak: 0B | reserved: 633467216B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 10:42:50 AM Steamworks Init 4/11/2014 10:42:50 AM Steamworks IsRunning: True 4/11/2014 10:42:50 AM GameInit (0 - 4/11/2014 10:42:50 AM) 4/11/2014 10:42:50 AM GameInit (1 - 4/11/2014 10:42:50 AM) 4/11/2014 10:42:50 AM GameInit (2 - 4/11/2014 10:42:50 AM) 4/11/2014 10:42:55 AM audio load: 205 4/11/2014 10:42:55 AM GameInit (3 - 4/11/2014 10:42:55 AM) 4/11/2014 10:42:55 AM GameInit (4 - 4/11/2014 10:42:55 AM) 4/11/2014 10:42:56 AM GameInit (5 - 4/11/2014 10:42:56 AM) 4/11/2014 10:42:56 AM GameInit (6 - 4/11/2014 10:42:56 AM) 4/11/2014 10:42:58 AM GameInit (7 - 4/11/2014 10:42:58 AM) 4/11/2014 10:42:58 AM GameInit (8 - 4/11/2014 10:42:58 AM) 4/11/2014 10:42:58 AM GameInit (9 - 4/11/2014 10:42:58 AM) 4/11/2014 10:42:58 AM GameInit (10 - 4/11/2014 10:42:58 AM) 4/11/2014 11:08:39 AM ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169115362B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 606741252B | peak: 0B | reserved: 610351396B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 11:08:39 AM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169115362B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 606741252B | peak: 0B | reserved: 610351396B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 11:08:39 AM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 14, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 15, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169119146B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 606858999B | peak: 0B | reserved: 610351396B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 11:08:40 AM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169119146B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 606858999B | peak: 0B | reserved: 610351396B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 2, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 3, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 4, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 5, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 6, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 7, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 8, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 9, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 10, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 11, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 12, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 13, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 14, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 15, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 168765362B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 606987718B | peak: 0B | reserved: 610351396B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 11:08:40 AM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 168765362B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 606987718B | peak: 0B | reserved: 610351396B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 2, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 3, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 4, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 5, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 6, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 7, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 8, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 9, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 10, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 11, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:40 AM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 12, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:41 AM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 13, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:41 AM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 14, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:41 AM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 15, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:41 AM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 0, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:41 AM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 1, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:41 AM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 2, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:41 AM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 3, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:41 AM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 4, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:41 AM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 5, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:41 AM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 6, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:41 AM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 7, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:41 AM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 8, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:41 AM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 9, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:41 AM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 10, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:41 AM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 11, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:42 AM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 12, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:42 AM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 13, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:42 AM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 0, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:42 AM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 1, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:42 AM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 0, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:08:42 AM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 1, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 11:11:36 AM Steamworks Init 4/11/2014 11:11:36 AM Steamworks IsRunning: True 4/11/2014 11:11:36 AM GameInit (0 - 4/11/2014 11:11:36 AM) 4/11/2014 11:11:37 AM GameInit (1 - 4/11/2014 11:11:37 AM) 4/11/2014 11:11:37 AM GameInit (2 - 4/11/2014 11:11:37 AM) 4/11/2014 11:11:41 AM audio load: 205 4/11/2014 11:11:41 AM GameInit (3 - 4/11/2014 11:11:41 AM) 4/11/2014 11:11:41 AM GameInit (4 - 4/11/2014 11:11:41 AM) 4/11/2014 11:11:42 AM GameInit (5 - 4/11/2014 11:11:42 AM) 4/11/2014 11:11:42 AM GameInit (6 - 4/11/2014 11:11:42 AM) 4/11/2014 11:11:44 AM GameInit (7 - 4/11/2014 11:11:44 AM) 4/11/2014 11:11:44 AM GameInit (8 - 4/11/2014 11:11:44 AM) 4/11/2014 11:11:44 AM GameInit (9 - 4/11/2014 11:11:44 AM) 4/11/2014 11:11:44 AM GameInit (10 - 4/11/2014 11:11:44 AM) 4/11/2014 12:55:52 PM Steamworks Init 4/11/2014 12:55:52 PM Steamworks IsRunning: True 4/11/2014 12:55:52 PM GameInit (0 - 4/11/2014 12:55:52 PM) 4/11/2014 12:55:53 PM GameInit (1 - 4/11/2014 12:55:53 PM) 4/11/2014 12:55:53 PM GameInit (2 - 4/11/2014 12:55:53 PM) 4/11/2014 12:55:57 PM audio load: 205 4/11/2014 12:55:57 PM GameInit (3 - 4/11/2014 12:55:57 PM) 4/11/2014 12:55:57 PM GameInit (4 - 4/11/2014 12:55:57 PM) 4/11/2014 12:55:58 PM GameInit (5 - 4/11/2014 12:55:58 PM) 4/11/2014 12:55:58 PM GameInit (6 - 4/11/2014 12:55:58 PM) 4/11/2014 12:56:00 PM GameInit (7 - 4/11/2014 12:56:00 PM) 4/11/2014 12:56:00 PM GameInit (8 - 4/11/2014 12:56:00 PM) 4/11/2014 12:56:00 PM GameInit (9 - 4/11/2014 12:56:00 PM) 4/11/2014 12:56:01 PM GameInit (10 - 4/11/2014 12:56:01 PM) 4/11/2014 1:09:26 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169692951B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 613514199B | peak: 0B | reserved: 616003876B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 1:09:26 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169692951B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 613514199B | peak: 0B | reserved: 616003876B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 1:09:26 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169694039B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 613514394B | peak: 0B | reserved: 616003876B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 1:09:26 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169694039B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 613514394B | peak: 0B | reserved: 616003876B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 1:09:36 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169855967B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 613519973B | peak: 0B | reserved: 616003876B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 1:09:36 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169855967B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 613519973B | peak: 0B | reserved: 616003876B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 1:09:43 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169727043B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 613532989B | peak: 0B | reserved: 616003876B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 1:09:43 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169727043B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 613532989B | peak: 0B | reserved: 616003876B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 1:10:13 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169721767B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 613533184B | peak: 0B | reserved: 616003876B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 1:10:13 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169721767B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 613533184B | peak: 0B | reserved: 616003876B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 1:10:35 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169709619B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 623340187B | peak: 0B | reserved: 626489644B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 1:10:35 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169709619B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 623340187B | peak: 0B | reserved: 626489644B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 1:46:09 PM Steamworks Init 4/11/2014 1:46:09 PM Steamworks IsRunning: True 4/11/2014 1:46:09 PM GameInit (0 - 4/11/2014 1:46:09 PM) 4/11/2014 1:46:09 PM GameInit (1 - 4/11/2014 1:46:09 PM) 4/11/2014 1:46:09 PM GameInit (2 - 4/11/2014 1:46:09 PM) 4/11/2014 1:46:14 PM audio load: 205 4/11/2014 1:46:14 PM GameInit (3 - 4/11/2014 1:46:14 PM) 4/11/2014 1:46:14 PM GameInit (4 - 4/11/2014 1:46:14 PM) 4/11/2014 1:46:15 PM GameInit (5 - 4/11/2014 1:46:15 PM) 4/11/2014 1:46:15 PM GameInit (6 - 4/11/2014 1:46:15 PM) 4/11/2014 1:46:16 PM GameInit (7 - 4/11/2014 1:46:16 PM) 4/11/2014 1:46:16 PM GameInit (8 - 4/11/2014 1:46:16 PM) 4/11/2014 1:46:16 PM GameInit (9 - 4/11/2014 1:46:16 PM) 4/11/2014 1:46:16 PM GameInit (10 - 4/11/2014 1:46:16 PM) 4/11/2014 2:01:01 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 170802860B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 575767496B | peak: 0B | reserved: 579553564B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 2:01:01 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 170802860B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 575767496B | peak: 0B | reserved: 579553564B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 2:01:06 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 0, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:01:06 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 1, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:01:06 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 2, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:01:06 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 3, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:01:06 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 4, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:01:06 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 5, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:01:06 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 6, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:01:06 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 7, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:01:06 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 8, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:01:06 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 9, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:01:06 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 10, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:01:06 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 11, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:01:06 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 12, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:01:06 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 13, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:01:06 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 14, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:01:06 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 15, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:08:47 PM Steamworks Init 4/11/2014 2:08:47 PM Steamworks IsRunning: True 4/11/2014 2:08:47 PM GameInit (0 - 4/11/2014 2:08:47 PM) 4/11/2014 2:08:47 PM GameInit (1 - 4/11/2014 2:08:47 PM) 4/11/2014 2:08:47 PM GameInit (2 - 4/11/2014 2:08:47 PM) 4/11/2014 2:08:52 PM audio load: 205 4/11/2014 2:08:52 PM GameInit (3 - 4/11/2014 2:08:52 PM) 4/11/2014 2:08:52 PM GameInit (4 - 4/11/2014 2:08:52 PM) 4/11/2014 2:08:52 PM GameInit (5 - 4/11/2014 2:08:52 PM) 4/11/2014 2:08:53 PM GameInit (6 - 4/11/2014 2:08:53 PM) 4/11/2014 2:08:54 PM GameInit (7 - 4/11/2014 2:08:54 PM) 4/11/2014 2:08:54 PM GameInit (8 - 4/11/2014 2:08:54 PM) 4/11/2014 2:08:54 PM GameInit (9 - 4/11/2014 2:08:54 PM) 4/11/2014 2:08:54 PM GameInit (10 - 4/11/2014 2:08:54 PM) 4/11/2014 2:20:41 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 170102746B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 591281434B | peak: 0B | reserved: 597412112B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 2:20:41 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 170102746B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 591281434B | peak: 0B | reserved: 597412112B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 2:21:10 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 4194308B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 170066134B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 607291042B | peak: 0B | reserved: 611043612B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 2:21:10 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 4194308B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 170066134B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 607291042B | peak: 0B | reserved: 611043612B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 2:21:10 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 170065814B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 609388393B | peak: 0B | reserved: 613140768B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 2:21:10 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 170065814B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 609388393B | peak: 0B | reserved: 613140768B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 2:26:36 PM Steamworks Init 4/11/2014 2:26:36 PM Steamworks IsRunning: True 4/11/2014 2:26:36 PM GameInit (0 - 4/11/2014 2:26:36 PM) 4/11/2014 2:26:37 PM GameInit (1 - 4/11/2014 2:26:37 PM) 4/11/2014 2:26:37 PM GameInit (2 - 4/11/2014 2:26:37 PM) 4/11/2014 2:26:41 PM audio load: 205 4/11/2014 2:26:41 PM GameInit (3 - 4/11/2014 2:26:41 PM) 4/11/2014 2:26:41 PM GameInit (4 - 4/11/2014 2:26:41 PM) 4/11/2014 2:26:42 PM GameInit (5 - 4/11/2014 2:26:42 PM) 4/11/2014 2:26:42 PM GameInit (6 - 4/11/2014 2:26:42 PM) 4/11/2014 2:26:43 PM GameInit (7 - 4/11/2014 2:26:43 PM) 4/11/2014 2:26:44 PM GameInit (8 - 4/11/2014 2:26:44 PM) 4/11/2014 2:26:44 PM GameInit (9 - 4/11/2014 2:26:44 PM) 4/11/2014 2:26:44 PM GameInit (10 - 4/11/2014 2:26:44 PM) 4/11/2014 2:36:06 PM MISSING LOCALIZATION: AndorPartyType_None at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Language.GetValue(System.String ID) at Contract.DoCompletionLogic(ContractConclusionType ConclusionType, Boolean wasWithdraw, Boolean DoPredictionOnly, ConsequenceType InitialConsequence) at ContractsOrPoliticalDealsWindow.Helper_RefreshSecondaryDescription() at ContractsOrPoliticalDealsWindow.DoOnFirstRaceDropdownChangeLogic() at ContractsOrPoliticalDealsWindow.PopulateData() at ContractsOrPoliticalDealsWindow.b__0(.ContractDisplayLineItem ClickedItem, ArcenRectangle ScreenDrawRect, ArcenPoint ClickPoint, Boolean IsDoubleClick, Boolean IsRightClick) at ArcenQueuedCustomDrawItemClickedDelegate`1[[ContractDisplayLineItem, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Execute() at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/11/2014 2:40:19 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 167869711B | peak: 0B | reserved: 181805696B [ ALLOC_GFX ] used: 601826763B | peak: 0B | reserved: 605813024B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 2:40:19 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 167869711B | peak: 0B | reserved: 181805696B [ ALLOC_GFX ] used: 601826763B | peak: 0B | reserved: 605813024B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 2:40:23 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 167846995B | peak: 0B | reserved: 181805696B [ ALLOC_GFX ] used: 610827548B | peak: 0B | reserved: 615250212B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 2:40:23 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 167846995B | peak: 0B | reserved: 181805696B [ ALLOC_GFX ] used: 610827548B | peak: 0B | reserved: 615250212B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 2:40:23 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 167846835B | peak: 0B | reserved: 181805696B [ ALLOC_GFX ] used: 610827743B | peak: 0B | reserved: 615250212B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 2:40:23 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 167846835B | peak: 0B | reserved: 181805696B [ ALLOC_GFX ] used: 610827743B | peak: 0B | reserved: 615250212B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 2:40:23 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 167846675B | peak: 0B | reserved: 181805696B [ ALLOC_GFX ] used: 610827938B | peak: 0B | reserved: 615250212B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 2:40:23 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 167846675B | peak: 0B | reserved: 181805696B [ ALLOC_GFX ] used: 610827938B | peak: 0B | reserved: 615250212B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 2:40:23 PM Failed to find index! Images/Misc/SpyDroneRange_Dict4.png, I: 11, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:23 PM Failed to find index! Images/Misc/SpyDroneRange_Dict4.png, I: 12, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:23 PM Failed to find index! Images/Misc/SpyDroneRange_Dict4.png, I: 13, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:23 PM Failed to find index! Images/Misc/SpyDroneRange_Dict4.png, I: 14, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:23 PM Failed to find index! Images/Misc/SpyDroneRange_Dict4.png, I: 15, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:23 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 167853835B | peak: 0B | reserved: 181805696B [ ALLOC_GFX ] used: 610954873B | peak: 0B | reserved: 615250212B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 2:40:23 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 167853835B | peak: 0B | reserved: 181805696B [ ALLOC_GFX ] used: 610954873B | peak: 0B | reserved: 615250212B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 2:40:23 PM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 3, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:23 PM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 4, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:23 PM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 5, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:23 PM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 6, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:23 PM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 7, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:23 PM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 8, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:24 PM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 9, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:24 PM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 10, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:24 PM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 11, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:24 PM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 12, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:24 PM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 13, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:24 PM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 14, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:24 PM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 15, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:26 PM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 0, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:26 PM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 1, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:26 PM Failed to find index! Images/Misc/SpyDroneRange_Dict.png, I: 2, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:26 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 167872115B | peak: 0B | reserved: 181805696B [ ALLOC_GFX ] used: 611074308B | peak: 0B | reserved: 615250212B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 2:40:26 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 167872115B | peak: 0B | reserved: 181805696B [ ALLOC_GFX ] used: 611074308B | peak: 0B | reserved: 615250212B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 2:40:26 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 2, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:26 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 3, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:26 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 4, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:26 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 5, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:26 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 6, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:26 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 7, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:26 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 8, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:26 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 9, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 10, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 11, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 12, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 13, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 14, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 15, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 0, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 1, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 2, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 3, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 4, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 5, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 6, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 7, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 8, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 9, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 10, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 11, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 12, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 13, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 14, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict3.png, I: 15, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict4.png, I: 0, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict4.png, I: 1, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict4.png, I: 2, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict4.png, I: 3, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict4.png, I: 4, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict4.png, I: 5, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict4.png, I: 6, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:27 PM Failed to find index! Images/Misc/SpyDroneRange_Dict4.png, I: 7, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:28 PM Failed to find index! Images/Misc/SpyDroneRange_Dict4.png, I: 8, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:28 PM Failed to find index! Images/Misc/SpyDroneRange_Dict4.png, I: 9, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:28 PM Failed to find index! Images/Misc/SpyDroneRange_Dict4.png, I: 10, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:28 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 0, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 2:40:28 PM Failed to find index! Images/Misc/SpyDroneRange_Dict2.png, I: 1, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:22:57 PM Steamworks Init 4/11/2014 3:22:57 PM Steamworks IsRunning: True 4/11/2014 3:22:57 PM GameInit (0 - 4/11/2014 3:22:57 PM) 4/11/2014 3:22:57 PM GameInit (1 - 4/11/2014 3:22:57 PM) 4/11/2014 3:22:57 PM GameInit (2 - 4/11/2014 3:22:57 PM) 4/11/2014 3:23:02 PM audio load: 205 4/11/2014 3:23:02 PM GameInit (3 - 4/11/2014 3:23:02 PM) 4/11/2014 3:23:02 PM GameInit (4 - 4/11/2014 3:23:02 PM) 4/11/2014 3:23:03 PM GameInit (5 - 4/11/2014 3:23:03 PM) 4/11/2014 3:23:03 PM GameInit (6 - 4/11/2014 3:23:03 PM) 4/11/2014 3:23:05 PM GameInit (7 - 4/11/2014 3:23:05 PM) 4/11/2014 3:23:05 PM GameInit (8 - 4/11/2014 3:23:05 PM) 4/11/2014 3:23:05 PM GameInit (9 - 4/11/2014 3:23:05 PM) 4/11/2014 3:23:05 PM GameInit (10 - 4/11/2014 3:23:05 PM) 4/11/2014 3:42:50 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173248968B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 568119958B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:42:50 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173248968B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 568119958B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:43:25 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173256992B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 568243401B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:43:25 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173256992B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 568243401B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:43:34 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173409508B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 568439661B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:43:34 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173409508B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 568439661B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:43:55 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173352136B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 568661164B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:43:55 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173352136B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 568661164B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:43:59 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173440628B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 568679579B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:43:59 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173440628B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 568679579B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:44:28 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173412016B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 568681918B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:44:28 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173412016B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 568681918B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:44:28 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173412180B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 568682633B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:44:28 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173412180B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 568682633B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:49:15 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173391889B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 569498110B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:49:15 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173391889B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 569498110B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:50:05 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173478109B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 569596901B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:50:05 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173478109B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 569596901B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:50:33 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8388612B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173480485B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 569706157B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:50:33 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8388612B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173480485B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 569706157B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:50:33 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 11, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:33 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 13, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:33 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 15, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 16, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 18, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 19, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 20, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 22, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 23, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 24, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 26, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 27, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 28, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 30, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 31, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 32, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 34, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 35, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 36, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 38, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 39, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 40, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 42, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 43, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 44, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 46, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 47, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 48, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 50, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 51, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 52, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 53, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 55, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 56, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 58, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 59, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 60, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 62, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 63, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 64, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 66, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 67, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 68, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 70, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 71, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 72, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 74, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 75, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 77, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 80, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 82, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 84, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 86, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 0, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 1, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 3, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 4, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 5, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 7, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 8, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 10, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:34 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 12, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:35 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 17, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:35 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 21, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:35 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 25, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:35 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 29, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:35 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 33, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:35 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 37, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:35 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 41, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:35 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 45, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:35 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 49, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:35 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 57, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:35 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 61, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:35 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 65, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:35 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 69, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:35 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 73, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:35 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 76, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:35 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 79, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:35 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 81, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:35 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 83, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:50:35 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 85, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:51:18 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173498481B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 569881848B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:51:18 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173498481B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 569881848B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:51:25 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173436541B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 570229997B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:51:25 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173436541B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 570229997B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:51:36 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173436777B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 570379796B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:51:36 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173436777B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 570379796B | peak: 0B | reserved: 575736052B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:53:29 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 9, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:56:19 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 4194308B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173496341B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 591771195B | peak: 0B | reserved: 597756172B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:56:19 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 4194308B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 173496341B | peak: 0B | reserved: 190194304B [ ALLOC_GFX ] used: 591771195B | peak: 0B | reserved: 597756172B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 3:56:19 PM Failed to find index! Images/Ships/Topdown/PirateLancer_Dict.png, I: 2, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:56:19 PM Failed to find index! Images/Ships/Topdown/PirateLancer_Dict.png, I: 3, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:56:19 PM Failed to find index! Images/Ships/Topdown/PirateLancer_Dict.png, I: 4, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:56:19 PM Failed to find index! Images/Ships/Topdown/PirateLancer_Dict.png, I: 5, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:56:19 PM Failed to find index! Images/Ships/Topdown/PirateLancer_Dict.png, I: 6, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:56:19 PM Failed to find index! Images/Ships/Topdown/PirateLancer_Dict.png, I: 7, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:56:19 PM Failed to find index! Images/Ships/Topdown/PirateLancer_Dict.png, I: 8, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:56:20 PM Failed to find index! Images/Ships/Topdown/PirateLancer_Dict.png, I: 1, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:56:20 PM Failed to find index! Images/Ships/Topdown/PirateLancer_Dict.png, I: 0, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 3:57:03 PM Steamworks Init 4/11/2014 3:57:03 PM Steamworks IsRunning: True 4/11/2014 3:57:04 PM GameInit (0 - 4/11/2014 3:57:04 PM) 4/11/2014 3:57:04 PM GameInit (1 - 4/11/2014 3:57:04 PM) 4/11/2014 3:57:04 PM GameInit (2 - 4/11/2014 3:57:04 PM) 4/11/2014 3:57:08 PM audio load: 205 4/11/2014 3:57:08 PM GameInit (3 - 4/11/2014 3:57:08 PM) 4/11/2014 3:57:08 PM GameInit (4 - 4/11/2014 3:57:08 PM) 4/11/2014 3:57:09 PM GameInit (5 - 4/11/2014 3:57:09 PM) 4/11/2014 3:57:09 PM GameInit (6 - 4/11/2014 3:57:09 PM) 4/11/2014 3:57:10 PM GameInit (7 - 4/11/2014 3:57:10 PM) 4/11/2014 3:57:10 PM GameInit (8 - 4/11/2014 3:57:10 PM) 4/11/2014 3:57:10 PM GameInit (9 - 4/11/2014 3:57:10 PM) 4/11/2014 3:57:10 PM GameInit (10 - 4/11/2014 3:57:10 PM) 4/11/2014 4:28:47 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171434353B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 571880521B | peak: 0B | reserved: 576157976B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 4:28:47 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171434353B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 571880521B | peak: 0B | reserved: 576157976B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 4:29:08 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171595029B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 571966470B | peak: 0B | reserved: 576157976B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 4:29:08 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171595029B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 571966470B | peak: 0B | reserved: 576157976B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 4:29:40 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171408941B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 572009047B | peak: 0B | reserved: 576157976B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 4:29:40 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171408941B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 572009047B | peak: 0B | reserved: 576157976B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 4:30:06 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171577535B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 572177211B | peak: 0B | reserved: 576157976B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 4:30:06 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171577535B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 572177211B | peak: 0B | reserved: 576157976B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 4:31:25 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171522267B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 579089787B | peak: 0B | reserved: 584546588B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 4:31:25 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171522267B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 579089787B | peak: 0B | reserved: 584546588B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 4:39:26 PM Steamworks Init 4/11/2014 4:39:26 PM Steamworks IsRunning: True 4/11/2014 4:39:26 PM GameInit (0 - 4/11/2014 4:39:26 PM) 4/11/2014 4:39:26 PM GameInit (1 - 4/11/2014 4:39:26 PM) 4/11/2014 4:39:26 PM GameInit (2 - 4/11/2014 4:39:26 PM) 4/11/2014 4:39:31 PM audio load: 205 4/11/2014 4:39:31 PM GameInit (3 - 4/11/2014 4:39:31 PM) 4/11/2014 4:39:31 PM GameInit (4 - 4/11/2014 4:39:31 PM) 4/11/2014 4:39:31 PM GameInit (5 - 4/11/2014 4:39:31 PM) 4/11/2014 4:39:32 PM GameInit (6 - 4/11/2014 4:39:32 PM) 4/11/2014 4:39:33 PM GameInit (7 - 4/11/2014 4:39:33 PM) 4/11/2014 4:39:33 PM GameInit (8 - 4/11/2014 4:39:33 PM) 4/11/2014 4:39:33 PM GameInit (9 - 4/11/2014 4:39:33 PM) 4/11/2014 4:39:33 PM GameInit (10 - 4/11/2014 4:39:33 PM) 4/11/2014 4:54:29 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 170997679B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 566646895B | peak: 0B | reserved: 572119312B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 4:54:29 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 170997679B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 566646895B | peak: 0B | reserved: 572119312B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 4:56:12 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171119591B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 567161600B | peak: 0B | reserved: 572119312B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 4:56:12 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171119591B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 567161600B | peak: 0B | reserved: 572119312B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 5:00:10 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171018267B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 567981124B | peak: 0B | reserved: 572119312B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 5:00:10 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171018267B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 567981124B | peak: 0B | reserved: 572119312B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 5:00:24 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171033823B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 568039981B | peak: 0B | reserved: 572119312B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 5:00:24 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171033823B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 568039981B | peak: 0B | reserved: 572119312B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 5:00:52 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171109611B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 568103686B | peak: 0B | reserved: 572119312B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 5:00:52 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171109611B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 568103686B | peak: 0B | reserved: 572119312B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 5:02:00 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171116631B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 568399898B | peak: 0B | reserved: 572119312B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 5:02:00 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171116631B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 568399898B | peak: 0B | reserved: 572119312B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 5:02:47 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171298969B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 568438771B | peak: 0B | reserved: 572119312B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 5:02:47 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171298969B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 568438771B | peak: 0B | reserved: 572119312B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 5:02:47 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171299433B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 568438966B | peak: 0B | reserved: 572119312B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 5:02:47 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171299433B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 568438966B | peak: 0B | reserved: 572119312B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 5:08:10 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171342621B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 568535311B | peak: 0B | reserved: 572119312B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 5:08:10 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171342621B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 568535311B | peak: 0B | reserved: 572119312B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 5:24:56 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8388612B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171476677B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 568935350B | peak: 0B | reserved: 572119312B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 5:24:56 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8388612B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171476677B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 568935350B | peak: 0B | reserved: 572119312B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 8, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 9, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 11, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 12, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 13, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 15, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 16, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 18, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 19, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 20, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 22, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 23, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 25, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 26, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 28, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 29, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 30, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 32, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 33, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 35, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 36, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 38, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 39, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 40, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 42, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 43, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 45, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 46, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 48, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 49, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 50, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 52, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 53, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 55, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 56, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 57, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 58, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 60, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 61, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 62, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 64, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 65, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 66, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 67, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 69, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 70, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:24:56 PM Failed to find index! Images/Particles/Bombing/Bombing_Dict.png, I: 71, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/11/2014 5:28:16 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171732737B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 569187169B | peak: 0B | reserved: 576313616B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 5:28:16 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171732737B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 569187169B | peak: 0B | reserved: 576313616B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 5:29:18 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171775241B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 569459816B | peak: 0B | reserved: 576313616B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 5:29:18 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171775241B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 569459816B | peak: 0B | reserved: 576313616B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 5:33:08 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171777425B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 569749181B | peak: 0B | reserved: 576313616B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 5:33:08 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 171777425B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 569749181B | peak: 0B | reserved: 576313616B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.WWW.GetTexture(Boolean ) at UnityEngine.WWW.get_texture() at GameImage+d__0.MoveNext() 4/11/2014 5:39:42 PM Steamworks Init 4/11/2014 5:39:42 PM Steamworks IsRunning: True 4/11/2014 5:39:43 PM GameInit (0 - 4/11/2014 5:39:43 PM) 4/11/2014 5:39:43 PM GameInit (1 - 4/11/2014 5:39:43 PM) 4/11/2014 5:39:43 PM GameInit (2 - 4/11/2014 5:39:43 PM) 4/11/2014 5:39:48 PM audio load: 205 4/11/2014 5:39:48 PM GameInit (3 - 4/11/2014 5:39:48 PM) 4/11/2014 5:39:48 PM GameInit (4 - 4/11/2014 5:39:48 PM) 4/11/2014 5:39:48 PM GameInit (5 - 4/11/2014 5:39:48 PM) 4/11/2014 5:39:48 PM GameInit (6 - 4/11/2014 5:39:48 PM) 4/11/2014 5:39:50 PM GameInit (7 - 4/11/2014 5:39:50 PM) 4/11/2014 5:39:50 PM GameInit (8 - 4/11/2014 5:39:50 PM) 4/11/2014 5:39:50 PM GameInit (9 - 4/11/2014 5:39:50 PM) 4/11/2014 5:39:50 PM GameInit (10 - 4/11/2014 5:39:50 PM) 4/11/2014 6:26:23 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at RaceState+<>c__DisplayClass27.b__21 (.MetaMapNode fleet) [0x00000] in :0 at RaceState.DoForAttackFleets (.ProcessorDelegate processor) [0x00000] in :0 at RaceState.TryToAddNewAction (.RaceAction newAction, RaceType TargetRaceIfAny) [0x00000] in :0 at RaceState.ChooseActions () [0x00000] in :0 at RaceState.DoRaceMonthLogic (Int32 Month) [0x00000] in :0 at World.DoWorldMonthLogic (Int32 Month) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at RaceState+<>c__DisplayClass27.b__21 (.MetaMapNode fleet) [0x00000] in :0 at RaceState.DoForAttackFleets (.ProcessorDelegate processor) [0x00000] in :0 at RaceState.TryToAddNewAction (.RaceAction newAction, RaceType TargetRaceIfAny) [0x00000] in :0 at RaceState.ChooseActions () [0x00000] in :0 at RaceState.DoRaceMonthLogic (Int32 Month) [0x00000] in :0 at World.DoWorldMonthLogic (Int32 Month) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 4/11/2014 6:26:23 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at RaceState+<>c__DisplayClass27.b__21 (.MetaMapNode fleet) [0x00000] in :0 at RaceState.DoForAttackFleets (.ProcessorDelegate processor) [0x00000] in :0 at RaceState.TryToAddNewAction (.RaceAction newAction, RaceType TargetRaceIfAny) [0x00000] in :0 at RaceState.ChooseActions () [0x00000] in :0 at RaceState.DoRaceMonthLogic (Int32 Month) [0x00000] in :0 at World.DoWorldMonthLogic (Int32 Month) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at RaceState+<>c__DisplayClass27.b__21 (.MetaMapNode fleet) [0x00000] in :0 at RaceState.DoForAttackFleets (.ProcessorDelegate processor) [0x00000] in :0 at RaceState.TryToAddNewAction (.RaceAction newAction, RaceType TargetRaceIfAny) [0x00000] in :0 at RaceState.ChooseActions () [0x00000] in :0 at RaceState.DoRaceMonthLogic (Int32 Month) [0x00000] in :0 at World.DoWorldMonthLogic (Int32 Month) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update()