10/12/2010 8:13:14 PM (3.710) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.Render (.UnityRenderer R, Int32 RenderPhase) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 Stack Trace: at ForegroundObject.Render (.UnityRenderer R, Int32 RenderPhase) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 10/12/2010 8:14:30 PM (3.710) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.Render (.UnityRenderer R, Int32 RenderPhase) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 Stack Trace: at ForegroundObject.Render (.UnityRenderer R, Int32 RenderPhase) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 10/12/2010 8:16:56 PM (3.710) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.Render (.UnityRenderer R, Int32 RenderPhase) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 Stack Trace: at ForegroundObject.Render (.UnityRenderer R, Int32 RenderPhase) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0