6/8/2014 11:42:38 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:38 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:39 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:40 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:41 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:42 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:43 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:44 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:44 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:44 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:44 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:44 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:44 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:44 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:44 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:44 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:44 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:44 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:44 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:44 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:44 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:44 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:44 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:44 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:44 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:44 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:44 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:45 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:46 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:47 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:49 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:49 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:49 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:49 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:49 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:49 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:49 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:49 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:49 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/8/2014 11:42:49 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Ship.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatSide.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SerializeWorldMetadataTo (.ArcenSerializationBuffer OutputBuffer, Boolean IsForSendingOverNetwork) [0x00000] in :0 at World.SaveWorldToDisk (System.String SaveName) [0x00000] in :0 at World.SaveEverythingRightNow (System.String Filename) [0x00000] in :0 at SaveGameWindow.FinishSaving (System.String fileName, Boolean IsAutomaticSave) [0x00000] in :0 at SaveGameWindow.DoSave (System.String fileName, Boolean IsAutomaticSave, Boolean IsSaveAndQuitSave) [0x00000] in :0 at SaveGameWindow.DoSave () [0x00000] in :0 at SaveGameWindow.b__5 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI()