9/13/2014 7:21:25 PM Game v8013 UnhandledErrors: 9/13/2014 7:21:25 PM (8.013) -----------------------------------Error-----------------------------------Log String: OuterRunFrame: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr) at (wrapper managed-to-native) string:InternalAllocateStr (int) at System.String.ConcatInternal (System.String[] values, Int32 length) [0x00000] in :0 at System.String.Concat (System.Object[] args) [0x00000] in :0 at Configuration.WriteToInfoFile (System.String InfoFile, Boolean JustOneLinePlease, Boolean SkipFilesizeLimiting, System.String Text) [0x00000] in :0 Stack Trace: at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr) at (wrapper managed-to-native) string:InternalAllocateStr (int) at System.String.ConcatInternal (System.String[] values, Int32 length) [0x00000] in :0 at System.String.Concat (System.Object[] args) [0x00000] in :0 at Configuration.WriteToInfoFile (System.String InfoFile, Boolean JustOneLinePlease, Boolean SkipFilesizeLimiting, System.String Text) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OuterRunFrame() at MainCameraLogic.Update()