9/15/2014 3:29:55 PM (1.037) Mem: 21,340,160 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Mesh.vertices is too large. A mesh may not have more than 65000 vertices. Stack Trace: 9/15/2014 3:29:55 PM (1.037) Mem: 21,557,248 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Mesh.uv is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array. Stack Trace: 9/15/2014 3:29:57 PM (1.037) Mem: 21,774,336 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Mesh.colors is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array. Stack Trace: 9/15/2014 3:29:57 PM (1.037) Mem: 21,987,328 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Failed setting triangles. Some indices are referencing out of bounds vertices. Stack Trace: 9/19/2014 8:33:57 PM (1.041) Mem: 47,132,672 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Mesh.vertices is too large. A mesh may not have more than 65000 vertices. Stack Trace: 9/19/2014 8:33:57 PM (1.041) Mem: 47,321,088 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Mesh.uv is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array. Stack Trace: 9/19/2014 8:33:57 PM (1.041) Mem: 47,509,504 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Mesh.colors is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array. Stack Trace: 9/19/2014 8:33:57 PM (1.041) Mem: 47,693,824 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Failed setting triangles. Some indices are referencing out of bounds vertices. Stack Trace: