5/5/2015 3:16:21 AM Steamworks Init 5/5/2015 3:16:21 AM Steamworks IsRunning: True 5/5/2015 3:16:21 AM GameInit (0 - 5/5/2015 3:16:21 AM) 5/5/2015 3:16:22 AM GameInit (1 - 5/5/2015 3:16:22 AM) 5/5/2015 3:16:22 AM GameInit (2 - 5/5/2015 3:16:22 AM) 5/5/2015 3:16:22 AM Version: 0.811 5/5/2015 3:16:23 AM audio load: 463 5/5/2015 3:16:23 AM GameInit (3 - 5/5/2015 3:16:23 AM) 5/5/2015 3:16:23 AM GameInit (4 - 5/5/2015 3:16:23 AM) 5/5/2015 3:16:24 AM GameInit (5 - 5/5/2015 3:16:24 AM) 5/5/2015 3:16:24 AM GameInit (6 - 5/5/2015 3:16:24 AM) 5/5/2015 3:16:27 AM GameInit (7 - 5/5/2015 3:16:27 AM) 5/5/2015 12:16:03 PM Steamworks Init 5/5/2015 12:16:03 PM Steamworks IsRunning: True 5/5/2015 12:16:03 PM GameInit (0 - 5/5/2015 12:16:03 PM) 5/5/2015 12:16:04 PM GameInit (1 - 5/5/2015 12:16:04 PM) 5/5/2015 12:16:04 PM GameInit (2 - 5/5/2015 12:16:04 PM) 5/5/2015 12:16:04 PM Version: 0.811 5/5/2015 12:16:05 PM audio load: 463 5/5/2015 12:16:05 PM GameInit (3 - 5/5/2015 12:16:05 PM) 5/5/2015 12:16:05 PM GameInit (4 - 5/5/2015 12:16:05 PM) 5/5/2015 12:16:06 PM GameInit (5 - 5/5/2015 12:16:06 PM) 5/5/2015 12:16:06 PM GameInit (6 - 5/5/2015 12:16:06 PM) 5/5/2015 12:16:09 PM GameInit (7 - 5/5/2015 12:16:09 PM) 5/5/2015 12:19:52 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at MapAction.SetTargetLayer (.MapTileLayer ToLayer) [0x00000] in :0 at MapAction.Create_PlaceTile (RaceType ActingRace, .City ActingCity, .MapTileLayer TargetLayer, MapTileLayerType NewTileType, RaceType ForAIRace, Boolean ForRogues, ConstructionContext ConstQueue) [0x00000] in :0 at Ability.TryExecuteInner (.QueuedAbilityUse Message, .AbilityUseResult Result) [0x00000] in :0 QueuedAbilityUse.AbilityType:PlaceTile_FromHumanPlayerOnly QueuedAbilityUse.MessageID:6 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1 QueuedAbilityUse.TargetPoint:73,84 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse Message, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.HandleQueuedAbilityUses() at Game.ProcessSimStep() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/5/2015 12:20:12 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at MapAction.SetTargetLayer (.MapTileLayer ToLayer) [0x00000] in :0 at MapAction.Create_PlaceTile (RaceType ActingRace, .City ActingCity, .MapTileLayer TargetLayer, MapTileLayerType NewTileType, RaceType ForAIRace, Boolean ForRogues, ConstructionContext ConstQueue) [0x00000] in :0 at Ability.TryExecuteInner (.QueuedAbilityUse Message, .AbilityUseResult Result) [0x00000] in :0 QueuedAbilityUse.AbilityType:PlaceTile_FromHumanPlayerOnly QueuedAbilityUse.MessageID:7 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1 QueuedAbilityUse.TargetPoint:72,83 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse Message, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.HandleQueuedAbilityUses() at Game.ProcessSimStep() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/5/2015 4:30:19 PM Steamworks Init 5/5/2015 4:30:19 PM Steamworks IsRunning: True 5/5/2015 4:30:19 PM GameInit (0 - 5/5/2015 4:30:19 PM) 5/5/2015 4:30:20 PM GameInit (1 - 5/5/2015 4:30:20 PM) 5/5/2015 4:30:20 PM GameInit (2 - 5/5/2015 4:30:20 PM) 5/5/2015 4:30:20 PM Version: 0.812 5/5/2015 4:30:21 PM audio load: 463 5/5/2015 4:30:21 PM GameInit (3 - 5/5/2015 4:30:21 PM) 5/5/2015 4:30:21 PM GameInit (4 - 5/5/2015 4:30:21 PM) 5/5/2015 4:30:22 PM GameInit (5 - 5/5/2015 4:30:22 PM) 5/5/2015 4:30:22 PM GameInit (6 - 5/5/2015 4:30:22 PM) 5/5/2015 4:30:27 PM GameInit (7 - 5/5/2015 4:30:27 PM) 5/5/2015 5:50:42 PM Steamworks Init 5/5/2015 5:50:42 PM Steamworks IsRunning: True 5/5/2015 5:50:42 PM GameInit (0 - 5/5/2015 5:50:42 PM) 5/5/2015 5:50:43 PM GameInit (1 - 5/5/2015 5:50:43 PM) 5/5/2015 5:50:43 PM GameInit (2 - 5/5/2015 5:50:43 PM) 5/5/2015 5:50:43 PM Version: 0.812 5/5/2015 5:50:44 PM audio load: 463 5/5/2015 5:50:44 PM GameInit (3 - 5/5/2015 5:50:44 PM) 5/5/2015 5:50:44 PM GameInit (4 - 5/5/2015 5:50:44 PM) 5/5/2015 5:50:45 PM GameInit (5 - 5/5/2015 5:50:45 PM) 5/5/2015 5:50:45 PM GameInit (6 - 5/5/2015 5:50:45 PM) 5/5/2015 5:50:51 PM GameInit (7 - 5/5/2015 5:50:51 PM) 5/5/2015 6:10:02 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at MapAction.SetTargetLayer (.MapTileLayer ToLayer) [0x00000] in :0 at MapAction.Create_PlaceTile (RaceType ActingRace, .City ActingCity, .MapTileLayer TargetLayer, MapTileLayerType NewTileType, RaceType ForAIRace, Boolean ForRogues, ConstructionContext ConstQueue) [0x00000] in :0 at Ability.TryExecuteInner (.QueuedAbilityUse Message, .AbilityUseResult Result) [0x00000] in :0 QueuedAbilityUse.AbilityType:PlaceTile_FromHumanPlayerOnly QueuedAbilityUse.MessageID:101 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1 QueuedAbilityUse.TargetPoint:61,77 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse Message, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.HandleQueuedAbilityUses() at Game.ProcessSimStep() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/5/2015 6:11:23 PM MISSING LOCALIZATION: SubProperty_CoordinatedMilitaryCommand at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Language.GetValue(System.String ID) at MapTileLayerTypeData.Helper_ApplySubProperty(System.Collections.Generic.List`1 SubPropertyList, .PropertyIntermediateResult CurrentValue, Boolean StringIsKey, System.String PropertyNameString, Double PropertyValue, PropertyMathType MathType, System.String[] ExtraFormatParams) at MapTileLayerTypeData.Helper_ApplySubProperty(System.Collections.Generic.List`1 SubPropertyList, .PropertyIntermediateResult CurrentValue, System.String PropertyNameKey, Double PropertyValue, PropertyMathType MathType, System.String[] ExtraFormatParams) at MapTileLayerTypeData+<>c__DisplayClass2e.b__26(.MapTileLayer neighbor) at MapTileLayer.DoForNeighbors(.ProcessorDelegate Processor) at MapTileLayerTypeData.GetPropertyInnerOnlyCallFromOnePlace(LayerPropertyType Property, .RaceState RaceOrNull, .MapTileLayer LayerOrNull, ConstructionContext ConstructionContext, MarketItemType MarketItemType, Boolean IncludeBuildingsUnderConstruction, System.Collections.Generic.List`1 subPropertyList) at MapTileLayerTypeData.GetProperty(LayerPropertyType Property, .RaceState RaceOrNull, .MapTileLayer LayerOrNull, ConstructionContext ConstructionContext, MarketItemType MarketItemType, Boolean IncludeBuildingsUnderConstruction, System.Collections.Generic.List`1 subPropertyList) at MapTileLayerTypeData.GetProperty(LayerPropertyType Property, .RaceState RaceOrNull, .MapTileLayer LayerOrNull, Boolean IncludeBuildingsUnderConstruction, System.Collections.Generic.List`1 subPropertyList) at MapTileLayerTypeData.GetAllProperties(.RaceState RaceOrNull, .MapTileLayer LayerOrNull, .City CityOrNull, Boolean IncludeBuildingsUnderConstruction, Boolean ShowAdvanced, PropertyDisplayContext Context) at MapTileLayerTypeData.Helper_AddPropertyInfoForTooltip(.ArcenCharacterBuffer Buffer, .MapTileLayer Building, .City City, RaceType OwnerType, Boolean includeUnderConstruction) at MapTileLayerTypeData.GetTooltipForTileOrType(.ArcenCharacterBuffer Buffer, .MapTileLayer Building, .MapTileLayer SurfaceTerrain, .City City, RaceType OwnerType) at MapTile.RenderTooltipForThisTile() at Game.DrawMetaMap(Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/5/2015 6:22:00 PM ----------- Update: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[MapTileLayer].get_Item (Int32 index) [0x00000] in :0 at MapPlane.DoForBuildings (Boolean IncludeUnderConstruction, .ProcessorDelegate Processor, .LayerFilter[] Filters) [0x00000] in :0 at RaceState.DoForOwnedBuildings (Boolean IncludeUnderConstruction, .ProcessorDelegate Processor, .LayerFilter[] filters) [0x00000] in :0 at RaceState.GetIsAttemptingVictory (VictoryType Victory) [0x00000] in :0 at City.GetMostImportantInfoBit (Boolean ForTooltip) [0x00000] in :0 at Game.RenderMetamapHUD (.UnityRenderer R) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[MapTileLayer].get_Item (Int32 index) [0x00000] in :0 at MapPlane.DoForBuildings (Boolean IncludeUnderConstruction, .ProcessorDelegate Processor, .LayerFilter[] Filters) [0x00000] in :0 at RaceState.DoForOwnedBuildings (Boolean IncludeUnderConstruction, .ProcessorDelegate Processor, .LayerFilter[] filters) [0x00000] in :0 at RaceState.GetIsAttemptingVictory (VictoryType Victory) [0x00000] in :0 at City.GetMostImportantInfoBit (Boolean ForTooltip) [0x00000] in :0 at Game.RenderMetamapHUD (.UnityRenderer R) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/5/2015 6:22:00 PM : ----------- Update: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[MapTileLayer].get_Item (Int32 index) [0x00000] in :0 at MapPlane.DoForBuildings (Boolean IncludeUnderConstruction, .ProcessorDelegate Processor, .LayerFilter[] Filters) [0x00000] in :0 at RaceState.DoForOwnedBuildings (Boolean IncludeUnderConstruction, .ProcessorDelegate Processor, .LayerFilter[] filters) [0x00000] in :0 at RaceState.GetIsAttemptingVictory (VictoryType Victory) [0x00000] in :0 at City.GetMostImportantInfoBit (Boolean ForTooltip) [0x00000] in :0 at Game.RenderMetamapHUD (.UnityRenderer R) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[MapTileLayer].get_Item (Int32 index) [0x00000] in :0 at MapPlane.DoForBuildings (Boolean IncludeUnderConstruction, .ProcessorDelegate Processor, .LayerFilter[] Filters) [0x00000] in :0 at RaceState.DoForOwnedBuildings (Boolean IncludeUnderConstruction, .ProcessorDelegate Processor, .LayerFilter[] filters) [0x00000] in :0 at RaceState.GetIsAttemptingVictory (VictoryType Victory) [0x00000] in :0 at City.GetMostImportantInfoBit (Boolean ForTooltip) [0x00000] in :0 at Game.RenderMetamapHUD (.UnityRenderer R) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/7/2015 2:17:54 AM Steamworks Init 5/7/2015 2:17:54 AM Steamworks IsRunning: True 5/7/2015 2:17:55 AM GameInit (0 - 5/7/2015 2:17:55 AM) 5/7/2015 2:17:56 AM GameInit (1 - 5/7/2015 2:17:56 AM) 5/7/2015 2:17:56 AM GameInit (2 - 5/7/2015 2:17:56 AM) 5/7/2015 2:17:56 AM Version: 0.814 5/7/2015 2:17:59 AM audio load: 463 5/7/2015 2:17:59 AM GameInit (3 - 5/7/2015 2:17:59 AM) 5/7/2015 2:17:59 AM GameInit (4 - 5/7/2015 2:17:59 AM) 5/7/2015 2:18:00 AM GameInit (5 - 5/7/2015 2:18:00 AM) 5/7/2015 2:18:00 AM GameInit (6 - 5/7/2015 2:18:00 AM) 5/7/2015 2:18:07 AM GameInit (7 - 5/7/2015 2:18:07 AM) 5/7/2015 2:34:30 AM Ack! Plopping building on natural wonder None: BurlustRaidingPartyCamp at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at EndTurnLogic+<>c__DisplayClasse4+<>c__DisplayClass131.b__4b(.RaceState attacker) at World.DoForRaces(.ProcessorDelegate Processor) at EndTurnLogic+<>c__DisplayClasse4.b__4a(.RaceState defender) at World.DoForRaces(.ProcessorDelegate Processor) at EndTurnLogic.WorkThreadOnly_AdvanceToNextTurn() at Game+<>c__DisplayClass112.b__111(System.Object ) 5/7/2015 2:48:45 AM Could not find sound 'MissileHit6' 5/7/2015 2:58:29 AM MISSING LOCALIZATION: SubProperty_CoordinatedMilitaryCommand at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Language.GetValue(System.String ID) at MapTileLayerTypeData.Helper_ApplySubProperty(System.Collections.Generic.List`1 SubPropertyList, .PropertyIntermediateResult CurrentValue, Boolean StringIsKey, System.String PropertyNameString, Double PropertyValue, PropertyMathType MathType, System.String[] ExtraFormatParams) at MapTileLayerTypeData.Helper_ApplySubProperty(System.Collections.Generic.List`1 SubPropertyList, .PropertyIntermediateResult CurrentValue, System.String PropertyNameKey, Double PropertyValue, PropertyMathType MathType, System.String[] ExtraFormatParams) at MapTileLayerTypeData+<>c__DisplayClass2e.b__26(.MapTileLayer neighbor) at MapTileLayer.DoForNeighbors(.ProcessorDelegate Processor) at MapTileLayerTypeData.GetPropertyInnerOnlyCallFromOnePlace(LayerPropertyType Property, .RaceState RaceOrNull, .MapTileLayer LayerOrNull, ConstructionContext ConstructionContext, MarketItemType MarketItemType, Boolean IncludeBuildingsUnderConstruction, System.Collections.Generic.List`1 subPropertyList) at MapTileLayerTypeData.GetProperty(LayerPropertyType Property, .RaceState RaceOrNull, .MapTileLayer LayerOrNull, ConstructionContext ConstructionContext, MarketItemType MarketItemType, Boolean IncludeBuildingsUnderConstruction, System.Collections.Generic.List`1 subPropertyList) at MapTileLayerTypeData.GetProperty(LayerPropertyType Property, .RaceState RaceOrNull, .MapTileLayer LayerOrNull, Boolean IncludeBuildingsUnderConstruction, System.Collections.Generic.List`1 subPropertyList) at MapTileLayerTypeData.GetAllProperties(.RaceState RaceOrNull, .MapTileLayer LayerOrNull, .City CityOrNull, Boolean IncludeBuildingsUnderConstruction, Boolean ShowAdvanced, PropertyDisplayContext Context) at MapTileLayerTypeData.Helper_AddPropertyInfoForTooltip(.ArcenCharacterBuffer Buffer, .MapTileLayer Building, .City City, RaceType OwnerType, Boolean includeUnderConstruction) at MapTileLayerTypeData.GetTooltipForTileOrType(.ArcenCharacterBuffer Buffer, .MapTileLayer Building, .MapTileLayer SurfaceTerrain, .City City, RaceType OwnerType) at MapTile.RenderTooltipForThisTile() at Game.DrawMetaMap(Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/7/2015 8:14:15 PM Steamworks Init 5/7/2015 8:14:15 PM Steamworks IsRunning: True 5/7/2015 8:14:15 PM GameInit (0 - 5/7/2015 8:14:15 PM) 5/7/2015 8:14:16 PM GameInit (1 - 5/7/2015 8:14:16 PM) 5/7/2015 8:14:16 PM GameInit (2 - 5/7/2015 8:14:16 PM) 5/7/2015 8:14:16 PM Version: 0.814 5/7/2015 8:14:19 PM audio load: 463 5/7/2015 8:14:19 PM GameInit (3 - 5/7/2015 8:14:19 PM) 5/7/2015 8:14:19 PM GameInit (4 - 5/7/2015 8:14:19 PM) 5/7/2015 8:14:20 PM GameInit (5 - 5/7/2015 8:14:20 PM) 5/7/2015 8:14:20 PM GameInit (6 - 5/7/2015 8:14:20 PM) 5/7/2015 8:14:26 PM GameInit (7 - 5/7/2015 8:14:26 PM) 5/7/2015 8:17:48 PM MISSING LOCALIZATION: SubProperty_CoordinatedMilitaryCommand at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Language.GetValue(System.String ID) at MapTileLayerTypeData.Helper_ApplySubProperty(System.Collections.Generic.List`1 SubPropertyList, .PropertyIntermediateResult CurrentValue, Boolean StringIsKey, System.String PropertyNameString, Double PropertyValue, PropertyMathType MathType, System.String[] ExtraFormatParams) at MapTileLayerTypeData.Helper_ApplySubProperty(System.Collections.Generic.List`1 SubPropertyList, .PropertyIntermediateResult CurrentValue, System.String PropertyNameKey, Double PropertyValue, PropertyMathType MathType, System.String[] ExtraFormatParams) at MapTileLayerTypeData+<>c__DisplayClass2e.b__26(.MapTileLayer neighbor) at MapTileLayer.DoForNeighbors(.ProcessorDelegate Processor) at MapTileLayerTypeData.GetPropertyInnerOnlyCallFromOnePlace(LayerPropertyType Property, .RaceState RaceOrNull, .MapTileLayer LayerOrNull, ConstructionContext ConstructionContext, MarketItemType MarketItemType, Boolean IncludeBuildingsUnderConstruction, System.Collections.Generic.List`1 subPropertyList) at MapTileLayerTypeData.GetProperty(LayerPropertyType Property, .RaceState RaceOrNull, .MapTileLayer LayerOrNull, ConstructionContext ConstructionContext, MarketItemType MarketItemType, Boolean IncludeBuildingsUnderConstruction, System.Collections.Generic.List`1 subPropertyList) at MapTileLayerTypeData.GetProperty(LayerPropertyType Property, .RaceState RaceOrNull, .MapTileLayer LayerOrNull, Boolean IncludeBuildingsUnderConstruction, System.Collections.Generic.List`1 subPropertyList) at MapTileLayerTypeData.GetAllProperties(.RaceState RaceOrNull, .MapTileLayer LayerOrNull, .City CityOrNull, Boolean IncludeBuildingsUnderConstruction, Boolean ShowAdvanced, PropertyDisplayContext Context) at MapTileLayerTypeData.Helper_AddPropertyInfoForTooltip(.ArcenCharacterBuffer Buffer, .MapTileLayer Building, .City City, RaceType OwnerType, Boolean includeUnderConstruction) at MapTileLayerTypeData.GetTooltipForTileOrType(.ArcenCharacterBuffer Buffer, .MapTileLayer Building, .MapTileLayer SurfaceTerrain, .City City, RaceType OwnerType) at MapTile.RenderTooltipForThisTile() at Game.DrawMetaMap(Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2015 12:36:58 AM Steamworks Init 5/9/2015 12:36:58 AM Steamworks IsRunning: True 5/9/2015 12:36:58 AM GameInit (0 - 5/9/2015 12:36:58 AM) 5/9/2015 12:36:59 AM GameInit (1 - 5/9/2015 12:36:59 AM) 5/9/2015 12:36:59 AM GameInit (2 - 5/9/2015 12:36:59 AM) 5/9/2015 12:36:59 AM Version: 0.814 5/9/2015 12:37:01 AM audio load: 463 5/9/2015 12:37:01 AM GameInit (3 - 5/9/2015 12:37:01 AM) 5/9/2015 12:37:01 AM GameInit (4 - 5/9/2015 12:37:01 AM) 5/9/2015 12:37:02 AM GameInit (5 - 5/9/2015 12:37:02 AM) 5/9/2015 12:37:02 AM GameInit (6 - 5/9/2015 12:37:02 AM) 5/9/2015 12:37:09 AM GameInit (7 - 5/9/2015 12:37:09 AM) 5/9/2015 12:37:33 AM MISSING LOCALIZATION: SubProperty_CoordinatedMilitaryCommand at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Language.GetValue(System.String ID) at MapTileLayerTypeData.Helper_ApplySubProperty(System.Collections.Generic.List`1 SubPropertyList, .PropertyIntermediateResult CurrentValue, Boolean StringIsKey, System.String PropertyNameString, Double PropertyValue, PropertyMathType MathType, System.String[] ExtraFormatParams) at MapTileLayerTypeData.Helper_ApplySubProperty(System.Collections.Generic.List`1 SubPropertyList, .PropertyIntermediateResult CurrentValue, System.String PropertyNameKey, Double PropertyValue, PropertyMathType MathType, System.String[] ExtraFormatParams) at MapTileLayerTypeData+<>c__DisplayClass2e.b__26(.MapTileLayer neighbor) at MapTileLayer.DoForNeighbors(.ProcessorDelegate Processor) at MapTileLayerTypeData.GetPropertyInnerOnlyCallFromOnePlace(LayerPropertyType Property, .RaceState RaceOrNull, .MapTileLayer LayerOrNull, ConstructionContext ConstructionContext, MarketItemType MarketItemType, Boolean IncludeBuildingsUnderConstruction, System.Collections.Generic.List`1 subPropertyList) at MapTileLayerTypeData.GetProperty(LayerPropertyType Property, .RaceState RaceOrNull, .MapTileLayer LayerOrNull, ConstructionContext ConstructionContext, MarketItemType MarketItemType, Boolean IncludeBuildingsUnderConstruction, System.Collections.Generic.List`1 subPropertyList) at MapTileLayerTypeData.GetProperty(LayerPropertyType Property, .RaceState RaceOrNull, .MapTileLayer LayerOrNull, Boolean IncludeBuildingsUnderConstruction, System.Collections.Generic.List`1 subPropertyList) at MapTileLayerTypeData.GetAllProperties(.RaceState RaceOrNull, .MapTileLayer LayerOrNull, .City CityOrNull, Boolean IncludeBuildingsUnderConstruction, Boolean ShowAdvanced, PropertyDisplayContext Context) at MapTileLayerTypeData.Helper_AddPropertyInfoForTooltip(.ArcenCharacterBuffer Buffer, .MapTileLayer Building, .City City, RaceType OwnerType, Boolean includeUnderConstruction) at MapTileLayerTypeData.GetTooltipForTileOrType(.ArcenCharacterBuffer Buffer, .MapTileLayer Building, .MapTileLayer SurfaceTerrain, .City City, RaceType OwnerType) at MapTile.RenderTooltipForThisTile() at Game.DrawMetaMap(Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2015 12:48:45 AM Ack! Plopping building on natural wonder BurlustRaidingPartyCamp: None at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner) at MapTileLayer.GetWrecked(Boolean AllowsOrderlyDemolition, Boolean IsFromCombat, RaceType CausedByRace) at MapTileLayer.TakeDamage(Single Amount, .MapTileLayer AttackingLayer, Boolean IsFromCombat, Boolean ForPredictionOnly_MainThreadPlayerOnly) at MapAction.Helper_InnerDoActualHitAgainstLayer(.MapTileLayer originLayer, .MapTileLayer layerToHit, MapActionType AttackType, Single AttackPower, .AttackRenderingData RenderingData, Boolean ForPredictionOnly_MainThreadPlayerOnly) at MapAction.Helper_InnerDoActualHitAgainstTile(.MapTileLayer originLayer, .MapTileLayer targetLayer, MapActionType AttackType, Single AttackPower, .AttackRenderingData RenderingData, Single ByRef PredictedDamageToSurfaceBuilding, Single ByRef PredictedDamageToUndergroundBuilding, Boolean IsMainTile, Boolean ForPredictionOnly_MainThreadPlayerOnly) at MapAction.Helper_DoActualHitAgainstTile(.MapTileLayer originLayer, .MapTileLayer targetLayer, MapActionType AttackType, Single AttackPower, .AttackRenderingData RenderingData, Single ByRef PredictedDamageToSurfaceBuilding, Single ByRef PredictedDamageToUndergroundBuilding, Boolean ForPredictionOnly_MainThreadPlayerOnly) at MapAction.DoCombatResolutionLogic(.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, Int32 ByRef PredictedAttackerDeaths, Int32 ByRef PredictedDefenderDeaths, Single ByRef PredictedDamageToSurfaceBuilding, Single ByRef PredictedDamageToUndergroundBuilding, .AttackRenderingData RenderingData, System.Collections.Generic.List`1 ListOfInterceptorsOrNull) at MapAction.DoCombatResolutionLogic(.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) at MapAction.Helper_DoActualAttackSimChanges() at MapAction.DoOnCompletionLogic() at MapAction.DoActionStepLogic(Single EffectiveDeltaTime, Boolean IsFirst) at World+<>c__DisplayClass2.b__1(.MapAction action) at MapPlane.DoForActions(.ProcessorDelegate Processor) at World.DoWorldStepLogic(Single effectiveDeltaTime, Boolean IsFirstLoop) at World.ProcessSimStepOnPrimaryMachineOnly(Int32 SimLoopNumber) at Game.ProcessSimStep() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/10/2015 1:01:39 PM Steamworks Init 5/10/2015 1:01:39 PM Steamworks IsRunning: True 5/10/2015 1:01:39 PM GameInit (0 - 5/10/2015 1:01:39 PM) 5/10/2015 1:01:40 PM GameInit (1 - 5/10/2015 1:01:40 PM) 5/10/2015 1:01:40 PM GameInit (2 - 5/10/2015 1:01:40 PM) 5/10/2015 1:01:40 PM Version: 0.815 5/10/2015 1:01:43 PM audio load: 463 5/10/2015 1:01:43 PM GameInit (3 - 5/10/2015 1:01:43 PM) 5/10/2015 1:01:43 PM GameInit (4 - 5/10/2015 1:01:43 PM) 5/10/2015 1:01:44 PM GameInit (5 - 5/10/2015 1:01:44 PM) 5/10/2015 1:01:44 PM GameInit (6 - 5/10/2015 1:01:44 PM) 5/10/2015 1:01:51 PM GameInit (7 - 5/10/2015 1:01:51 PM) 5/10/2015 1:11:01 PM MISSING LOCALIZATION: SubProperty_CoordinatedMilitaryCommand at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Language.GetValue(System.String ID) at MapTileLayerTypeData.Helper_ApplySubProperty(System.Collections.Generic.List`1 SubPropertyList, .PropertyIntermediateResult CurrentValue, Boolean StringIsKey, System.String PropertyNameString, Double PropertyValue, PropertyMathType MathType, System.String[] ExtraFormatParams) at MapTileLayerTypeData.Helper_ApplySubProperty(System.Collections.Generic.List`1 SubPropertyList, .PropertyIntermediateResult CurrentValue, System.String PropertyNameKey, Double PropertyValue, PropertyMathType MathType, System.String[] ExtraFormatParams) at MapTileLayerTypeData+<>c__DisplayClass2e.b__26(.MapTileLayer neighbor) at MapTileLayer.DoForNeighbors(.ProcessorDelegate Processor) at MapTileLayerTypeData.GetPropertyInnerOnlyCallFromOnePlace(LayerPropertyType Property, .RaceState RaceOrNull, .MapTileLayer LayerOrNull, ConstructionContext ConstructionContext, MarketItemType MarketItemType, Boolean IncludeBuildingsUnderConstruction, System.Collections.Generic.List`1 subPropertyList) at MapTileLayerTypeData.GetProperty(LayerPropertyType Property, .RaceState RaceOrNull, .MapTileLayer LayerOrNull, ConstructionContext ConstructionContext, MarketItemType MarketItemType, Boolean IncludeBuildingsUnderConstruction, System.Collections.Generic.List`1 subPropertyList) at MapTileLayerTypeData.GetProperty(LayerPropertyType Property, .RaceState RaceOrNull, .MapTileLayer LayerOrNull, Boolean IncludeBuildingsUnderConstruction, System.Collections.Generic.List`1 subPropertyList) at MapTileLayerTypeData.GetAllProperties(.RaceState RaceOrNull, .MapTileLayer LayerOrNull, .City CityOrNull, Boolean IncludeBuildingsUnderConstruction, Boolean ShowAdvanced, PropertyDisplayContext Context) at MapTileLayerTypeData.Helper_AddPropertyInfoForTooltip(.ArcenCharacterBuffer Buffer, .MapTileLayer Building, .City City, RaceType OwnerType, Boolean includeUnderConstruction) at MapTileLayerTypeData.GetTooltipForTileOrType(.ArcenCharacterBuffer Buffer, .MapTileLayer Building, .MapTileLayer SurfaceTerrain, .City City, RaceType OwnerType) at MapTile.RenderTooltipForThisTile() at Game.DrawMetaMap(Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update()