5/5/2015 6:22:00 PM (0.812) Mem: 260,071,424 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[MapTileLayer].get_Item (Int32 index) [0x00000] in :0 at MapPlane.DoForBuildings (Boolean IncludeUnderConstruction, .ProcessorDelegate Processor, .LayerFilter[] Filters) [0x00000] in :0 at RaceState.DoForOwnedBuildings (Boolean IncludeUnderConstruction, .ProcessorDelegate Processor, .LayerFilter[] filters) [0x00000] in :0 at RaceState.GetIsAttemptingVictory (VictoryType Victory) [0x00000] in :0 at City.GetMostImportantInfoBit (Boolean ForTooltip) [0x00000] in :0 at Game.RenderMetamapHUD (.UnityRenderer R) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[MapTileLayer].get_Item (Int32 index) [0x00000] in :0 at MapPlane.DoForBuildings (Boolean IncludeUnderConstruction, .ProcessorDelegate Processor, .LayerFilter[] Filters) [0x00000] in :0 at RaceState.DoForOwnedBuildings (Boolean IncludeUnderConstruction, .ProcessorDelegate Processor, .LayerFilter[] filters) [0x00000] in :0 at RaceState.GetIsAttemptingVictory (VictoryType Victory) [0x00000] in :0 at City.GetMostImportantInfoBit (Boolean ForTooltip) [0x00000] in :0 at Game.RenderMetamapHUD (.UnityRenderer R) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0