5/28/2015 8:20:23 AM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MapTile.RecalculateRenderCache (MapOverlayType CurrentOverlay, Boolean BlockHUD, Boolean ShowAllBuildingNames, Single effectiveDeltaTime) [0x00000] in :0 at MapTile.RenderTile (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD, MapOverlayType CurrentOverlay, Boolean ShowAllBuildingNames, Single effectiveDeltaTime) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at MapTile.RecalculateRenderCache (MapOverlayType CurrentOverlay, Boolean BlockHUD, Boolean ShowAllBuildingNames, Single effectiveDeltaTime) [0x00000] in :0 at MapTile.RenderTile (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD, MapOverlayType CurrentOverlay, Boolean ShowAllBuildingNames, Single effectiveDeltaTime) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/28/2015 8:20:23 AM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MapTile.RecalculateRenderCache (MapOverlayType CurrentOverlay, Boolean BlockHUD, Boolean ShowAllBuildingNames, Single effectiveDeltaTime) [0x00000] in :0 at MapTile.RenderTile (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD, MapOverlayType CurrentOverlay, Boolean ShowAllBuildingNames, Single effectiveDeltaTime) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at MapTile.RecalculateRenderCache (MapOverlayType CurrentOverlay, Boolean BlockHUD, Boolean ShowAllBuildingNames, Single effectiveDeltaTime) [0x00000] in :0 at MapTile.RenderTile (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD, MapOverlayType CurrentOverlay, Boolean ShowAllBuildingNames, Single effectiveDeltaTime) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/28/2015 8:20:23 AM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MapTile.RecalculateRenderCache (MapOverlayType CurrentOverlay, Boolean BlockHUD, Boolean ShowAllBuildingNames, Single effectiveDeltaTime) [0x00000] in :0 at MapTile.RenderTile (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD, MapOverlayType CurrentOverlay, Boolean ShowAllBuildingNames, Single effectiveDeltaTime) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at MapTile.RecalculateRenderCache (MapOverlayType CurrentOverlay, Boolean BlockHUD, Boolean ShowAllBuildingNames, Single effectiveDeltaTime) [0x00000] in :0 at MapTile.RenderTile (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD, MapOverlayType CurrentOverlay, Boolean ShowAllBuildingNames, Single effectiveDeltaTime) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/28/2015 8:20:23 AM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MapTile.RecalculateRenderCache (MapOverlayType CurrentOverlay, Boolean BlockHUD, Boolean ShowAllBuildingNames, Single effectiveDeltaTime) [0x00000] in :0 at MapTile.RenderTile (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD, MapOverlayType CurrentOverlay, Boolean ShowAllBuildingNames, Single effectiveDeltaTime) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at MapTile.RecalculateRenderCache (MapOverlayType CurrentOverlay, Boolean BlockHUD, Boolean ShowAllBuildingNames, Single effectiveDeltaTime) [0x00000] in :0 at MapTile.RenderTile (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD, MapOverlayType CurrentOverlay, Boolean ShowAllBuildingNames, Single effectiveDeltaTime) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/28/2015 8:20:23 AM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at MapTile.RecalculateRenderCache (MapOverlayType CurrentOverlay, Boolean BlockHUD, Boolean ShowAllBuildingNames, Single effectiveDeltaTime) [0x00000] in :0 at MapTile.RenderTile (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD, MapOverlayType CurrentOverlay, Boolean ShowAllBuildingNames, Single effectiveDeltaTime) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at MapTile.RecalculateRenderCache (MapOverlayType CurrentOverlay, Boolean BlockHUD, Boolean ShowAllBuildingNames, Single effectiveDeltaTime) [0x00000] in :0 at MapTile.RenderTile (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD, MapOverlayType CurrentOverlay, Boolean ShowAllBuildingNames, Single effectiveDeltaTime) [0x00000] in :0 at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update()