6/4/2015 11:30:28 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:28 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:28 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:28 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:28 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:28 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:28 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:28 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:28 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:28 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:28 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:28 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:28 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:28 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:28 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:28 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:28 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:28 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:28 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:28 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:28 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:28 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:28 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:28 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:28 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:28 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:29 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:29 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:30 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:30 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:31 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:31 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:31 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:31 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:31 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:31 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:31 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:31 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:31 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:31 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:31 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:31 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:31 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:31 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:31 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:31 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:31 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:31 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:31 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:31 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:31 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:31 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:31 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:31 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:31 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:31 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:31 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:31 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:31 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetIsLoaded () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:31 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:31 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 Stack Trace: at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2015 11:30:31 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/4/2015 11:30:31 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at TechTreePositioningWindow.PerformPreGUILogic () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 6/6/2015 12:49:33 AM Steamworks Init 6/6/2015 12:49:33 AM Steamworks IsRunning: True 6/6/2015 12:49:33 AM GameInit (0 - 6/6/2015 12:49:33 AM) 6/6/2015 12:49:34 AM GameInit (1 - 6/6/2015 12:49:34 AM) 6/6/2015 12:49:34 AM GameInit (2 - 6/6/2015 12:49:34 AM) 6/6/2015 12:49:34 AM Version: 0.874 6/6/2015 12:49:37 AM audio load: 463 6/6/2015 12:49:37 AM GameInit (3 - 6/6/2015 12:49:37 AM) 6/6/2015 12:49:37 AM GameInit (4 - 6/6/2015 12:49:37 AM) 6/6/2015 12:49:40 AM GameInit (5 - 6/6/2015 12:49:40 AM) 6/6/2015 12:49:42 AM GameInit (6 - 6/6/2015 12:49:42 AM) 6/6/2015 12:49:51 AM GameInit (7 - 6/6/2015 12:49:51 AM) 6/6/2015 4:54:26 PM Steamworks Init 6/6/2015 4:54:26 PM Steamworks IsRunning: True 6/6/2015 4:54:26 PM GameInit (0 - 6/6/2015 4:54:26 PM) 6/6/2015 4:54:27 PM GameInit (1 - 6/6/2015 4:54:27 PM) 6/6/2015 4:54:27 PM GameInit (2 - 6/6/2015 4:54:27 PM) 6/6/2015 4:54:27 PM Version: 0.875 6/6/2015 4:54:41 PM audio load: 463 6/6/2015 4:54:41 PM GameInit (3 - 6/6/2015 4:54:41 PM) 6/6/2015 4:54:41 PM GameInit (4 - 6/6/2015 4:54:41 PM) 6/6/2015 4:54:43 PM GameInit (5 - 6/6/2015 4:54:43 PM) 6/6/2015 4:54:45 PM GameInit (6 - 6/6/2015 4:54:45 PM) 6/6/2015 4:54:55 PM GameInit (7 - 6/6/2015 4:54:55 PM) 6/6/2015 4:54:56 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 9241604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884058B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 240281428B | peak: 0B | reserved: 243975184B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:56 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 9241604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884058B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 240281428B | peak: 0B | reserved: 243975184B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:56 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 9241604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884198B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 240281623B | peak: 0B | reserved: 243975184B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:56 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 9241604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884198B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 240281623B | peak: 0B | reserved: 243975184B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:56 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 7075604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884338B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 240281818B | peak: 0B | reserved: 243975184B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:56 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 7075604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884338B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 240281818B | peak: 0B | reserved: 243975184B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:56 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 7075604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884478B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 240282013B | peak: 0B | reserved: 243975184B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:56 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 7075604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884478B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 240282013B | peak: 0B | reserved: 243975184B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:56 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 9241604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884618B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 240282208B | peak: 0B | reserved: 243975184B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:56 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 9241604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884618B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 240282208B | peak: 0B | reserved: 243975184B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:56 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 9241604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884758B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 240282240B | peak: 0B | reserved: 243975184B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:56 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 9241604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884758B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 240282240B | peak: 0B | reserved: 243975184B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:56 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 14440004B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884898B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 240282272B | peak: 0B | reserved: 243975184B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:56 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 14440004B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884898B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 240282272B | peak: 0B | reserved: 243975184B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:56 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 529988B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120885318B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 241201835B | peak: 0B | reserved: 243975184B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:56 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 529988B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120885318B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 241201835B | peak: 0B | reserved: 243975184B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:56 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 876100B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120885458B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 241202030B | peak: 0B | reserved: 243975184B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:56 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 876100B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120885458B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 241202030B | peak: 0B | reserved: 243975184B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:56 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 2999364B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120887838B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 241824449B | peak: 0B | reserved: 243975184B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:56 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 2999364B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120887838B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 241824449B | peak: 0B | reserved: 243975184B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:58 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 896004B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120891802B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 245187652B | peak: 0B | reserved: 246382040B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:58 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 896004B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120891802B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 245187652B | peak: 0B | reserved: 246382040B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:58 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 4160004B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120891942B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 245187847B | peak: 0B | reserved: 246382040B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:58 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 4160004B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120891942B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 245187847B | peak: 0B | reserved: 246382040B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:58 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 65540B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120896622B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 246136150B | peak: 0B | reserved: 247035872B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:58 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 65540B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120896622B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 246136150B | peak: 0B | reserved: 247035872B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:58 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 65540B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120896762B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 246136345B | peak: 0B | reserved: 247035872B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:58 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 65540B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120896762B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 246136345B | peak: 0B | reserved: 247035872B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:58 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 167028B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120896902B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 246136540B | peak: 0B | reserved: 247035872B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:58 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 167028B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120896902B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 246136540B | peak: 0B | reserved: 247035872B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:58 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 1048580B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120897042B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 246136572B | peak: 0B | reserved: 247035872B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:58 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 1048580B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120897042B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 246136572B | peak: 0B | reserved: 247035872B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:58 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 1048580B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120897182B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 246136767B | peak: 0B | reserved: 247035872B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:58 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 1048580B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120897182B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 246136767B | peak: 0B | reserved: 247035872B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:58 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 262148B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120897322B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 246136962B | peak: 0B | reserved: 247035872B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:58 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 262148B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120897322B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 246136962B | peak: 0B | reserved: 247035872B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:58 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 2097156B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120897742B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 246149453B | peak: 0B | reserved: 247035872B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:58 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 2097156B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120897742B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 246149453B | peak: 0B | reserved: 247035872B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120907899B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 246142356B | peak: 0B | reserved: 247035872B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120907899B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 246142356B | peak: 0B | reserved: 247035872B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8388612B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120908039B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 246142388B | peak: 0B | reserved: 247035872B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8388612B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120908039B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 246142388B | peak: 0B | reserved: 247035872B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Irrelevant call to NotAsync C:/Program Files (x86)/Steam/steamapps/common/Stars Beyond Reach/RuntimeData/Images/Misc/StartingReadout_Dict.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 16, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 20, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 18, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 0, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 55, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 22, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 2, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 56, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 19, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 24, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 21, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 3, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 4, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 58, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 27, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 25, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 7, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 23, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 28, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 29, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 26, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 8, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 1, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 30, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 9, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 32, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 10, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 11, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 33, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 12, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 34, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 31, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 5, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 13, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 35, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 6, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 14, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 36, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 37, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 15, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 38, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 39, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 17, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 40, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 41, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:54:59 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 42, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:55:00 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 43, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:55:00 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 44, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:55:00 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 45, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:55:00 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 46, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:55:00 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 47, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:55:00 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 48, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:55:00 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 49, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:55:00 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 50, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:55:00 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 51, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:55:00 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 52, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:55:00 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 54, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:55:00 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 57, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Irrelevant call to NotAsync C:/Program Files (x86)/Steam/steamapps/common/Stars Beyond Reach/RuntimeData/Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png, I: 5, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png, I: 0, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png, I: 3, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png, I: 39, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Irrelevant call to NotAsync C:/Program Files (x86)/Steam/steamapps/common/Stars Beyond Reach/RuntimeData/Images/Tiles/Collections/ThoraxiansYaliZenithTerrainUnderlay_Dict.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png, I: 1, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png, I: 4, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainUnderlay_Dict.png, I: 10, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png, I: 37, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png, I: 45, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png, I: 47, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Irrelevant call to NotAsync C:/Program Files (x86)/Steam/steamapps/common/Stars Beyond Reach/RuntimeData/Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png, I: 5, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png, I: 0, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png, I: 3, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png, I: 39, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Irrelevant call to NotAsync C:/Program Files (x86)/Steam/steamapps/common/Stars Beyond Reach/RuntimeData/Images/Tiles/Collections/ThoraxiansYaliZenithTerrainMain_Dict.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png, I: 1, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png, I: 4, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Irrelevant call to NotAsync C:/Program Files (x86)/Steam/steamapps/common/Stars Beyond Reach/RuntimeData/Images/Tiles/Collections/PlayerCityMain_Dict.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainMain_Dict.png, I: 10, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 42, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png, I: 37, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 66, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png, I: 45, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 23, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 41, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png, I: 47, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 74, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 8, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 52, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 40, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 53, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 96, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 49, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 72, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 34, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 76, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 45, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 54, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 15, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 36, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:51 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 44, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainUnderlay_Dict.png, I: 7, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainMain_Dict.png, I: 7, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 30, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 93, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 47, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 14, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 13, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 88, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png, I: 38, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png, I: 41, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png, I: 36, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainUnderlay_Dict.png, I: 14, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainUnderlay_Dict.png, I: 15, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainUnderlay_Dict.png, I: 16, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainUnderlay_Dict.png, I: 8, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainUnderlay_Dict.png, I: 11, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainUnderlay_Dict.png, I: 12, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainUnderlay_Dict.png, I: 5, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainUnderlay_Dict.png, I: 1, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainUnderlay_Dict.png, I: 4, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainUnderlay_Dict.png, I: 13, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainUnderlay_Dict.png, I: 2, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png, I: 38, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png, I: 41, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png, I: 36, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainMain_Dict.png, I: 14, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainMain_Dict.png, I: 15, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainMain_Dict.png, I: 16, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainMain_Dict.png, I: 8, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainMain_Dict.png, I: 11, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainMain_Dict.png, I: 12, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainMain_Dict.png, I: 5, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainMain_Dict.png, I: 1, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainMain_Dict.png, I: 4, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainMain_Dict.png, I: 13, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainMain_Dict.png, I: 2, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 32, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 16, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 17, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Irrelevant call to NotAsync C:/Program Files (x86)/Steam/steamapps/common/Stars Beyond Reach/RuntimeData/Images/Tiles/Overlays/BuildingHealthBar_Dict.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Irrelevant call to NotAsync C:/Program Files (x86)/Steam/steamapps/common/Stars Beyond Reach/RuntimeData/Images/Tiles/Overlays/FogOfWar_Surface_Dict.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Overlays/FogOfWar_Surface_Dict.png, I: 2, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Overlays/FogOfWar_Surface_Dict.png, I: 4, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainUnderlay_Dict.png, I: 9, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainMain_Dict.png, I: 9, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Overlays/FogOfWar_Surface_Dict.png, I: 1, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Overlays/FogOfWar_Surface_Dict.png, I: 0, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:53 PM Failed to find index! Images/Tiles/Overlays/FogOfWar_Surface_Dict.png, I: 5, W:8, H: 8, S:512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:54 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainUnderlay_Dict.png, I: 6, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:54 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainMain_Dict.png, I: 6, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:54 PM Failed to find index! Images/Tiles/Overlays/BuildingHealthBar_Dict.png, I: 7, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:54 PM Failed to find index! Images/Tiles/Overlays/BuildingHealthBar_Dict.png, I: 10, W:8, H: 8, S:128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:54 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainUnderlay_Dict.png, I: 3, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:54 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png, I: 40, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:54 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png, I: 32, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:54 PM Failed to find index! Images/Tiles/Collections/ThoraxiansYaliZenithTerrainMain_Dict.png, I: 3, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:54 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png, I: 40, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:54 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png, I: 32, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:54 PM Irrelevant call to NotAsync C:/Program Files (x86)/Steam/steamapps/common/Stars Beyond Reach/RuntimeData/Images/Tiles/Overlays/WorldBorder_Dict.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 4:57:54 PM Failed to find index! Images/Tiles/Overlays/WorldBorder_Dict.png, I: 2, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:14 PM Failed to find index! Images/Tiles/Overlays/WorldBorder_Dict.png, I: 4, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png, I: 31, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png, I: 35, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png, I: 33, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png, I: 31, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png, I: 35, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png, I: 33, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png, I: 34, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png, I: 25, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png, I: 27, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png, I: 29, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png, I: 26, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png, I: 28, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png, I: 24, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsUnderlay_Dict.png, I: 30, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 19, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 20, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 73, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 18, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 94, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png, I: 34, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png, I: 25, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png, I: 27, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png, I: 29, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png, I: 26, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png, I: 28, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png, I: 24, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/TerrainsWithTwoPartsMain_Dict.png, I: 30, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 4, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:15 PM Failed to find index! Images/Tiles/Collections/PlayerCityMain_Dict.png, I: 39, W:8, H: 8, S:190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at SpriteSeriesMesh.WriteSpriteSeriesItemIntoMesh(.SpriteSeries Series, .SpriteSeriesItem Item, Int32 BaseArbitraryIndex) at SpriteSeries.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/6/2015 5:00:32 PM Irrelevant call to NotAsync C:/Program Files (x86)/Steam/steamapps/common/Stars Beyond Reach/RuntimeData/Images/Techs/Techs_Dict.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:32 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 31, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:32 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 50, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:32 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 4, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:32 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 3, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:32 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 77, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:32 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 12, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:32 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 53, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:32 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 32, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:32 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 59, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:32 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 7, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:32 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 41, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:32 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 65, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:32 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 36, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:32 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 39, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:32 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 62, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:32 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 13, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:32 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 22, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:33 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 33, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:33 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 23, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:33 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 28, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:33 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 71, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:33 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 21, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:33 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 25, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:33 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 40, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:33 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 47, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:33 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 17, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:33 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 18, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:33 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 30, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:33 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 16, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:33 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 6, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:33 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 24, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:34 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 1, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:34 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 38, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:34 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 54, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:34 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 63, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:35 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 57, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:35 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 10, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:35 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 67, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:35 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 46, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:35 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 0, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:41 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 15, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:41 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 43, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:41 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 58, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:41 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 44, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:41 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 61, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:41 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 26, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:41 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 9, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:41 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 27, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:41 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 8, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:41 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 49, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:41 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 51, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:41 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 70, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:00:41 PM Failed to find index! Images/Techs/Techs_Dict.png, I: 2, W:8, H: 8, S:52 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.OnPostRender() 6/6/2015 5:15:16 PM Steamworks Init 6/6/2015 5:15:16 PM Steamworks IsRunning: True 6/6/2015 5:15:16 PM GameInit (0 - 6/6/2015 5:15:16 PM) 6/6/2015 5:15:17 PM GameInit (1 - 6/6/2015 5:15:17 PM) 6/6/2015 5:15:17 PM GameInit (2 - 6/6/2015 5:15:17 PM) 6/6/2015 5:15:17 PM Version: 0.875 6/6/2015 5:15:20 PM audio load: 463 6/6/2015 5:15:20 PM GameInit (3 - 6/6/2015 5:15:20 PM) 6/6/2015 5:15:20 PM GameInit (4 - 6/6/2015 5:15:20 PM) 6/6/2015 5:15:22 PM GameInit (5 - 6/6/2015 5:15:22 PM) 6/6/2015 5:15:22 PM GameInit (6 - 6/6/2015 5:15:22 PM) 6/6/2015 5:15:31 PM GameInit (7 - 6/6/2015 5:15:31 PM) 6/6/2015 5:23:11 PM Error: could not find any effect-type for new market item of type Invention_ConsumerProduct for race Peltians 6/6/2015 5:59:25 PM Steamworks Init 6/6/2015 5:59:25 PM Steamworks IsRunning: True 6/6/2015 5:59:26 PM GameInit (0 - 6/6/2015 5:59:26 PM) 6/6/2015 5:59:26 PM GameInit (1 - 6/6/2015 5:59:26 PM) 6/6/2015 5:59:26 PM GameInit (2 - 6/6/2015 5:59:26 PM) 6/6/2015 5:59:26 PM Version: 0.875 6/6/2015 5:59:30 PM audio load: 463 6/6/2015 5:59:30 PM GameInit (3 - 6/6/2015 5:59:30 PM) 6/6/2015 5:59:30 PM GameInit (4 - 6/6/2015 5:59:30 PM) 6/6/2015 5:59:32 PM GameInit (5 - 6/6/2015 5:59:32 PM) 6/6/2015 5:59:33 PM GameInit (6 - 6/6/2015 5:59:33 PM) 6/6/2015 5:59:41 PM GameInit (7 - 6/6/2015 5:59:41 PM) 6/6/2015 6:00:37 PM Steamworks Init 6/6/2015 6:00:37 PM Steamworks IsRunning: True 6/6/2015 6:00:37 PM GameInit (0 - 6/6/2015 6:00:37 PM) 6/6/2015 6:00:39 PM GameInit (1 - 6/6/2015 6:00:39 PM) 6/6/2015 6:00:39 PM GameInit (2 - 6/6/2015 6:00:39 PM) 6/6/2015 6:00:39 PM Version: 0.875 6/6/2015 6:00:41 PM audio load: 463 6/6/2015 6:00:41 PM GameInit (3 - 6/6/2015 6:00:41 PM) 6/6/2015 6:00:41 PM GameInit (4 - 6/6/2015 6:00:41 PM) 6/6/2015 6:00:43 PM GameInit (5 - 6/6/2015 6:00:43 PM) 6/6/2015 6:00:44 PM GameInit (6 - 6/6/2015 6:00:44 PM) 6/6/2015 6:00:52 PM GameInit (7 - 6/6/2015 6:00:52 PM) 6/6/2015 8:06:38 PM Steamworks Init 6/6/2015 8:06:38 PM Steamworks IsRunning: True 6/6/2015 8:06:38 PM GameInit (0 - 6/6/2015 8:06:38 PM) 6/6/2015 8:06:39 PM GameInit (1 - 6/6/2015 8:06:39 PM) 6/6/2015 8:06:40 PM GameInit (2 - 6/6/2015 8:06:40 PM) 6/6/2015 8:06:40 PM Version: 0.875 6/6/2015 8:06:44 PM audio load: 463 6/6/2015 8:06:44 PM GameInit (3 - 6/6/2015 8:06:44 PM) 6/6/2015 8:06:44 PM GameInit (4 - 6/6/2015 8:06:44 PM) 6/6/2015 8:06:47 PM GameInit (5 - 6/6/2015 8:06:47 PM) 6/6/2015 8:06:49 PM GameInit (6 - 6/6/2015 8:06:49 PM) 6/6/2015 8:06:59 PM GameInit (7 - 6/6/2015 8:06:59 PM) 6/6/2015 8:08:06 PM Error: could not find any effect-type for new market item of type Invention_ConsumerProduct for race Peltians 6/6/2015 8:15:30 PM Steamworks Init 6/6/2015 8:15:30 PM Steamworks IsRunning: True 6/6/2015 8:15:31 PM GameInit (0 - 6/6/2015 8:15:31 PM) 6/6/2015 8:15:31 PM GameInit (1 - 6/6/2015 8:15:31 PM) 6/6/2015 8:15:31 PM GameInit (2 - 6/6/2015 8:15:31 PM) 6/6/2015 8:15:31 PM Version: 0.875 6/6/2015 8:15:33 PM audio load: 463 6/6/2015 8:15:33 PM GameInit (3 - 6/6/2015 8:15:33 PM) 6/6/2015 8:15:33 PM GameInit (4 - 6/6/2015 8:15:33 PM) 6/6/2015 8:15:35 PM GameInit (5 - 6/6/2015 8:15:35 PM) 6/6/2015 8:15:35 PM GameInit (6 - 6/6/2015 8:15:35 PM) 6/6/2015 8:15:43 PM GameInit (7 - 6/6/2015 8:15:43 PM) 6/6/2015 10:50:24 PM Steamworks Init 6/6/2015 10:50:25 PM Steamworks IsRunning: True 6/6/2015 10:50:25 PM GameInit (0 - 6/6/2015 10:50:25 PM) 6/6/2015 10:50:26 PM GameInit (1 - 6/6/2015 10:50:26 PM) 6/6/2015 10:50:26 PM GameInit (2 - 6/6/2015 10:50:26 PM) 6/6/2015 10:50:26 PM Version: 0.875 6/6/2015 10:50:29 PM audio load: 463 6/6/2015 10:50:29 PM GameInit (3 - 6/6/2015 10:50:29 PM) 6/6/2015 10:50:29 PM GameInit (4 - 6/6/2015 10:50:29 PM) 6/6/2015 10:50:32 PM GameInit (5 - 6/6/2015 10:50:32 PM) 6/6/2015 10:50:35 PM GameInit (6 - 6/6/2015 10:50:35 PM) 6/6/2015 10:50:44 PM GameInit (7 - 6/6/2015 10:50:44 PM) 6/6/2015 10:54:59 PM Error: could not find any effect-type for new market item of type Writing_Poetry for race Peltians 6/6/2015 11:00:18 PM Error: could not find any effect-type for new market item of type Writing_Poetry for race Peltians 6/6/2015 11:30:35 PM Error: could not find any effect-type for new market item of type Writing_Poetry for race Peltians 6/6/2015 11:41:05 PM Error: could not find any effect-type for new market item of type Invention_ConsumerProduct for race Peltians 6/7/2015 1:03:45 AM Steamworks Init 6/7/2015 1:03:45 AM Steamworks IsRunning: True 6/7/2015 1:03:45 AM GameInit (0 - 6/7/2015 1:03:45 AM) 6/7/2015 1:03:46 AM GameInit (1 - 6/7/2015 1:03:46 AM) 6/7/2015 1:03:46 AM GameInit (2 - 6/7/2015 1:03:46 AM) 6/7/2015 1:03:46 AM Version: 0.875 6/7/2015 1:03:48 AM audio load: 463 6/7/2015 1:03:48 AM GameInit (3 - 6/7/2015 1:03:48 AM) 6/7/2015 1:03:48 AM GameInit (4 - 6/7/2015 1:03:48 AM) 6/7/2015 1:03:50 AM GameInit (5 - 6/7/2015 1:03:50 AM) 6/7/2015 1:03:50 AM GameInit (6 - 6/7/2015 1:03:50 AM) 6/7/2015 1:03:58 AM GameInit (7 - 6/7/2015 1:03:58 AM) 6/7/2015 1:59:03 PM Steamworks Init 6/7/2015 1:59:03 PM Steamworks IsRunning: True 6/7/2015 1:59:04 PM GameInit (0 - 6/7/2015 1:59:04 PM) 6/7/2015 1:59:04 PM GameInit (1 - 6/7/2015 1:59:04 PM) 6/7/2015 1:59:04 PM GameInit (2 - 6/7/2015 1:59:04 PM) 6/7/2015 1:59:04 PM Version: 0.876 6/7/2015 1:59:08 PM audio load: 463 6/7/2015 1:59:08 PM GameInit (3 - 6/7/2015 1:59:08 PM) 6/7/2015 1:59:08 PM GameInit (4 - 6/7/2015 1:59:08 PM) 6/7/2015 1:59:11 PM GameInit (5 - 6/7/2015 1:59:11 PM) 6/7/2015 1:59:13 PM GameInit (6 - 6/7/2015 1:59:13 PM) 6/7/2015 1:59:22 PM GameInit (7 - 6/7/2015 1:59:22 PM) 6/8/2015 12:16:30 AM Steamworks Init 6/8/2015 12:16:30 AM Steamworks IsRunning: True 6/8/2015 12:16:30 AM GameInit (0 - 6/8/2015 12:16:30 AM) 6/8/2015 12:16:31 AM GameInit (1 - 6/8/2015 12:16:31 AM) 6/8/2015 12:16:31 AM GameInit (2 - 6/8/2015 12:16:31 AM) 6/8/2015 12:16:31 AM Version: 0.876 6/8/2015 12:16:34 AM audio load: 463 6/8/2015 12:16:34 AM GameInit (3 - 6/8/2015 12:16:34 AM) 6/8/2015 12:16:34 AM GameInit (4 - 6/8/2015 12:16:34 AM) 6/8/2015 12:16:37 AM GameInit (5 - 6/8/2015 12:16:37 AM) 6/8/2015 12:16:39 AM GameInit (6 - 6/8/2015 12:16:39 AM) 6/8/2015 12:16:48 AM GameInit (7 - 6/8/2015 12:16:48 AM) 6/8/2015 4:39:29 PM Steamworks Init 6/8/2015 4:39:29 PM Steamworks IsRunning: True 6/8/2015 4:39:29 PM GameInit (0 - 6/8/2015 4:39:29 PM) 6/8/2015 4:39:30 PM GameInit (1 - 6/8/2015 4:39:30 PM) 6/8/2015 4:39:30 PM GameInit (2 - 6/8/2015 4:39:30 PM) 6/8/2015 4:39:30 PM Version: 0.876 6/8/2015 4:39:43 PM audio load: 463 6/8/2015 4:39:43 PM GameInit (3 - 6/8/2015 4:39:43 PM) 6/8/2015 4:39:43 PM GameInit (4 - 6/8/2015 4:39:43 PM) 6/8/2015 4:39:47 PM GameInit (5 - 6/8/2015 4:39:47 PM) 6/8/2015 4:39:50 PM GameInit (6 - 6/8/2015 4:39:50 PM) 6/8/2015 4:39:59 PM GameInit (7 - 6/8/2015 4:39:59 PM) 6/8/2015 5:03:19 PM Steamworks Init 6/8/2015 5:03:24 PM Steamworks IsRunning: False 6/8/2015 5:03:24 PM GameInit (0 - 6/8/2015 5:03:24 PM) 6/8/2015 5:03:25 PM GameInit (1 - 6/8/2015 5:03:25 PM) 6/8/2015 5:03:25 PM GameInit (2 - 6/8/2015 5:03:25 PM) 6/8/2015 5:03:25 PM Version: 0.876 6/8/2015 5:03:27 PM audio load: 463 6/8/2015 5:03:27 PM GameInit (3 - 6/8/2015 5:03:27 PM) 6/8/2015 5:03:27 PM GameInit (4 - 6/8/2015 5:03:27 PM) 6/8/2015 5:03:29 PM GameInit (5 - 6/8/2015 5:03:29 PM) 6/8/2015 5:03:31 PM GameInit (6 - 6/8/2015 5:03:31 PM) 6/8/2015 5:03:40 PM GameInit (7 - 6/8/2015 5:03:40 PM) 6/8/2015 5:03:42 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777216B with 4 alignment. MemoryLabel: NewDelete Allocation happend at: Line:0 in Overloaded New[] Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120897654B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 324465616B | peak: 0B | reserved: 329506452B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.INTERNAL_CALL_Compress(UnityEngine.Texture2D , Boolean ) at UnityEngine.Texture2D.Compress(Boolean highQuality) at Game.SetGameImageCompression(CompressionType Type, UnityEngine.Texture2D texture1) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:03:43 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777216B with 4 alignment. MemoryLabel: NewDelete Allocation happend at: Line:0 in Overloaded New[] Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120897654B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 324465616B | peak: 0B | reserved: 329506452B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.INTERNAL_CALL_Compress(UnityEngine.Texture2D , Boolean ) at UnityEngine.Texture2D.Compress(Boolean highQuality) at Game.SetGameImageCompression(CompressionType Type, UnityEngine.Texture2D texture1) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:24 PM Steamworks Init 6/8/2015 5:07:29 PM Steamworks IsRunning: False 6/8/2015 5:07:29 PM GameInit (0 - 6/8/2015 5:07:29 PM) 6/8/2015 5:07:30 PM GameInit (1 - 6/8/2015 5:07:30 PM) 6/8/2015 5:07:30 PM GameInit (2 - 6/8/2015 5:07:30 PM) 6/8/2015 5:07:30 PM Version: 0.876 6/8/2015 5:07:32 PM audio load: 463 6/8/2015 5:07:32 PM GameInit (3 - 6/8/2015 5:07:32 PM) 6/8/2015 5:07:32 PM GameInit (4 - 6/8/2015 5:07:32 PM) 6/8/2015 5:07:34 PM GameInit (5 - 6/8/2015 5:07:34 PM) 6/8/2015 5:07:36 PM GameInit (6 - 6/8/2015 5:07:36 PM) 6/8/2015 5:07:44 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 9241604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120458611B | peak: 0B | reserved: 130023424B [ ALLOC_GFX ] used: 184689124B | peak: 0B | reserved: 188381152B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:44 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 9241604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120458611B | peak: 0B | reserved: 130023424B [ ALLOC_GFX ] used: 184689124B | peak: 0B | reserved: 188381152B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:45 PM GameInit (7 - 6/8/2015 5:07:45 PM) 6/8/2015 5:07:45 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 9241604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120883078B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 184687591B | peak: 0B | reserved: 188381152B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:45 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 9241604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120883078B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 184687591B | peak: 0B | reserved: 188381152B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:45 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 5198404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120883218B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 184687786B | peak: 0B | reserved: 188381152B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:45 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 5198404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120883218B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 184687786B | peak: 0B | reserved: 188381152B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:45 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 7075604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120883498B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 188297985B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:45 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 7075604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120883498B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 188297985B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:45 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 7075604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120883638B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 188298180B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:45 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 7075604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120883638B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 188298180B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:45 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 7075604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120883778B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 188298375B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:45 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 7075604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120883778B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 188298375B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:45 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 7075604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120883918B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 188298570B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:45 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 7075604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120883918B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 188298570B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:45 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 9241604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884058B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 188298765B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:45 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 9241604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884058B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 188298765B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:45 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 9241604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884198B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 188298960B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:45 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 9241604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884198B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 188298960B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 7075604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884338B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 188299155B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 7075604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884338B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 188299155B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 7075604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884478B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 188299350B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 7075604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884478B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 188299350B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 9241604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884618B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 188299545B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 9241604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884618B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 188299545B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 9241604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884758B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 188299577B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 9241604B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884758B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 188299577B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 14440004B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884898B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 188299609B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 14440004B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120884898B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 188299609B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 529988B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120885318B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 189219172B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 529988B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120885318B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 189219172B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 876100B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120885458B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 189219367B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 876100B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120885458B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 189219367B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 2999364B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120887838B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 189841786B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 2999364B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120887838B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 189841786B | peak: 0B | reserved: 191991156B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120895302B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 199571737B | peak: 0B | reserved: 201856316B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120895302B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 199571737B | peak: 0B | reserved: 201856316B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 1048580B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120895582B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 200620349B | peak: 0B | reserved: 202904896B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 1048580B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120895582B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 200620349B | peak: 0B | reserved: 202904896B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 2097156B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120896002B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 200888840B | peak: 0B | reserved: 202904896B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 2097156B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120896002B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 200888840B | peak: 0B | reserved: 202904896B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM Irrelevant call to NotAsync C:/Program Files (x86)/Steam/steamapps/common/Stars Beyond Reach/RuntimeData/Images/Misc/StartingReadout_Dict.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 8388612B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120918705B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 200960672B | peak: 0B | reserved: 202904896B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 8388612B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 120918705B | peak: 0B | reserved: 134217728B [ ALLOC_GFX ] used: 200960672B | peak: 0B | reserved: 202904896B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Texture2D.LoadImage(System.Byte[] ) at GameImage.FinishLoadTextureFromFileAsync() at GameImage.CheckLoad() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 9, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 5, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 6, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 8, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 13, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 12, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 15, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 10, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:46 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 14, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 18, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 17, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 16, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 19, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 11, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 20, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 23, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 22, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 25, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 26, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 24, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 28, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 29, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 27, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 30, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 31, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 21, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 33, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 34, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 32, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 35, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 36, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 38, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 37, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 39, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 40, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 41, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 42, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 43, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 44, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 46, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 45, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 47, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 48, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 49, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 50, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 51, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 52, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 53, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 54, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:47 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 55, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:48 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 56, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:48 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 57, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:48 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 58, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:48 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 1, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:48 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 2, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:48 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 3, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:48 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 4, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 5:07:48 PM Failed to find index! Images/Misc/StartingReadout_Dict.png, I: 7, W:8, H: 8, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 6/8/2015 11:23:47 PM Steamworks Init 6/8/2015 11:23:47 PM Steamworks IsRunning: True 6/8/2015 11:23:47 PM GameInit (0 - 6/8/2015 11:23:47 PM) 6/8/2015 11:23:48 PM GameInit (1 - 6/8/2015 11:23:48 PM) 6/8/2015 11:23:49 PM GameInit (2 - 6/8/2015 11:23:49 PM) 6/8/2015 11:23:49 PM Version: 0.877 6/8/2015 11:23:59 PM audio load: 463 6/8/2015 11:23:59 PM GameInit (3 - 6/8/2015 11:23:59 PM) 6/8/2015 11:23:59 PM GameInit (4 - 6/8/2015 11:23:59 PM) 6/8/2015 11:24:02 PM GameInit (5 - 6/8/2015 11:24:02 PM) 6/8/2015 11:24:04 PM GameInit (6 - 6/8/2015 11:24:04 PM) 6/8/2015 11:24:13 PM GameInit (7 - 6/8/2015 11:24:13 PM) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_MoonstonePyramid (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_RimeLoch (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_Celestite (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_AncientGlacier (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_SerpentsTear (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_NesmithSpores (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_SacredGate (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_OilLake (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_LostScaliaStatue (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_TheWorldTree (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_WarpedValley (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_BasaltBaluster (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_Ylvinhenge (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_PrecivilizationRuin (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_AnimateShroomGlade (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_DunesOfXabia (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_AspectCrater (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_PrehistoricRemains (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_MountWatney (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_DragonsbloodTreeGrove (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_ArkuralOasis (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_TrabithianFortressRuins (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_FlowersOfLife (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_InfinityVortex (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_TheWoodOfEternalAutumn (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_MountNazgu (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_MirdirForest (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_MountTakei (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_EmeraldCluster (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_SapphireCluster (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_VurmCrashSite (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_IceHive (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_Samosium (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:26:19 PM Ack! Plopping building on natural wonder NaturalWonder_MountAu (building layer type was None and is now Factory) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MapTile.SwitchToType(MapTileLayerDepth Layer, MapTileLayerType NewType, RaceType NewOwner, Boolean IsRecursiveCall) at MapTile.SwitchToType(MapTileLayerType NewType, RaceType NewOwner) at Mapgen.b__41(.MapTile tile) at MapPlane.DoForMapTiles(.ProcessorDelegate Processor) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+<>c__DisplayClass10a.b__109(System.Object ) 6/8/2015 11:48:34 PM Error: could not find any effect-type for new market item of type Writing_Poetry for race Peltians 6/8/2015 11:57:15 PM Error: could not find any effect-type for new market item of type Writing_Poetry for race Peltians 6/9/2015 10:44:46 AM Steamworks Init 6/9/2015 10:44:46 AM Steamworks IsRunning: True 6/9/2015 10:44:47 AM GameInit (0 - 6/9/2015 10:44:47 AM) 6/9/2015 10:44:47 AM GameInit (1 - 6/9/2015 10:44:47 AM) 6/9/2015 10:44:47 AM GameInit (2 - 6/9/2015 10:44:47 AM) 6/9/2015 10:44:47 AM Version: 0.877 6/9/2015 10:44:51 AM audio load: 463 6/9/2015 10:44:51 AM GameInit (3 - 6/9/2015 10:44:51 AM) 6/9/2015 10:44:51 AM GameInit (4 - 6/9/2015 10:44:51 AM) 6/9/2015 10:44:53 AM GameInit (5 - 6/9/2015 10:44:53 AM) 6/9/2015 10:44:54 AM GameInit (6 - 6/9/2015 10:44:54 AM) 6/9/2015 10:45:02 AM GameInit (7 - 6/9/2015 10:45:02 AM)