27.06.2015 11:38:35 (0,897) Mem: 92.438.528 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:35 (0,897) Mem: 93.106.176 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:35 (0,897) Mem: 93.843.456 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:35 (0,897) Mem: 94.404.608 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:35 (0,897) Mem: 94.973.952 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:35 (0,897) Mem: 95.535.104 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:35 (0,897) Mem: 96.116.736 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:35 (0,897) Mem: 97.017.856 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:35 (0,897) Mem: 97.579.008 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:35 (0,897) Mem: 98.279.424 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 98.869.248 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 99.475.456 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 100.167.680 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 101.052.416 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 101.675.008 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 102.522.880 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 103.174.144 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 103.866.368 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 104.562.688 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 105.193.472 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 106.037.248 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 106.614.784 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 107.212.800 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 107.810.816 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 108.396.544 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 109.150.208 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 109.973.504 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 110.718.976 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 111.353.856 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 112.029.696 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 112.799.744 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 113.774.592 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 114.470.912 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 115.380.224 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 116.121.600 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 116.961.280 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 117.800.960 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 82.612.224 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 82.890.752 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 83.480.576 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 83.951.616 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 84.463.616 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 85.004.288 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 85.573.632 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 86.421.504 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 86.974.464 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 87.662.592 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 88.227.840 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 88.838.144 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 89.526.272 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 90.406.912 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 91.037.696 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 91.877.376 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 92.495.872 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 93.175.808 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 93.868.032 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:36 (0,897) Mem: 94.470.144 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 95.285.248 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 95.834.112 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 96.403.456 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 96.980.992 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 97.550.336 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 98.283.520 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 99.028.992 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 99.725.312 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 100.294.656 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 100.880.384 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 101.486.592 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 102.072.320 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 103.088.128 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 103.669.760 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 104.366.080 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 105.168.896 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 105.852.928 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 106.553.344 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 107.245.568 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 107.941.888 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 108.695.552 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 109.281.280 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 109.875.200 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 110.485.504 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 111.116.288 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 112.119.808 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 112.730.112 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 113.512.448 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 114.147.328 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 114.814.976 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 115.580.928 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 116.563.968 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 117.252.096 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 82.440.192 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 82.706.432 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 83.148.800 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 83.673.088 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 84.254.720 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 84.795.392 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 85.590.016 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 86.126.592 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 86.691.840 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 87.269.376 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 87.822.336 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 88.543.232 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 89.300.992 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:37 (0,897) Mem: 89.989.120 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 90.550.272 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 91.156.480 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 91.742.208 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 92.422.144 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 93.310.976 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 93.929.472 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 94.777.344 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 95.383.552 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 96.063.488 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 96.755.712 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 97.370.112 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 98.185.216 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 98.746.368 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 99.303.424 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 99.893.248 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 100.462.592 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 101.195.776 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 101.953.536 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 102.666.240 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 103.243.776 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 103.845.888 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 104.464.384 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 105.164.800 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 106.086.400 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 106.745.856 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 107.597.824 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 108.240.896 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 109.019.136 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 109.875.200 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 110.518.272 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 111.394.816 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 112.005.120 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 112.627.712 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 113.295.360 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 113.901.568 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 114.700.288 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 115.556.352 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 116.318.208 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 116.953.088 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 117.575.680 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 82.624.512 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 82.903.040 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 83.644.416 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 84.115.456 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 84.729.856 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 85.471.232 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:38 (0,897) Mem: 86.114.304 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 86.786.048 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 87.449.600 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 88.121.344 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 88.850.432 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 89.407.488 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 89.980.928 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 90.542.080 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 91.119.616 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 92.016.640 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 92.585.984 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 93.274.112 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 93.868.032 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 94.478.336 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 95.203.328 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 96.030.720 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 96.661.504 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 97.509.376 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 98.127.872 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 98.803.712 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 99.495.936 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 100.098.048 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 100.929.536 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 101.486.592 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 102.076.416 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 102.645.760 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 103.247.872 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 103.964.672 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 104.730.624 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 105.435.136 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 106.016.768 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 106.651.648 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 107.266.048 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 107.966.464 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 108.883.968 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 109.543.424 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 110.444.544 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 111.177.728 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 112.005.120 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 112.852.992 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 113.512.448 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 114.372.608 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 115.003.392 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 115.617.792 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 116.285.440 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 116.891.648 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 117.690.368 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:39 (0,897) Mem: 82.501.632 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 82.788.352 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 83.374.080 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 83.841.024 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 84.393.984 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 85.061.632 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 85.893.120 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 86.499.328 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 87.339.008 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 87.953.408 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 88.596.480 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 89.223.168 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 89.911.296 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 90.685.440 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 91.287.552 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 91.848.704 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 92.434.432 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 92.979.200 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 93.728.768 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 94.470.144 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 95.158.272 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 95.715.328 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 96.301.056 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 96.903.168 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 97.607.680 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 98.471.936 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 99.078.144 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 99.729.408 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 100.540.416 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 101.179.392 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 101.859.328 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 102.535.168 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 103.235.584 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 103.972.864 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 104.562.688 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 105.160.704 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 105.742.336 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 106.491.904 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 107.266.048 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 107.859.968 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 108.584.960 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 109.182.976 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 109.834.240 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 110.575.616 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 111.558.656 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 112.214.016 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 112.963.584 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 113.786.880 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:40 (0,897) Mem: 114.618.368 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 115.445.760 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 116.232.192 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 116.977.664 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 117.755.904 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 82.608.128 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 82.882.560 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 83.259.392 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 83.714.048 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 84.353.024 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 85.069.824 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 85.741.568 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 86.286.336 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 86.872.064 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 87.449.600 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 88.117.248 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 89.010.176 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 89.628.672 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 90.456.064 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 91.086.848 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 91.758.592 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 92.454.912 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 93.061.120 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 93.880.320 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 94.429.184 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 95.002.624 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 95.563.776 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 96.137.216 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 96.870.400 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 97.611.776 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 98.316.288 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 98.885.632 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 99.459.072 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 100.065.280 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 100.765.696 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 101.621.760 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 102.219.776 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 102.928.384 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 103.723.008 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 104.386.560 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 105.091.072 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 105.771.008 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 106.455.040 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 107.237.376 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 107.810.816 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 108.404.736 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 109.006.848 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:41 (0,897) Mem: 109.600.768 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 110.579.712 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 111.210.496 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 111.980.544 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 112.594.944 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 113.258.496 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 113.893.376 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 114.991.104 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 115.646.464 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 116.383.744 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 117.239.808 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 82.472.960 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 82.739.200 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 83.042.304 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 83.591.168 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 84.152.320 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 84.824.064 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 85.364.736 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 85.921.792 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 86.466.560 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 87.027.712 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 87.912.448 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 88.469.504 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 89.169.920 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 89.743.360 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 90.349.568 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 90.923.008 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 91.910.144 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 92.487.680 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 93.163.520 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 93.954.048 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 94.597.120 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 95.285.248 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 95.932.416 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 96.624.640 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 97.361.920 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 97.918.976 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 98.492.416 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 99.061.760 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 99.647.488 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 100.536.320 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 101.105.664 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 101.818.368 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 102.400.000 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 103.034.880 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 103.739.392 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 104.644.608 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:42 (0,897) Mem: 105.287.680 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 106.164.224 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 106.795.008 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 107.503.616 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 108.318.720 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 108.953.600 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 109.826.048 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 110.428.160 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 111.042.560 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 111.710.208 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 112.324.608 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 113.123.328 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 113.958.912 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 114.733.056 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 115.355.648 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 115.994.624 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 116.649.984 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 117.420.032 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 82.546.688 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 82.894.848 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 83.447.808 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 84.119.552 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 84.615.168 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 85.274.624 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 85.954.560 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 86.564.864 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 87.375.872 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 87.928.832 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 88.481.792 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 89.051.136 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 89.620.480 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 90.345.472 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 91.103.232 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 91.791.360 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 92.360.704 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 92.946.432 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 93.548.544 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 94.224.384 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 95.113.216 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 95.727.616 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 96.563.200 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 97.189.888 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 97.878.016 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 98.562.048 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 99.176.448 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 99.987.456 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 100.548.608 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:43 (0,897) Mem: 101.117.952 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 101.703.680 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 102.264.832 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 103.022.592 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 103.772.160 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 104.484.864 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 105.062.400 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 105.668.608 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 106.299.392 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 106.897.408 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 107.905.024 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 108.511.232 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 109.203.456 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 110.030.848 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 110.813.184 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 111.656.960 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 112.435.200 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 113.176.576 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 113.950.720 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 114.585.600 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 115.200.000 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 115.855.360 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 116.531.200 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 117.497.856 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 82.526.208 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 82.796.544 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 83.161.088 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 83.632.128 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 84.144.128 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 84.795.392 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 85.643.264 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 86.233.088 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 87.060.480 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 87.678.976 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 88.358.912 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 89.026.560 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 89.645.056 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 90.460.160 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 91.013.120 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 91.582.464 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 92.155.904 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 92.717.056 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 93.454.336 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 94.195.712 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 94.896.128 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 95.444.992 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 96.034.816 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:44 (0,897) Mem: 96.641.024 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 97.333.248 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 98.209.792 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 98.844.672 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 99.696.640 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 100.339.712 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 100.982.784 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 101.675.008 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 102.289.408 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 103.137.280 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 103.702.528 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 104.280.064 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 104.869.888 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 105.467.904 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 106.217.472 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 106.995.712 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 107.716.608 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 108.302.336 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 108.900.352 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 109.535.232 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 110.260.224 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 111.230.976 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 111.931.392 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 112.840.704 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 113.553.408 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 114.397.184 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 115.253.248 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 115.912.704 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 116.797.440 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 117.407.744 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 82.522.112 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 82.788.352 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 83.070.976 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 83.464.192 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 84.013.056 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 84.729.856 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 85.413.888 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 85.946.368 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 86.552.576 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 87.117.824 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 88.092.672 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 88.662.016 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 89.350.144 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 90.124.288 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 90.775.552 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 91.463.680 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 92.123.136 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:45 (0,897) Mem: 92.790.784 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 93.532.160 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 94.097.408 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 94.670.848 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 95.219.712 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 95.801.344 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 96.694.272 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 97.275.904 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 97.972.224 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 98.557.952 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 99.172.352 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 99.852.288 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 100.741.120 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 101.363.712 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 102.227.968 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 102.862.848 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 103.550.976 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 104.255.488 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 104.882.176 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 105.717.760 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 106.299.392 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 106.876.928 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 107.487.232 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 108.064.768 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 108.822.528 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 109.625.344 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 110.379.008 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 111.009.792 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 111.673.344 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 112.316.416 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 113.405.952 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 114.065.408 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 114.810.880 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 115.666.944 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 116.477.952 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 117.313.536 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 82.460.672 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 82.726.912 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 83.054.592 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 83.668.992 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 84.140.032 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 84.656.128 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 85.209.088 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 85.766.144 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 86.630.400 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 87.179.264 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 87.879.680 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:46 (0,897) Mem: 88.453.120 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 89.071.616 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 89.939.968 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 90.628.096 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 91.316.224 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 92.090.368 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 92.741.632 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 93.388.800 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 94.056.448 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 94.666.752 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 95.490.048 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 96.043.008 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 96.624.640 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 97.202.176 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 97.771.520 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 98.676.736 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 99.229.696 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 99.946.496 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 100.499.456 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 101.126.144 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 101.711.872 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 102.715.392 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 103.309.312 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 104.005.632 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 104.800.256 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 105.476.096 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 106.188.800 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 106.872.832 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 107.581.440 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 108.331.008 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 108.904.448 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 109.514.752 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 110.133.248 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 110.764.032 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 111.771.648 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 112.386.048 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 113.164.288 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 113.811.456 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 114.458.624 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 115.228.672 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 116.228.096 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 116.920.320 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 82.472.960 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 82.739.200 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 83.034.112 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 83.537.920 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 84.086.784 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:47 (0,897) Mem: 84.688.896 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 85.397.504 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 85.934.080 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 86.499.328 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 87.060.480 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 87.625.728 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 88.518.656 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 89.088.000 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 89.776.128 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 90.341.376 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 90.951.680 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 91.521.024 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 92.524.544 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 93.097.984 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 93.782.016 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 94.568.448 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 95.219.712 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 95.887.360 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 96.546.816 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 97.239.040 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 97.976.320 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 98.533.376 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 99.115.008 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 99.676.160 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 100.257.792 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 101.163.008 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 101.732.352 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 102.445.056 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 103.022.592 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 103.657.472 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 104.357.888 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 105.259.008 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 105.902.080 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 106.782.720 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 107.409.408 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 108.179.456 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 109.019.136 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 27.06.2015 11:38:48 (0,897) Mem: 109.670.400 Mode: SinglePlayerOrMultiplayerHost Plat:LinuxPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at MapTileLayerTypeData.GetCanBePlacedOn (.MapTile mainTileOrNull, .PlayerAccount ByPlayer, RaceType ByRace, .City ByCityOrNull, Boolean IsForMapGen, Boolean IsForAlreadyUnderConstructionCheck, ConstructionContext ConstQueue, .AbilityUseResult ResultOrNull, System.Collections.Generic.List`1 ErrorListToPopulateOrNull) [0x00000] in :0 at MapAction.JustBeforeStarting_CheckValidity () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass1d.b__1c (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0