9/25/2015 12:14:41 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:41 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:41 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:41 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:41 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:41 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:41 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:41 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:41 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:42 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:43 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:44 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:45 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:46 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:47 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/25/2015 12:14:48 AM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at SBRBasePathfinder.GetNeighborOfNodeByIndex (.MapTileLayer node, Int32 neighborIndex) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin, Boolean DoDebugLog) [0x00000] in :0 at ArcenPathfinder`1[N].FindPath (.N Origin, .N Target, Int32 NeedToGetWithinXRangeOfTarget, Int32 RequiresNoMoreThanXRangeFromOrigin) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, MapActionType AttackType, Single AttackPower, Int32 RandomSeedBase, Boolean ForPredictionOnly_MainThreadPlayerOnly, System.Int32& PredictedAttackerDeaths, System.Int32& PredictedDefenderDeaths, System.Single& PredictedDamageToSurfaceBuilding, System.Single& PredictedDamageToUndergroundBuilding, System.Single& PredictedRageAtAttacker, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.DoCombatResolutionLogic (.MapTileLayer targetLayer, .MapTileLayer originLayer, .AttackRenderingData RenderingData) [0x00000] in :0 at MapAction.Helper_DoActualAttackSimChanges () [0x00000] in :0 at MapAction.DoOnCompletionLogic () [0x00000] in :0 at MapAction.DoActionStepLogic (Single EffectiveDeltaTime, Boolean IsFirst) [0x00000] in :0 at World+<>c__DisplayClass6.b__5 (.MapAction action) [0x00000] in :0 at MapPlane.DoForActions (.ProcessorDelegate Processor) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update()