11/20/2015 5:28:15 PM Steamworks Init 11/20/2015 5:28:15 PM GameInit (0 - 11/20/2015 5:28:15 PM) 11/20/2015 5:28:15 PM GameInit (1 - 11/20/2015 5:28:15 PM) 11/20/2015 5:28:15 PM GameInit (2 - 11/20/2015 5:28:15 PM) 11/20/2015 5:28:15 PM Version: 0.135 11/20/2015 5:28:15 PM sound file count: 72 11/20/2015 5:28:15 PM sound loading finished 11/20/2015 5:28:15 PM GameInit (3 - 11/20/2015 5:28:15 PM) 11/20/2015 5:28:15 PM GameInit (4 - 11/20/2015 5:28:15 PM) 11/20/2015 5:28:16 PM GameInit (5 - 11/20/2015 5:28:16 PM) 11/20/2015 5:28:16 PM GameInit (6 - 11/20/2015 5:28:16 PM) 11/20/2015 5:28:34 PM Steamworks Init 11/20/2015 5:28:34 PM GameInit (0 - 11/20/2015 5:28:34 PM) 11/20/2015 5:28:34 PM GameInit (1 - 11/20/2015 5:28:34 PM) 11/20/2015 5:28:34 PM GameInit (2 - 11/20/2015 5:28:34 PM) 11/20/2015 5:28:34 PM Version: 0.136 11/20/2015 5:28:34 PM sound file count: 72 11/20/2015 5:28:34 PM sound loading finished 11/20/2015 5:28:34 PM GameInit (3 - 11/20/2015 5:28:34 PM) 11/20/2015 5:28:34 PM GameInit (4 - 11/20/2015 5:28:34 PM) 11/20/2015 5:28:34 PM GameInit (5 - 11/20/2015 5:28:34 PM) 11/20/2015 5:28:34 PM GameInit (6 - 11/20/2015 5:28:34 PM) 11/20/2015 5:29:02 PM Error in test chamber script, unrecognized entity type 'PlayerManta' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at CombatEncounter+<>c__DisplayClass4.b__0(System.Xml.XmlElement Node) at CombatEncounter.Create(Vector2 SpawnPoint) at World.SwitchToRoom(.Room newRoom, Vector2 spawnPoint, Boolean CopyStuffFromOldPlayerEntity) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+<>c__DisplayClass1.b__0(System.Object ) 11/20/2015 5:29:02 PM System.NullReferenceException: Object reference not set to an instance of an object at World.SwitchToRoom (.Room newRoom, Vector2 spawnPoint, Boolean CopyStuffFromOldPlayerEntity) [0x00000] in :0 at Mapgen.WorkThreadOnly_GenerateNewRun () [0x00000] in :0 at Game.WorkThreadOnly_StartNewRun () [0x00000] in :0