8/17/2016 12:38:39 AM Steamworks Init 8/17/2016 12:38:39 AM Steamworks IsRunning: True 8/17/2016 12:38:39 AM GameInit (0 - 8/17/2016 12:38:39 AM) 8/17/2016 12:38:43 AM GameInit (1 - 8/17/2016 12:38:43 AM) 8/17/2016 12:38:43 AM Version: 1.501 8/17/2016 12:38:43 AM sound file count: 793 8/17/2016 12:38:43 AM sound loading finished 8/17/2016 12:38:43 AM GameInit (2 - 8/17/2016 12:38:43 AM) 8/17/2016 12:38:54 AM GameInit (3 - 8/17/2016 12:38:54 AM) 8/17/2016 10:13:33 AM Steamworks Init 8/17/2016 10:13:33 AM Steamworks IsRunning: True 8/17/2016 10:13:33 AM GameInit (0 - 8/17/2016 10:13:33 AM) 8/17/2016 10:13:40 AM GameInit (1 - 8/17/2016 10:13:40 AM) 8/17/2016 10:13:41 AM Version: 1.501 8/17/2016 10:13:43 AM sound file count: 793 8/17/2016 10:13:44 AM sound loading finished 8/17/2016 10:13:44 AM GameInit (2 - 8/17/2016 10:13:44 AM) 8/17/2016 10:13:49 AM GameInit (3 - 8/17/2016 10:13:49 AM) 8/17/2016 8:44:08 PM Steamworks Init 8/17/2016 8:44:08 PM Steamworks IsRunning: True 8/17/2016 8:44:08 PM GameInit (0 - 8/17/2016 8:44:08 PM) 8/17/2016 8:44:21 PM GameInit (1 - 8/17/2016 8:44:21 PM) 8/17/2016 8:44:21 PM Version: 1.501 8/17/2016 8:44:24 PM sound file count: 793 8/17/2016 8:44:24 PM sound loading finished 8/17/2016 8:44:24 PM GameInit (2 - 8/17/2016 8:44:24 PM) 8/17/2016 8:44:36 PM GameInit (3 - 8/17/2016 8:44:36 PM) 8/18/2016 10:21:09 AM Steamworks Init 8/18/2016 10:21:09 AM Steamworks IsRunning: True 8/18/2016 10:21:09 AM GameInit (0 - 8/18/2016 10:21:09 AM) 8/18/2016 10:21:20 AM GameInit (1 - 8/18/2016 10:21:20 AM) 8/18/2016 10:21:20 AM Version: 1.501 8/18/2016 10:21:22 AM sound file count: 793 8/18/2016 10:21:22 AM sound loading finished 8/18/2016 10:21:22 AM GameInit (2 - 8/18/2016 10:21:22 AM) 8/18/2016 10:21:29 AM GameInit (3 - 8/18/2016 10:21:29 AM) 8/18/2016 10:18:26 PM Steamworks Init 8/18/2016 10:18:26 PM Steamworks IsRunning: True 8/18/2016 10:18:27 PM GameInit (0 - 8/18/2016 10:18:27 PM) 8/18/2016 10:18:40 PM GameInit (1 - 8/18/2016 10:18:40 PM) 8/18/2016 10:18:40 PM Version: 1.501 8/18/2016 10:18:42 PM sound file count: 793 8/18/2016 10:18:43 PM sound loading finished 8/18/2016 10:18:43 PM GameInit (2 - 8/18/2016 10:18:43 PM) 8/18/2016 10:18:50 PM GameInit (3 - 8/18/2016 10:18:50 PM) 8/19/2016 12:43:06 AM Steamworks Init 8/19/2016 12:43:06 AM Steamworks IsRunning: True 8/19/2016 12:43:06 AM GameInit (0 - 8/19/2016 12:43:06 AM) 8/19/2016 12:43:13 AM GameInit (1 - 8/19/2016 12:43:13 AM) 8/19/2016 12:43:13 AM Version: 1.501 8/19/2016 12:43:15 AM sound file count: 793 8/19/2016 12:43:15 AM sound loading finished 8/19/2016 12:43:15 AM GameInit (2 - 8/19/2016 12:43:15 AM) 8/19/2016 12:43:22 AM GameInit (3 - 8/19/2016 12:43:22 AM) 8/19/2016 4:01:42 PM Steamworks Init 8/19/2016 4:01:42 PM Steamworks IsRunning: True 8/19/2016 4:01:42 PM GameInit (0 - 8/19/2016 4:01:42 PM) 8/19/2016 4:01:54 PM GameInit (1 - 8/19/2016 4:01:54 PM) 8/19/2016 4:01:54 PM Version: 1.501 8/19/2016 4:01:56 PM sound file count: 793 8/19/2016 4:01:56 PM sound loading finished 8/19/2016 4:01:56 PM GameInit (2 - 8/19/2016 4:01:56 PM) 8/19/2016 4:02:03 PM GameInit (3 - 8/19/2016 4:02:03 PM) 8/19/2016 6:33:14 PM Null TypeData passed to CreateNewOnServerOnly! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameEntity.CreateNewOnServerOnly(.Flock Flock, .GameEntityTypeData TypeData) at CombatEncounter.Create(Vector2 SpawnPoint, Int32 FloorIndex, Boolean CopyStuffFromOldPlayerEntity, .GameEntity oldPlayerEntity, System.Collections.Generic.List`1 modifiersBeforeSwitch, System.Collections.Generic.List`1 modifiersForShotsBeforeSwitch) at World.SwitchToRoom(.Room newRoom, Vector2 spawnPoint, Boolean CopyStuffFromOldPlayerEntity) at Mapgen.WorkThreadOnly_GenerateNewGame() at Game.WorkThreadOnly_StartNewGame() at Game+c__AnonStoreyF.<>m__11(System.Object ) 8/19/2016 6:33:14 PM System.NullReferenceException: Object reference not set to an instance of an object at CombatEncounter.Create (Vector2 SpawnPoint, Int32 FloorIndex, Boolean CopyStuffFromOldPlayerEntity, .GameEntity oldPlayerEntity, System.Collections.Generic.List`1 modifiersBeforeSwitch, System.Collections.Generic.List`1 modifiersForShotsBeforeSwitch) [0x00000] in :0 at World.SwitchToRoom (.Room newRoom, Vector2 spawnPoint, Boolean CopyStuffFromOldPlayerEntity) [0x00000] in :0 at Mapgen.WorkThreadOnly_GenerateNewGame () [0x00000] in :0 at Game.WorkThreadOnly_StartNewGame () [0x00000] in :0 8/19/2016 11:37:39 PM Steamworks Init 8/19/2016 11:37:39 PM Steamworks IsRunning: True 8/19/2016 11:37:39 PM GameInit (0 - 8/19/2016 11:37:39 PM) 8/19/2016 11:37:49 PM GameInit (1 - 8/19/2016 11:37:49 PM) 8/19/2016 11:37:49 PM Version: 1.501 8/19/2016 11:37:52 PM sound file count: 793 8/19/2016 11:37:56 PM sound loading finished 8/19/2016 11:38:02 PM GameInit (2 - 8/19/2016 11:38:02 PM) 8/19/2016 11:38:14 PM GameInit (3 - 8/19/2016 11:38:14 PM) 8/20/2016 1:44:11 PM Steamworks Init 8/20/2016 1:44:11 PM Steamworks IsRunning: True 8/20/2016 1:44:12 PM GameInit (0 - 8/20/2016 1:44:12 PM) 8/20/2016 1:44:24 PM GameInit (1 - 8/20/2016 1:44:24 PM) 8/20/2016 1:44:24 PM Version: 1.501 8/20/2016 1:44:26 PM sound file count: 793 8/20/2016 1:44:27 PM sound loading finished 8/20/2016 1:44:27 PM GameInit (2 - 8/20/2016 1:44:27 PM) 8/20/2016 1:44:34 PM GameInit (3 - 8/20/2016 1:44:34 PM) 8/20/2016 2:36:31 PM Steamworks Init 8/20/2016 2:36:31 PM Steamworks IsRunning: True 8/20/2016 2:36:31 PM GameInit (0 - 8/20/2016 2:36:31 PM) 8/20/2016 2:36:35 PM GameInit (1 - 8/20/2016 2:36:35 PM) 8/20/2016 2:36:35 PM Version: 1.501 8/20/2016 2:36:35 PM sound file count: 793 8/20/2016 2:36:35 PM sound loading finished 8/20/2016 2:36:35 PM GameInit (2 - 8/20/2016 2:36:35 PM) 8/20/2016 2:36:46 PM GameInit (3 - 8/20/2016 2:36:46 PM) 8/20/2016 2:44:33 PM Steamworks Init 8/20/2016 2:44:33 PM Steamworks IsRunning: True 8/20/2016 2:44:33 PM GameInit (0 - 8/20/2016 2:44:33 PM) 8/20/2016 2:44:36 PM GameInit (1 - 8/20/2016 2:44:36 PM) 8/20/2016 2:44:36 PM Version: 1.501 8/20/2016 2:44:36 PM sound file count: 793 8/20/2016 2:44:37 PM sound loading finished 8/20/2016 2:44:37 PM GameInit (2 - 8/20/2016 2:44:37 PM) 8/20/2016 2:44:48 PM GameInit (3 - 8/20/2016 2:44:48 PM) 8/20/2016 2:55:53 PM Steamworks Init 8/20/2016 2:55:53 PM Steamworks IsRunning: True 8/20/2016 2:55:53 PM GameInit (0 - 8/20/2016 2:55:53 PM) 8/20/2016 2:55:56 PM GameInit (1 - 8/20/2016 2:55:56 PM) 8/20/2016 2:55:57 PM Version: 1.501 8/20/2016 2:55:57 PM sound file count: 793 8/20/2016 2:55:57 PM sound loading finished 8/20/2016 2:55:57 PM GameInit (2 - 8/20/2016 2:55:57 PM) 8/20/2016 2:56:08 PM GameInit (3 - 8/20/2016 2:56:08 PM) 8/20/2016 7:26:49 PM Steamworks Init 8/20/2016 7:26:49 PM Steamworks IsRunning: True 8/20/2016 7:26:49 PM GameInit (0 - 8/20/2016 7:26:49 PM) 8/20/2016 7:26:54 PM GameInit (1 - 8/20/2016 7:26:54 PM) 8/20/2016 7:26:54 PM Version: 1.501 8/20/2016 7:26:54 PM sound file count: 793 8/20/2016 7:26:55 PM sound loading finished 8/20/2016 7:26:55 PM GameInit (2 - 8/20/2016 7:26:55 PM) 8/20/2016 7:27:00 PM GameInit (3 - 8/20/2016 7:27:00 PM) 8/20/2016 8:39:43 PM Per-frame debugger activated. 8/20/2016 8:39:54 PM Bug Report Save Successfully Saved To C:/Program Files (x86)/Steam/steamapps/common/Starward Rogue/RuntimeData/Save/ForBugReports/ForBugReport_2016_08_20_20_39_54.save 8/21/2016 1:31:31 PM Steamworks Init 8/21/2016 1:31:31 PM Steamworks IsRunning: True 8/21/2016 1:31:31 PM GameInit (0 - 8/21/2016 1:31:31 PM) 8/21/2016 1:31:46 PM GameInit (1 - 8/21/2016 1:31:46 PM) 8/21/2016 1:31:46 PM Version: 1.501 8/21/2016 1:31:48 PM sound file count: 793 8/21/2016 1:31:58 PM sound loading finished 8/21/2016 1:32:01 PM GameInit (2 - 8/21/2016 1:32:01 PM) 8/21/2016 1:32:11 PM GameInit (3 - 8/21/2016 1:32:11 PM) 8/21/2016 1:39:09 PM Could not find any ships of category Defensive, so loaded one of Wander_3x3 instead. This is probably just a matter of us not having defined enough enemies yet, not a room definition error. 8/21/2016 1:39:09 PM Could not find any ships of category Defensive, so loaded one of Wander_3x3 instead. This is probably just a matter of us not having defined enough enemies yet, not a room definition error. 8/21/2016 3:30:38 PM ----------- Trying to reload asset from disk that is not stored on disk Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 8/21/2016 3:30:38 PM ErrorsReportedByEngine: ----------- Trying to reload asset from disk that is not stored on disk Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 8/21/2016 4:19:05 PM Steamworks Init 8/21/2016 4:19:05 PM Steamworks IsRunning: True 8/21/2016 4:19:05 PM GameInit (0 - 8/21/2016 4:19:05 PM) 8/21/2016 4:19:12 PM GameInit (1 - 8/21/2016 4:19:12 PM) 8/21/2016 4:19:12 PM Version: 1.501 8/21/2016 4:19:13 PM sound file count: 793 8/21/2016 4:19:14 PM sound loading finished 8/21/2016 4:19:15 PM GameInit (2 - 8/21/2016 4:19:15 PM) 8/21/2016 4:19:27 PM GameInit (3 - 8/21/2016 4:19:27 PM) 8/21/2016 5:26:02 PM Steamworks Init 8/21/2016 5:26:02 PM Steamworks IsRunning: True 8/21/2016 5:26:02 PM GameInit (0 - 8/21/2016 5:26:02 PM) 8/21/2016 5:26:06 PM Error: table 'EntitySystemTypeDataTable' does not have data for the following rows, which were referenced somewhere: PlayerDirected_SplatterShot 8/21/2016 5:26:06 PM GameInit (1 - 8/21/2016 5:26:06 PM) 8/21/2016 5:26:06 PM Version: 1.501 8/21/2016 5:26:06 PM sound file count: 793 8/21/2016 5:26:06 PM sound loading finished 8/21/2016 5:26:06 PM GameInit (2 - 8/21/2016 5:26:06 PM) 8/21/2016 5:26:17 PM GameInit (3 - 8/21/2016 5:26:17 PM) 8/21/2016 5:32:31 PM Steamworks Init 8/21/2016 5:32:31 PM Steamworks IsRunning: True 8/21/2016 5:32:31 PM GameInit (0 - 8/21/2016 5:32:31 PM) 8/21/2016 5:32:34 PM GameInit (1 - 8/21/2016 5:32:34 PM) 8/21/2016 5:32:34 PM Version: 1.501 8/21/2016 5:32:34 PM sound file count: 793 8/21/2016 5:32:34 PM sound loading finished 8/21/2016 5:32:34 PM GameInit (2 - 8/21/2016 5:32:34 PM) 8/21/2016 5:32:45 PM GameInit (3 - 8/21/2016 5:32:45 PM) 8/21/2016 5:32:48 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'EntitySystemTypeData' with InternalName 'PlayerDirected_SplatterShot' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at EntitySystem.DeserializeFrom (.GameEntity ParentEntity, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at GameEntity.DeserializeFrom (.CombatEncounter Combat, .CombatSide Side, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at CombatEncounter.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at Room.DeserializeFrom (.Floor ForFloor, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at Floor.DeserializeFrom (.Dungeon ForDungeon, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at Dungeon.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 8/21/2016 5:34:42 PM Steamworks Init 8/21/2016 5:34:42 PM Steamworks IsRunning: True 8/21/2016 5:34:42 PM GameInit (0 - 8/21/2016 5:34:42 PM) 8/21/2016 5:34:46 PM GameInit (1 - 8/21/2016 5:34:46 PM) 8/21/2016 5:34:46 PM Version: 1.501 8/21/2016 5:34:46 PM sound file count: 793 8/21/2016 5:34:46 PM sound loading finished 8/21/2016 5:34:46 PM GameInit (2 - 8/21/2016 5:34:46 PM) 8/21/2016 5:34:57 PM GameInit (3 - 8/21/2016 5:34:57 PM) 8/21/2016 5:38:50 PM Steamworks Init 8/21/2016 5:38:50 PM Steamworks IsRunning: True 8/21/2016 5:38:50 PM GameInit (0 - 8/21/2016 5:38:50 PM) 8/21/2016 5:38:53 PM GameInit (1 - 8/21/2016 5:38:53 PM) 8/21/2016 5:38:53 PM Version: 1.501 8/21/2016 5:38:53 PM sound file count: 793 8/21/2016 5:38:54 PM sound loading finished 8/21/2016 5:38:54 PM GameInit (2 - 8/21/2016 5:38:54 PM) 8/21/2016 5:39:05 PM GameInit (3 - 8/21/2016 5:39:05 PM) 8/21/2016 5:45:09 PM Steamworks Init 8/21/2016 5:45:09 PM Steamworks IsRunning: True 8/21/2016 5:45:09 PM GameInit (0 - 8/21/2016 5:45:09 PM) 8/21/2016 5:45:13 PM GameInit (1 - 8/21/2016 5:45:13 PM) 8/21/2016 5:45:13 PM Version: 1.501 8/21/2016 5:45:13 PM sound file count: 793 8/21/2016 5:45:13 PM sound loading finished 8/21/2016 5:45:13 PM GameInit (2 - 8/21/2016 5:45:13 PM) 8/21/2016 5:45:23 PM GameInit (3 - 8/21/2016 5:45:23 PM) 8/21/2016 5:48:06 PM Steamworks Init 8/21/2016 5:48:06 PM Steamworks IsRunning: True 8/21/2016 5:48:06 PM GameInit (0 - 8/21/2016 5:48:06 PM) 8/21/2016 5:48:10 PM GameInit (1 - 8/21/2016 5:48:10 PM) 8/21/2016 5:48:10 PM Version: 1.501 8/21/2016 5:48:10 PM sound file count: 793 8/21/2016 5:48:10 PM sound loading finished 8/21/2016 5:48:10 PM GameInit (2 - 8/21/2016 5:48:10 PM) 8/21/2016 5:48:21 PM GameInit (3 - 8/21/2016 5:48:21 PM) 8/21/2016 5:59:48 PM Steamworks Init 8/21/2016 5:59:48 PM Steamworks IsRunning: True 8/21/2016 5:59:48 PM GameInit (0 - 8/21/2016 5:59:48 PM) 8/21/2016 5:59:50 PM ArcenXML::ArcenLoadRootElement(), error opening file C:/Program Files (x86)/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/Monk_PlayerAmmoSystems.xml:System.Xml.XmlException: End tag cannot appear in this state. file:///C:/Program Files (x86)/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/Monk_PlayerAmmoSystems.xml Line 1, position 3. at Mono.Xml2.XmlTextReader.ReadEndTag () [0x00000] in :0 at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0 at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0 at System.Xml.XmlTextReader.Read () [0x00000] in :0 at Mono.Xml.EntityResolvingXmlReader.Read () [0x00000] in :0 at Mono.Xml.DTDValidatingReader.ReadContent () [0x00000] in :0 at Mono.Xml.DTDValidatingReader.Read () [0x00000] in :0 at Mono.Xml.Schema.XsdValidatingReader.Read () [0x00000] in :0 at System.Xml.XmlValidatingReader.Read () [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in :0 at System.Xml.XmlDocument.Load (System.String filename) [0x00000] in :0 at ArcenXML.ArcenLoadRootElement (System.String Filepath) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenXML.ArcenLoadRootElement(System.String Filepath) at ArcenXML.ImportIntoDynamicTable(.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) at ArcenXML.ImportIntoDynamicTable_XMLDirectory(.ArcenDynamicTable`1 Table, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse) at ArcenDynamicTable`1.Initialize(Boolean IsPostInitReParse) at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 8/21/2016 5:59:50 PM Errors in reading EntitySystemTypeDataTable Error in ArcenXML.ImportIntoDynamicTable while reading C:/Program Files (x86)/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/Monk_PlayerAmmoSystems.xml: System.ArgumentNullException: Argument cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[System.Xml.XmlElement,ArcenXMLElement].ContainsKey (System.Xml.XmlElement key) [0x00000] in :0 at ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00000] in :0 at ArcenXML.ImportIntoDynamicTable[EntitySystemTypeData] (.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) [0x00000] in :0 at System.Collections.Generic.Dictionary`2[System.Xml.XmlElement,ArcenXMLElement].ContainsKey (System.Xml.XmlElement key) [0x00000] in :0 at ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00000] in :0 at ArcenXML.ImportIntoDynamicTable[EntitySystemTypeData] (.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) [0x00000] in :0 8/21/2016 5:59:51 PM Error: table 'EntitySystemTypeDataTable' does not have data for the following rows, which were referenced somewhere: PlayerAmmo_WarpCannon 8/21/2016 5:59:51 PM GameInit (1 - 8/21/2016 5:59:51 PM) 8/21/2016 5:59:51 PM Version: 1.501 8/21/2016 5:59:51 PM sound file count: 793 8/21/2016 5:59:52 PM sound loading finished 8/21/2016 5:59:52 PM GameInit (2 - 8/21/2016 5:59:52 PM) 8/21/2016 6:00:03 PM GameInit (3 - 8/21/2016 6:00:03 PM) 8/21/2016 6:01:17 PM Steamworks Init 8/21/2016 6:01:17 PM Steamworks IsRunning: True 8/21/2016 6:01:17 PM GameInit (0 - 8/21/2016 6:01:17 PM) 8/21/2016 6:01:19 PM ArcenXML::ArcenLoadRootElement(), error opening file C:/Program Files (x86)/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/Monk_PlayerAmmoSystems.xml:System.Xml.XmlException: End tag cannot appear in this state. file:///C:/Program Files (x86)/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/Monk_PlayerAmmoSystems.xml Line 1, position 3. at Mono.Xml2.XmlTextReader.ReadEndTag () [0x00000] in :0 at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0 at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0 at System.Xml.XmlTextReader.Read () [0x00000] in :0 at Mono.Xml.EntityResolvingXmlReader.Read () [0x00000] in :0 at Mono.Xml.DTDValidatingReader.ReadContent () [0x00000] in :0 at Mono.Xml.DTDValidatingReader.Read () [0x00000] in :0 at Mono.Xml.Schema.XsdValidatingReader.Read () [0x00000] in :0 at System.Xml.XmlValidatingReader.Read () [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in :0 at System.Xml.XmlDocument.Load (System.String filename) [0x00000] in :0 at ArcenXML.ArcenLoadRootElement (System.String Filepath) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenXML.ArcenLoadRootElement(System.String Filepath) at ArcenXML.ImportIntoDynamicTable(.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) at ArcenXML.ImportIntoDynamicTable_XMLDirectory(.ArcenDynamicTable`1 Table, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse) at ArcenDynamicTable`1.Initialize(Boolean IsPostInitReParse) at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 8/21/2016 6:01:19 PM Errors in reading EntitySystemTypeDataTable Error in ArcenXML.ImportIntoDynamicTable while reading C:/Program Files (x86)/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/Monk_PlayerAmmoSystems.xml: System.ArgumentNullException: Argument cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[System.Xml.XmlElement,ArcenXMLElement].ContainsKey (System.Xml.XmlElement key) [0x00000] in :0 at ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00000] in :0 at ArcenXML.ImportIntoDynamicTable[EntitySystemTypeData] (.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) [0x00000] in :0 at System.Collections.Generic.Dictionary`2[System.Xml.XmlElement,ArcenXMLElement].ContainsKey (System.Xml.XmlElement key) [0x00000] in :0 at ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00000] in :0 at ArcenXML.ImportIntoDynamicTable[EntitySystemTypeData] (.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) [0x00000] in :0 8/21/2016 6:01:20 PM Error: table 'EntitySystemTypeDataTable' does not have data for the following rows, which were referenced somewhere: PlayerAmmo_WarpCannon 8/21/2016 6:01:21 PM GameInit (1 - 8/21/2016 6:01:21 PM) 8/21/2016 6:01:21 PM Version: 1.501 8/21/2016 6:01:21 PM sound file count: 793 8/21/2016 6:01:21 PM sound loading finished 8/21/2016 6:01:21 PM GameInit (2 - 8/21/2016 6:01:21 PM) 8/21/2016 6:01:32 PM GameInit (3 - 8/21/2016 6:01:32 PM) 8/21/2016 6:02:10 PM Steamworks Init 8/21/2016 6:02:10 PM Steamworks IsRunning: True 8/21/2016 6:02:10 PM GameInit (0 - 8/21/2016 6:02:10 PM) 8/21/2016 6:02:12 PM ArcenXML::ArcenLoadRootElement(), error opening file C:/Program Files (x86)/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/Monk_PlayerAmmoSystems.xml:System.Xml.XmlException: End tag cannot appear in this state. file:///C:/Program Files (x86)/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/Monk_PlayerAmmoSystems.xml Line 2, position 3. at Mono.Xml2.XmlTextReader.ReadEndTag () [0x00000] in :0 at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0 at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0 at System.Xml.XmlTextReader.Read () [0x00000] in :0 at Mono.Xml.EntityResolvingXmlReader.Read () [0x00000] in :0 at Mono.Xml.DTDValidatingReader.ReadContent () [0x00000] in :0 at Mono.Xml.DTDValidatingReader.Read () [0x00000] in :0 at Mono.Xml.Schema.XsdValidatingReader.Read () [0x00000] in :0 at System.Xml.XmlValidatingReader.Read () [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in :0 at System.Xml.XmlDocument.Load (System.String filename) [0x00000] in :0 at ArcenXML.ArcenLoadRootElement (System.String Filepath) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenXML.ArcenLoadRootElement(System.String Filepath) at ArcenXML.ImportIntoDynamicTable(.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) at ArcenXML.ImportIntoDynamicTable_XMLDirectory(.ArcenDynamicTable`1 Table, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse) at ArcenDynamicTable`1.Initialize(Boolean IsPostInitReParse) at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 8/21/2016 6:02:12 PM Errors in reading EntitySystemTypeDataTable Error in ArcenXML.ImportIntoDynamicTable while reading C:/Program Files (x86)/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/Monk_PlayerAmmoSystems.xml: System.ArgumentNullException: Argument cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[System.Xml.XmlElement,ArcenXMLElement].ContainsKey (System.Xml.XmlElement key) [0x00000] in :0 at ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00000] in :0 at ArcenXML.ImportIntoDynamicTable[EntitySystemTypeData] (.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) [0x00000] in :0 at System.Collections.Generic.Dictionary`2[System.Xml.XmlElement,ArcenXMLElement].ContainsKey (System.Xml.XmlElement key) [0x00000] in :0 at ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00000] in :0 at ArcenXML.ImportIntoDynamicTable[EntitySystemTypeData] (.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) [0x00000] in :0 8/21/2016 6:02:14 PM Error: table 'EntitySystemTypeDataTable' does not have data for the following rows, which were referenced somewhere: PlayerAmmo_WarpCannon 8/21/2016 6:02:14 PM GameInit (1 - 8/21/2016 6:02:14 PM) 8/21/2016 6:02:14 PM Version: 1.501 8/21/2016 6:02:14 PM sound file count: 793 8/21/2016 6:02:14 PM sound loading finished 8/21/2016 6:02:14 PM GameInit (2 - 8/21/2016 6:02:14 PM) 8/21/2016 6:02:25 PM GameInit (3 - 8/21/2016 6:02:25 PM) 8/21/2016 6:04:51 PM Steamworks Init 8/21/2016 6:04:51 PM Steamworks IsRunning: True 8/21/2016 6:04:51 PM GameInit (0 - 8/21/2016 6:04:51 PM) 8/21/2016 6:04:54 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: Warp Cannon 8/21/2016 6:04:55 PM GameInit (1 - 8/21/2016 6:04:55 PM) 8/21/2016 6:04:55 PM Version: 1.501 8/21/2016 6:04:55 PM sound file count: 793 8/21/2016 6:04:55 PM sound loading finished 8/21/2016 6:04:55 PM GameInit (2 - 8/21/2016 6:04:55 PM) 8/21/2016 6:05:06 PM GameInit (3 - 8/21/2016 6:05:06 PM) 8/21/2016 6:06:38 PM Steamworks Init 8/21/2016 6:06:38 PM Steamworks IsRunning: True 8/21/2016 6:06:38 PM GameInit (0 - 8/21/2016 6:06:38 PM) 8/21/2016 6:06:41 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: Guardian Blaster 8/21/2016 6:06:41 PM GameInit (1 - 8/21/2016 6:06:41 PM) 8/21/2016 6:06:41 PM Version: 1.501 8/21/2016 6:06:41 PM sound file count: 793 8/21/2016 6:06:42 PM sound loading finished 8/21/2016 6:06:42 PM GameInit (2 - 8/21/2016 6:06:42 PM) 8/21/2016 6:06:53 PM GameInit (3 - 8/21/2016 6:06:53 PM) 8/21/2016 6:08:12 PM Steamworks Init 8/21/2016 6:08:12 PM Steamworks IsRunning: True 8/21/2016 6:08:12 PM GameInit (0 - 8/21/2016 6:08:12 PM) 8/21/2016 6:08:15 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: Guardian Blaster 8/21/2016 6:08:15 PM GameInit (1 - 8/21/2016 6:08:15 PM) 8/21/2016 6:08:15 PM Version: 1.501 8/21/2016 6:08:15 PM sound file count: 793 8/21/2016 6:08:15 PM sound loading finished 8/21/2016 6:08:15 PM GameInit (2 - 8/21/2016 6:08:15 PM) 8/21/2016 6:08:26 PM GameInit (3 - 8/21/2016 6:08:26 PM) 8/21/2016 7:06:40 PM Steamworks Init 8/21/2016 7:06:40 PM Steamworks IsRunning: True 8/21/2016 7:06:40 PM GameInit (0 - 8/21/2016 7:06:40 PM) 8/21/2016 7:06:44 PM GameInit (1 - 8/21/2016 7:06:44 PM) 8/21/2016 7:06:44 PM Version: 1.501 8/21/2016 7:06:44 PM sound file count: 793 8/21/2016 7:06:44 PM sound loading finished 8/21/2016 7:06:44 PM GameInit (2 - 8/21/2016 7:06:44 PM) 8/21/2016 7:06:54 PM GameInit (3 - 8/21/2016 7:06:54 PM) 8/21/2016 7:25:40 PM Steamworks Init 8/21/2016 7:25:40 PM Steamworks IsRunning: True 8/21/2016 7:25:40 PM GameInit (0 - 8/21/2016 7:25:40 PM) 8/21/2016 7:25:42 PM Bullet::CreateFromXmlElement called on element with Name wait, expected bullet at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Bullet.CreateFromXmlElement(.ArcenXMLElement Element, Expansion ForExpansion) at BulletPatternDataTable.CreateFromXmlElement(.ArcenXMLElement Element, Expansion ForExpansion) at BulletAction_SpawnBulletPattern.SubclassCreateFromXmlElement(.ArcenXMLElement Element, Expansion ForExpansion) at BulletAction.CreateFromXmlElement(.ArcenXMLElement Element, Expansion ForExpansion) at Bullet.CreateFromXmlElement(.ArcenXMLElement Element, Expansion ForExpansion) at BulletPatternDataTable.Helper_LoadPatterns(System.String directoryPath, Expansion ForExpansion) at BulletPatternDataTable.DoPreInitializationLogic() at ArcenDynamicTable`1.Initialize(Boolean IsPostInitReParse) at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 8/21/2016 7:25:42 PM Bullet::CreateFromXmlElement called on element with Name die, expected bullet at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Bullet.CreateFromXmlElement(.ArcenXMLElement Element, Expansion ForExpansion) at BulletPatternDataTable.CreateFromXmlElement(.ArcenXMLElement Element, Expansion ForExpansion) at BulletAction_SpawnBulletPattern.SubclassCreateFromXmlElement(.ArcenXMLElement Element, Expansion ForExpansion) at BulletAction.CreateFromXmlElement(.ArcenXMLElement Element, Expansion ForExpansion) at Bullet.CreateFromXmlElement(.ArcenXMLElement Element, Expansion ForExpansion) at BulletPatternDataTable.Helper_LoadPatterns(System.String directoryPath, Expansion ForExpansion) at BulletPatternDataTable.DoPreInitializationLogic() at ArcenDynamicTable`1.Initialize(Boolean IsPostInitReParse) at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 8/21/2016 7:25:44 PM GameInit (1 - 8/21/2016 7:25:44 PM) 8/21/2016 7:25:44 PM Version: 1.501 8/21/2016 7:25:44 PM sound file count: 793 8/21/2016 7:25:44 PM sound loading finished 8/21/2016 7:25:44 PM GameInit (2 - 8/21/2016 7:25:44 PM) 8/21/2016 7:25:55 PM GameInit (3 - 8/21/2016 7:25:55 PM) 8/21/2016 7:26:52 PM Steamworks Init 8/21/2016 7:26:52 PM Steamworks IsRunning: True 8/21/2016 7:26:52 PM GameInit (0 - 8/21/2016 7:26:52 PM) 8/21/2016 7:26:53 PM Error Opening file: System.Xml.XmlException: Expected >, but found _ [95] Line 15, position 20. at Mono.Xml2.XmlTextReader.ExpectAfterWhitespace (Char c) [0x00000] in :0 at Mono.Xml2.XmlTextReader.ReadEndTag () [0x00000] in :0 at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0 at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0 at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0 at System.Xml.XmlTextReader.Read () [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in :0 at System.Xml.XmlDocument.LoadXml (System.String xml) [0x00000] in :0 at BulletPatternDataTable.Helper_LoadPatterns (System.String directoryPath, Expansion ForExpansion) [0x00000] in :0 : C:/Program Files (x86)/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/BulletPattern/Monk_BulletPatterns.xml at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at BulletPatternDataTable.Helper_LoadPatterns(System.String directoryPath, Expansion ForExpansion) at BulletPatternDataTable.DoPreInitializationLogic() at ArcenDynamicTable`1.Initialize(Boolean IsPostInitReParse) at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 8/21/2016 7:26:55 PM Error: table 'BulletPatternDataTable' does not have data for the following rows, which were referenced somewhere: WarpCannonPattern 8/21/2016 7:26:56 PM GameInit (1 - 8/21/2016 7:26:56 PM) 8/21/2016 7:26:56 PM Version: 1.501 8/21/2016 7:26:56 PM sound file count: 793 8/21/2016 7:26:56 PM sound loading finished 8/21/2016 7:26:56 PM GameInit (2 - 8/21/2016 7:26:56 PM) 8/21/2016 7:27:07 PM GameInit (3 - 8/21/2016 7:27:07 PM) 8/21/2016 7:28:14 PM Steamworks Init 8/21/2016 7:28:14 PM Steamworks IsRunning: True 8/21/2016 7:28:14 PM GameInit (0 - 8/21/2016 7:28:14 PM) 8/21/2016 7:28:17 PM GameInit (1 - 8/21/2016 7:28:17 PM) 8/21/2016 7:28:17 PM Version: 1.501 8/21/2016 7:28:17 PM sound file count: 793 8/21/2016 7:28:17 PM sound loading finished 8/21/2016 7:28:17 PM GameInit (2 - 8/21/2016 7:28:17 PM) 8/21/2016 7:28:28 PM GameInit (3 - 8/21/2016 7:28:28 PM) 8/21/2016 7:29:39 PM Steamworks Init 8/21/2016 7:29:39 PM Steamworks IsRunning: True 8/21/2016 7:29:39 PM GameInit (0 - 8/21/2016 7:29:39 PM) 8/21/2016 7:29:42 PM GameInit (1 - 8/21/2016 7:29:42 PM) 8/21/2016 7:29:43 PM Version: 1.501 8/21/2016 7:29:43 PM sound file count: 793 8/21/2016 7:29:43 PM sound loading finished 8/21/2016 7:29:43 PM GameInit (2 - 8/21/2016 7:29:43 PM) 8/21/2016 7:29:54 PM GameInit (3 - 8/21/2016 7:29:54 PM) 8/21/2016 7:30:41 PM Steamworks Init 8/21/2016 7:30:41 PM Steamworks IsRunning: True 8/21/2016 7:30:41 PM GameInit (0 - 8/21/2016 7:30:41 PM) 8/21/2016 7:30:45 PM GameInit (1 - 8/21/2016 7:30:45 PM) 8/21/2016 7:30:45 PM Version: 1.501 8/21/2016 7:30:45 PM sound file count: 793 8/21/2016 7:30:45 PM sound loading finished 8/21/2016 7:30:45 PM GameInit (2 - 8/21/2016 7:30:45 PM) 8/21/2016 7:30:56 PM GameInit (3 - 8/21/2016 7:30:56 PM) 8/21/2016 8:22:45 PM Steamworks Init 8/21/2016 8:22:45 PM Steamworks IsRunning: True 8/21/2016 8:22:45 PM GameInit (0 - 8/21/2016 8:22:45 PM) 8/21/2016 8:22:48 PM Error Opening file: System.Xml.XmlException: 'bullet' is expected Line 10, position 7. at Mono.Xml2.XmlTextReader.Expect (System.String expected) [0x00000] in :0 at Mono.Xml2.XmlTextReader.ReadEndTag () [0x00000] in :0 at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0 at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0 at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0 at System.Xml.XmlTextReader.Read () [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in :0 at System.Xml.XmlDocument.LoadXml (System.String xml) [0x00000] in :0 at BulletPatternDataTable.Helper_LoadPatterns (System.String directoryPath, Expansion ForExpansion) [0x00000] in :0 : C:/Program Files (x86)/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/BulletPattern/Monk_BulletPatterns.xml at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at BulletPatternDataTable.Helper_LoadPatterns(System.String directoryPath, Expansion ForExpansion) at BulletPatternDataTable.DoPreInitializationLogic() at ArcenDynamicTable`1.Initialize(Boolean IsPostInitReParse) at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 8/21/2016 8:22:52 PM Error: table 'BulletPatternDataTable' does not have data for the following rows, which were referenced somewhere: WarpCannonPattern 8/21/2016 8:22:52 PM GameInit (1 - 8/21/2016 8:22:52 PM) 8/21/2016 8:22:52 PM Version: 1.501 8/21/2016 8:22:53 PM sound file count: 793 8/21/2016 8:22:54 PM sound loading finished 8/21/2016 8:22:54 PM GameInit (2 - 8/21/2016 8:22:54 PM) 8/21/2016 8:23:01 PM GameInit (3 - 8/21/2016 8:23:01 PM) 8/21/2016 8:26:08 PM Steamworks Init 8/21/2016 8:26:08 PM Steamworks IsRunning: True 8/21/2016 8:26:08 PM GameInit (0 - 8/21/2016 8:26:08 PM) 8/21/2016 8:26:12 PM GameInit (1 - 8/21/2016 8:26:12 PM) 8/21/2016 8:26:12 PM Version: 1.501 8/21/2016 8:26:12 PM sound file count: 793 8/21/2016 8:26:12 PM sound loading finished 8/21/2016 8:26:12 PM GameInit (2 - 8/21/2016 8:26:12 PM) 8/21/2016 8:26:23 PM GameInit (3 - 8/21/2016 8:26:23 PM) 8/21/2016 9:02:24 PM Steamworks Init 8/21/2016 9:02:24 PM Steamworks IsRunning: True 8/21/2016 9:02:24 PM GameInit (0 - 8/21/2016 9:02:24 PM) 8/21/2016 9:02:27 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: TeleportBeaconA 8/21/2016 9:02:27 PM GameInit (1 - 8/21/2016 9:02:27 PM) 8/21/2016 9:02:27 PM Version: 1.501 8/21/2016 9:02:28 PM sound file count: 793 8/21/2016 9:02:28 PM sound loading finished 8/21/2016 9:02:28 PM GameInit (2 - 8/21/2016 9:02:28 PM) 8/21/2016 9:02:39 PM GameInit (3 - 8/21/2016 9:02:39 PM) 8/21/2016 9:05:06 PM Steamworks Init 8/21/2016 9:05:06 PM Steamworks IsRunning: True 8/21/2016 9:05:06 PM GameInit (0 - 8/21/2016 9:05:06 PM) 8/21/2016 9:05:10 PM GameInit (1 - 8/21/2016 9:05:10 PM) 8/21/2016 9:05:10 PM Version: 1.501 8/21/2016 9:05:10 PM sound file count: 793 8/21/2016 9:05:10 PM sound loading finished 8/21/2016 9:05:10 PM GameInit (2 - 8/21/2016 9:05:10 PM) 8/21/2016 9:05:21 PM GameInit (3 - 8/21/2016 9:05:21 PM) 8/21/2016 9:05:24 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'TeleportBeaconA' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at GameEntity.DeserializeFrom (.CombatEncounter Combat, .CombatSide Side, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at CombatSide.DeserializeFrom (.CombatEncounter Combat, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at CombatEncounter.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at Room.DeserializeFrom (.Floor ForFloor, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at Floor.DeserializeFrom (.Dungeon ForDungeon, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at Dungeon.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 8/21/2016 9:15:26 PM Steamworks Init 8/21/2016 9:15:26 PM Steamworks IsRunning: True 8/21/2016 9:15:26 PM GameInit (0 - 8/21/2016 9:15:26 PM) 8/21/2016 9:15:30 PM GameInit (1 - 8/21/2016 9:15:30 PM) 8/21/2016 9:15:30 PM Version: 1.501 8/21/2016 9:15:30 PM sound file count: 793 8/21/2016 9:15:30 PM sound loading finished 8/21/2016 9:15:30 PM GameInit (2 - 8/21/2016 9:15:30 PM) 8/21/2016 9:15:41 PM GameInit (3 - 8/21/2016 9:15:41 PM) 8/21/2016 10:18:03 PM Steamworks Init 8/21/2016 10:18:03 PM Steamworks IsRunning: True 8/21/2016 10:18:03 PM GameInit (0 - 8/21/2016 10:18:03 PM) 8/21/2016 10:18:06 PM GameInit (1 - 8/21/2016 10:18:06 PM) 8/21/2016 10:18:06 PM Version: 1.501 8/21/2016 10:18:06 PM sound file count: 793 8/21/2016 10:18:06 PM sound loading finished 8/21/2016 10:18:06 PM GameInit (2 - 8/21/2016 10:18:06 PM) 8/21/2016 10:18:17 PM GameInit (3 - 8/21/2016 10:18:17 PM) 8/21/2016 11:39:24 PM Steamworks Init 8/21/2016 11:39:24 PM Steamworks IsRunning: True 8/21/2016 11:39:24 PM GameInit (0 - 8/21/2016 11:39:24 PM) 8/21/2016 11:39:35 PM GameInit (1 - 8/21/2016 11:39:35 PM) 8/21/2016 11:39:35 PM Version: 1.501 8/21/2016 11:39:36 PM sound file count: 793 8/21/2016 11:39:37 PM sound loading finished 8/21/2016 11:39:37 PM GameInit (2 - 8/21/2016 11:39:37 PM) 8/21/2016 11:39:48 PM GameInit (3 - 8/21/2016 11:39:48 PM) 8/21/2016 11:41:22 PM Steamworks Init 8/21/2016 11:41:22 PM Steamworks IsRunning: True 8/21/2016 11:41:22 PM GameInit (0 - 8/21/2016 11:41:22 PM) 8/21/2016 11:41:32 PM GameInit (1 - 8/21/2016 11:41:32 PM) 8/21/2016 11:41:32 PM Version: 1.501 8/21/2016 11:41:33 PM sound file count: 793 8/21/2016 11:41:33 PM sound loading finished 8/21/2016 11:41:35 PM GameInit (2 - 8/21/2016 11:41:35 PM) 8/21/2016 11:41:51 PM GameInit (3 - 8/21/2016 11:41:51 PM) 8/21/2016 11:43:51 PM Steamworks Init 8/21/2016 11:43:51 PM Steamworks IsRunning: True 8/21/2016 11:43:51 PM GameInit (0 - 8/21/2016 11:43:51 PM) 8/21/2016 11:43:57 PM GameInit (1 - 8/21/2016 11:43:57 PM) 8/21/2016 11:43:57 PM Version: 1.501 8/21/2016 11:43:57 PM sound file count: 793 8/21/2016 11:43:57 PM sound loading finished 8/21/2016 11:43:57 PM GameInit (2 - 8/21/2016 11:43:57 PM) 8/21/2016 11:44:08 PM GameInit (3 - 8/21/2016 11:44:08 PM) 8/21/2016 11:44:23 PM Could not find any ships of category Defensive, so loaded one of Wander_3x3 instead. This is probably just a matter of us not having defined enough enemies yet, not a room definition error. 8/21/2016 11:44:23 PM Could not find any ships of category Defensive, so loaded one of Wander_3x3 instead. This is probably just a matter of us not having defined enough enemies yet, not a room definition error. 8/21/2016 11:48:38 PM Steamworks Init 8/21/2016 11:48:38 PM Steamworks IsRunning: True 8/21/2016 11:48:38 PM GameInit (0 - 8/21/2016 11:48:38 PM) 8/21/2016 11:48:42 PM GameInit (1 - 8/21/2016 11:48:42 PM) 8/21/2016 11:48:42 PM Version: 1.501 8/21/2016 11:48:42 PM sound file count: 793 8/21/2016 11:48:42 PM sound loading finished 8/21/2016 11:48:42 PM GameInit (2 - 8/21/2016 11:48:42 PM) 8/21/2016 11:48:53 PM GameInit (3 - 8/21/2016 11:48:53 PM) 8/21/2016 11:49:58 PM Steamworks Init 8/21/2016 11:49:58 PM Steamworks IsRunning: True 8/21/2016 11:49:58 PM GameInit (0 - 8/21/2016 11:49:58 PM) 8/21/2016 11:50:01 PM GameInit (1 - 8/21/2016 11:50:01 PM) 8/21/2016 11:50:02 PM Version: 1.501 8/21/2016 11:50:02 PM sound file count: 793 8/21/2016 11:50:02 PM sound loading finished 8/21/2016 11:50:02 PM GameInit (2 - 8/21/2016 11:50:02 PM) 8/21/2016 11:50:13 PM GameInit (3 - 8/21/2016 11:50:13 PM) 8/21/2016 11:51:26 PM Steamworks Init 8/21/2016 11:51:26 PM Steamworks IsRunning: True 8/21/2016 11:51:26 PM GameInit (0 - 8/21/2016 11:51:26 PM) 8/21/2016 11:51:30 PM GameInit (1 - 8/21/2016 11:51:30 PM) 8/21/2016 11:51:30 PM Version: 1.501 8/21/2016 11:51:30 PM sound file count: 793 8/21/2016 11:51:30 PM sound loading finished 8/21/2016 11:51:30 PM GameInit (2 - 8/21/2016 11:51:30 PM) 8/21/2016 11:51:41 PM GameInit (3 - 8/21/2016 11:51:41 PM) 8/21/2016 11:52:24 PM Steamworks Init 8/21/2016 11:52:24 PM Steamworks IsRunning: True 8/21/2016 11:52:24 PM GameInit (0 - 8/21/2016 11:52:24 PM) 8/21/2016 11:52:27 PM GameInit (1 - 8/21/2016 11:52:27 PM) 8/21/2016 11:52:27 PM Version: 1.501 8/21/2016 11:52:27 PM sound file count: 793 8/21/2016 11:52:28 PM sound loading finished 8/21/2016 11:52:28 PM GameInit (2 - 8/21/2016 11:52:28 PM) 8/21/2016 11:52:39 PM GameInit (3 - 8/21/2016 11:52:39 PM) 8/21/2016 11:53:29 PM Steamworks Init 8/21/2016 11:53:29 PM Steamworks IsRunning: True 8/21/2016 11:53:29 PM GameInit (0 - 8/21/2016 11:53:29 PM) 8/21/2016 11:53:33 PM GameInit (1 - 8/21/2016 11:53:33 PM) 8/21/2016 11:53:33 PM Version: 1.501 8/21/2016 11:53:33 PM sound file count: 793 8/21/2016 11:53:33 PM sound loading finished 8/21/2016 11:53:33 PM GameInit (2 - 8/21/2016 11:53:33 PM) 8/21/2016 11:53:44 PM GameInit (3 - 8/21/2016 11:53:44 PM) 8/21/2016 11:54:14 PM Steamworks Init 8/21/2016 11:54:14 PM Steamworks IsRunning: True 8/21/2016 11:54:14 PM GameInit (0 - 8/21/2016 11:54:14 PM) 8/21/2016 11:54:18 PM GameInit (1 - 8/21/2016 11:54:18 PM) 8/21/2016 11:54:18 PM Version: 1.501 8/21/2016 11:54:18 PM sound file count: 793 8/21/2016 11:54:18 PM sound loading finished 8/21/2016 11:54:18 PM GameInit (2 - 8/21/2016 11:54:18 PM) 8/21/2016 11:54:29 PM GameInit (3 - 8/21/2016 11:54:29 PM) 8/22/2016 12:09:04 AM Steamworks Init 8/22/2016 12:09:04 AM Steamworks IsRunning: True 8/22/2016 12:09:04 AM GameInit (0 - 8/22/2016 12:09:04 AM) 8/22/2016 12:09:07 AM GameInit (1 - 8/22/2016 12:09:07 AM) 8/22/2016 12:09:07 AM Version: 1.501 8/22/2016 12:09:07 AM sound file count: 793 8/22/2016 12:09:08 AM sound loading finished 8/22/2016 12:09:08 AM GameInit (2 - 8/22/2016 12:09:08 AM) 8/22/2016 12:09:19 AM GameInit (3 - 8/22/2016 12:09:19 AM) 8/22/2016 12:41:05 AM Steamworks Init 8/22/2016 12:41:05 AM Steamworks IsRunning: True 8/22/2016 12:41:05 AM GameInit (0 - 8/22/2016 12:41:05 AM) 8/22/2016 12:41:09 AM GameInit (1 - 8/22/2016 12:41:09 AM) 8/22/2016 12:41:09 AM Version: 1.501 8/22/2016 12:41:09 AM sound file count: 793 8/22/2016 12:41:09 AM sound loading finished 8/22/2016 12:41:09 AM GameInit (2 - 8/22/2016 12:41:09 AM) 8/22/2016 12:41:20 AM GameInit (3 - 8/22/2016 12:41:20 AM)