7/6/2016 5:37:23 PM (0.100) Mem: 11,354,112 Plat:LinuxPlayer ----------- Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-07-06___17-37-23.png Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message) at UnityEngine.Debug.Log(System.Object message) at ArcenDirectories.TakeScreenshot() at GameController.Update() at RaptorFirstPerson.Update() 7/8/2016 8:57:50 AM (0.100) Mem: 12,464,128 Plat:LinuxPlayer ----------- Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-07-08___8-57-50.png Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message) at UnityEngine.Debug.Log(System.Object message) at ArcenDirectories.TakeScreenshot() at GameController.Update() at RaptorFirstPerson.Update() 7/22/2016 12:04:29 PM (0.100) Mem: 11,034,624 Plat:LinuxPlayer ----------- Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-07-22___12-04-29.png Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message) at UnityEngine.Debug.Log(System.Object message) at ArcenDirectories.TakeScreenshot() at GameController.Update() at RaptorFirstPerson.Update() 7/22/2016 12:05:21 PM (0.100) Mem: 14,483,456 Plat:LinuxPlayer ----------- Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-07-22___12-05-21.png Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message) at UnityEngine.Debug.Log(System.Object message) at ArcenDirectories.TakeScreenshot() at GameController.Update() at RaptorFirstPerson.Update() 7/22/2016 12:05:28 PM (0.100) Mem: 14,872,576 Plat:LinuxPlayer ----------- Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-07-22___12-05-28.png Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message) at UnityEngine.Debug.Log(System.Object message) at ArcenDirectories.TakeScreenshot() at GameController.Update() at RaptorFirstPerson.Update() 7/22/2016 12:05:38 PM (0.100) Mem: 12,668,928 Plat:LinuxPlayer ----------- Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-07-22___12-05-38.png Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message) at UnityEngine.Debug.Log(System.Object message) at ArcenDirectories.TakeScreenshot() at GameController.Update() at RaptorFirstPerson.Update() 7/22/2016 12:06:03 PM (0.100) Mem: 13,275,136 Plat:LinuxPlayer ----------- Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-07-22___12-06-03.png Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message) at UnityEngine.Debug.Log(System.Object message) at ArcenDirectories.TakeScreenshot() at GameController.Update() at RaptorFirstPerson.Update() 7/22/2016 12:06:09 PM (0.100) Mem: 13,619,200 Plat:LinuxPlayer ----------- Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-07-22___12-06-09.png Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message) at UnityEngine.Debug.Log(System.Object message) at ArcenDirectories.TakeScreenshot() at GameController.Update() at RaptorFirstPerson.Update() 7/26/2016 7:39:16 PM (0.100) Mem: 17,805,312 Plat:LinuxPlayer ----------- Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-07-26___19-39-16.png Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message) at UnityEngine.Debug.Log(System.Object message) at ArcenDirectories.TakeScreenshot() at GameController.Update() at RaptorFirstPerson.Update() 7/30/2016 10:56:18 PM (0.100) Mem: 12,042,240 Plat:LinuxPlayer ----------- Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-07-30___22-56-18.png Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message) at UnityEngine.Debug.Log(System.Object message) at ArcenDirectories.TakeScreenshot() at GameController.Update() at RaptorFirstPerson.Update() 8/2/2016 8:25:58 PM (0.100) Mem: 15,671,296 Plat:LinuxPlayer ----------- Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-08-02___20-25-58.png Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message) at UnityEngine.Debug.Log(System.Object message) at ArcenDirectories.TakeScreenshot() at GameController.Update() at RaptorFirstPerson.Update() 8/2/2016 8:26:06 PM (0.100) Mem: 13,078,528 Plat:LinuxPlayer ----------- Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-08-02___20-26-06.png Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message) at UnityEngine.Debug.Log(System.Object message) at ArcenDirectories.TakeScreenshot() at GameController.Update() at RaptorFirstPerson.Update() 8/23/2016 8:14:32 AM (0.100) Mem: 72,183,808 Plat:LinuxPlayer ----------- Seed: 1073107026 Design: L2 Hall Sewer Indust ## TIME TAKEN ## Pre-Processing: 231.70 ms Main Path Generation: 117.50 ms Branch Path Generation: 59.79 ms Post-Processing: 358.19 ms ------------------------------------------------------- Total: 767.17 ms ## ROOM COUNT ## Main Path: 8 Branch Paths: 8 ------------------- Total: 16 Retry Count: 0 Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles, Single TimeToStay) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message) at UnityEngine.Debug.Log(System.Object message) at Generator.OnGenerationStatusChanged(DunGen.DungeonGenerator generator, GenerationStatus status) at DunGen.DungeonGenerator.ChangeStatus(GenerationStatus status) at DunGen.DungeonGenerator+c__Iterator1.MoveNext() at UnityEngine.SetupCoroutine.InvokeMoveNext(IEnumerator enumerator, IntPtr returnValueAddress) 8/23/2016 8:17:03 AM (0.100) Mem: 77,217,792 Plat:LinuxPlayer ----------- Seed: 516024440 Design: L2 Hall Sewer Indust ## TIME TAKEN ## Pre-Processing: 236.09 ms Main Path Generation: 137.50 ms Branch Path Generation: 60.91 ms Post-Processing: 371.58 ms ------------------------------------------------------- Total: 806.07 ms ## ROOM COUNT ## Main Path: 7 Branch Paths: 6 ------------------- Total: 13 Retry Count: 0 Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles, Single TimeToStay) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message) at UnityEngine.Debug.Log(System.Object message) at Generator.OnGenerationStatusChanged(DunGen.DungeonGenerator generator, GenerationStatus status) at DunGen.DungeonGenerator.ChangeStatus(GenerationStatus status) at DunGen.DungeonGenerator+c__Iterator1.MoveNext() at UnityEngine.SetupCoroutine.InvokeMoveNext(IEnumerator enumerator, IntPtr returnValueAddress) 8/23/2016 8:17:40 AM (0.100) Mem: 89,047,040 Plat:LinuxPlayer ----------- Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-08-23___8-17-40.png Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles, Single TimeToStay) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message) at UnityEngine.Debug.Log(System.Object message) at ArcenDirectories.ActuallyTakeScreenshot() at GameController.Update() at RaptorFirstPerson.Update() 8/23/2016 8:17:46 AM (0.100) Mem: 90,963,968 Plat:LinuxPlayer ----------- Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-08-23___8-17-46.png Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles, Single TimeToStay) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message) at UnityEngine.Debug.Log(System.Object message) at ArcenDirectories.ActuallyTakeScreenshot() at GameController.Update() at RaptorFirstPerson.Update()