7/22/2016 5:07:56 AM (0.100) Mem: 11,988,992 Plat:WindowsPlayer ----------- Don't have any scene loader in this scene. Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message) at UnityEngine.Debug.LogWarning(System.Object message) at bl_SceneLoaderUtils.get_GetLoader() at LevelEditor.ArcenMapEditorManager.But_ReturnToMainMenu() at UnityEngine.Events.InvokableCall.Invoke(System.Object[] args) at UnityEngine.Events.InvokableCallList.Invoke(System.Object[] parameters) at UnityEngine.Events.UnityEventBase.Invoke(System.Object[] parameters) at UnityEngine.Events.UnityEvent.Invoke() at UnityEngine.UI.Button.Press() at UnityEngine.UI.Button.OnPointerClick(UnityEngine.EventSystems.PointerEventData eventData) at UnityEngine.EventSystems.ExecuteEvents.Execute(IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) at UnityEngine.EventSystems.ExecuteEvents.Execute(UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress(UnityEngine.EventSystems.MouseButtonEventData data) at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent(Int32 id) at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent() at UnityEngine.EventSystems.StandaloneInputModule.Process() at UnityEngine.EventSystems.EventSystem.Update() 7/22/2016 5:08:22 AM (0.100) Mem: 12,668,928 Plat:WindowsPlayer ----------- Don't have any scene loader in this scene. Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message) at UnityEngine.Debug.LogWarning(System.Object message) at bl_SceneLoaderUtils.get_GetLoader() at LevelEditor.ArcenMapEditorManager.But_ReturnToMainMenu() at UnityEngine.Events.InvokableCall.Invoke(System.Object[] args) at UnityEngine.Events.InvokableCallList.Invoke(System.Object[] parameters) at UnityEngine.Events.UnityEventBase.Invoke(System.Object[] parameters) at UnityEngine.Events.UnityEvent.Invoke() at UnityEngine.UI.Button.Press() at UnityEngine.UI.Button.OnPointerClick(UnityEngine.EventSystems.PointerEventData eventData) at UnityEngine.EventSystems.ExecuteEvents.Execute(IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) at UnityEngine.EventSystems.ExecuteEvents.Execute(UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress(UnityEngine.EventSystems.MouseButtonEventData data) at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent(Int32 id) at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent() at UnityEngine.EventSystems.StandaloneInputModule.Process() at UnityEngine.EventSystems.EventSystem.Update() 7/22/2016 2:45:51 PM (0.100) Mem: 8,228,864 Plat:WindowsPlayer ----------- Don't have any scene loader in this scene. Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message) at UnityEngine.Debug.LogWarning(System.Object message) at bl_SceneLoaderUtils.get_GetLoader() at LevelEditor.ArcenMapEditorManager.But_ReturnToMainMenu() at UnityEngine.Events.InvokableCall.Invoke(System.Object[] args) at UnityEngine.Events.InvokableCallList.Invoke(System.Object[] parameters) at UnityEngine.Events.UnityEventBase.Invoke(System.Object[] parameters) at UnityEngine.Events.UnityEvent.Invoke() at UnityEngine.UI.Button.Press() at UnityEngine.UI.Button.OnPointerClick(UnityEngine.EventSystems.PointerEventData eventData) at UnityEngine.EventSystems.ExecuteEvents.Execute(IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) at UnityEngine.EventSystems.ExecuteEvents.Execute(UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress(UnityEngine.EventSystems.MouseButtonEventData data) at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent(Int32 id) at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent() at UnityEngine.EventSystems.StandaloneInputModule.Process() at UnityEngine.EventSystems.EventSystem.Update() 7/22/2016 2:46:51 PM (0.100) Mem: 7,925,760 Plat:WindowsPlayer ----------- Don't have any scene loader in this scene. Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message) at UnityEngine.Debug.LogWarning(System.Object message) at bl_SceneLoaderUtils.get_GetLoader() at LevelEditor.ArcenMapEditorManager.But_ReturnToMainMenu() at UnityEngine.Events.InvokableCall.Invoke(System.Object[] args) at UnityEngine.Events.InvokableCallList.Invoke(System.Object[] parameters) at UnityEngine.Events.UnityEventBase.Invoke(System.Object[] parameters) at UnityEngine.Events.UnityEvent.Invoke() at UnityEngine.UI.Button.Press() at UnityEngine.UI.Button.OnPointerClick(UnityEngine.EventSystems.PointerEventData eventData) at UnityEngine.EventSystems.ExecuteEvents.Execute(IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) at UnityEngine.EventSystems.ExecuteEvents.Execute(UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress(UnityEngine.EventSystems.MouseButtonEventData data) at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent(Int32 id) at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent() at UnityEngine.EventSystems.StandaloneInputModule.Process() at UnityEngine.EventSystems.EventSystem.Update() 7/22/2016 2:50:44 PM (0.100) Mem: 6,873,088 Plat:WindowsPlayer ----------- Don't have any scene loader in this scene. Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message) at UnityEngine.Debug.LogWarning(System.Object message) at bl_SceneLoaderUtils.get_GetLoader() at LevelEditor.ArcenMapEditorManager.But_ReturnToMainMenu() at UnityEngine.Events.InvokableCall.Invoke(System.Object[] args) at UnityEngine.Events.InvokableCallList.Invoke(System.Object[] parameters) at UnityEngine.Events.UnityEventBase.Invoke(System.Object[] parameters) at UnityEngine.Events.UnityEvent.Invoke() at UnityEngine.UI.Button.Press() at UnityEngine.UI.Button.OnPointerClick(UnityEngine.EventSystems.PointerEventData eventData) at UnityEngine.EventSystems.ExecuteEvents.Execute(IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) at UnityEngine.EventSystems.ExecuteEvents.Execute(UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress(UnityEngine.EventSystems.MouseButtonEventData data) at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent(Int32 id) at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent() at UnityEngine.EventSystems.StandaloneInputModule.Process() at UnityEngine.EventSystems.EventSystem.Update() 7/22/2016 3:04:43 PM (0.100) Mem: 7,106,560 Plat:WindowsPlayer ----------- Don't have any scene loader in this scene. Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message) at UnityEngine.Debug.LogWarning(System.Object message) at bl_SceneLoaderUtils.get_GetLoader() at LevelEditor.ArcenMapEditorManager.But_ReturnToMainMenu() at UnityEngine.Events.InvokableCall.Invoke(System.Object[] args) at UnityEngine.Events.InvokableCallList.Invoke(System.Object[] parameters) at UnityEngine.Events.UnityEventBase.Invoke(System.Object[] parameters) at UnityEngine.Events.UnityEvent.Invoke() at UnityEngine.UI.Button.Press() at UnityEngine.UI.Button.OnPointerClick(UnityEngine.EventSystems.PointerEventData eventData) at UnityEngine.EventSystems.ExecuteEvents.Execute(IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) at UnityEngine.EventSystems.ExecuteEvents.Execute(UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress(UnityEngine.EventSystems.MouseButtonEventData data) at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent(Int32 id) at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent() at UnityEngine.EventSystems.StandaloneInputModule.Process() at UnityEngine.EventSystems.EventSystem.Update() 7/22/2016 3:11:20 PM (0.100) Mem: 7,024,640 Plat:WindowsPlayer ----------- Don't have any scene loader in this scene. Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message) at UnityEngine.Debug.LogWarning(System.Object message) at bl_SceneLoaderUtils.get_GetLoader() at LevelEditor.ArcenMapEditorManager.But_ReturnToMainMenu() at UnityEngine.Events.InvokableCall.Invoke(System.Object[] args) at UnityEngine.Events.InvokableCallList.Invoke(System.Object[] parameters) at UnityEngine.Events.UnityEventBase.Invoke(System.Object[] parameters) at UnityEngine.Events.UnityEvent.Invoke() at UnityEngine.UI.Button.Press() at UnityEngine.UI.Button.OnPointerClick(UnityEngine.EventSystems.PointerEventData eventData) at UnityEngine.EventSystems.ExecuteEvents.Execute(IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) at UnityEngine.EventSystems.ExecuteEvents.Execute(UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress(UnityEngine.EventSystems.MouseButtonEventData data) at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent(Int32 id) at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent() at UnityEngine.EventSystems.StandaloneInputModule.Process() at UnityEngine.EventSystems.EventSystem.Update() 7/22/2016 3:14:55 PM (0.100) Mem: 10,924,032 Plat:WindowsPlayer ----------- Don't have any scene loader in this scene. Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message) at UnityEngine.Debug.LogWarning(System.Object message) at bl_SceneLoaderUtils.get_GetLoader() at LevelEditor.ArcenMapEditorManager.But_ReturnToMainMenu() at UnityEngine.Events.InvokableCall.Invoke(System.Object[] args) at UnityEngine.Events.InvokableCallList.Invoke(System.Object[] parameters) at UnityEngine.Events.UnityEventBase.Invoke(System.Object[] parameters) at UnityEngine.Events.UnityEvent.Invoke() at UnityEngine.UI.Button.Press() at UnityEngine.UI.Button.OnPointerClick(UnityEngine.EventSystems.PointerEventData eventData) at UnityEngine.EventSystems.ExecuteEvents.Execute(IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) at UnityEngine.EventSystems.ExecuteEvents.Execute(UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress(UnityEngine.EventSystems.MouseButtonEventData data) at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent(Int32 id) at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent() at UnityEngine.EventSystems.StandaloneInputModule.Process() at UnityEngine.EventSystems.EventSystem.Update() 7/27/2016 12:07:00 AM (0.100) Mem: 18,460,672 Plat:WindowsPlayer ----------- No parents found for stationary: Ext-Door parentPath: MapRoot/craig_gertrud1NEW/Exterior Door/Exterior Door/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 7/27/2016 12:07:51 AM (0.100) Mem: 17,993,728 Plat:WindowsPlayer ----------- No parents found for stationary: Ext-Door parentPath: MapRoot/craig_gertrud1NEW/Exterior Door/Exterior Door/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 7/27/2016 12:09:32 AM (0.100) Mem: 18,423,808 Plat:WindowsPlayer ----------- No parents found for stationary: Ext-Door parentPath: MapRoot/craig_gertrud1NEW/Exterior Door/Exterior Door/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 7/27/2016 12:13:06 AM (0.100) Mem: 18,591,744 Plat:WindowsPlayer ----------- No parents found for stationary: Ext-Door parentPath: MapRoot/craig_gertrud1NEW/Exterior Door/Exterior Door/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 7/27/2016 12:13:55 AM (0.100) Mem: 18,411,520 Plat:WindowsPlayer ----------- No parents found for stationary: Ext-Door parentPath: MapRoot/craig_gertrud1NEW/Exterior Door/Exterior Door/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 7/27/2016 12:16:45 AM (0.100) Mem: 17,793,024 Plat:WindowsPlayer ----------- No parents found for stationary: Ext-Door parentPath: MapRoot/craig_gertrud1NEW/Exterior Door/Exterior Door/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 7/27/2016 12:18:45 AM (0.100) Mem: 18,829,312 Plat:WindowsPlayer ----------- No parents found for stationary: Ext-Door parentPath: MapRoot/craig_gertrud1NEW/Exterior Door/Exterior Door/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 7/27/2016 12:22:20 AM (0.100) Mem: 18,419,712 Plat:WindowsPlayer ----------- No parents found for stationary: Ext-Door parentPath: MapRoot/craig_gertrud1NEW/Exterior Door/Exterior Door/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 7/27/2016 12:24:18 AM (0.100) Mem: 19,369,984 Plat:WindowsPlayer ----------- No parents found for stationary: Ext-Door parentPath: MapRoot/craig_gertrud1NEW/Exterior Door/Exterior Door/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 7/27/2016 12:25:25 AM (0.100) Mem: 18,468,864 Plat:WindowsPlayer ----------- No parents found for stationary: Ext-Door parentPath: MapRoot/craig_gertrud1NEW/Exterior Door/Exterior Door/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 7/27/2016 12:26:28 AM (0.100) Mem: 18,653,184 Plat:WindowsPlayer ----------- No parents found for stationary: Ext-Door parentPath: MapRoot/craig_gertrud1NEW/Exterior Door/Exterior Door/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 7/27/2016 12:31:19 AM (0.100) Mem: 19,755,008 Plat:WindowsPlayer ----------- No parents found for stationary: Ext-Door parentPath: MapRoot/craig_gertrud1NEW/Exterior Door/Exterior Door/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 7/27/2016 12:38:04 AM (0.100) Mem: 19,763,200 Plat:WindowsPlayer ----------- No parents found for stationary: Ext-Door parentPath: MapRoot/craig_gertrud1NEW/Exterior Door/Exterior Door/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 7/27/2016 12:41:45 AM (0.100) Mem: 17,149,952 Plat:WindowsPlayer ----------- No parents found for stationary: Ext-Door parentPath: MapRoot/craig_gertrud1NEW/Exterior Door/Exterior Door/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 7/27/2016 12:43:03 AM (0.100) Mem: 19,013,632 Plat:WindowsPlayer ----------- No parents found for stationary: Ext-Door parentPath: MapRoot/craig_gertrud1NEW/Exterior Door/Exterior Door/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 7/27/2016 12:43:37 AM (0.100) Mem: 18,550,784 Plat:WindowsPlayer ----------- No parents found for stationary: Ext-Door parentPath: MapRoot/craig_gertrud1NEW/Exterior Door/Exterior Door/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 7/27/2016 1:06:21 AM (0.100) Mem: 19,369,984 Plat:WindowsPlayer ----------- No parents found for stationary: Ext-Door parentPath: MapRoot/craig_gertrud1NEW/Exterior Door/Exterior Door/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 7/27/2016 1:59:36 AM (0.100) Mem: 16,683,008 Plat:WindowsPlayer ----------- No parents found for stationary: Ext-Door parentPath: MapRoot/craig_gertrud1NEW/Exterior Door/Exterior Door/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 7/27/2016 2:10:29 AM (0.100) Mem: 17,657,856 Plat:WindowsPlayer ----------- No parents found for stationary: Ext-Door parentPath: MapRoot/craig_gertrud1NEW/Exterior Door/Exterior Door/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 7/31/2016 4:04:13 AM (0.100) Mem: 12,431,360 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 4:04:13 AM (0.100) Mem: 12,500,992 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 4:04:13 AM (0.100) Mem: 12,570,624 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 4:04:13 AM (0.100) Mem: 12,754,944 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 4:04:29 AM (0.100) Mem: 14,987,264 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 4:04:29 AM (0.100) Mem: 15,060,992 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 4:04:29 AM (0.100) Mem: 15,126,528 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 4:04:29 AM (0.100) Mem: 15,212,544 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 4:05:06 AM (0.100) Mem: 14,893,056 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 4:05:06 AM (0.100) Mem: 14,958,592 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 4:05:06 AM (0.100) Mem: 15,028,224 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 4:05:06 AM (0.100) Mem: 15,106,048 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 4:05:21 AM (0.100) Mem: 17,432,576 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 4:05:21 AM (0.100) Mem: 17,485,824 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 4:05:21 AM (0.100) Mem: 17,543,168 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 4:05:21 AM (0.100) Mem: 17,629,184 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 4:05:24 AM (0.100) Mem: 17,362,944 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 4:05:24 AM (0.100) Mem: 17,428,480 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 4:05:24 AM (0.100) Mem: 17,494,016 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 4:05:24 AM (0.100) Mem: 17,563,648 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 4:06:24 AM (0.100) Mem: 16,281,600 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 4:06:24 AM (0.100) Mem: 16,347,136 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 4:06:24 AM (0.100) Mem: 16,416,768 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 4:06:24 AM (0.100) Mem: 16,486,400 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 4:06:39 AM (0.100) Mem: 22,474,752 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 4:06:39 AM (0.100) Mem: 22,544,384 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 4:06:39 AM (0.100) Mem: 22,769,664 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 4:06:39 AM (0.100) Mem: 22,843,392 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 4:06:41 AM (0.100) Mem: 19,009,536 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 4:06:41 AM (0.100) Mem: 19,070,976 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 4:06:41 AM (0.100) Mem: 19,177,472 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 4:06:41 AM (0.100) Mem: 19,243,008 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 4:07:03 AM (0.100) Mem: 17,223,680 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 4:07:03 AM (0.100) Mem: 17,289,216 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 4:07:03 AM (0.100) Mem: 17,362,944 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 4:07:03 AM (0.100) Mem: 17,428,480 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 4:52:03 AM (0.100) Mem: 12,595,200 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 4:52:03 AM (0.100) Mem: 12,677,120 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 4:52:03 AM (0.100) Mem: 12,881,920 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 4:52:03 AM (0.100) Mem: 12,963,840 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 4:52:27 AM (0.100) Mem: 15,273,984 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 4:52:27 AM (0.100) Mem: 15,343,616 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 4:52:27 AM (0.100) Mem: 15,474,688 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 4:52:27 AM (0.100) Mem: 15,552,512 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 4:52:45 AM (0.100) Mem: 15,319,040 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 4:52:45 AM (0.100) Mem: 15,388,672 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 4:52:45 AM (0.100) Mem: 15,478,784 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 4:52:45 AM (0.100) Mem: 15,544,320 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:23:04 PM (0.100) Mem: 12,627,968 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:23:04 PM (0.100) Mem: 12,709,888 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:23:04 PM (0.100) Mem: 12,914,688 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:23:04 PM (0.100) Mem: 12,996,608 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:23:11 PM (0.100) Mem: 15,265,792 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:23:11 PM (0.100) Mem: 15,331,328 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:23:11 PM (0.100) Mem: 15,454,208 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:23:11 PM (0.100) Mem: 15,527,936 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:23:30 PM (0.100) Mem: 14,811,136 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:23:30 PM (0.100) Mem: 14,876,672 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:23:30 PM (0.100) Mem: 14,974,976 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:23:30 PM (0.100) Mem: 15,044,608 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:46:41 PM (0.100) Mem: 12,611,584 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:46:41 PM (0.100) Mem: 12,689,408 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:46:41 PM (0.100) Mem: 12,894,208 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:46:41 PM (0.100) Mem: 12,976,128 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:47:03 PM (0.100) Mem: 14,278,656 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:47:03 PM (0.100) Mem: 14,348,288 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:47:03 PM (0.100) Mem: 14,487,552 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:47:03 PM (0.100) Mem: 14,557,184 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:47:17 PM (0.100) Mem: 15,249,408 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:47:17 PM (0.100) Mem: 15,314,944 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:47:17 PM (0.100) Mem: 15,417,344 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:47:17 PM (0.100) Mem: 15,482,880 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:47:33 PM (0.100) Mem: 16,338,944 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:47:33 PM (0.100) Mem: 16,404,480 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:47:33 PM (0.100) Mem: 16,519,168 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:47:33 PM (0.100) Mem: 16,584,704 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:48:19 PM (0.100) Mem: 18,116,608 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:48:19 PM (0.100) Mem: 18,178,048 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:48:19 PM (0.100) Mem: 18,276,352 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:48:19 PM (0.100) Mem: 18,337,792 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:50:01 PM (0.100) Mem: 20,213,760 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:50:01 PM (0.100) Mem: 20,275,200 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:50:01 PM (0.100) Mem: 20,377,600 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:50:01 PM (0.100) Mem: 20,439,040 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:50:34 PM (0.100) Mem: 19,021,824 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:50:34 PM (0.100) Mem: 19,083,264 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:50:34 PM (0.100) Mem: 19,169,280 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:50:34 PM (0.100) Mem: 19,234,816 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:50:46 PM (0.100) Mem: 19,308,544 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:50:46 PM (0.100) Mem: 19,369,984 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:50:46 PM (0.100) Mem: 19,476,480 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:50:46 PM (0.100) Mem: 19,537,920 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:51:10 PM (0.100) Mem: 18,489,344 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:51:10 PM (0.100) Mem: 18,550,784 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:51:10 PM (0.100) Mem: 18,620,416 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:51:10 PM (0.100) Mem: 18,681,856 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:53:59 PM (0.100) Mem: 20,643,840 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 2:53:59 PM (0.100) Mem: 20,701,184 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 2:53:59 PM (0.100) Mem: 20,758,528 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 2:53:59 PM (0.100) Mem: 20,836,352 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 2:54:03 PM (0.100) Mem: 20,271,104 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:54:03 PM (0.100) Mem: 20,332,544 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:54:03 PM (0.100) Mem: 20,393,984 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:54:03 PM (0.100) Mem: 20,471,808 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:54:34 PM (0.100) Mem: 18,243,584 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:54:34 PM (0.100) Mem: 18,305,024 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:54:34 PM (0.100) Mem: 18,366,464 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:54:34 PM (0.100) Mem: 18,432,000 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:55:22 PM (0.100) Mem: 19,804,160 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:55:22 PM (0.100) Mem: 19,865,600 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:55:22 PM (0.100) Mem: 19,927,040 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:55:22 PM (0.100) Mem: 19,992,576 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:55:37 PM (0.100) Mem: 18,911,232 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:55:37 PM (0.100) Mem: 18,972,672 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:55:37 PM (0.100) Mem: 19,034,112 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:55:37 PM (0.100) Mem: 19,099,648 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:55:50 PM (0.100) Mem: 19,697,664 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:55:50 PM (0.100) Mem: 19,759,104 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:55:50 PM (0.100) Mem: 19,820,544 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:55:50 PM (0.100) Mem: 19,886,080 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:56:47 PM (0.100) Mem: 19,345,408 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:56:47 PM (0.100) Mem: 19,406,848 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:56:47 PM (0.100) Mem: 19,472,384 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:56:47 PM (0.100) Mem: 19,533,824 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:56:54 PM (0.100) Mem: 24,219,648 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 2:56:54 PM (0.100) Mem: 24,285,184 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 2:56:54 PM (0.100) Mem: 24,354,816 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 2:56:55 PM (0.100) Mem: 24,506,368 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 2:57:13 PM (0.100) Mem: 23,240,704 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 2:57:13 PM (0.100) Mem: 23,298,048 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 2:57:13 PM (0.100) Mem: 23,359,488 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 2:57:13 PM (0.100) Mem: 23,433,216 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 2:57:15 PM (0.100) Mem: 21,925,888 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:57:15 PM (0.100) Mem: 21,987,328 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:57:15 PM (0.100) Mem: 22,048,768 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:57:15 PM (0.100) Mem: 22,122,496 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:57:49 PM (0.100) Mem: 19,386,368 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:57:49 PM (0.100) Mem: 19,447,808 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:57:49 PM (0.100) Mem: 19,509,248 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:57:49 PM (0.100) Mem: 19,582,976 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:58:28 PM (0.100) Mem: 21,090,304 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:58:28 PM (0.100) Mem: 21,151,744 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:58:28 PM (0.100) Mem: 21,213,184 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:58:28 PM (0.100) Mem: 21,286,912 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:59:01 PM (0.100) Mem: 21,991,424 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:59:01 PM (0.100) Mem: 22,052,864 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:59:01 PM (0.100) Mem: 22,114,304 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:59:01 PM (0.100) Mem: 22,183,936 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:59:12 PM (0.100) Mem: 27,041,792 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 2:59:12 PM (0.100) Mem: 27,111,424 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 2:59:12 PM (0.100) Mem: 27,168,768 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 2:59:12 PM (0.100) Mem: 27,287,552 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 2:59:14 PM (0.100) Mem: 22,241,280 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:59:14 PM (0.100) Mem: 22,302,720 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:59:14 PM (0.100) Mem: 22,364,160 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:59:14 PM (0.100) Mem: 22,433,792 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:59:25 PM (0.100) Mem: 20,017,152 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:59:25 PM (0.100) Mem: 20,078,592 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:59:25 PM (0.100) Mem: 20,140,032 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:59:26 PM (0.100) Mem: 20,201,472 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 2:59:35 PM (0.100) Mem: 25,165,824 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 2:59:35 PM (0.100) Mem: 25,243,648 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 2:59:35 PM (0.100) Mem: 25,468,928 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 2:59:35 PM (0.100) Mem: 25,542,656 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 2:59:37 PM (0.100) Mem: 22,065,152 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:59:37 PM (0.100) Mem: 22,126,592 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:59:37 PM (0.100) Mem: 22,237,184 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 2:59:37 PM (0.100) Mem: 22,298,624 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 3:00:06 PM (0.100) Mem: 20,357,120 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 3:00:06 PM (0.100) Mem: 20,418,560 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 3:00:06 PM (0.100) Mem: 20,508,672 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 3:00:06 PM (0.100) Mem: 20,574,208 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 3:00:38 PM (0.100) Mem: 22,237,184 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 3:00:38 PM (0.100) Mem: 22,298,624 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 3:00:38 PM (0.100) Mem: 22,405,120 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 3:00:38 PM (0.100) Mem: 22,470,656 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 3:00:48 PM (0.100) Mem: 20,967,424 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 3:00:48 PM (0.100) Mem: 21,028,864 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 3:00:48 PM (0.100) Mem: 21,102,592 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 3:00:48 PM (0.100) Mem: 21,168,128 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 3:47:08 PM (0.100) Mem: 12,623,872 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 3:47:08 PM (0.100) Mem: 12,709,888 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 3:47:08 PM (0.100) Mem: 12,918,784 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 3:47:08 PM (0.100) Mem: 13,000,704 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 3:47:17 PM (0.100) Mem: 15,183,872 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 3:47:17 PM (0.100) Mem: 15,249,408 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 3:47:17 PM (0.100) Mem: 15,376,384 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 3:47:17 PM (0.100) Mem: 15,454,208 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 3:48:26 PM (0.100) Mem: 15,642,624 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 3:48:26 PM (0.100) Mem: 15,708,160 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 3:48:26 PM (0.100) Mem: 15,818,752 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 3:48:26 PM (0.100) Mem: 15,892,480 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 3:48:33 PM (0.100) Mem: 18,407,424 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 3:48:33 PM (0.100) Mem: 18,460,672 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 3:48:33 PM (0.100) Mem: 18,513,920 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 3:48:33 PM (0.100) Mem: 18,583,552 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 3:48:34 PM (0.100) Mem: 17,993,728 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 3:48:34 PM (0.100) Mem: 18,055,168 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 3:48:34 PM (0.100) Mem: 18,120,704 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 3:48:34 PM (0.100) Mem: 18,194,432 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 3:49:32 PM (0.100) Mem: 16,449,536 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 3:49:32 PM (0.100) Mem: 16,519,168 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 3:49:32 PM (0.100) Mem: 16,584,704 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 3:49:32 PM (0.100) Mem: 16,654,336 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 5:49:57 PM (0.100) Mem: 12,345,344 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 5:49:57 PM (0.100) Mem: 12,410,880 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 5:49:57 PM (0.100) Mem: 12,488,704 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 5:49:57 PM (0.100) Mem: 12,591,104 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 5:50:02 PM (0.100) Mem: 14,790,656 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 5:50:02 PM (0.100) Mem: 14,856,192 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 5:50:02 PM (0.100) Mem: 14,925,824 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 5:50:02 PM (0.100) Mem: 15,011,840 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 5:50:43 PM (0.100) Mem: 15,032,320 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 5:50:43 PM (0.100) Mem: 15,097,856 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 5:50:43 PM (0.100) Mem: 15,167,488 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 5:50:43 PM (0.100) Mem: 15,237,120 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 5:50:55 PM (0.100) Mem: 20,623,360 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 5:50:55 PM (0.100) Mem: 20,688,896 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 5:50:55 PM (0.100) Mem: 20,922,368 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 5:50:55 PM (0.100) Mem: 20,992,000 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 5:50:56 PM (0.100) Mem: 17,842,176 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 5:50:56 PM (0.100) Mem: 17,907,712 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 5:50:56 PM (0.100) Mem: 18,014,208 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 5:50:56 PM (0.100) Mem: 18,083,840 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 5:52:20 PM (0.100) Mem: 17,317,888 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 5:52:20 PM (0.100) Mem: 17,379,328 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 5:52:20 PM (0.100) Mem: 17,453,056 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 5:52:20 PM (0.100) Mem: 17,518,592 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 5:52:28 PM (0.100) Mem: 18,907,136 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 5:52:28 PM (0.100) Mem: 18,964,480 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 5:52:28 PM (0.100) Mem: 19,021,824 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 5:52:28 PM (0.100) Mem: 19,091,456 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.Update() 7/31/2016 5:52:29 PM (0.100) Mem: 18,300,928 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 5:52:29 PM (0.100) Mem: 18,362,368 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 5:52:29 PM (0.100) Mem: 18,423,808 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 5:52:29 PM (0.100) Mem: 18,505,728 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForTestSynchronous(System.String FullFilename) at LevelEditor.ArcenMapTesterManager.Update() 7/31/2016 5:53:21 PM (0.100) Mem: 16,715,776 Plat:WindowsPlayer ----------- The referenced script on this Behaviour is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 5:53:21 PM (0.100) Mem: 16,777,216 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 5:53:21 PM (0.100) Mem: 16,838,656 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door05Locked') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 7/31/2016 5:53:21 PM (0.100) Mem: 16,912,384 Plat:WindowsPlayer ----------- The referenced script on this Behaviour (Game Object 'Door15') is missing! Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at LevelEditor.LevelMapData.ApplyToCurrentScene(Boolean IsInEditor, Boolean IsInTester, LevelEditor.LevelEditorPaletteDataList PaletteList, UnityEngine.Transform ParentTransform) at LevelEditor.ArcenMapEditorSaverLoader.LoadMapFromDiskForEditorSynchronous(System.String FullFilename) at LevelEditor.ArcenMapEditorManager.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 19,296,256 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01_inner_corner parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 19,378,176 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02_galary parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 19,460,096 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_08 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 19,537,920 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02_galery_outer_corner parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 19,619,840 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: railing parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 19,705,856 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 19,787,776 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Fat Wire 4 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 19,877,888 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: rack_01_1 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 19,959,808 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: ventilation parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 20,045,824 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: rack_01 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 20,127,744 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01 parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 20,213,760 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_02 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 20,299,776 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Fat Wire 5 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 20,389,888 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Fat Wire 3 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 20,471,808 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: rack_02_1 parentPath: Map/Group7/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 20,557,824 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_04 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 20,643,840 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: ventilation parentPath: Map/Group7/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 20,725,760 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_02_turn parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 20,811,776 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01_outter_corner parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 20,901,888 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: monitor parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 20,987,904 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_02_1 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 21,078,016 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: terminal parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 21,168,128 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01_outter_corner parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 21,254,144 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: table_01 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 21,344,256 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_01 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 21,430,272 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 21,520,384 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_02_3 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 21,606,400 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Dark Beam Long parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 21,692,416 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: floor_01 parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 21,778,432 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Wiring Bundle parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 21,876,736 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Dark Beam End parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 21,954,560 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_01 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 22,044,672 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01_inner_corner parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 22,151,168 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02_floor parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 22,228,992 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_02_1 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 22,323,200 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wa1_stairR parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 22,409,216 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Dark Beam End parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 22,503,424 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wa1_stairL parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 22,593,536 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: floor_01 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 22,695,936 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: box_02 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 22,786,048 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 22,876,160 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Metal_detector parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 22,970,368 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: rack_01 parentPath: Map/Group7/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 23,056,384 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: watercooler parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 23,146,496 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: reception_table_01 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 23,236,608 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Recyle Bin parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 23,330,816 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: railing parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 23,412,736 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: ventilation parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 23,502,848 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_02_turn parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 23,592,960 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: ventilation parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 23,683,072 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: nightstand_01 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 23,769,088 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: terminal parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 23,855,104 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_02 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 23,953,408 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Fat Wire 1 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 24,043,520 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Wiring Bundle 1 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 24,133,632 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02_galary parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 24,219,648 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: rack_01 parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 24,317,952 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: lamp_01 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 24,403,968 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_06 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 24,494,080 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Wiring Bundle parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 24,596,480 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: cabinet parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 24,686,592 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: rack_glow (4) parentPath: Map/Group7/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 24,772,608 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: floor_01 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 24,866,816 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_01_turn parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 24,952,832 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Wiring Bundle 3 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 25,047,040 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: rack_01 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 25,145,344 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: monitor parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:44 PM (0.100) Mem: 25,227,264 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_02_3 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 25,333,760 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02 parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 25,419,776 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: light_02 parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 25,509,888 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_01_end parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 25,600,000 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_01_end parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 25,694,208 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: cabinet parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 25,780,224 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: laptop_off parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 25,878,528 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01_window parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 25,972,736 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: reception_table_02 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 26,058,752 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: water_tank parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 26,161,152 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: keyboard parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 26,255,360 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: ladder_02 parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 26,345,472 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: table_01 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 26,435,584 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: nightstand_01 parentPath: Map/Group7/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 26,529,792 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_03 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 26,624,000 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: small_table_01 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 26,710,016 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: ladder_02_platform parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 17,555,456 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01_outter_corner parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 17,633,280 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01_window_r parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 17,711,104 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: ladder_02_platform parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 17,788,928 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: reactor_add parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 17,870,848 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_01 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 17,952,768 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: rack_03 parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 18,034,688 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Wiring Bundle 3 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 18,116,608 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_02 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 18,202,624 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: vendor_01_cofe parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 18,280,448 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Door_02_assemled parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 18,366,464 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02_galery_outer_corner parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 18,456,576 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_01 parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 18,534,400 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01_window_m parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 18,620,416 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: vendor_01_cofe parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 18,706,432 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: reactor_add parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 18,788,352 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02_galery_outer_corner parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 18,870,272 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: keyboard parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 18,952,192 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Door_02_assemled parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 19,042,304 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: lamp_01 parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 19,120,128 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_01_turn parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 19,206,144 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Recyle Bin parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 19,292,160 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_03 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 19,369,984 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: nightstand_01 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 19,456,000 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01_inner_corner parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 19,542,016 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02_inner_corner parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 19,628,032 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Recyle Bin parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 19,709,952 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: tv_1_big parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 19,800,064 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: ventilation parentPath: Map/Group1/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 19,881,984 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: cabinet parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 19,968,000 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: table_01 parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 20,054,016 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_01_end parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 20,131,840 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: rack_03 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 20,226,048 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: chair_big_old parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 20,312,064 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_01_end parentPath: Map/Group7/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 20,393,984 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02_galery_inner_corner parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 20,480,000 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: rack_glow (2) parentPath: Map/Group7/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 20,566,016 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_07 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 20,656,128 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Door_01_assemled parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 20,738,048 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Dark Beam Long parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 20,828,160 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: lamp_01 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 20,914,176 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01_window_m parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 21,000,192 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Fat Wire 5 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 21,110,784 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_02 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 21,188,608 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: rack_03 parentPath: Map/Group7/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 21,278,720 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Dark Beam parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 21,385,216 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02_galery_frame parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 21,479,424 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: table_01 (1) parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 21,577,728 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01_window parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 21,659,648 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: rack_glow (5) parentPath: Map/Group7/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 21,753,856 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Fat Wire 2 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 21,848,064 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_03 parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 21,934,080 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_04 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 22,024,192 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Dark Beam Long parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 22,118,400 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: tv_1_OFF parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 22,208,512 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02_galery_frame parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 22,302,720 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Wiring Bundle 1 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 22,396,928 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: cabinet parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 22,491,136 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_01 parentPath: Map/Group7/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 22,577,152 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: terminal parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 22,671,360 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02_inner_corner parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 22,757,376 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: ventilation parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 22,859,776 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_01 parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 22,953,984 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: keyboard parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 23,052,288 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: terminal parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 23,142,400 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 23,240,704 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_05 parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 23,343,104 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: watercooler parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 23,437,312 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Dark Beam End parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 23,531,520 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: watercooler parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 23,642,112 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02_outer_corner parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 23,740,416 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: rack_glow (3) parentPath: Map/Group7/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 23,838,720 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02_floor parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 23,941,120 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_08 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 24,031,232 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Recyle Bin parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 24,129,536 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_04 parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:45 PM (0.100) Mem: 24,219,648 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: box_02 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 24,305,664 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: box_02_open parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 24,408,064 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: chair_big_old parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 24,494,080 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Door_01_blocker_assembled (1) parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 24,600,576 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_06 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 24,698,880 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Door_01_blocker_assembled parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 24,801,280 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02_galery_frame parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 24,887,296 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02_inner_corner parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 24,981,504 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Dark Beam parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 25,088,000 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: ladder_02_platform parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 25,169,920 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: water_tank parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 25,260,032 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: railing parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 25,354,240 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: laptop_off parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 25,444,352 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_01 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 25,530,368 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Wiring Bundle 3 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 25,632,768 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Door_02_assemled parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 25,718,784 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: cabinet parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 25,812,992 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: floor_01 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 25,907,200 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02_floor parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 25,989,120 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: floor_01 parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 26,083,328 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Wiring Bundle 3 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 26,177,536 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Wiring Bundle 1 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 26,267,648 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: monitor parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 26,361,856 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Dark Beam End parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 26,447,872 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: nightstand_01 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 26,537,984 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Fat Wire 3 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 26,636,288 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_02_1 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 17,448,960 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02_galary parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 17,526,784 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: ventilation parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 17,604,608 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: rack_02 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 17,682,432 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Fat Wire 5 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 17,760,256 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01 parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 17,846,272 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: ventilation parentPath: Map/Group7/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 17,928,192 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: ventilation parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 18,006,016 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01_window_m parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 18,087,936 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 18,169,856 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: laptop_01 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 18,251,776 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_05 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 18,337,792 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Fat Wire 2 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 18,423,808 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Wiring Bundle parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 18,505,728 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: watercooler parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 18,587,648 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Fat Wire 5 parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 18,673,664 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Wiring Bundle 3 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 18,751,488 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: reactor_add parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 18,837,504 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_02_3 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 18,919,424 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02_galary parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 19,005,440 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Dark Beam Long parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 19,087,360 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: railing parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 19,173,376 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: railing parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 19,251,200 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_02 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 19,337,216 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: lamp_01 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 19,419,136 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02_inner_corner parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 19,501,056 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Recyle Bin parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 19,595,264 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: lamp_01 parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 19,681,280 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: ladder_02 parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 19,763,200 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02 parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 19,853,312 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Wiring Bundle parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 19,939,328 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Fat Wire 4 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 20,021,248 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: chair_big_old parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 20,115,456 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: table_01 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 20,209,664 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: reactor parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 20,295,680 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: floor_01 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 20,381,696 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Dark Beam End parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 20,471,808 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: rack_02_1 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 20,561,920 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02_galery_inner_corner parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 20,643,840 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: cabinet parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 20,733,952 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: nightstand_01 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 20,824,064 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: ladder_02 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 20,910,080 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01_outter_corner parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 20,996,096 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: monitor parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 21,082,112 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_01_end parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 21,168,128 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_07 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 21,270,528 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: ladder_02_platform parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 21,348,352 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: rack_01_1 parentPath: Map/Group7/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 21,438,464 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01_inner_corner parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 21,528,576 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_02_turn parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 21,614,592 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: ventilation parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 21,700,608 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_02 (1) parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 21,794,816 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01_inner_corner parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 21,876,736 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_02 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 21,962,752 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 22,065,152 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: RaptorCoPlaque parentPath: Map/Group1/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 22,151,168 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01_window_r parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 22,241,280 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_02_3 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 22,335,488 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: box_02 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 22,425,600 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01_window parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 22,523,904 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wa1_stairR parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 22,609,920 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: keyboard parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 22,708,224 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Recyle Bin parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 22,798,336 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: reception_table_02 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 22,888,448 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: light_02 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 22,970,368 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_01_turn parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 23,064,576 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Fat Wire 1 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 23,158,784 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: ventilation parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 23,240,704 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: rack_03 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 23,334,912 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_02 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 23,429,120 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: light_02 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 23,523,328 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 23,613,440 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_02_1 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 23,715,840 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_01 parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 23,801,856 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: monitor parentPath: Map/Group7/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 23,883,776 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: terminal parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 23,982,080 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: rack_02 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 24,072,192 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Wiring Bundle 1 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 24,166,400 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: terminal parentPath: Map/Group7/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 24,256,512 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_01 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 24,338,432 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02_galery_outer_corner parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 24,428,544 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Metal_detector parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 24,530,944 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: keyboard parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 24,625,152 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: reactor_add parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 24,723,456 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01_outter_corner parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 24,821,760 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: cabinet parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 24,915,968 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02_galary parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 25,006,080 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01_window_r parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:46 PM (0.100) Mem: 25,100,288 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wa1_stairR parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 25,190,400 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01_window parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 25,280,512 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_08 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 25,374,720 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Door_01_assemled parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 25,464,832 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_01 parentPath: Map/Group7/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 25,567,232 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Recyle Bin parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 25,661,440 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_08 parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 25,759,744 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: water_tank parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 25,841,664 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: ladder_02_platform parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 25,944,064 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Dark Beam parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 26,034,176 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: lamp_01 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 26,128,384 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_01_turn parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 26,226,688 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Recyle Bin parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 26,312,704 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wa1_stairL parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 26,411,008 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_01_turn parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 26,505,216 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: terminal parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 26,591,232 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wa1_stairL parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 26,693,632 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_02 parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 17,694,720 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: table_01 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 17,772,544 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: reactor_add parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 17,850,368 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_03 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 17,928,192 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: keyboard parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 18,006,016 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_05 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 18,092,032 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: rack_03 parentPath: Map/Group7/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 18,173,952 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Dark Beam parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 18,251,776 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: vendor_01 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 18,333,696 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_06 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 18,419,712 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_02_galery_frame parentPath: Map/Group5/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 18,497,536 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_04 parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 18,583,552 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: pipe_02_turn parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 18,673,664 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Fat Wire 1 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 18,755,584 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: nightstand_01 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 18,837,504 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: keyboard parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 18,923,520 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: cabinet parentPath: Map/Group7/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 19,001,344 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Dark Beam Long parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 19,087,360 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: ladder_02_platform parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 19,173,376 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: rack_glow parentPath: Map/Group7/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 19,255,296 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: rack_01 parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 19,341,312 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: nightstand_01 parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 19,423,232 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: Fat Wire 3 parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 19,505,152 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_07 parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 19,591,168 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: ladder_02 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 19,677,184 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: laptop_01 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 19,759,104 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: wall_01_inner_corner parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 19,845,120 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: monitor parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 19,935,232 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: chair_big_old parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 20,017,152 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: rack_02_1 parentPath: Map/Group2/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 20,103,168 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_07 parentPath: Map/Group3/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 20,189,184 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: chair_big_old parentPath: Map/Group6/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update() 8/8/2016 4:36:47 PM (0.100) Mem: 20,275,200 Plat:WindowsPlayer ----------- No occluderInParent found for stationary: hardvare_02 parentPath: Map/Group4/ Stack Trace: Substitute: at System.Environment.get_StackTrace() at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles) at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object ) at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) at UnityEngine.Logger.Log(LogType logType, System.Object message, UnityEngine.Object context) at UnityEngine.Debug.LogWarning(System.Object message, UnityEngine.Object context) at ArcenUtility.WriteWarningAboutObject(UnityEngine.GameObject GO, Boolean IncludeParentPath, System.String Message) at ArcenOccluder.FindInvisibleBoundingParentsOfStationary() at ArcenOccluder.TouchOccluder(DateTime CurrentTime, Boolean CanCascade, System.String TouchFrom) at ArcenOccluder.Update()