1/22/2016 7:39:28 PM Steamworks Init 1/22/2016 7:39:28 PM Steamworks IsRunning: True 1/22/2016 7:39:28 PM GameInit (0 - 1/22/2016 7:39:28 PM) 1/22/2016 7:39:30 PM GameInit (1 - 1/22/2016 7:39:30 PM) 1/22/2016 7:39:30 PM Version: 1.001 1/22/2016 7:39:30 PM sound file count: 509 1/22/2016 7:39:30 PM sound loading finished 1/22/2016 7:39:30 PM GameInit (2 - 1/22/2016 7:39:30 PM) 1/22/2016 7:39:34 PM GameInit (3 - 1/22/2016 7:39:34 PM) 1/22/2016 8:33:20 PM Steamworks Init 1/22/2016 8:33:20 PM Steamworks IsRunning: True 1/22/2016 8:33:20 PM GameInit (0 - 1/22/2016 8:33:20 PM) 1/22/2016 8:33:21 PM GameInit (1 - 1/22/2016 8:33:21 PM) 1/22/2016 8:33:21 PM Version: 1.002 1/22/2016 8:33:21 PM sound file count: 509 1/22/2016 8:33:21 PM sound loading finished 1/22/2016 8:33:21 PM GameInit (2 - 1/22/2016 8:33:21 PM) 1/22/2016 8:33:26 PM GameInit (3 - 1/22/2016 8:33:26 PM) 1/22/2016 9:11:42 PM Steamworks Init 1/22/2016 9:11:42 PM Steamworks IsRunning: True 1/22/2016 9:11:42 PM GameInit (0 - 1/22/2016 9:11:42 PM) 1/22/2016 9:11:43 PM GameInit (1 - 1/22/2016 9:11:43 PM) 1/22/2016 9:11:43 PM Version: 1.002 1/22/2016 9:11:43 PM sound file count: 509 1/22/2016 9:11:43 PM sound loading finished 1/22/2016 9:11:43 PM GameInit (2 - 1/22/2016 9:11:43 PM) 1/22/2016 9:11:48 PM GameInit (3 - 1/22/2016 9:11:48 PM) 1/22/2016 9:14:05 PM Steamworks Init 1/22/2016 9:14:05 PM Steamworks IsRunning: True 1/22/2016 9:14:05 PM GameInit (0 - 1/22/2016 9:14:05 PM) 1/22/2016 9:14:06 PM GameInit (1 - 1/22/2016 9:14:06 PM) 1/22/2016 9:14:06 PM Version: 1.002 1/22/2016 9:14:06 PM sound file count: 509 1/22/2016 9:14:06 PM sound loading finished 1/22/2016 9:14:06 PM GameInit (2 - 1/22/2016 9:14:06 PM) 1/22/2016 9:14:10 PM GameInit (3 - 1/22/2016 9:14:10 PM) 1/22/2016 9:16:27 PM Steamworks Init 1/22/2016 9:16:27 PM Steamworks IsRunning: True 1/22/2016 9:16:27 PM GameInit (0 - 1/22/2016 9:16:27 PM) 1/22/2016 9:16:28 PM GameInit (1 - 1/22/2016 9:16:28 PM) 1/22/2016 9:16:28 PM Version: 1.002 1/22/2016 9:16:28 PM sound file count: 509 1/22/2016 9:16:28 PM sound loading finished 1/22/2016 9:16:28 PM GameInit (2 - 1/22/2016 9:16:28 PM) 1/22/2016 9:16:33 PM GameInit (3 - 1/22/2016 9:16:33 PM) 1/22/2016 9:17:12 PM Steamworks Init 1/22/2016 9:17:12 PM Steamworks IsRunning: True 1/22/2016 9:17:12 PM GameInit (0 - 1/22/2016 9:17:12 PM) 1/22/2016 9:17:13 PM GameInit (1 - 1/22/2016 9:17:13 PM) 1/22/2016 9:17:13 PM Version: 1.002 1/22/2016 9:17:13 PM sound file count: 509 1/22/2016 9:17:13 PM sound loading finished 1/22/2016 9:17:13 PM GameInit (2 - 1/22/2016 9:17:13 PM) 1/22/2016 9:17:17 PM GameInit (3 - 1/22/2016 9:17:17 PM) 1/22/2016 9:20:46 PM Steamworks Init 1/22/2016 9:20:46 PM Steamworks IsRunning: True 1/22/2016 9:20:46 PM GameInit (0 - 1/22/2016 9:20:46 PM) 1/22/2016 9:20:47 PM GameInit (1 - 1/22/2016 9:20:47 PM) 1/22/2016 9:20:47 PM Version: 1.002 1/22/2016 9:20:47 PM sound file count: 509 1/22/2016 9:20:47 PM sound loading finished 1/22/2016 9:20:47 PM GameInit (2 - 1/22/2016 9:20:47 PM) 1/22/2016 9:20:51 PM GameInit (3 - 1/22/2016 9:20:51 PM) 1/22/2016 9:23:51 PM Steamworks Init 1/22/2016 9:23:51 PM Steamworks IsRunning: True 1/22/2016 9:23:51 PM GameInit (0 - 1/22/2016 9:23:51 PM) 1/22/2016 9:23:52 PM GameInit (1 - 1/22/2016 9:23:52 PM) 1/22/2016 9:23:52 PM Version: 1.003 1/22/2016 9:23:52 PM sound file count: 509 1/22/2016 9:23:52 PM sound loading finished 1/22/2016 9:23:52 PM GameInit (2 - 1/22/2016 9:23:52 PM) 1/22/2016 9:23:57 PM GameInit (3 - 1/22/2016 9:23:57 PM) 1/22/2016 9:25:39 PM Steamworks Init 1/22/2016 9:25:39 PM Steamworks IsRunning: True 1/22/2016 9:25:39 PM GameInit (0 - 1/22/2016 9:25:39 PM) 1/22/2016 9:25:40 PM GameInit (1 - 1/22/2016 9:25:40 PM) 1/22/2016 9:25:40 PM Version: 1.003 1/22/2016 9:25:40 PM sound file count: 509 1/22/2016 9:25:40 PM sound loading finished 1/22/2016 9:25:40 PM GameInit (2 - 1/22/2016 9:25:40 PM) 1/22/2016 9:25:45 PM GameInit (3 - 1/22/2016 9:25:45 PM) 1/24/2016 10:42:41 AM Steamworks Init 1/24/2016 10:42:41 AM Steamworks IsRunning: True 1/24/2016 10:42:41 AM GameInit (0 - 1/24/2016 10:42:41 AM) 1/24/2016 10:42:48 AM GameInit (1 - 1/24/2016 10:42:48 AM) 1/24/2016 10:42:49 AM Version: 1.004 1/24/2016 10:42:49 AM sound file count: 509 1/24/2016 10:42:49 AM sound loading finished 1/24/2016 10:42:49 AM GameInit (2 - 1/24/2016 10:42:49 AM) 1/24/2016 10:42:59 AM GameInit (3 - 1/24/2016 10:42:59 AM) 1/24/2016 11:30:35 AM Steamworks Init 1/24/2016 11:30:35 AM Steamworks IsRunning: True 1/24/2016 11:30:35 AM GameInit (0 - 1/24/2016 11:30:35 AM) 1/24/2016 11:30:37 AM GameInit (1 - 1/24/2016 11:30:37 AM) 1/24/2016 11:30:37 AM Version: 1.004 1/24/2016 11:30:37 AM sound file count: 509 1/24/2016 11:30:37 AM sound loading finished 1/24/2016 11:30:37 AM GameInit (2 - 1/24/2016 11:30:37 AM) 1/24/2016 11:30:41 AM GameInit (3 - 1/24/2016 11:30:41 AM) 1/25/2016 5:58:00 PM Steamworks Init 1/25/2016 5:58:00 PM Steamworks IsRunning: True 1/25/2016 5:58:00 PM GameInit (0 - 1/25/2016 5:58:00 PM) 1/25/2016 5:58:04 PM GameInit (1 - 1/25/2016 5:58:04 PM) 1/25/2016 5:58:04 PM Version: 1.005 1/25/2016 5:58:04 PM sound file count: 509 1/25/2016 5:58:04 PM sound loading finished 1/25/2016 5:58:04 PM GameInit (2 - 1/25/2016 5:58:04 PM) 1/25/2016 5:58:08 PM GameInit (3 - 1/25/2016 5:58:08 PM) 1/30/2016 3:45:17 PM Steamworks Init 1/30/2016 3:45:17 PM Steamworks IsRunning: True 1/30/2016 3:45:17 PM GameInit (0 - 1/30/2016 3:45:17 PM) 1/30/2016 3:45:26 PM GameInit (1 - 1/30/2016 3:45:26 PM) 1/30/2016 3:45:27 PM Version: 1.009 1/30/2016 3:45:28 PM sound file count: 509 1/30/2016 3:45:28 PM sound loading finished 1/30/2016 3:45:28 PM GameInit (2 - 1/30/2016 3:45:28 PM) 1/30/2016 3:45:37 PM GameInit (3 - 1/30/2016 3:45:37 PM) 1/30/2016 4:06:36 PM Steamworks Init 1/30/2016 4:06:36 PM Steamworks IsRunning: True 1/30/2016 4:06:36 PM GameInit (0 - 1/30/2016 4:06:36 PM) 1/30/2016 4:06:39 PM GameInit (1 - 1/30/2016 4:06:39 PM) 1/30/2016 4:06:39 PM Version: 1.010 1/30/2016 4:06:39 PM sound file count: 509 1/30/2016 4:06:39 PM sound loading finished 1/30/2016 4:06:39 PM GameInit (2 - 1/30/2016 4:06:39 PM) 1/30/2016 4:06:44 PM GameInit (3 - 1/30/2016 4:06:44 PM) 1/30/2016 8:36:59 PM Steamworks Init 1/30/2016 8:36:59 PM Steamworks IsRunning: True 1/30/2016 8:36:59 PM GameInit (0 - 1/30/2016 8:36:59 PM) 1/30/2016 8:37:01 PM GameInit (1 - 1/30/2016 8:37:01 PM) 1/30/2016 8:37:01 PM Version: 1.010 1/30/2016 8:37:01 PM sound file count: 509 1/30/2016 8:37:01 PM sound loading finished 1/30/2016 8:37:01 PM GameInit (2 - 1/30/2016 8:37:01 PM) 1/30/2016 8:37:06 PM GameInit (3 - 1/30/2016 8:37:06 PM) 2/2/2016 9:44:35 PM Steamworks Init 2/2/2016 9:44:35 PM Steamworks IsRunning: True 2/2/2016 9:44:35 PM GameInit (0 - 2/2/2016 9:44:35 PM) 2/2/2016 9:44:39 PM GameInit (1 - 2/2/2016 9:44:38 PM) 2/2/2016 9:44:39 PM Version: 1.012 2/2/2016 9:44:39 PM sound file count: 509 2/2/2016 9:44:39 PM sound loading finished 2/2/2016 9:44:39 PM GameInit (2 - 2/2/2016 9:44:39 PM) 2/2/2016 9:44:47 PM GameInit (3 - 2/2/2016 9:44:47 PM) 2/2/2016 9:54:18 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/2/2016 9:54:18 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/3/2016 5:42:43 PM Steamworks Init 2/3/2016 5:42:43 PM Steamworks IsRunning: True 2/3/2016 5:42:43 PM GameInit (0 - 2/3/2016 5:42:43 PM) 2/3/2016 5:42:46 PM GameInit (1 - 2/3/2016 5:42:46 PM) 2/3/2016 5:42:47 PM Version: 1.012 2/3/2016 5:42:47 PM sound file count: 509 2/3/2016 5:42:47 PM sound loading finished 2/3/2016 5:42:47 PM GameInit (2 - 2/3/2016 5:42:47 PM) 2/3/2016 5:42:49 PM GameInit (3 - 2/3/2016 5:42:49 PM) 2/3/2016 5:45:00 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/3/2016 5:45:00 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/3/2016 8:36:00 PM Steamworks Init 2/3/2016 8:36:00 PM Steamworks IsRunning: True 2/3/2016 8:36:00 PM GameInit (0 - 2/3/2016 8:36:00 PM) 2/3/2016 8:36:01 PM GameInit (1 - 2/3/2016 8:36:01 PM) 2/3/2016 8:36:01 PM Version: 1.012 2/3/2016 8:36:01 PM sound file count: 509 2/3/2016 8:36:01 PM sound loading finished 2/3/2016 8:36:01 PM GameInit (2 - 2/3/2016 8:36:01 PM) 2/3/2016 8:36:06 PM GameInit (3 - 2/3/2016 8:36:06 PM) 2/3/2016 8:48:18 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/3/2016 8:48:18 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/4/2016 6:59:04 PM Steamworks Init 2/4/2016 6:59:04 PM Steamworks IsRunning: True 2/4/2016 6:59:04 PM GameInit (0 - 2/4/2016 6:59:04 PM) 2/4/2016 6:59:06 PM GameInit (1 - 2/4/2016 6:59:06 PM) 2/4/2016 6:59:06 PM Version: 1.012 2/4/2016 6:59:06 PM sound file count: 509 2/4/2016 6:59:06 PM sound loading finished 2/4/2016 6:59:06 PM GameInit (2 - 2/4/2016 6:59:06 PM) 2/4/2016 6:59:08 PM GameInit (3 - 2/4/2016 6:59:08 PM) 2/4/2016 7:55:37 PM Steamworks Init 2/4/2016 7:55:37 PM Steamworks IsRunning: True 2/4/2016 7:55:37 PM GameInit (0 - 2/4/2016 7:55:37 PM) 2/4/2016 7:55:38 PM GameInit (1 - 2/4/2016 7:55:38 PM) 2/4/2016 7:55:38 PM Version: 1.012 2/4/2016 7:55:38 PM sound file count: 509 2/4/2016 7:55:38 PM sound loading finished 2/4/2016 7:55:38 PM GameInit (2 - 2/4/2016 7:55:38 PM) 2/4/2016 7:55:43 PM GameInit (3 - 2/4/2016 7:55:43 PM) 2/4/2016 8:35:45 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/4/2016 8:35:45 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/5/2016 11:10:38 PM Steamworks Init 2/5/2016 11:10:38 PM Steamworks IsRunning: True 2/5/2016 11:10:38 PM GameInit (0 - 2/5/2016 11:10:38 PM) 2/5/2016 11:10:41 PM GameInit (1 - 2/5/2016 11:10:41 PM) 2/5/2016 11:10:41 PM Version: 1.012 2/5/2016 11:10:41 PM sound file count: 509 2/5/2016 11:10:41 PM sound loading finished 2/5/2016 11:10:41 PM GameInit (2 - 2/5/2016 11:10:41 PM) 2/5/2016 11:10:51 PM GameInit (3 - 2/5/2016 11:10:51 PM) 2/5/2016 11:24:58 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/5/2016 11:24:58 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/6/2016 2:54:29 PM Steamworks Init 2/6/2016 2:54:30 PM Steamworks IsRunning: True 2/6/2016 2:54:30 PM GameInit (0 - 2/6/2016 2:54:30 PM) 2/6/2016 2:54:31 PM GameInit (1 - 2/6/2016 2:54:31 PM) 2/6/2016 2:54:31 PM Version: 1.012 2/6/2016 2:54:31 PM sound file count: 509 2/6/2016 2:54:31 PM sound loading finished 2/6/2016 2:54:31 PM GameInit (2 - 2/6/2016 2:54:31 PM) 2/6/2016 2:54:33 PM GameInit (3 - 2/6/2016 2:54:33 PM) 2/6/2016 3:03:24 PM Steamworks Init 2/6/2016 3:03:24 PM Steamworks IsRunning: True 2/6/2016 3:03:24 PM GameInit (0 - 2/6/2016 3:03:24 PM) 2/6/2016 3:03:25 PM GameInit (1 - 2/6/2016 3:03:25 PM) 2/6/2016 3:03:25 PM Version: 1.012 2/6/2016 3:03:25 PM sound file count: 509 2/6/2016 3:03:25 PM sound loading finished 2/6/2016 3:03:25 PM GameInit (2 - 2/6/2016 3:03:25 PM) 2/6/2016 3:03:30 PM GameInit (3 - 2/6/2016 3:03:30 PM) 2/6/2016 4:56:37 PM Steamworks Init 2/6/2016 4:56:37 PM Steamworks IsRunning: True 2/6/2016 4:56:37 PM GameInit (0 - 2/6/2016 4:56:37 PM) 2/6/2016 4:56:38 PM GameInit (1 - 2/6/2016 4:56:38 PM) 2/6/2016 4:56:39 PM Version: 1.012 2/6/2016 4:56:39 PM sound file count: 509 2/6/2016 4:56:39 PM sound loading finished 2/6/2016 4:56:39 PM GameInit (2 - 2/6/2016 4:56:39 PM) 2/6/2016 4:56:43 PM GameInit (3 - 2/6/2016 4:56:43 PM) 2/7/2016 7:24:03 PM Steamworks Init 2/7/2016 7:24:03 PM Steamworks IsRunning: True 2/7/2016 7:24:03 PM GameInit (0 - 2/7/2016 7:24:03 PM) 2/7/2016 7:24:06 PM GameInit (1 - 2/7/2016 7:24:06 PM) 2/7/2016 7:24:06 PM Version: 1.012 2/7/2016 7:24:06 PM sound file count: 509 2/7/2016 7:24:07 PM sound loading finished 2/7/2016 7:24:07 PM GameInit (2 - 2/7/2016 7:24:07 PM) 2/7/2016 7:24:16 PM GameInit (3 - 2/7/2016 7:24:16 PM) 2/7/2016 11:15:59 PM Steamworks Init 2/7/2016 11:15:59 PM Steamworks IsRunning: True 2/7/2016 11:16:00 PM GameInit (0 - 2/7/2016 11:16:00 PM) 2/7/2016 11:16:01 PM GameInit (1 - 2/7/2016 11:16:01 PM) 2/7/2016 11:16:01 PM Version: 1.012 2/7/2016 11:16:01 PM sound file count: 509 2/7/2016 11:16:01 PM sound loading finished 2/7/2016 11:16:01 PM GameInit (2 - 2/7/2016 11:16:01 PM) 2/7/2016 11:16:03 PM GameInit (3 - 2/7/2016 11:16:03 PM) 2/9/2016 7:01:37 PM Steamworks Init 2/9/2016 7:01:37 PM Steamworks IsRunning: True 2/9/2016 7:01:37 PM GameInit (0 - 2/9/2016 7:01:37 PM) 2/9/2016 7:01:41 PM GameInit (1 - 2/9/2016 7:01:41 PM) 2/9/2016 7:01:41 PM Version: 1.012 2/9/2016 7:01:42 PM sound file count: 509 2/9/2016 7:01:42 PM sound loading finished 2/9/2016 7:01:42 PM GameInit (2 - 2/9/2016 7:01:42 PM) 2/9/2016 7:01:52 PM GameInit (3 - 2/9/2016 7:01:52 PM) 2/9/2016 8:50:55 PM Steamworks Init 2/9/2016 8:50:55 PM Steamworks IsRunning: True 2/9/2016 8:50:55 PM GameInit (0 - 2/9/2016 8:50:55 PM) 2/9/2016 8:50:57 PM GameInit (1 - 2/9/2016 8:50:57 PM) 2/9/2016 8:50:57 PM Version: 1.012 2/9/2016 8:50:57 PM sound file count: 509 2/9/2016 8:50:57 PM sound loading finished 2/9/2016 8:50:57 PM GameInit (2 - 2/9/2016 8:50:57 PM) 2/9/2016 8:51:01 PM GameInit (3 - 2/9/2016 8:51:01 PM) 2/9/2016 9:20:03 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/9/2016 9:20:03 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/10/2016 3:32:11 PM Steamworks Init 2/10/2016 3:32:11 PM Steamworks IsRunning: True 2/10/2016 3:32:11 PM GameInit (0 - 2/10/2016 3:32:11 PM) 2/10/2016 3:32:13 PM GameInit (1 - 2/10/2016 3:32:13 PM) 2/10/2016 3:32:13 PM Version: 1.013 2/10/2016 3:32:13 PM sound file count: 509 2/10/2016 3:32:13 PM sound loading finished 2/10/2016 3:32:13 PM GameInit (2 - 2/10/2016 3:32:13 PM) 2/10/2016 3:32:15 PM GameInit (3 - 2/10/2016 3:32:15 PM) 2/10/2016 3:57:50 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/10/2016 3:57:50 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/10/2016 10:15:02 PM Steamworks Init 2/10/2016 10:15:02 PM Steamworks IsRunning: True 2/10/2016 10:15:02 PM GameInit (0 - 2/10/2016 10:15:02 PM) 2/10/2016 10:15:05 PM GameInit (1 - 2/10/2016 10:15:05 PM) 2/10/2016 10:15:05 PM Version: 1.013 2/10/2016 10:15:05 PM sound file count: 509 2/10/2016 10:15:05 PM sound loading finished 2/10/2016 10:15:05 PM GameInit (2 - 2/10/2016 10:15:05 PM) 2/10/2016 10:15:07 PM GameInit (3 - 2/10/2016 10:15:07 PM) 2/10/2016 10:32:12 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/10/2016 10:32:12 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/10/2016 10:33:03 PM Bug Report Save Successfully Saved To C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Save/ForBugReports/ForBugReport_2016_02_10_22_33_03.save 2/11/2016 6:11:17 PM Steamworks Init 2/11/2016 6:11:17 PM Steamworks IsRunning: True 2/11/2016 6:11:17 PM GameInit (0 - 2/11/2016 6:11:17 PM) 2/11/2016 6:11:19 PM GameInit (1 - 2/11/2016 6:11:19 PM) 2/11/2016 6:11:19 PM Version: 1.013 2/11/2016 6:11:20 PM sound file count: 509 2/11/2016 6:11:20 PM sound loading finished 2/11/2016 6:11:20 PM GameInit (2 - 2/11/2016 6:11:20 PM) 2/11/2016 6:11:22 PM GameInit (3 - 2/11/2016 6:11:22 PM) 2/11/2016 6:47:59 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/11/2016 6:47:59 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/12/2016 4:18:59 PM Steamworks Init 2/12/2016 4:18:59 PM Steamworks IsRunning: True 2/12/2016 4:18:59 PM GameInit (0 - 2/12/2016 4:18:59 PM) 2/12/2016 4:19:00 PM GameInit (1 - 2/12/2016 4:19:00 PM) 2/12/2016 4:19:01 PM Version: 1.013 2/12/2016 4:19:01 PM sound file count: 509 2/12/2016 4:19:01 PM sound loading finished 2/12/2016 4:19:01 PM GameInit (2 - 2/12/2016 4:19:01 PM) 2/12/2016 4:19:03 PM GameInit (3 - 2/12/2016 4:19:03 PM) 2/12/2016 4:33:36 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/12/2016 4:33:36 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/12/2016 5:36:06 PM Steamworks Init 2/12/2016 5:36:06 PM Steamworks IsRunning: True 2/12/2016 5:36:06 PM GameInit (0 - 2/12/2016 5:36:06 PM) 2/12/2016 5:36:08 PM GameInit (1 - 2/12/2016 5:36:08 PM) 2/12/2016 5:36:08 PM Version: 1.013 2/12/2016 5:36:08 PM sound file count: 509 2/12/2016 5:36:08 PM sound loading finished 2/12/2016 5:36:08 PM GameInit (2 - 2/12/2016 5:36:08 PM) 2/12/2016 5:36:13 PM GameInit (3 - 2/12/2016 5:36:13 PM) 2/12/2016 5:57:13 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/12/2016 5:57:13 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/12/2016 7:21:40 PM Steamworks Init 2/12/2016 7:21:40 PM Steamworks IsRunning: True 2/12/2016 7:21:40 PM GameInit (0 - 2/12/2016 7:21:40 PM) 2/12/2016 7:21:42 PM GameInit (1 - 2/12/2016 7:21:42 PM) 2/12/2016 7:21:42 PM Version: 1.013 2/12/2016 7:21:42 PM sound file count: 509 2/12/2016 7:21:42 PM sound loading finished 2/12/2016 7:21:42 PM GameInit (2 - 2/12/2016 7:21:42 PM) 2/12/2016 7:21:46 PM GameInit (3 - 2/12/2016 7:21:46 PM) 2/13/2016 1:04:56 PM Steamworks Init 2/13/2016 1:04:56 PM Steamworks IsRunning: True 2/13/2016 1:04:57 PM GameInit (0 - 2/13/2016 1:04:57 PM) 2/13/2016 1:04:58 PM GameInit (1 - 2/13/2016 1:04:58 PM) 2/13/2016 1:04:58 PM Version: 1.013 2/13/2016 1:04:58 PM sound file count: 509 2/13/2016 1:04:58 PM sound loading finished 2/13/2016 1:04:58 PM GameInit (2 - 2/13/2016 1:04:58 PM) 2/13/2016 1:05:00 PM GameInit (3 - 2/13/2016 1:05:00 PM) 2/13/2016 5:08:51 PM Steamworks Init 2/13/2016 5:08:51 PM Steamworks IsRunning: True 2/13/2016 5:08:51 PM GameInit (0 - 2/13/2016 5:08:51 PM) 2/13/2016 5:08:53 PM GameInit (1 - 2/13/2016 5:08:53 PM) 2/13/2016 5:08:53 PM Version: 1.013 2/13/2016 5:08:53 PM sound file count: 509 2/13/2016 5:08:53 PM sound loading finished 2/13/2016 5:08:53 PM GameInit (2 - 2/13/2016 5:08:53 PM) 2/13/2016 5:08:57 PM GameInit (3 - 2/13/2016 5:08:57 PM) 2/13/2016 5:26:07 PM Steamworks Init 2/13/2016 5:26:07 PM Steamworks IsRunning: True 2/13/2016 5:26:07 PM GameInit (0 - 2/13/2016 5:26:07 PM) 2/13/2016 5:26:09 PM GameInit (1 - 2/13/2016 5:26:09 PM) 2/13/2016 5:26:09 PM Version: 1.013 2/13/2016 5:26:09 PM sound file count: 509 2/13/2016 5:26:09 PM sound loading finished 2/13/2016 5:26:09 PM GameInit (2 - 2/13/2016 5:26:09 PM) 2/13/2016 5:26:13 PM GameInit (3 - 2/13/2016 5:26:13 PM) 2/13/2016 5:33:02 PM Steamworks Init 2/13/2016 5:33:02 PM Steamworks IsRunning: True 2/13/2016 5:33:02 PM GameInit (0 - 2/13/2016 5:33:02 PM) 2/13/2016 5:33:04 PM GameInit (1 - 2/13/2016 5:33:04 PM) 2/13/2016 5:33:04 PM Version: 1.013 2/13/2016 5:33:04 PM sound file count: 509 2/13/2016 5:33:04 PM sound loading finished 2/13/2016 5:33:04 PM GameInit (2 - 2/13/2016 5:33:04 PM) 2/13/2016 5:33:08 PM GameInit (3 - 2/13/2016 5:33:08 PM) 2/13/2016 6:25:03 PM Steamworks Init 2/13/2016 6:25:03 PM Steamworks IsRunning: True 2/13/2016 6:25:03 PM GameInit (0 - 2/13/2016 6:25:03 PM) 2/13/2016 6:25:05 PM GameInit (1 - 2/13/2016 6:25:05 PM) 2/13/2016 6:25:05 PM Version: 1.013 2/13/2016 6:25:05 PM sound file count: 509 2/13/2016 6:25:05 PM sound loading finished 2/13/2016 6:25:05 PM GameInit (2 - 2/13/2016 6:25:05 PM) 2/13/2016 6:25:10 PM GameInit (3 - 2/13/2016 6:25:10 PM) 2/13/2016 9:20:05 PM Steamworks Init 2/13/2016 9:20:05 PM Steamworks IsRunning: True 2/13/2016 9:20:05 PM GameInit (0 - 2/13/2016 9:20:05 PM) 2/13/2016 9:20:07 PM GameInit (1 - 2/13/2016 9:20:07 PM) 2/13/2016 9:20:07 PM Version: 1.013 2/13/2016 9:20:07 PM sound file count: 509 2/13/2016 9:20:07 PM sound loading finished 2/13/2016 9:20:07 PM GameInit (2 - 2/13/2016 9:20:07 PM) 2/13/2016 9:20:11 PM GameInit (3 - 2/13/2016 9:20:11 PM) 2/13/2016 11:26:40 PM Steamworks Init 2/13/2016 11:26:40 PM Steamworks IsRunning: True 2/13/2016 11:26:40 PM GameInit (0 - 2/13/2016 11:26:40 PM) 2/13/2016 11:26:42 PM GameInit (1 - 2/13/2016 11:26:42 PM) 2/13/2016 11:26:42 PM Version: 1.013 2/13/2016 11:26:42 PM sound file count: 509 2/13/2016 11:26:42 PM sound loading finished 2/13/2016 11:26:42 PM GameInit (2 - 2/13/2016 11:26:42 PM) 2/13/2016 11:26:46 PM GameInit (3 - 2/13/2016 11:26:46 PM) 2/13/2016 11:33:41 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/13/2016 11:33:41 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/14/2016 12:14:12 PM Steamworks Init 2/14/2016 12:14:12 PM Steamworks IsRunning: True 2/14/2016 12:14:12 PM GameInit (0 - 2/14/2016 12:14:12 PM) 2/14/2016 12:14:14 PM GameInit (1 - 2/14/2016 12:14:14 PM) 2/14/2016 12:14:14 PM Version: 1.013 2/14/2016 12:14:14 PM sound file count: 509 2/14/2016 12:14:14 PM sound loading finished 2/14/2016 12:14:14 PM GameInit (2 - 2/14/2016 12:14:14 PM) 2/14/2016 12:14:16 PM GameInit (3 - 2/14/2016 12:14:16 PM) 2/14/2016 12:27:21 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/14/2016 12:27:21 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/14/2016 6:44:07 PM Steamworks Init 2/14/2016 6:44:07 PM Steamworks IsRunning: True 2/14/2016 6:44:07 PM GameInit (0 - 2/14/2016 6:44:07 PM) 2/14/2016 6:44:09 PM GameInit (1 - 2/14/2016 6:44:09 PM) 2/14/2016 6:44:09 PM Version: 1.013 2/14/2016 6:44:09 PM sound file count: 509 2/14/2016 6:44:09 PM sound loading finished 2/14/2016 6:44:09 PM GameInit (2 - 2/14/2016 6:44:09 PM) 2/14/2016 6:44:13 PM GameInit (3 - 2/14/2016 6:44:13 PM) 2/14/2016 6:47:00 PM Steamworks Init 2/14/2016 6:47:00 PM Steamworks IsRunning: True 2/14/2016 6:47:00 PM GameInit (0 - 2/14/2016 6:47:00 PM) 2/14/2016 6:47:02 PM GameInit (1 - 2/14/2016 6:47:02 PM) 2/14/2016 6:47:02 PM Version: 1.013 2/14/2016 6:47:02 PM sound file count: 509 2/14/2016 6:47:02 PM sound loading finished 2/14/2016 6:47:02 PM GameInit (2 - 2/14/2016 6:47:02 PM) 2/14/2016 6:47:06 PM GameInit (3 - 2/14/2016 6:47:06 PM) 2/14/2016 7:41:51 PM Steamworks Init 2/14/2016 7:41:51 PM Steamworks IsRunning: True 2/14/2016 7:41:51 PM GameInit (0 - 2/14/2016 7:41:51 PM) 2/14/2016 7:41:52 PM GameInit (1 - 2/14/2016 7:41:52 PM) 2/14/2016 7:41:52 PM Version: 1.013 2/14/2016 7:41:52 PM sound file count: 509 2/14/2016 7:41:52 PM sound loading finished 2/14/2016 7:41:52 PM GameInit (2 - 2/14/2016 7:41:52 PM) 2/14/2016 7:41:57 PM GameInit (3 - 2/14/2016 7:41:57 PM) 2/14/2016 9:38:57 PM Steamworks Init 2/14/2016 9:38:57 PM Steamworks IsRunning: True 2/14/2016 9:38:57 PM GameInit (0 - 2/14/2016 9:38:57 PM) 2/14/2016 9:38:58 PM GameInit (1 - 2/14/2016 9:38:58 PM) 2/14/2016 9:38:58 PM Version: 1.013 2/14/2016 9:38:58 PM sound file count: 509 2/14/2016 9:38:58 PM sound loading finished 2/14/2016 9:38:58 PM GameInit (2 - 2/14/2016 9:38:58 PM) 2/14/2016 9:39:03 PM GameInit (3 - 2/14/2016 9:39:03 PM) 2/15/2016 2:08:50 PM Steamworks Init 2/15/2016 2:08:50 PM Steamworks IsRunning: True 2/15/2016 2:08:50 PM GameInit (0 - 2/15/2016 2:08:50 PM) 2/15/2016 2:08:52 PM GameInit (1 - 2/15/2016 2:08:52 PM) 2/15/2016 2:08:52 PM Version: 1.013 2/15/2016 2:08:52 PM sound file count: 509 2/15/2016 2:08:52 PM sound loading finished 2/15/2016 2:08:52 PM GameInit (2 - 2/15/2016 2:08:52 PM) 2/15/2016 2:09:02 PM GameInit (3 - 2/15/2016 2:09:02 PM) 2/15/2016 2:33:00 PM Steamworks Init 2/15/2016 2:33:00 PM Steamworks IsRunning: True 2/15/2016 2:33:00 PM GameInit (0 - 2/15/2016 2:33:00 PM) 2/15/2016 2:33:02 PM GameInit (1 - 2/15/2016 2:33:02 PM) 2/15/2016 2:33:02 PM Version: 1.013 2/15/2016 2:33:02 PM sound file count: 509 2/15/2016 2:33:02 PM sound loading finished 2/15/2016 2:33:02 PM GameInit (2 - 2/15/2016 2:33:02 PM) 2/15/2016 2:33:06 PM GameInit (3 - 2/15/2016 2:33:06 PM) 2/15/2016 3:19:48 PM Steamworks Init 2/15/2016 3:19:48 PM Steamworks IsRunning: True 2/15/2016 3:19:48 PM GameInit (0 - 2/15/2016 3:19:48 PM) 2/15/2016 3:19:49 PM GameInit (1 - 2/15/2016 3:19:49 PM) 2/15/2016 3:19:49 PM Version: 1.013 2/15/2016 3:19:49 PM sound file count: 509 2/15/2016 3:19:49 PM sound loading finished 2/15/2016 3:19:49 PM GameInit (2 - 2/15/2016 3:19:49 PM) 2/15/2016 3:19:54 PM GameInit (3 - 2/15/2016 3:19:54 PM) 2/15/2016 8:17:33 PM Steamworks Init 2/15/2016 8:17:33 PM Steamworks IsRunning: True 2/15/2016 8:17:33 PM GameInit (0 - 2/15/2016 8:17:33 PM) 2/15/2016 8:17:35 PM GameInit (1 - 2/15/2016 8:17:35 PM) 2/15/2016 8:17:35 PM Version: 1.013 2/15/2016 8:17:35 PM sound file count: 509 2/15/2016 8:17:35 PM sound loading finished 2/15/2016 8:17:35 PM GameInit (2 - 2/15/2016 8:17:35 PM) 2/15/2016 8:17:40 PM GameInit (3 - 2/15/2016 8:17:40 PM) 2/15/2016 8:19:18 PM Error: unable to generate workable floorplan for floor 6, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+<>c__DisplayClass660_0.b__0(System.Object ) 2/15/2016 8:47:38 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/15/2016 8:47:38 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/15/2016 11:11:22 PM Steamworks Init 2/15/2016 11:11:22 PM Steamworks IsRunning: True 2/15/2016 11:11:22 PM GameInit (0 - 2/15/2016 11:11:22 PM) 2/15/2016 11:11:23 PM GameInit (1 - 2/15/2016 11:11:23 PM) 2/15/2016 11:11:23 PM Version: 1.013 2/15/2016 11:11:23 PM sound file count: 509 2/15/2016 11:11:23 PM sound loading finished 2/15/2016 11:11:23 PM GameInit (2 - 2/15/2016 11:11:23 PM) 2/15/2016 11:11:28 PM GameInit (3 - 2/15/2016 11:11:28 PM) 2/16/2016 7:00:48 PM Steamworks Init 2/16/2016 7:00:48 PM Steamworks IsRunning: True 2/16/2016 7:00:48 PM GameInit (0 - 2/16/2016 7:00:48 PM) 2/16/2016 7:00:50 PM GameInit (1 - 2/16/2016 7:00:50 PM) 2/16/2016 7:00:50 PM Version: 1.013 2/16/2016 7:00:50 PM sound file count: 509 2/16/2016 7:00:50 PM sound loading finished 2/16/2016 7:00:50 PM GameInit (2 - 2/16/2016 7:00:50 PM) 2/16/2016 7:00:52 PM GameInit (3 - 2/16/2016 7:00:52 PM) 2/17/2016 6:36:57 PM Steamworks Init 2/17/2016 6:36:57 PM Steamworks IsRunning: True 2/17/2016 6:36:57 PM GameInit (0 - 2/17/2016 6:36:57 PM) 2/17/2016 6:36:59 PM GameInit (1 - 2/17/2016 6:36:59 PM) 2/17/2016 6:37:00 PM Version: 1.013 2/17/2016 6:37:00 PM sound file count: 509 2/17/2016 6:37:00 PM sound loading finished 2/17/2016 6:37:00 PM GameInit (2 - 2/17/2016 6:37:00 PM) 2/17/2016 6:37:12 PM GameInit (3 - 2/17/2016 6:37:12 PM) 2/17/2016 7:19:59 PM Steamworks Init 2/17/2016 7:19:59 PM Steamworks IsRunning: True 2/17/2016 7:19:59 PM GameInit (0 - 2/17/2016 7:19:59 PM) 2/17/2016 7:20:01 PM GameInit (1 - 2/17/2016 7:20:01 PM) 2/17/2016 7:20:01 PM Version: 1.013 2/17/2016 7:20:01 PM sound file count: 509 2/17/2016 7:20:01 PM sound loading finished 2/17/2016 7:20:01 PM GameInit (2 - 2/17/2016 7:20:01 PM) 2/17/2016 7:20:05 PM GameInit (3 - 2/17/2016 7:20:05 PM) 2/17/2016 7:48:33 PM Steamworks Init 2/17/2016 7:48:33 PM Steamworks IsRunning: True 2/17/2016 7:48:33 PM GameInit (0 - 2/17/2016 7:48:33 PM) 2/17/2016 7:48:35 PM GameInit (1 - 2/17/2016 7:48:35 PM) 2/17/2016 7:48:35 PM Version: 1.013 2/17/2016 7:48:35 PM sound file count: 509 2/17/2016 7:48:35 PM sound loading finished 2/17/2016 7:48:35 PM GameInit (2 - 2/17/2016 7:48:35 PM) 2/17/2016 7:48:39 PM GameInit (3 - 2/17/2016 7:48:39 PM) 2/17/2016 7:53:12 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/17/2016 7:53:12 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/17/2016 10:54:32 PM Steamworks Init 2/17/2016 10:54:32 PM Steamworks IsRunning: True 2/17/2016 10:54:32 PM GameInit (0 - 2/17/2016 10:54:32 PM) 2/17/2016 10:54:33 PM GameInit (1 - 2/17/2016 10:54:33 PM) 2/17/2016 10:54:33 PM Version: 1.013 2/17/2016 10:54:33 PM sound file count: 509 2/17/2016 10:54:33 PM sound loading finished 2/17/2016 10:54:33 PM GameInit (2 - 2/17/2016 10:54:33 PM) 2/17/2016 10:54:38 PM GameInit (3 - 2/17/2016 10:54:38 PM) 2/17/2016 11:08:19 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/17/2016 11:08:19 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/18/2016 9:36:08 AM Steamworks Init 2/18/2016 9:36:08 AM Steamworks IsRunning: True 2/18/2016 9:36:08 AM GameInit (0 - 2/18/2016 9:36:08 AM) 2/18/2016 9:36:10 AM GameInit (1 - 2/18/2016 9:36:10 AM) 2/18/2016 9:36:10 AM Version: 1.013 2/18/2016 9:36:10 AM sound file count: 509 2/18/2016 9:36:10 AM sound loading finished 2/18/2016 9:36:10 AM GameInit (2 - 2/18/2016 9:36:10 AM) 2/18/2016 9:36:12 AM GameInit (3 - 2/18/2016 9:36:12 AM) 2/18/2016 12:01:12 PM Steamworks Init 2/18/2016 12:01:12 PM Steamworks IsRunning: True 2/18/2016 12:01:13 PM GameInit (0 - 2/18/2016 12:01:13 PM) 2/18/2016 12:01:14 PM GameInit (1 - 2/18/2016 12:01:14 PM) 2/18/2016 12:01:14 PM Version: 1.013 2/18/2016 12:01:14 PM sound file count: 509 2/18/2016 12:01:14 PM sound loading finished 2/18/2016 12:01:14 PM GameInit (2 - 2/18/2016 12:01:14 PM) 2/18/2016 12:01:19 PM GameInit (3 - 2/18/2016 12:01:19 PM) 2/18/2016 12:20:58 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/18/2016 12:20:58 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/18/2016 1:38:36 PM Steamworks Init 2/18/2016 1:38:36 PM Steamworks IsRunning: True 2/18/2016 1:38:36 PM GameInit (0 - 2/18/2016 1:38:36 PM) 2/18/2016 1:38:38 PM GameInit (1 - 2/18/2016 1:38:38 PM) 2/18/2016 1:38:38 PM Version: 1.013 2/18/2016 1:38:38 PM sound file count: 509 2/18/2016 1:38:38 PM sound loading finished 2/18/2016 1:38:38 PM GameInit (2 - 2/18/2016 1:38:38 PM) 2/18/2016 1:38:42 PM GameInit (3 - 2/18/2016 1:38:42 PM) 2/18/2016 1:53:10 PM Steamworks Init 2/18/2016 1:53:10 PM Steamworks IsRunning: True 2/18/2016 1:53:10 PM GameInit (0 - 2/18/2016 1:53:10 PM) 2/18/2016 1:53:12 PM GameInit (1 - 2/18/2016 1:53:12 PM) 2/18/2016 1:53:12 PM Version: 1.013 2/18/2016 1:53:12 PM sound file count: 509 2/18/2016 1:53:12 PM sound loading finished 2/18/2016 1:53:12 PM GameInit (2 - 2/18/2016 1:53:12 PM) 2/18/2016 1:53:16 PM GameInit (3 - 2/18/2016 1:53:16 PM) 2/18/2016 4:23:17 PM Steamworks Init 2/18/2016 4:23:17 PM Steamworks IsRunning: True 2/18/2016 4:23:17 PM GameInit (0 - 2/18/2016 4:23:17 PM) 2/18/2016 4:23:19 PM GameInit (1 - 2/18/2016 4:23:19 PM) 2/18/2016 4:23:19 PM Version: 1.013 2/18/2016 4:23:19 PM sound file count: 509 2/18/2016 4:23:19 PM sound loading finished 2/18/2016 4:23:19 PM GameInit (2 - 2/18/2016 4:23:19 PM) 2/18/2016 4:23:23 PM GameInit (3 - 2/18/2016 4:23:23 PM) 2/18/2016 6:24:46 PM Steamworks Init 2/18/2016 6:24:46 PM Steamworks IsRunning: True 2/18/2016 6:24:46 PM GameInit (0 - 2/18/2016 6:24:46 PM) 2/18/2016 6:24:47 PM GameInit (1 - 2/18/2016 6:24:47 PM) 2/18/2016 6:24:47 PM Version: 1.013 2/18/2016 6:24:47 PM sound file count: 509 2/18/2016 6:24:47 PM sound loading finished 2/18/2016 6:24:47 PM GameInit (2 - 2/18/2016 6:24:47 PM) 2/18/2016 6:24:52 PM GameInit (3 - 2/18/2016 6:24:52 PM) 2/18/2016 6:48:12 PM Steamworks Init 2/18/2016 6:48:12 PM Steamworks IsRunning: True 2/18/2016 6:48:12 PM GameInit (0 - 2/18/2016 6:48:12 PM) 2/18/2016 6:48:14 PM GameInit (1 - 2/18/2016 6:48:14 PM) 2/18/2016 6:48:14 PM Version: 1.013 2/18/2016 6:48:14 PM sound file count: 509 2/18/2016 6:48:14 PM sound loading finished 2/18/2016 6:48:14 PM GameInit (2 - 2/18/2016 6:48:14 PM) 2/18/2016 6:48:18 PM GameInit (3 - 2/18/2016 6:48:18 PM) 2/18/2016 6:57:08 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/18/2016 6:57:08 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/19/2016 6:28:14 PM Steamworks Init 2/19/2016 6:28:14 PM Steamworks IsRunning: True 2/19/2016 6:28:14 PM GameInit (0 - 2/19/2016 6:28:14 PM) 2/19/2016 6:28:16 PM GameInit (1 - 2/19/2016 6:28:16 PM) 2/19/2016 6:28:16 PM Version: 1.014 2/19/2016 6:28:16 PM sound file count: 509 2/19/2016 6:28:16 PM sound loading finished 2/19/2016 6:28:16 PM GameInit (2 - 2/19/2016 6:28:16 PM) 2/19/2016 6:28:26 PM GameInit (3 - 2/19/2016 6:28:26 PM) 2/19/2016 6:34:16 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/19/2016 6:34:16 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/19/2016 7:22:03 PM Steamworks Init 2/19/2016 7:22:03 PM Steamworks IsRunning: True 2/19/2016 7:22:03 PM GameInit (0 - 2/19/2016 7:22:03 PM) 2/19/2016 7:22:05 PM GameInit (1 - 2/19/2016 7:22:05 PM) 2/19/2016 7:22:05 PM Version: 1.014 2/19/2016 7:22:05 PM sound file count: 509 2/19/2016 7:22:05 PM sound loading finished 2/19/2016 7:22:05 PM GameInit (2 - 2/19/2016 7:22:05 PM) 2/19/2016 7:22:09 PM GameInit (3 - 2/19/2016 7:22:09 PM) 2/20/2016 2:00:01 PM Steamworks Init 2/20/2016 2:00:01 PM Steamworks IsRunning: True 2/20/2016 2:00:01 PM GameInit (0 - 2/20/2016 2:00:01 PM) 2/20/2016 2:00:02 PM GameInit (1 - 2/20/2016 2:00:02 PM) 2/20/2016 2:00:02 PM Version: 1.014 2/20/2016 2:00:02 PM sound file count: 509 2/20/2016 2:00:02 PM sound loading finished 2/20/2016 2:00:02 PM GameInit (2 - 2/20/2016 2:00:02 PM) 2/20/2016 2:00:04 PM GameInit (3 - 2/20/2016 2:00:04 PM) 2/20/2016 2:10:02 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/20/2016 2:10:02 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/20/2016 4:33:10 PM Steamworks Init 2/20/2016 4:33:10 PM Steamworks IsRunning: True 2/20/2016 4:33:10 PM GameInit (0 - 2/20/2016 4:33:10 PM) 2/20/2016 4:33:12 PM GameInit (1 - 2/20/2016 4:33:12 PM) 2/20/2016 4:33:12 PM Version: 1.014 2/20/2016 4:33:12 PM sound file count: 509 2/20/2016 4:33:12 PM sound loading finished 2/20/2016 4:33:12 PM GameInit (2 - 2/20/2016 4:33:12 PM) 2/20/2016 4:33:16 PM GameInit (3 - 2/20/2016 4:33:16 PM) 2/20/2016 4:37:28 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/20/2016 4:37:28 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/20/2016 9:22:56 PM Steamworks Init 2/20/2016 9:22:56 PM Steamworks IsRunning: True 2/20/2016 9:22:56 PM GameInit (0 - 2/20/2016 9:22:56 PM) 2/20/2016 9:22:57 PM GameInit (1 - 2/20/2016 9:22:57 PM) 2/20/2016 9:22:57 PM Version: 1.014 2/20/2016 9:22:57 PM sound file count: 509 2/20/2016 9:22:57 PM sound loading finished 2/20/2016 9:22:57 PM GameInit (2 - 2/20/2016 9:22:57 PM) 2/20/2016 9:23:02 PM GameInit (3 - 2/20/2016 9:23:02 PM) 2/20/2016 9:31:13 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/20/2016 9:31:13 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/22/2016 4:12:38 PM Steamworks Init 2/22/2016 4:12:38 PM Steamworks IsRunning: True 2/22/2016 4:12:39 PM GameInit (0 - 2/22/2016 4:12:39 PM) 2/22/2016 4:12:40 PM GameInit (1 - 2/22/2016 4:12:40 PM) 2/22/2016 4:12:40 PM Version: 1.014 2/22/2016 4:12:41 PM sound file count: 509 2/22/2016 4:12:41 PM sound loading finished 2/22/2016 4:12:41 PM GameInit (2 - 2/22/2016 4:12:41 PM) 2/22/2016 4:12:50 PM GameInit (3 - 2/22/2016 4:12:50 PM) 2/22/2016 5:38:02 PM Steamworks Init 2/22/2016 5:38:02 PM Steamworks IsRunning: True 2/22/2016 5:38:02 PM GameInit (0 - 2/22/2016 5:38:02 PM) 2/22/2016 5:38:04 PM GameInit (1 - 2/22/2016 5:38:04 PM) 2/22/2016 5:38:04 PM Version: 1.014 2/22/2016 5:38:04 PM sound file count: 509 2/22/2016 5:38:04 PM sound loading finished 2/22/2016 5:38:04 PM GameInit (2 - 2/22/2016 5:38:04 PM) 2/22/2016 5:38:08 PM GameInit (3 - 2/22/2016 5:38:08 PM) 2/22/2016 7:38:16 PM Steamworks Init 2/22/2016 7:38:16 PM Steamworks IsRunning: True 2/22/2016 7:38:16 PM GameInit (0 - 2/22/2016 7:38:16 PM) 2/22/2016 7:38:18 PM GameInit (1 - 2/22/2016 7:38:18 PM) 2/22/2016 7:38:18 PM Version: 1.014 2/22/2016 7:38:18 PM sound file count: 509 2/22/2016 7:38:18 PM sound loading finished 2/22/2016 7:38:18 PM GameInit (2 - 2/22/2016 7:38:18 PM) 2/22/2016 7:38:22 PM GameInit (3 - 2/22/2016 7:38:22 PM) 2/22/2016 7:53:52 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/22/2016 7:53:52 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/22/2016 8:50:43 PM Steamworks Init 2/22/2016 8:50:43 PM Steamworks IsRunning: True 2/22/2016 8:50:43 PM GameInit (0 - 2/22/2016 8:50:43 PM) 2/22/2016 8:50:45 PM GameInit (1 - 2/22/2016 8:50:45 PM) 2/22/2016 8:50:45 PM Version: 1.014 2/22/2016 8:50:45 PM sound file count: 509 2/22/2016 8:50:45 PM sound loading finished 2/22/2016 8:50:45 PM GameInit (2 - 2/22/2016 8:50:45 PM) 2/22/2016 8:50:49 PM GameInit (3 - 2/22/2016 8:50:49 PM) 2/22/2016 9:05:31 PM Steamworks Init 2/22/2016 9:05:31 PM Steamworks IsRunning: True 2/22/2016 9:05:31 PM GameInit (0 - 2/22/2016 9:05:31 PM) 2/22/2016 9:05:33 PM GameInit (1 - 2/22/2016 9:05:33 PM) 2/22/2016 9:05:33 PM Version: 1.014 2/22/2016 9:05:33 PM sound file count: 509 2/22/2016 9:05:33 PM sound loading finished 2/22/2016 9:05:33 PM GameInit (2 - 2/22/2016 9:05:33 PM) 2/22/2016 9:05:37 PM GameInit (3 - 2/22/2016 9:05:37 PM) 2/22/2016 9:05:41 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerRex' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/22/2016 9:06:12 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerRex' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/22/2016 9:14:12 PM Steamworks Init 2/22/2016 9:14:12 PM Steamworks IsRunning: True 2/22/2016 9:14:12 PM GameInit (0 - 2/22/2016 9:14:12 PM) 2/22/2016 9:14:14 PM GameInit (1 - 2/22/2016 9:14:14 PM) 2/22/2016 9:14:14 PM Version: 1.014 2/22/2016 9:14:14 PM sound file count: 509 2/22/2016 9:14:14 PM sound loading finished 2/22/2016 9:14:14 PM GameInit (2 - 2/22/2016 9:14:14 PM) 2/22/2016 9:14:18 PM GameInit (3 - 2/22/2016 9:14:18 PM) 2/22/2016 9:14:20 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerRex' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/22/2016 9:15:01 PM Steamworks Init 2/22/2016 9:15:01 PM Steamworks IsRunning: True 2/22/2016 9:15:01 PM GameInit (0 - 2/22/2016 9:15:01 PM) 2/22/2016 9:15:02 PM GameInit (1 - 2/22/2016 9:15:02 PM) 2/22/2016 9:15:02 PM Version: 1.014 2/22/2016 9:15:02 PM sound file count: 509 2/22/2016 9:15:02 PM sound loading finished 2/22/2016 9:15:02 PM GameInit (2 - 2/22/2016 9:15:02 PM) 2/22/2016 9:15:07 PM GameInit (3 - 2/22/2016 9:15:07 PM) 2/22/2016 9:15:08 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerRex' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/22/2016 9:15:39 PM Steamworks Init 2/22/2016 9:15:39 PM Steamworks IsRunning: True 2/22/2016 9:15:39 PM GameInit (0 - 2/22/2016 9:15:39 PM) 2/22/2016 9:15:41 PM GameInit (1 - 2/22/2016 9:15:41 PM) 2/22/2016 9:15:41 PM Version: 1.014 2/22/2016 9:15:41 PM sound file count: 509 2/22/2016 9:15:41 PM sound loading finished 2/22/2016 9:15:41 PM GameInit (2 - 2/22/2016 9:15:41 PM) 2/22/2016 9:15:45 PM GameInit (3 - 2/22/2016 9:15:45 PM) 2/22/2016 9:16:21 PM Steamworks Init 2/22/2016 9:16:21 PM Steamworks IsRunning: True 2/22/2016 9:16:21 PM GameInit (0 - 2/22/2016 9:16:21 PM) 2/22/2016 9:16:23 PM GameInit (1 - 2/22/2016 9:16:23 PM) 2/22/2016 9:16:23 PM Version: 1.014 2/22/2016 9:16:23 PM sound file count: 509 2/22/2016 9:16:23 PM sound loading finished 2/22/2016 9:16:23 PM GameInit (2 - 2/22/2016 9:16:23 PM) 2/22/2016 9:16:27 PM GameInit (3 - 2/22/2016 9:16:27 PM) 2/22/2016 9:16:32 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerRex' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/22/2016 9:17:09 PM Steamworks Init 2/22/2016 9:17:09 PM Steamworks IsRunning: True 2/22/2016 9:17:09 PM GameInit (0 - 2/22/2016 9:17:09 PM) 2/22/2016 9:17:11 PM GameInit (1 - 2/22/2016 9:17:11 PM) 2/22/2016 9:17:11 PM Version: 1.014 2/22/2016 9:17:11 PM sound file count: 509 2/22/2016 9:17:11 PM sound loading finished 2/22/2016 9:17:11 PM GameInit (2 - 2/22/2016 9:17:11 PM) 2/22/2016 9:17:15 PM GameInit (3 - 2/22/2016 9:17:15 PM) 2/22/2016 9:17:39 PM Steamworks Init 2/22/2016 9:17:39 PM Steamworks IsRunning: True 2/22/2016 9:17:39 PM GameInit (0 - 2/22/2016 9:17:39 PM) 2/22/2016 9:17:41 PM GameInit (1 - 2/22/2016 9:17:41 PM) 2/22/2016 9:17:41 PM Version: 1.014 2/22/2016 9:17:41 PM sound file count: 509 2/22/2016 9:17:41 PM sound loading finished 2/22/2016 9:17:41 PM GameInit (2 - 2/22/2016 9:17:41 PM) 2/22/2016 9:17:45 PM GameInit (3 - 2/22/2016 9:17:45 PM) 2/22/2016 9:18:28 PM Steamworks Init 2/22/2016 9:18:28 PM Steamworks IsRunning: True 2/22/2016 9:18:28 PM GameInit (0 - 2/22/2016 9:18:28 PM) 2/22/2016 9:18:29 PM GameInit (1 - 2/22/2016 9:18:29 PM) 2/22/2016 9:18:29 PM Version: 1.014 2/22/2016 9:18:29 PM sound file count: 509 2/22/2016 9:18:29 PM sound loading finished 2/22/2016 9:18:29 PM GameInit (2 - 2/22/2016 9:18:29 PM) 2/22/2016 9:18:34 PM GameInit (3 - 2/22/2016 9:18:34 PM) 2/22/2016 9:26:26 PM Steamworks Init 2/22/2016 9:26:26 PM Steamworks IsRunning: True 2/22/2016 9:26:26 PM GameInit (0 - 2/22/2016 9:26:26 PM) 2/22/2016 9:26:27 PM GameInit (1 - 2/22/2016 9:26:27 PM) 2/22/2016 9:26:27 PM Version: 1.014 2/22/2016 9:26:27 PM sound file count: 509 2/22/2016 9:26:27 PM sound loading finished 2/22/2016 9:26:27 PM GameInit (2 - 2/22/2016 9:26:27 PM) 2/22/2016 9:26:32 PM GameInit (3 - 2/22/2016 9:26:32 PM) 2/22/2016 9:26:34 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerRex' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/22/2016 9:27:18 PM Steamworks Init 2/22/2016 9:27:18 PM Steamworks IsRunning: True 2/22/2016 9:27:18 PM GameInit (0 - 2/22/2016 9:27:18 PM) 2/22/2016 9:27:19 PM GameInit (1 - 2/22/2016 9:27:19 PM) 2/22/2016 9:27:19 PM Version: 1.014 2/22/2016 9:27:19 PM sound file count: 509 2/22/2016 9:27:19 PM sound loading finished 2/22/2016 9:27:19 PM GameInit (2 - 2/22/2016 9:27:19 PM) 2/22/2016 9:27:24 PM GameInit (3 - 2/22/2016 9:27:24 PM) 2/22/2016 9:28:38 PM Steamworks Init 2/22/2016 9:28:38 PM Steamworks IsRunning: True 2/22/2016 9:28:38 PM GameInit (0 - 2/22/2016 9:28:38 PM) 2/22/2016 9:28:40 PM GameInit (1 - 2/22/2016 9:28:40 PM) 2/22/2016 9:28:40 PM Version: 1.014 2/22/2016 9:28:40 PM sound file count: 509 2/22/2016 9:28:40 PM sound loading finished 2/22/2016 9:28:40 PM GameInit (2 - 2/22/2016 9:28:40 PM) 2/22/2016 9:28:44 PM GameInit (3 - 2/22/2016 9:28:44 PM) 2/22/2016 9:29:28 PM Steamworks Init 2/22/2016 9:29:28 PM Steamworks IsRunning: True 2/22/2016 9:29:28 PM GameInit (0 - 2/22/2016 9:29:28 PM) 2/22/2016 9:29:29 PM GameInit (1 - 2/22/2016 9:29:29 PM) 2/22/2016 9:29:29 PM Version: 1.014 2/22/2016 9:29:29 PM sound file count: 509 2/22/2016 9:29:29 PM sound loading finished 2/22/2016 9:29:29 PM GameInit (2 - 2/22/2016 9:29:29 PM) 2/22/2016 9:29:34 PM GameInit (3 - 2/22/2016 9:29:34 PM) 2/22/2016 9:29:36 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerRex' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at GameEntity.DeserializeFrom (.CombatEncounter Combat, .CombatSide Side, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at CombatEncounter.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at Room.DeserializeFrom (.Floor ForFloor, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at Floor.DeserializeFrom (.Dungeon ForDungeon, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at Dungeon.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/22/2016 9:29:40 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerRex' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at GameEntity.DeserializeFrom (.CombatEncounter Combat, .CombatSide Side, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at CombatEncounter.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at Room.DeserializeFrom (.Floor ForFloor, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at Floor.DeserializeFrom (.Dungeon ForDungeon, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at Dungeon.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/22/2016 9:31:19 PM Steamworks Init 2/22/2016 9:31:19 PM Steamworks IsRunning: True 2/22/2016 9:31:19 PM GameInit (0 - 2/22/2016 9:31:19 PM) 2/22/2016 9:31:21 PM GameInit (1 - 2/22/2016 9:31:21 PM) 2/22/2016 9:31:21 PM Version: 1.014 2/22/2016 9:31:21 PM sound file count: 509 2/22/2016 9:31:21 PM sound loading finished 2/22/2016 9:31:21 PM GameInit (2 - 2/22/2016 9:31:21 PM) 2/22/2016 9:31:25 PM GameInit (3 - 2/22/2016 9:31:25 PM) 2/22/2016 9:47:56 PM Steamworks Init 2/22/2016 9:47:56 PM Steamworks IsRunning: True 2/22/2016 9:47:56 PM GameInit (0 - 2/22/2016 9:47:56 PM) 2/22/2016 9:47:58 PM GameInit (1 - 2/22/2016 9:47:58 PM) 2/22/2016 9:47:58 PM Version: 1.014 2/22/2016 9:47:58 PM sound file count: 509 2/22/2016 9:47:58 PM sound loading finished 2/22/2016 9:47:58 PM GameInit (2 - 2/22/2016 9:47:58 PM) 2/22/2016 9:48:02 PM GameInit (3 - 2/22/2016 9:48:02 PM) 2/22/2016 9:48:46 PM Steamworks Init 2/22/2016 9:48:46 PM Steamworks IsRunning: True 2/22/2016 9:48:46 PM GameInit (0 - 2/22/2016 9:48:46 PM) 2/22/2016 9:48:48 PM GameInit (1 - 2/22/2016 9:48:48 PM) 2/22/2016 9:48:48 PM Version: 1.014 2/22/2016 9:48:48 PM sound file count: 509 2/22/2016 9:48:48 PM sound loading finished 2/22/2016 9:48:48 PM GameInit (2 - 2/22/2016 9:48:48 PM) 2/22/2016 9:48:52 PM GameInit (3 - 2/22/2016 9:48:52 PM) 2/22/2016 9:49:48 PM Steamworks Init 2/22/2016 9:49:48 PM Steamworks IsRunning: True 2/22/2016 9:49:48 PM GameInit (0 - 2/22/2016 9:49:48 PM) 2/22/2016 9:49:50 PM GameInit (1 - 2/22/2016 9:49:50 PM) 2/22/2016 9:49:50 PM Version: 1.014 2/22/2016 9:49:50 PM sound file count: 509 2/22/2016 9:49:50 PM sound loading finished 2/22/2016 9:49:50 PM GameInit (2 - 2/22/2016 9:49:50 PM) 2/22/2016 9:49:54 PM GameInit (3 - 2/22/2016 9:49:54 PM) 2/22/2016 10:30:53 PM Steamworks Init 2/22/2016 10:30:53 PM Steamworks IsRunning: True 2/22/2016 10:30:53 PM GameInit (0 - 2/22/2016 10:30:53 PM) 2/22/2016 10:30:55 PM GameInit (1 - 2/22/2016 10:30:55 PM) 2/22/2016 10:30:55 PM Version: 1.014 2/22/2016 10:30:55 PM sound file count: 509 2/22/2016 10:30:55 PM sound loading finished 2/22/2016 10:30:55 PM GameInit (2 - 2/22/2016 10:30:55 PM) 2/22/2016 10:30:59 PM GameInit (3 - 2/22/2016 10:30:59 PM) 2/23/2016 9:59:24 AM Steamworks Init 2/23/2016 9:59:24 AM Steamworks IsRunning: True 2/23/2016 9:59:25 AM GameInit (0 - 2/23/2016 9:59:25 AM) 2/23/2016 9:59:26 AM GameInit (1 - 2/23/2016 9:59:26 AM) 2/23/2016 9:59:26 AM Version: 1.014 2/23/2016 9:59:26 AM sound file count: 509 2/23/2016 9:59:26 AM sound loading finished 2/23/2016 9:59:26 AM GameInit (2 - 2/23/2016 9:59:26 AM) 2/23/2016 9:59:28 AM GameInit (3 - 2/23/2016 9:59:28 AM) 2/23/2016 7:28:06 PM Steamworks Init 2/23/2016 7:28:06 PM Steamworks IsRunning: True 2/23/2016 7:28:06 PM GameInit (0 - 2/23/2016 7:28:06 PM) 2/23/2016 7:28:08 PM GameInit (1 - 2/23/2016 7:28:08 PM) 2/23/2016 7:28:08 PM Version: 1.014 2/23/2016 7:28:08 PM sound file count: 509 2/23/2016 7:28:08 PM sound loading finished 2/23/2016 7:28:08 PM GameInit (2 - 2/23/2016 7:28:08 PM) 2/23/2016 7:28:12 PM GameInit (3 - 2/23/2016 7:28:12 PM) 2/23/2016 7:37:12 PM Steamworks Init 2/23/2016 7:37:12 PM Steamworks IsRunning: True 2/23/2016 7:37:12 PM GameInit (0 - 2/23/2016 7:37:12 PM) 2/23/2016 7:37:14 PM GameInit (1 - 2/23/2016 7:37:14 PM) 2/23/2016 7:37:14 PM Version: 1.014 2/23/2016 7:37:14 PM sound file count: 509 2/23/2016 7:37:14 PM sound loading finished 2/23/2016 7:37:14 PM GameInit (2 - 2/23/2016 7:37:14 PM) 2/23/2016 7:37:18 PM GameInit (3 - 2/23/2016 7:37:18 PM) 2/23/2016 7:51:52 PM Steamworks Init 2/23/2016 7:51:52 PM Steamworks IsRunning: True 2/23/2016 7:51:52 PM GameInit (0 - 2/23/2016 7:51:52 PM) 2/23/2016 7:51:53 PM GameInit (1 - 2/23/2016 7:51:53 PM) 2/23/2016 7:51:53 PM Version: 1.014 2/23/2016 7:51:53 PM sound file count: 509 2/23/2016 7:51:53 PM sound loading finished 2/23/2016 7:51:53 PM GameInit (2 - 2/23/2016 7:51:53 PM) 2/23/2016 7:51:58 PM GameInit (3 - 2/23/2016 7:51:58 PM) 2/23/2016 8:49:49 PM Steamworks Init 2/23/2016 8:49:49 PM Steamworks IsRunning: True 2/23/2016 8:49:49 PM GameInit (0 - 2/23/2016 8:49:49 PM) 2/23/2016 8:49:50 PM GameInit (1 - 2/23/2016 8:49:50 PM) 2/23/2016 8:49:50 PM Version: 1.014 2/23/2016 8:49:50 PM sound file count: 509 2/23/2016 8:49:51 PM sound loading finished 2/23/2016 8:49:51 PM GameInit (2 - 2/23/2016 8:49:51 PM) 2/23/2016 8:49:55 PM GameInit (3 - 2/23/2016 8:49:55 PM) 2/23/2016 10:35:34 PM Steamworks Init 2/23/2016 10:35:34 PM Steamworks IsRunning: True 2/23/2016 10:35:34 PM GameInit (0 - 2/23/2016 10:35:34 PM) 2/23/2016 10:35:36 PM GameInit (1 - 2/23/2016 10:35:36 PM) 2/23/2016 10:35:36 PM Version: 1.014 2/23/2016 10:35:36 PM sound file count: 509 2/23/2016 10:35:37 PM sound loading finished 2/23/2016 10:35:37 PM GameInit (2 - 2/23/2016 10:35:37 PM) 2/23/2016 10:35:41 PM GameInit (3 - 2/23/2016 10:35:41 PM) 2/23/2016 10:47:17 PM Steamworks Init 2/23/2016 10:47:17 PM Steamworks IsRunning: True 2/23/2016 10:47:17 PM GameInit (0 - 2/23/2016 10:47:17 PM) 2/23/2016 10:47:18 PM GameInit (1 - 2/23/2016 10:47:18 PM) 2/23/2016 10:47:18 PM Version: 1.014 2/23/2016 10:47:19 PM sound file count: 509 2/23/2016 10:47:19 PM sound loading finished 2/23/2016 10:47:19 PM GameInit (2 - 2/23/2016 10:47:19 PM) 2/23/2016 10:47:23 PM GameInit (3 - 2/23/2016 10:47:23 PM) 2/24/2016 2:42:21 PM Steamworks Init 2/24/2016 2:42:21 PM Steamworks IsRunning: True 2/24/2016 2:42:21 PM GameInit (0 - 2/24/2016 2:42:21 PM) 2/24/2016 2:42:22 PM GameInit (1 - 2/24/2016 2:42:22 PM) 2/24/2016 2:42:23 PM Version: 1.014 2/24/2016 2:42:23 PM sound file count: 509 2/24/2016 2:42:23 PM sound loading finished 2/24/2016 2:42:23 PM GameInit (2 - 2/24/2016 2:42:23 PM) 2/24/2016 2:42:24 PM GameInit (3 - 2/24/2016 2:42:24 PM) 2/24/2016 2:51:35 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/24/2016 2:51:35 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/24/2016 2:55:31 PM Steamworks Init 2/24/2016 2:55:31 PM Steamworks IsRunning: True 2/24/2016 2:55:31 PM GameInit (0 - 2/24/2016 2:55:31 PM) 2/24/2016 2:55:32 PM GameInit (1 - 2/24/2016 2:55:32 PM) 2/24/2016 2:55:32 PM Version: 1.014 2/24/2016 2:55:32 PM sound file count: 509 2/24/2016 2:55:32 PM sound loading finished 2/24/2016 2:55:32 PM GameInit (2 - 2/24/2016 2:55:32 PM) 2/24/2016 2:55:37 PM GameInit (3 - 2/24/2016 2:55:37 PM) 2/24/2016 3:20:03 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/24/2016 3:20:03 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/24/2016 3:23:19 PM Steamworks Init 2/24/2016 3:23:19 PM Steamworks IsRunning: True 2/24/2016 3:23:19 PM GameInit (0 - 2/24/2016 3:23:19 PM) 2/24/2016 3:23:20 PM GameInit (1 - 2/24/2016 3:23:20 PM) 2/24/2016 3:23:20 PM Version: 1.014 2/24/2016 3:23:20 PM sound file count: 509 2/24/2016 3:23:20 PM sound loading finished 2/24/2016 3:23:20 PM GameInit (2 - 2/24/2016 3:23:20 PM) 2/24/2016 3:23:25 PM GameInit (3 - 2/24/2016 3:23:25 PM) 2/24/2016 3:24:13 PM Steamworks Init 2/24/2016 3:24:13 PM Steamworks IsRunning: True 2/24/2016 3:24:13 PM GameInit (0 - 2/24/2016 3:24:13 PM) 2/24/2016 3:24:14 PM GameInit (1 - 2/24/2016 3:24:14 PM) 2/24/2016 3:24:14 PM Version: 1.014 2/24/2016 3:24:14 PM sound file count: 509 2/24/2016 3:24:14 PM sound loading finished 2/24/2016 3:24:14 PM GameInit (2 - 2/24/2016 3:24:14 PM) 2/24/2016 3:24:19 PM GameInit (3 - 2/24/2016 3:24:19 PM) 2/24/2016 6:11:28 PM Steamworks Init 2/24/2016 6:11:28 PM Steamworks IsRunning: True 2/24/2016 6:11:28 PM GameInit (0 - 2/24/2016 6:11:28 PM) 2/24/2016 6:11:29 PM GameInit (1 - 2/24/2016 6:11:29 PM) 2/24/2016 6:11:29 PM Version: 1.014 2/24/2016 6:11:29 PM sound file count: 509 2/24/2016 6:11:29 PM sound loading finished 2/24/2016 6:11:29 PM GameInit (2 - 2/24/2016 6:11:29 PM) 2/24/2016 6:11:34 PM GameInit (3 - 2/24/2016 6:11:34 PM) 2/24/2016 10:06:06 PM Steamworks Init 2/24/2016 10:06:06 PM Steamworks IsRunning: True 2/24/2016 10:06:06 PM GameInit (0 - 2/24/2016 10:06:06 PM) 2/24/2016 10:06:07 PM GameInit (1 - 2/24/2016 10:06:07 PM) 2/24/2016 10:06:07 PM Version: 1.014 2/24/2016 10:06:07 PM sound file count: 509 2/24/2016 10:06:07 PM sound loading finished 2/24/2016 10:06:07 PM GameInit (2 - 2/24/2016 10:06:07 PM) 2/24/2016 10:06:12 PM GameInit (3 - 2/24/2016 10:06:12 PM) 2/24/2016 10:28:50 PM Steamworks Init 2/24/2016 10:28:50 PM Steamworks IsRunning: True 2/24/2016 10:28:50 PM GameInit (0 - 2/24/2016 10:28:50 PM) 2/24/2016 10:28:52 PM GameInit (1 - 2/24/2016 10:28:52 PM) 2/24/2016 10:28:52 PM Version: 1.014 2/24/2016 10:28:52 PM sound file count: 509 2/24/2016 10:28:52 PM sound loading finished 2/24/2016 10:28:52 PM GameInit (2 - 2/24/2016 10:28:52 PM) 2/24/2016 10:28:56 PM GameInit (3 - 2/24/2016 10:28:56 PM) 2/24/2016 11:03:59 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/24/2016 11:03:59 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/25/2016 4:42:57 PM Steamworks Init 2/25/2016 4:42:57 PM Steamworks IsRunning: True 2/25/2016 4:42:57 PM GameInit (0 - 2/25/2016 4:42:57 PM) 2/25/2016 4:42:59 PM GameInit (1 - 2/25/2016 4:42:59 PM) 2/25/2016 4:42:59 PM Version: 1.015 2/25/2016 4:42:59 PM sound file count: 537 2/25/2016 4:42:59 PM sound loading finished 2/25/2016 4:42:59 PM GameInit (2 - 2/25/2016 4:42:59 PM) 2/25/2016 4:43:01 PM GameInit (3 - 2/25/2016 4:43:01 PM) 2/25/2016 4:52:13 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/25/2016 4:52:13 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/25/2016 5:50:39 PM Steamworks Init 2/25/2016 5:50:39 PM Steamworks IsRunning: True 2/25/2016 5:50:39 PM GameInit (0 - 2/25/2016 5:50:39 PM) 2/25/2016 5:50:41 PM GameInit (1 - 2/25/2016 5:50:41 PM) 2/25/2016 5:50:41 PM Version: 1.015 2/25/2016 5:50:41 PM sound file count: 537 2/25/2016 5:50:41 PM sound loading finished 2/25/2016 5:50:41 PM GameInit (2 - 2/25/2016 5:50:41 PM) 2/25/2016 5:50:45 PM GameInit (3 - 2/25/2016 5:50:45 PM) 2/25/2016 6:58:37 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/25/2016 6:58:37 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/25/2016 9:20:56 PM Steamworks Init 2/25/2016 9:20:56 PM Steamworks IsRunning: True 2/25/2016 9:20:56 PM GameInit (0 - 2/25/2016 9:20:56 PM) 2/25/2016 9:20:58 PM GameInit (1 - 2/25/2016 9:20:58 PM) 2/25/2016 9:20:58 PM Version: 1.015 2/25/2016 9:20:58 PM sound file count: 537 2/25/2016 9:20:58 PM sound loading finished 2/25/2016 9:20:58 PM GameInit (2 - 2/25/2016 9:20:58 PM) 2/25/2016 9:21:02 PM GameInit (3 - 2/25/2016 9:21:02 PM) 2/25/2016 9:32:10 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/25/2016 9:32:10 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/26/2016 10:35:29 PM Steamworks Init 2/26/2016 10:35:29 PM Steamworks IsRunning: True 2/26/2016 10:35:29 PM GameInit (0 - 2/26/2016 10:35:29 PM) 2/26/2016 10:35:32 PM GameInit (1 - 2/26/2016 10:35:32 PM) 2/26/2016 10:35:32 PM Version: 1.015 2/26/2016 10:35:32 PM sound file count: 537 2/26/2016 10:35:32 PM sound loading finished 2/26/2016 10:35:32 PM GameInit (2 - 2/26/2016 10:35:32 PM) 2/26/2016 10:35:45 PM GameInit (3 - 2/26/2016 10:35:45 PM) 2/26/2016 10:40:40 PM Steamworks Init 2/26/2016 10:40:40 PM Steamworks IsRunning: True 2/26/2016 10:40:40 PM GameInit (0 - 2/26/2016 10:40:40 PM) 2/26/2016 10:40:42 PM GameInit (1 - 2/26/2016 10:40:42 PM) 2/26/2016 10:40:42 PM Version: 1.015 2/26/2016 10:40:42 PM sound file count: 537 2/26/2016 10:40:42 PM sound loading finished 2/26/2016 10:40:42 PM GameInit (2 - 2/26/2016 10:40:42 PM) 2/26/2016 10:40:47 PM GameInit (3 - 2/26/2016 10:40:47 PM) 2/26/2016 10:42:42 PM Steamworks Init 2/26/2016 10:42:42 PM Steamworks IsRunning: True 2/26/2016 10:42:42 PM GameInit (0 - 2/26/2016 10:42:42 PM) 2/26/2016 10:42:44 PM GameInit (1 - 2/26/2016 10:42:44 PM) 2/26/2016 10:42:44 PM Version: 1.015 2/26/2016 10:42:44 PM sound file count: 537 2/26/2016 10:42:44 PM sound loading finished 2/26/2016 10:42:44 PM GameInit (2 - 2/26/2016 10:42:44 PM) 2/26/2016 10:42:48 PM GameInit (3 - 2/26/2016 10:42:48 PM) 2/26/2016 10:44:58 PM Steamworks Init 2/26/2016 10:44:58 PM Steamworks IsRunning: True 2/26/2016 10:44:58 PM GameInit (0 - 2/26/2016 10:44:58 PM) 2/26/2016 10:45:00 PM GameInit (1 - 2/26/2016 10:45:00 PM) 2/26/2016 10:45:00 PM Version: 1.015 2/26/2016 10:45:00 PM sound file count: 537 2/26/2016 10:45:00 PM sound loading finished 2/26/2016 10:45:00 PM GameInit (2 - 2/26/2016 10:45:00 PM) 2/26/2016 10:45:05 PM GameInit (3 - 2/26/2016 10:45:05 PM) 2/26/2016 10:52:38 PM Steamworks Init 2/26/2016 10:52:38 PM Steamworks IsRunning: True 2/26/2016 10:52:38 PM GameInit (0 - 2/26/2016 10:52:38 PM) 2/26/2016 10:52:40 PM GameInit (1 - 2/26/2016 10:52:40 PM) 2/26/2016 10:52:40 PM Version: 1.015 2/26/2016 10:52:40 PM sound file count: 537 2/26/2016 10:52:40 PM sound loading finished 2/26/2016 10:52:40 PM GameInit (2 - 2/26/2016 10:52:40 PM) 2/26/2016 10:52:44 PM GameInit (3 - 2/26/2016 10:52:44 PM) 2/26/2016 11:12:57 PM Steamworks Init 2/26/2016 11:12:57 PM Steamworks IsRunning: True 2/26/2016 11:12:57 PM GameInit (0 - 2/26/2016 11:12:57 PM) 2/26/2016 11:12:58 PM GameInit (1 - 2/26/2016 11:12:58 PM) 2/26/2016 11:12:58 PM Version: 1.015 2/26/2016 11:12:58 PM sound file count: 537 2/26/2016 11:12:58 PM sound loading finished 2/26/2016 11:12:58 PM GameInit (2 - 2/26/2016 11:12:58 PM) 2/26/2016 11:13:03 PM GameInit (3 - 2/26/2016 11:13:03 PM) 2/27/2016 2:05:49 PM Steamworks Init 2/27/2016 2:05:49 PM Steamworks IsRunning: True 2/27/2016 2:05:49 PM GameInit (0 - 2/27/2016 2:05:49 PM) 2/27/2016 2:05:51 PM GameInit (1 - 2/27/2016 2:05:51 PM) 2/27/2016 2:05:51 PM Version: 1.015 2/27/2016 2:05:51 PM sound file count: 537 2/27/2016 2:05:51 PM sound loading finished 2/27/2016 2:05:51 PM GameInit (2 - 2/27/2016 2:05:51 PM) 2/27/2016 2:05:53 PM GameInit (3 - 2/27/2016 2:05:53 PM) 2/27/2016 2:07:42 PM Steamworks Init 2/27/2016 2:07:42 PM Steamworks IsRunning: True 2/27/2016 2:07:42 PM GameInit (0 - 2/27/2016 2:07:42 PM) 2/27/2016 2:07:43 PM GameInit (1 - 2/27/2016 2:07:43 PM) 2/27/2016 2:07:43 PM Version: 1.015 2/27/2016 2:07:44 PM sound file count: 537 2/27/2016 2:07:44 PM sound loading finished 2/27/2016 2:07:44 PM GameInit (2 - 2/27/2016 2:07:44 PM) 2/27/2016 2:07:48 PM GameInit (3 - 2/27/2016 2:07:48 PM) 2/27/2016 4:45:31 PM Steamworks Init 2/27/2016 4:45:31 PM Steamworks IsRunning: True 2/27/2016 4:45:31 PM GameInit (0 - 2/27/2016 4:45:31 PM) 2/27/2016 4:45:33 PM GameInit (1 - 2/27/2016 4:45:33 PM) 2/27/2016 4:45:33 PM Version: 1.015 2/27/2016 4:45:33 PM sound file count: 537 2/27/2016 4:45:33 PM sound loading finished 2/27/2016 4:45:33 PM GameInit (2 - 2/27/2016 4:45:33 PM) 2/27/2016 4:45:37 PM GameInit (3 - 2/27/2016 4:45:37 PM) 2/27/2016 4:54:12 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/27/2016 4:54:12 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/27/2016 7:14:44 PM Steamworks Init 2/27/2016 7:14:44 PM Steamworks IsRunning: True 2/27/2016 7:14:44 PM GameInit (0 - 2/27/2016 7:14:44 PM) 2/27/2016 7:14:45 PM GameInit (1 - 2/27/2016 7:14:45 PM) 2/27/2016 7:14:45 PM Version: 1.015 2/27/2016 7:14:45 PM sound file count: 537 2/27/2016 7:14:45 PM sound loading finished 2/27/2016 7:14:45 PM GameInit (2 - 2/27/2016 7:14:45 PM) 2/27/2016 7:14:50 PM GameInit (3 - 2/27/2016 7:14:50 PM) 2/27/2016 7:22:31 PM Steamworks Init 2/27/2016 7:22:31 PM Steamworks IsRunning: True 2/27/2016 7:22:32 PM GameInit (0 - 2/27/2016 7:22:32 PM) 2/27/2016 7:22:33 PM GameInit (1 - 2/27/2016 7:22:33 PM) 2/27/2016 7:22:33 PM Version: 1.015 2/27/2016 7:22:33 PM sound file count: 537 2/27/2016 7:22:33 PM sound loading finished 2/27/2016 7:22:33 PM GameInit (2 - 2/27/2016 7:22:33 PM) 2/27/2016 7:22:38 PM GameInit (3 - 2/27/2016 7:22:38 PM) 2/27/2016 7:29:15 PM Steamworks Init 2/27/2016 7:29:15 PM Steamworks IsRunning: True 2/27/2016 7:29:15 PM GameInit (0 - 2/27/2016 7:29:15 PM) 2/27/2016 7:29:17 PM GameInit (1 - 2/27/2016 7:29:17 PM) 2/27/2016 7:29:17 PM Version: 1.015 2/27/2016 7:29:17 PM sound file count: 537 2/27/2016 7:29:17 PM sound loading finished 2/27/2016 7:29:17 PM GameInit (2 - 2/27/2016 7:29:17 PM) 2/27/2016 7:29:21 PM GameInit (3 - 2/27/2016 7:29:21 PM) 2/27/2016 8:35:31 PM Steamworks Init 2/27/2016 8:35:31 PM Steamworks IsRunning: True 2/27/2016 8:35:31 PM GameInit (0 - 2/27/2016 8:35:31 PM) 2/27/2016 8:35:33 PM GameInit (1 - 2/27/2016 8:35:33 PM) 2/27/2016 8:35:33 PM Version: 1.015 2/27/2016 8:35:33 PM sound file count: 537 2/27/2016 8:35:33 PM sound loading finished 2/27/2016 8:35:33 PM GameInit (2 - 2/27/2016 8:35:33 PM) 2/27/2016 8:35:38 PM GameInit (3 - 2/27/2016 8:35:38 PM) 2/27/2016 8:37:32 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/27/2016 8:37:32 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/27/2016 10:00:32 PM Steamworks Init 2/27/2016 10:00:32 PM Steamworks IsRunning: True 2/27/2016 10:00:32 PM GameInit (0 - 2/27/2016 10:00:32 PM) 2/27/2016 10:00:34 PM GameInit (1 - 2/27/2016 10:00:34 PM) 2/27/2016 10:00:34 PM Version: 1.015 2/27/2016 10:00:34 PM sound file count: 537 2/27/2016 10:00:34 PM sound loading finished 2/27/2016 10:00:34 PM GameInit (2 - 2/27/2016 10:00:34 PM) 2/27/2016 10:00:39 PM GameInit (3 - 2/27/2016 10:00:39 PM) 2/28/2016 11:47:39 AM Steamworks Init 2/28/2016 11:47:39 AM Steamworks IsRunning: True 2/28/2016 11:47:39 AM GameInit (0 - 2/28/2016 11:47:39 AM) 2/28/2016 11:47:41 AM GameInit (1 - 2/28/2016 11:47:41 AM) 2/28/2016 11:47:41 AM Version: 1.015 2/28/2016 11:47:41 AM sound file count: 537 2/28/2016 11:47:41 AM sound loading finished 2/28/2016 11:47:41 AM GameInit (2 - 2/28/2016 11:47:41 AM) 2/28/2016 11:47:54 AM GameInit (3 - 2/28/2016 11:47:54 AM) 2/28/2016 11:50:18 AM Steamworks Init 2/28/2016 11:50:18 AM Steamworks IsRunning: True 2/28/2016 11:50:18 AM GameInit (0 - 2/28/2016 11:50:18 AM) 2/28/2016 11:50:20 AM GameInit (1 - 2/28/2016 11:50:20 AM) 2/28/2016 11:50:20 AM Version: 1.015 2/28/2016 11:50:20 AM sound file count: 537 2/28/2016 11:50:20 AM sound loading finished 2/28/2016 11:50:20 AM GameInit (2 - 2/28/2016 11:50:20 AM) 2/28/2016 11:50:24 AM GameInit (3 - 2/28/2016 11:50:24 AM) 2/28/2016 11:53:36 AM Steamworks Init 2/28/2016 11:53:36 AM Steamworks IsRunning: True 2/28/2016 11:53:37 AM GameInit (0 - 2/28/2016 11:53:37 AM) 2/28/2016 11:53:38 AM GameInit (1 - 2/28/2016 11:53:38 AM) 2/28/2016 11:53:38 AM Version: 1.015 2/28/2016 11:53:38 AM sound file count: 537 2/28/2016 11:53:38 AM sound loading finished 2/28/2016 11:53:38 AM GameInit (2 - 2/28/2016 11:53:38 AM) 2/28/2016 11:53:43 AM GameInit (3 - 2/28/2016 11:53:43 AM) 2/28/2016 2:14:23 PM Steamworks Init 2/28/2016 2:14:23 PM Steamworks IsRunning: True 2/28/2016 2:14:23 PM GameInit (0 - 2/28/2016 2:14:23 PM) 2/28/2016 2:14:24 PM GameInit (1 - 2/28/2016 2:14:24 PM) 2/28/2016 2:14:24 PM Version: 1.015 2/28/2016 2:14:24 PM sound file count: 537 2/28/2016 2:14:25 PM sound loading finished 2/28/2016 2:14:25 PM GameInit (2 - 2/28/2016 2:14:25 PM) 2/28/2016 2:14:29 PM GameInit (3 - 2/28/2016 2:14:29 PM) 2/28/2016 2:28:06 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/28/2016 2:28:06 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/28/2016 4:06:15 PM Steamworks Init 2/28/2016 4:06:15 PM Steamworks IsRunning: True 2/28/2016 4:06:16 PM GameInit (0 - 2/28/2016 4:06:16 PM) 2/28/2016 4:06:17 PM GameInit (1 - 2/28/2016 4:06:17 PM) 2/28/2016 4:06:17 PM Version: 1.015 2/28/2016 4:06:17 PM sound file count: 537 2/28/2016 4:06:17 PM sound loading finished 2/28/2016 4:06:17 PM GameInit (2 - 2/28/2016 4:06:17 PM) 2/28/2016 4:06:22 PM GameInit (3 - 2/28/2016 4:06:22 PM) 2/28/2016 4:33:01 PM Steamworks Init 2/28/2016 4:33:01 PM Steamworks IsRunning: True 2/28/2016 4:33:01 PM GameInit (0 - 2/28/2016 4:33:01 PM) 2/28/2016 4:33:03 PM GameInit (1 - 2/28/2016 4:33:03 PM) 2/28/2016 4:33:03 PM Version: 1.015 2/28/2016 4:33:03 PM sound file count: 537 2/28/2016 4:33:03 PM sound loading finished 2/28/2016 4:33:03 PM GameInit (2 - 2/28/2016 4:33:03 PM) 2/28/2016 4:33:08 PM GameInit (3 - 2/28/2016 4:33:08 PM) 2/28/2016 4:39:43 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/28/2016 4:39:43 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 3/3/2016 5:50:50 PM Steamworks Init 3/3/2016 5:50:50 PM Steamworks IsRunning: True 3/3/2016 5:50:50 PM GameInit (0 - 3/3/2016 5:50:50 PM) 3/3/2016 5:50:53 PM GameInit (1 - 3/3/2016 5:50:53 PM) 3/3/2016 5:50:53 PM Version: 1.015 3/3/2016 5:50:53 PM sound file count: 537 3/3/2016 5:50:53 PM sound loading finished 3/3/2016 5:50:53 PM GameInit (2 - 3/3/2016 5:50:53 PM) 3/3/2016 5:51:05 PM GameInit (3 - 3/3/2016 5:51:05 PM) 3/6/2016 11:05:14 AM Steamworks Init 3/6/2016 11:05:14 AM Steamworks IsRunning: True 3/6/2016 11:05:15 AM GameInit (0 - 3/6/2016 11:05:15 AM) 3/6/2016 11:05:21 AM GameInit (1 - 3/6/2016 11:05:21 AM) 3/6/2016 11:05:21 AM Version: 1.015 3/6/2016 11:05:23 AM sound file count: 537 3/6/2016 11:05:23 AM sound loading finished 3/6/2016 11:05:23 AM GameInit (2 - 3/6/2016 11:05:23 AM) 3/6/2016 11:05:37 AM GameInit (3 - 3/6/2016 11:05:37 AM) 3/6/2016 11:10:37 AM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 3/6/2016 11:10:37 AM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 3/8/2016 11:44:31 PM Steamworks Init 3/8/2016 11:44:31 PM Steamworks IsRunning: True 3/8/2016 11:44:31 PM GameInit (0 - 3/8/2016 11:44:31 PM) 3/8/2016 11:44:33 PM GameInit (1 - 3/8/2016 11:44:33 PM) 3/8/2016 11:44:33 PM Version: 1.016 3/8/2016 11:44:33 PM sound file count: 558 3/8/2016 11:44:37 PM sound loading finished 3/8/2016 11:44:37 PM GameInit (2 - 3/8/2016 11:44:37 PM) 3/8/2016 11:44:42 PM GameInit (3 - 3/8/2016 11:44:42 PM) 3/9/2016 8:58:42 PM Steamworks Init 3/9/2016 8:58:42 PM Steamworks IsRunning: True 3/9/2016 8:58:42 PM GameInit (0 - 3/9/2016 8:58:42 PM) 3/9/2016 8:58:44 PM GameInit (1 - 3/9/2016 8:58:44 PM) 3/9/2016 8:58:44 PM Version: 1.016 3/9/2016 8:58:45 PM sound file count: 558 3/9/2016 8:58:45 PM sound loading finished 3/9/2016 8:58:45 PM GameInit (2 - 3/9/2016 8:58:45 PM) 3/9/2016 8:58:47 PM GameInit (3 - 3/9/2016 8:58:47 PM) 3/9/2016 9:40:25 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/Items/DeepEchoStrike2.ogg does not exist! 3/9/2016 9:40:25 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/WeaponHits/MissileHit3.ogg does not exist! 3/9/2016 11:15:33 PM Steamworks Init 3/9/2016 11:15:33 PM Steamworks IsRunning: True 3/9/2016 11:15:33 PM GameInit (0 - 3/9/2016 11:15:33 PM) 3/9/2016 11:15:35 PM GameInit (1 - 3/9/2016 11:15:35 PM) 3/9/2016 11:15:35 PM Version: 1.016 3/9/2016 11:15:35 PM sound file count: 558 3/9/2016 11:15:35 PM sound loading finished 3/9/2016 11:15:35 PM GameInit (2 - 3/9/2016 11:15:35 PM) 3/9/2016 11:15:40 PM GameInit (3 - 3/9/2016 11:15:40 PM) 3/9/2016 11:17:47 PM Steamworks Init 3/9/2016 11:17:47 PM Steamworks IsRunning: True 3/9/2016 11:17:47 PM GameInit (0 - 3/9/2016 11:17:47 PM) 3/9/2016 11:17:49 PM GameInit (1 - 3/9/2016 11:17:49 PM) 3/9/2016 11:17:49 PM Version: 1.016 3/9/2016 11:17:49 PM sound file count: 558 3/9/2016 11:17:49 PM sound loading finished 3/9/2016 11:17:49 PM GameInit (2 - 3/9/2016 11:17:49 PM) 3/9/2016 11:17:54 PM GameInit (3 - 3/9/2016 11:17:54 PM) 3/10/2016 12:33:57 AM Steamworks Init 3/10/2016 12:33:57 AM Steamworks IsRunning: True 3/10/2016 12:33:58 AM GameInit (0 - 3/10/2016 12:33:58 AM) 3/10/2016 12:33:59 AM GameInit (1 - 3/10/2016 12:33:59 AM) 3/10/2016 12:33:59 AM Version: 1.016 3/10/2016 12:33:59 AM sound file count: 558 3/10/2016 12:33:59 AM sound loading finished 3/10/2016 12:33:59 AM GameInit (2 - 3/10/2016 12:33:59 AM) 3/10/2016 12:34:04 AM GameInit (3 - 3/10/2016 12:34:04 AM) 3/10/2016 6:31:12 PM Steamworks Init 3/10/2016 6:31:12 PM Steamworks IsRunning: True 3/10/2016 6:31:13 PM GameInit (0 - 3/10/2016 6:31:13 PM) 3/10/2016 6:31:17 PM GameInit (1 - 3/10/2016 6:31:17 PM) 3/10/2016 6:31:17 PM Version: 1.016 3/10/2016 6:31:18 PM sound file count: 558 3/10/2016 6:31:18 PM sound loading finished 3/10/2016 6:31:18 PM GameInit (2 - 3/10/2016 6:31:18 PM) 3/10/2016 6:31:20 PM GameInit (3 - 3/10/2016 6:31:20 PM) 3/10/2016 6:34:20 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/ItemCategories/MysteriousCircuitNegative12.ogg does not exist! 3/10/2016 6:51:18 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/WeaponHits/MainMissileHit2.ogg does not exist! 3/11/2016 7:25:35 PM Steamworks Init 3/11/2016 7:25:35 PM Steamworks IsRunning: True 3/11/2016 7:25:35 PM GameInit (0 - 3/11/2016 7:25:35 PM) 3/11/2016 7:25:38 PM GameInit (1 - 3/11/2016 7:25:38 PM) 3/11/2016 7:25:38 PM Version: 1.016 3/11/2016 7:25:38 PM sound file count: 558 3/11/2016 7:25:39 PM sound loading finished 3/11/2016 7:25:39 PM GameInit (2 - 3/11/2016 7:25:39 PM) 3/11/2016 7:25:41 PM GameInit (3 - 3/11/2016 7:25:41 PM) 3/11/2016 8:05:41 PM Steamworks Init 3/11/2016 8:05:41 PM Steamworks IsRunning: True 3/11/2016 8:05:41 PM GameInit (0 - 3/11/2016 8:05:41 PM) 3/11/2016 8:05:42 PM GameInit (1 - 3/11/2016 8:05:42 PM) 3/11/2016 8:05:42 PM Version: 1.016 3/11/2016 8:05:43 PM sound file count: 558 3/11/2016 8:05:43 PM sound loading finished 3/11/2016 8:05:43 PM GameInit (2 - 3/11/2016 8:05:43 PM) 3/11/2016 8:05:47 PM GameInit (3 - 3/11/2016 8:05:47 PM) 3/11/2016 8:14:07 PM Steamworks Init 3/11/2016 8:14:07 PM Steamworks IsRunning: True 3/11/2016 8:14:07 PM GameInit (0 - 3/11/2016 8:14:07 PM) 3/11/2016 8:14:09 PM GameInit (1 - 3/11/2016 8:14:09 PM) 3/11/2016 8:14:09 PM Version: 1.016 3/11/2016 8:14:09 PM sound file count: 558 3/11/2016 8:14:09 PM sound loading finished 3/11/2016 8:14:09 PM GameInit (2 - 3/11/2016 8:14:09 PM) 3/11/2016 8:14:14 PM GameInit (3 - 3/11/2016 8:14:14 PM) 3/11/2016 9:16:07 PM Steamworks Init 3/11/2016 9:16:07 PM Steamworks IsRunning: True 3/11/2016 9:16:07 PM GameInit (0 - 3/11/2016 9:16:07 PM) 3/11/2016 9:16:09 PM GameInit (1 - 3/11/2016 9:16:09 PM) 3/11/2016 9:16:09 PM Version: 1.016 3/11/2016 9:16:09 PM sound file count: 558 3/11/2016 9:16:09 PM sound loading finished 3/11/2016 9:16:09 PM GameInit (2 - 3/11/2016 9:16:09 PM) 3/11/2016 9:16:14 PM GameInit (3 - 3/11/2016 9:16:14 PM) 3/11/2016 11:09:56 PM Steamworks Init 3/11/2016 11:09:56 PM Steamworks IsRunning: True 3/11/2016 11:09:56 PM GameInit (0 - 3/11/2016 11:09:56 PM) 3/11/2016 11:09:58 PM GameInit (1 - 3/11/2016 11:09:58 PM) 3/11/2016 11:09:58 PM Version: 1.016 3/11/2016 11:09:58 PM sound file count: 558 3/11/2016 11:09:58 PM sound loading finished 3/11/2016 11:09:58 PM GameInit (2 - 3/11/2016 11:09:58 PM) 3/11/2016 11:10:03 PM GameInit (3 - 3/11/2016 11:10:03 PM) 3/11/2016 11:16:06 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/ItemCategories/MysteriousCircuitNegative11.ogg does not exist! 3/11/2016 11:46:58 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/AnyWeapons/AllianceWimpyLaser2.ogg does not exist! 3/12/2016 9:48:55 AM Steamworks Init 3/12/2016 9:48:55 AM Steamworks IsRunning: True 3/12/2016 9:48:55 AM GameInit (0 - 3/12/2016 9:48:55 AM) 3/12/2016 9:48:58 AM GameInit (1 - 3/12/2016 9:48:58 AM) 3/12/2016 9:48:58 AM Version: 1.016 3/12/2016 9:48:58 AM sound file count: 558 3/12/2016 9:48:59 AM sound loading finished 3/12/2016 9:48:59 AM GameInit (2 - 3/12/2016 9:48:59 AM) 3/12/2016 9:49:00 AM GameInit (3 - 3/12/2016 9:49:00 AM) 3/12/2016 11:22:00 AM Steamworks Init 3/12/2016 11:22:00 AM Steamworks IsRunning: True 3/12/2016 11:22:00 AM GameInit (0 - 3/12/2016 11:22:00 AM) 3/12/2016 11:22:02 AM GameInit (1 - 3/12/2016 11:22:02 AM) 3/12/2016 11:22:02 AM Version: 1.016 3/12/2016 11:22:02 AM sound file count: 558 3/12/2016 11:22:02 AM sound loading finished 3/12/2016 11:22:02 AM GameInit (2 - 3/12/2016 11:22:02 AM) 3/12/2016 11:22:07 AM GameInit (3 - 3/12/2016 11:22:07 AM) 3/12/2016 11:27:29 AM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/AnyWeapons/AllianceWimpyLaser2.ogg does not exist! 3/12/2016 12:45:34 PM Steamworks Init 3/12/2016 12:45:34 PM Steamworks IsRunning: True 3/12/2016 12:45:34 PM GameInit (0 - 3/12/2016 12:45:34 PM) 3/12/2016 12:45:36 PM GameInit (1 - 3/12/2016 12:45:36 PM) 3/12/2016 12:45:36 PM Version: 1.016 3/12/2016 12:45:36 PM sound file count: 558 3/12/2016 12:45:36 PM sound loading finished 3/12/2016 12:45:36 PM GameInit (2 - 3/12/2016 12:45:36 PM) 3/12/2016 12:45:40 PM GameInit (3 - 3/12/2016 12:45:40 PM) 3/12/2016 12:56:53 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/AnyWeapons/AllianceWimpyLaser2.ogg does not exist! 3/12/2016 1:10:22 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/Items/DeepEchoStrike2.ogg does not exist! 3/12/2016 1:10:23 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/WeaponHits/MissileHit3.ogg does not exist! 3/12/2016 4:21:17 PM Steamworks Init 3/12/2016 4:21:17 PM Steamworks IsRunning: True 3/12/2016 4:21:17 PM GameInit (0 - 3/12/2016 4:21:17 PM) 3/12/2016 4:21:19 PM GameInit (1 - 3/12/2016 4:21:19 PM) 3/12/2016 4:21:19 PM Version: 1.016 3/12/2016 4:21:19 PM sound file count: 558 3/12/2016 4:21:19 PM sound loading finished 3/12/2016 4:21:19 PM GameInit (2 - 3/12/2016 4:21:19 PM) 3/12/2016 4:21:24 PM GameInit (3 - 3/12/2016 4:21:24 PM) 3/12/2016 4:32:17 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/AnyWeapons/AllianceWimpyLaser2.ogg does not exist! 3/12/2016 5:16:12 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/Items/DeepEchoStrike2.ogg does not exist! 3/12/2016 5:16:13 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/WeaponHits/MissileHit3.ogg does not exist! 3/12/2016 5:21:52 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/WeaponHits/MainMissileHit1.ogg does not exist! 3/12/2016 5:29:28 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/ItemCategories/MysteriousCircuitNegative12.ogg does not exist! 3/12/2016 5:33:35 PM Bug Report Save Successfully Saved To C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Save/ForBugReports/ForBugReport_2016_03_12_17_33_34.save 3/12/2016 5:40:01 PM Steamworks Init 3/12/2016 5:40:01 PM Steamworks IsRunning: True 3/12/2016 5:40:01 PM GameInit (0 - 3/12/2016 5:40:01 PM) 3/12/2016 5:40:03 PM GameInit (1 - 3/12/2016 5:40:03 PM) 3/12/2016 5:40:03 PM Version: 1.016 3/12/2016 5:40:03 PM sound file count: 558 3/12/2016 5:40:03 PM sound loading finished 3/12/2016 5:40:03 PM GameInit (2 - 3/12/2016 5:40:03 PM) 3/12/2016 5:40:08 PM GameInit (3 - 3/12/2016 5:40:08 PM) 3/12/2016 6:57:04 PM Steamworks Init 3/12/2016 6:57:04 PM Steamworks IsRunning: True 3/12/2016 6:57:04 PM GameInit (0 - 3/12/2016 6:57:04 PM) 3/12/2016 6:57:06 PM GameInit (1 - 3/12/2016 6:57:06 PM) 3/12/2016 6:57:06 PM Version: 1.016 3/12/2016 6:57:06 PM sound file count: 558 3/12/2016 6:57:06 PM sound loading finished 3/12/2016 6:57:06 PM GameInit (2 - 3/12/2016 6:57:06 PM) 3/12/2016 6:57:11 PM GameInit (3 - 3/12/2016 6:57:11 PM) 3/12/2016 7:33:35 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/TrailerBoom4.ogg does not exist! 3/12/2016 10:59:38 PM Steamworks Init 3/12/2016 10:59:38 PM Steamworks IsRunning: True 3/12/2016 10:59:38 PM GameInit (0 - 3/12/2016 10:59:38 PM) 3/12/2016 10:59:39 PM GameInit (1 - 3/12/2016 10:59:39 PM) 3/12/2016 10:59:39 PM Version: 1.016 3/12/2016 10:59:39 PM sound file count: 558 3/12/2016 10:59:39 PM sound loading finished 3/12/2016 10:59:39 PM GameInit (2 - 3/12/2016 10:59:39 PM) 3/12/2016 10:59:44 PM GameInit (3 - 3/12/2016 10:59:44 PM) 3/12/2016 11:44:29 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/Items/Two Thud1.ogg does not exist! 3/12/2016 11:44:55 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/TrailerBoom1.ogg does not exist! 3/12/2016 11:44:59 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/TrailerBoom2.ogg does not exist! 3/14/2016 7:00:32 PM Steamworks Init 3/14/2016 7:00:32 PM Steamworks IsRunning: True 3/14/2016 7:00:32 PM GameInit (0 - 3/14/2016 7:00:32 PM) 3/14/2016 7:00:39 PM GameInit (1 - 3/14/2016 7:00:39 PM) 3/14/2016 7:00:39 PM Version: 1.016 3/14/2016 7:00:40 PM sound file count: 558 3/14/2016 7:00:48 PM sound loading finished 3/14/2016 7:00:48 PM GameInit (2 - 3/14/2016 7:00:48 PM) 3/14/2016 7:00:53 PM GameInit (3 - 3/14/2016 7:00:53 PM) 3/22/2016 4:50:49 PM Steamworks Init 3/22/2016 4:50:49 PM Steamworks IsRunning: True 3/22/2016 4:50:49 PM GameInit (0 - 3/22/2016 4:50:49 PM) 3/22/2016 4:50:56 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: CardinalLargePurpleNonSim 3/22/2016 4:50:56 PM GameInit (1 - 3/22/2016 4:50:56 PM) 3/22/2016 4:50:56 PM Version: 1.017 3/22/2016 4:50:58 PM sound file count: 597 3/22/2016 4:51:06 PM sound loading finished 3/22/2016 4:51:06 PM GameInit (2 - 3/22/2016 4:51:06 PM) 3/22/2016 4:51:12 PM GameInit (3 - 3/22/2016 4:51:12 PM) 3/22/2016 4:53:43 PM Steamworks Init 3/22/2016 4:53:43 PM Steamworks IsRunning: True 3/22/2016 4:53:43 PM GameInit (0 - 3/22/2016 4:53:43 PM) 3/22/2016 4:53:45 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: CardinalLargePurpleNonSim 3/22/2016 4:53:45 PM GameInit (1 - 3/22/2016 4:53:45 PM) 3/22/2016 4:53:45 PM Version: 1.017 3/22/2016 4:53:45 PM sound file count: 597 3/22/2016 4:53:45 PM sound loading finished 3/22/2016 4:53:45 PM GameInit (2 - 3/22/2016 4:53:45 PM) 3/22/2016 4:53:50 PM GameInit (3 - 3/22/2016 4:53:50 PM) 3/22/2016 5:11:27 PM Steamworks Init 3/22/2016 5:11:27 PM Steamworks IsRunning: True 3/22/2016 5:11:27 PM GameInit (0 - 3/22/2016 5:11:27 PM) 3/22/2016 5:11:30 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: CardinalLargePurpleNonSim 3/22/2016 5:11:30 PM GameInit (1 - 3/22/2016 5:11:30 PM) 3/22/2016 5:11:30 PM Version: 1.017 3/22/2016 5:11:30 PM sound file count: 597 3/22/2016 5:11:30 PM sound loading finished 3/22/2016 5:11:30 PM GameInit (2 - 3/22/2016 5:11:30 PM) 3/22/2016 5:11:32 PM GameInit (3 - 3/22/2016 5:11:32 PM) 3/22/2016 5:12:30 PM Steamworks Init 3/22/2016 5:12:30 PM Steamworks IsRunning: True 3/22/2016 5:12:30 PM GameInit (0 - 3/22/2016 5:12:30 PM) 3/22/2016 5:12:32 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: CardinalLargePurpleNonSim 3/22/2016 5:12:32 PM GameInit (1 - 3/22/2016 5:12:32 PM) 3/22/2016 5:12:32 PM Version: 1.017 3/22/2016 5:12:32 PM sound file count: 597 3/22/2016 5:12:32 PM sound loading finished 3/22/2016 5:12:32 PM GameInit (2 - 3/22/2016 5:12:32 PM) 3/22/2016 5:12:37 PM GameInit (3 - 3/22/2016 5:12:37 PM) 3/22/2016 5:14:04 PM Steamworks Init 3/22/2016 5:14:04 PM Steamworks IsRunning: True 3/22/2016 5:14:04 PM GameInit (0 - 3/22/2016 5:14:04 PM) 3/22/2016 5:14:07 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: CardinalLargePurpleNonSim 3/22/2016 5:14:07 PM GameInit (1 - 3/22/2016 5:14:07 PM) 3/22/2016 5:14:07 PM Version: 1.017 3/22/2016 5:14:07 PM sound file count: 597 3/22/2016 5:14:08 PM sound loading finished 3/22/2016 5:14:08 PM GameInit (2 - 3/22/2016 5:14:08 PM) 3/22/2016 5:14:10 PM GameInit (3 - 3/22/2016 5:14:10 PM) 3/22/2016 5:21:07 PM Steamworks Init 3/22/2016 5:21:07 PM Steamworks IsRunning: True 3/22/2016 5:21:07 PM GameInit (0 - 3/22/2016 5:21:07 PM) 3/22/2016 5:21:11 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: CardinalLargePurpleNonSim 3/22/2016 5:21:11 PM GameInit (1 - 3/22/2016 5:21:11 PM) 3/22/2016 5:21:11 PM Version: 1.017 3/22/2016 5:21:11 PM sound file count: 597 3/22/2016 5:21:11 PM sound loading finished 3/22/2016 5:21:11 PM GameInit (2 - 3/22/2016 5:21:11 PM) 3/22/2016 5:21:13 PM GameInit (3 - 3/22/2016 5:21:13 PM) 3/22/2016 5:23:07 PM Steamworks Init 3/22/2016 5:23:07 PM Steamworks IsRunning: True 3/22/2016 5:23:07 PM GameInit (0 - 3/22/2016 5:23:07 PM) 3/22/2016 5:23:10 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: CardinalLargePurpleNonSim 3/22/2016 5:23:10 PM GameInit (1 - 3/22/2016 5:23:10 PM) 3/22/2016 5:23:10 PM Version: 1.017 3/22/2016 5:23:10 PM sound file count: 597 3/22/2016 5:23:10 PM sound loading finished 3/22/2016 5:23:10 PM GameInit (2 - 3/22/2016 5:23:10 PM) 3/22/2016 5:23:12 PM GameInit (3 - 3/22/2016 5:23:12 PM) 3/22/2016 6:13:44 PM Steamworks Init 3/22/2016 6:13:44 PM Steamworks IsRunning: True 3/22/2016 6:13:44 PM GameInit (0 - 3/22/2016 6:13:44 PM) 3/22/2016 6:13:46 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: CardinalLargePurpleNonSim 3/22/2016 6:13:46 PM GameInit (1 - 3/22/2016 6:13:46 PM) 3/22/2016 6:13:46 PM Version: 1.017 3/22/2016 6:13:46 PM sound file count: 597 3/22/2016 6:13:46 PM sound loading finished 3/22/2016 6:13:46 PM GameInit (2 - 3/22/2016 6:13:46 PM) 3/22/2016 6:13:51 PM GameInit (3 - 3/22/2016 6:13:51 PM) 3/22/2016 6:14:16 PM Error: unable to generate workable floorplan for floor 6, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+<>c__DisplayClass660_0.b__0(System.Object ) 3/22/2016 6:14:19 PM Error: unable to generate workable floorplan for floor 6, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+<>c__DisplayClass660_0.b__0(System.Object ) 3/22/2016 10:07:30 PM Steamworks Init 3/22/2016 10:07:30 PM Steamworks IsRunning: True 3/22/2016 10:07:30 PM GameInit (0 - 3/22/2016 10:07:30 PM) 3/22/2016 10:07:32 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: CardinalLargePurpleNonSim 3/22/2016 10:07:32 PM GameInit (1 - 3/22/2016 10:07:32 PM) 3/22/2016 10:07:33 PM Version: 1.017 3/22/2016 10:07:33 PM sound file count: 597 3/22/2016 10:07:33 PM sound loading finished 3/22/2016 10:07:33 PM GameInit (2 - 3/22/2016 10:07:33 PM) 3/22/2016 10:07:38 PM GameInit (3 - 3/22/2016 10:07:38 PM) 3/22/2016 11:07:30 PM Steamworks Init 3/22/2016 11:07:30 PM Steamworks IsRunning: True 3/22/2016 11:07:30 PM GameInit (0 - 3/22/2016 11:07:30 PM) 3/22/2016 11:07:32 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: CardinalLargePurpleNonSim 3/22/2016 11:07:32 PM GameInit (1 - 3/22/2016 11:07:32 PM) 3/22/2016 11:07:32 PM Version: 1.017 3/22/2016 11:07:32 PM sound file count: 597 3/22/2016 11:07:32 PM sound loading finished 3/22/2016 11:07:32 PM GameInit (2 - 3/22/2016 11:07:32 PM) 3/22/2016 11:07:37 PM GameInit (3 - 3/22/2016 11:07:37 PM) 3/24/2016 4:10:10 PM Steamworks Init 3/24/2016 4:10:10 PM Steamworks IsRunning: True 3/24/2016 4:10:10 PM GameInit (0 - 3/24/2016 4:10:10 PM) 3/24/2016 4:10:16 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: CardinalLargePurpleNonSim 3/24/2016 4:10:17 PM GameInit (1 - 3/24/2016 4:10:17 PM) 3/24/2016 4:10:17 PM Version: 1.017 3/24/2016 4:10:18 PM sound file count: 597 3/24/2016 4:10:18 PM sound loading finished 3/24/2016 4:10:18 PM GameInit (2 - 3/24/2016 4:10:18 PM) 3/24/2016 4:10:20 PM GameInit (3 - 3/24/2016 4:10:20 PM) 3/24/2016 4:11:56 PM Steamworks Init 3/24/2016 4:11:56 PM Steamworks IsRunning: True 3/24/2016 4:11:56 PM GameInit (0 - 3/24/2016 4:11:56 PM) 3/24/2016 4:11:58 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: CardinalLargePurpleNonSim 3/24/2016 4:11:58 PM GameInit (1 - 3/24/2016 4:11:58 PM) 3/24/2016 4:11:58 PM Version: 1.017 3/24/2016 4:11:58 PM sound file count: 597 3/24/2016 4:11:58 PM sound loading finished 3/24/2016 4:11:58 PM GameInit (2 - 3/24/2016 4:11:58 PM) 3/24/2016 4:12:03 PM GameInit (3 - 3/24/2016 4:12:03 PM) 3/24/2016 4:12:38 PM Error: unable to generate workable floorplan for floor 6, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+<>c__DisplayClass660_0.b__0(System.Object ) 3/28/2016 6:06:00 PM Steamworks Init 3/28/2016 6:06:00 PM Steamworks IsRunning: True 3/28/2016 6:06:00 PM GameInit (0 - 3/28/2016 6:06:00 PM) 3/28/2016 6:06:05 PM GameInit (1 - 3/28/2016 6:06:05 PM) 3/28/2016 6:06:05 PM Version: 1.018 3/28/2016 6:06:05 PM sound file count: 614 3/28/2016 6:06:13 PM sound loading finished 3/28/2016 6:06:13 PM GameInit (2 - 3/28/2016 6:06:13 PM) 3/28/2016 6:06:19 PM GameInit (3 - 3/28/2016 6:06:19 PM) 3/28/2016 6:22:29 PM Steamworks Init 3/28/2016 6:22:29 PM Steamworks IsRunning: True 3/28/2016 6:22:29 PM GameInit (0 - 3/28/2016 6:22:29 PM) 3/28/2016 6:22:30 PM GameInit (1 - 3/28/2016 6:22:30 PM) 3/28/2016 6:22:30 PM Version: 1.018 3/28/2016 6:22:30 PM sound file count: 614 3/28/2016 6:22:31 PM sound loading finished 3/28/2016 6:22:31 PM GameInit (2 - 3/28/2016 6:22:31 PM) 3/28/2016 6:22:36 PM GameInit (3 - 3/28/2016 6:22:36 PM) 3/28/2016 6:31:02 PM Steamworks Init 3/28/2016 6:31:02 PM Steamworks IsRunning: True 3/28/2016 6:31:02 PM GameInit (0 - 3/28/2016 6:31:02 PM) 3/28/2016 6:31:03 PM GameInit (1 - 3/28/2016 6:31:03 PM) 3/28/2016 6:31:03 PM Version: 1.018 3/28/2016 6:31:03 PM sound file count: 614 3/28/2016 6:31:04 PM sound loading finished 3/28/2016 6:31:04 PM GameInit (2 - 3/28/2016 6:31:04 PM) 3/28/2016 6:31:09 PM GameInit (3 - 3/28/2016 6:31:09 PM) 3/29/2016 3:06:43 PM Steamworks Init 3/29/2016 3:06:43 PM Steamworks IsRunning: True 3/29/2016 3:06:43 PM GameInit (0 - 3/29/2016 3:06:43 PM) 3/29/2016 3:06:46 PM GameInit (1 - 3/29/2016 3:06:46 PM) 3/29/2016 3:06:46 PM Version: 1.018 3/29/2016 3:06:47 PM sound file count: 614 3/29/2016 3:06:47 PM sound loading finished 3/29/2016 3:06:47 PM GameInit (2 - 3/29/2016 3:06:47 PM) 3/29/2016 3:06:50 PM GameInit (3 - 3/29/2016 3:06:50 PM) 3/29/2016 3:26:32 PM Steamworks Init 3/29/2016 3:26:32 PM Steamworks IsRunning: True 3/29/2016 3:26:32 PM GameInit (0 - 3/29/2016 3:26:32 PM) 3/29/2016 3:26:34 PM GameInit (1 - 3/29/2016 3:26:34 PM) 3/29/2016 3:26:34 PM Version: 1.018 3/29/2016 3:26:34 PM sound file count: 614 3/29/2016 3:26:34 PM sound loading finished 3/29/2016 3:26:34 PM GameInit (2 - 3/29/2016 3:26:34 PM) 3/29/2016 3:26:39 PM GameInit (3 - 3/29/2016 3:26:39 PM) 3/31/2016 5:59:35 PM Steamworks Init 3/31/2016 5:59:35 PM Steamworks IsRunning: True 3/31/2016 5:59:35 PM GameInit (0 - 3/31/2016 5:59:35 PM) 3/31/2016 5:59:43 PM GameInit (1 - 3/31/2016 5:59:43 PM) 3/31/2016 5:59:44 PM Version: 1.018 3/31/2016 5:59:44 PM sound file count: 614 3/31/2016 5:59:45 PM sound loading finished 3/31/2016 5:59:45 PM GameInit (2 - 3/31/2016 5:59:45 PM) 3/31/2016 5:59:47 PM GameInit (3 - 3/31/2016 5:59:47 PM) 3/31/2016 6:25:26 PM Steamworks Init 3/31/2016 6:25:26 PM Steamworks IsRunning: True 3/31/2016 6:25:26 PM GameInit (0 - 3/31/2016 6:25:26 PM) 3/31/2016 6:25:28 PM GameInit (1 - 3/31/2016 6:25:28 PM) 3/31/2016 6:25:28 PM Version: 1.018 3/31/2016 6:25:28 PM sound file count: 614 3/31/2016 6:25:28 PM sound loading finished 3/31/2016 6:25:28 PM GameInit (2 - 3/31/2016 6:25:28 PM) 3/31/2016 6:25:33 PM GameInit (3 - 3/31/2016 6:25:33 PM) 3/31/2016 7:38:49 PM Steamworks Init 3/31/2016 7:38:49 PM Steamworks IsRunning: True 3/31/2016 7:38:49 PM GameInit (0 - 3/31/2016 7:38:49 PM) 3/31/2016 7:38:51 PM GameInit (1 - 3/31/2016 7:38:51 PM) 3/31/2016 7:38:51 PM Version: 1.018 3/31/2016 7:38:51 PM sound file count: 614 3/31/2016 7:38:51 PM sound loading finished 3/31/2016 7:38:51 PM GameInit (2 - 3/31/2016 7:38:51 PM) 3/31/2016 7:38:56 PM GameInit (3 - 3/31/2016 7:38:56 PM) 3/31/2016 8:21:12 PM Steamworks Init 3/31/2016 8:21:12 PM Steamworks IsRunning: True 3/31/2016 8:21:12 PM GameInit (0 - 3/31/2016 8:21:12 PM) 3/31/2016 8:21:14 PM GameInit (1 - 3/31/2016 8:21:14 PM) 3/31/2016 8:21:14 PM Version: 1.018 3/31/2016 8:21:14 PM sound file count: 614 3/31/2016 8:21:14 PM sound loading finished 3/31/2016 8:21:14 PM GameInit (2 - 3/31/2016 8:21:14 PM) 3/31/2016 8:21:19 PM GameInit (3 - 3/31/2016 8:21:19 PM) 4/2/2016 5:04:48 PM Steamworks Init 4/2/2016 5:04:48 PM Steamworks IsRunning: True 4/2/2016 5:04:48 PM GameInit (0 - 4/2/2016 5:04:48 PM) 4/2/2016 5:04:54 PM GameInit (1 - 4/2/2016 5:04:54 PM) 4/2/2016 5:04:55 PM Version: 1.018 4/2/2016 5:04:55 PM sound file count: 614 4/2/2016 5:04:55 PM sound loading finished 4/2/2016 5:04:55 PM GameInit (2 - 4/2/2016 5:04:55 PM) 4/2/2016 5:04:57 PM GameInit (3 - 4/2/2016 5:04:57 PM) 4/2/2016 5:40:24 PM Steamworks Init 4/2/2016 5:40:24 PM Steamworks IsRunning: True 4/2/2016 5:40:24 PM GameInit (0 - 4/2/2016 5:40:24 PM) 4/2/2016 5:40:26 PM GameInit (1 - 4/2/2016 5:40:26 PM) 4/2/2016 5:40:26 PM Version: 1.018 4/2/2016 5:40:26 PM sound file count: 614 4/2/2016 5:40:26 PM sound loading finished 4/2/2016 5:40:26 PM GameInit (2 - 4/2/2016 5:40:26 PM) 4/2/2016 5:40:31 PM GameInit (3 - 4/2/2016 5:40:31 PM) 4/2/2016 6:40:45 PM Steamworks Init 4/2/2016 6:40:45 PM Steamworks IsRunning: True 4/2/2016 6:40:45 PM GameInit (0 - 4/2/2016 6:40:45 PM) 4/2/2016 6:40:46 PM GameInit (1 - 4/2/2016 6:40:46 PM) 4/2/2016 6:40:46 PM Version: 1.018 4/2/2016 6:40:46 PM sound file count: 614 4/2/2016 6:40:47 PM sound loading finished 4/2/2016 6:40:47 PM GameInit (2 - 4/2/2016 6:40:47 PM) 4/2/2016 6:40:52 PM GameInit (3 - 4/2/2016 6:40:52 PM) 4/2/2016 6:57:45 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/AnyWeapon/Boomstick2.ogg does not exist! 4/2/2016 10:01:06 PM Steamworks Init 4/2/2016 10:01:06 PM Steamworks IsRunning: True 4/2/2016 10:01:06 PM GameInit (0 - 4/2/2016 10:01:06 PM) 4/2/2016 10:01:08 PM GameInit (1 - 4/2/2016 10:01:08 PM) 4/2/2016 10:01:08 PM Version: 1.018 4/2/2016 10:01:08 PM sound file count: 614 4/2/2016 10:01:08 PM sound loading finished 4/2/2016 10:01:08 PM GameInit (2 - 4/2/2016 10:01:08 PM) 4/2/2016 10:01:13 PM GameInit (3 - 4/2/2016 10:01:13 PM) 4/2/2016 11:09:26 PM Steamworks Init 4/2/2016 11:09:26 PM Steamworks IsRunning: True 4/2/2016 11:09:26 PM GameInit (0 - 4/2/2016 11:09:26 PM) 4/2/2016 11:09:28 PM GameInit (1 - 4/2/2016 11:09:28 PM) 4/2/2016 11:09:28 PM Version: 1.018 4/2/2016 11:09:28 PM sound file count: 614 4/2/2016 11:09:28 PM sound loading finished 4/2/2016 11:09:28 PM GameInit (2 - 4/2/2016 11:09:28 PM) 4/2/2016 11:09:33 PM GameInit (3 - 4/2/2016 11:09:33 PM) 4/23/2016 3:33:43 PM Steamworks Init 4/23/2016 3:33:43 PM Steamworks IsRunning: True 4/23/2016 3:33:43 PM GameInit (0 - 4/23/2016 3:33:43 PM) 4/23/2016 3:33:50 PM GameInit (1 - 4/23/2016 3:33:50 PM) 4/23/2016 3:33:50 PM Version: 1.018 4/23/2016 3:33:50 PM sound file count: 614 4/23/2016 3:33:51 PM sound loading finished 4/23/2016 3:33:51 PM GameInit (2 - 4/23/2016 3:33:51 PM) 4/23/2016 3:33:56 PM GameInit (3 - 4/23/2016 3:33:56 PM) 5/6/2016 4:36:45 PM Steamworks Init 5/6/2016 4:36:45 PM Steamworks IsRunning: True 5/6/2016 4:36:46 PM GameInit (0 - 5/6/2016 4:36:46 PM) 5/6/2016 4:36:52 PM GameInit (1 - 5/6/2016 4:36:52 PM) 5/6/2016 4:36:52 PM Version: 1.100 5/6/2016 4:36:52 PM sound file count: 656 5/6/2016 4:37:01 PM sound loading finished 5/6/2016 4:37:01 PM GameInit (2 - 5/6/2016 4:37:01 PM) 5/6/2016 4:37:07 PM GameInit (3 - 5/6/2016 4:37:07 PM) 5/6/2016 4:37:22 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerAmmo_RepulsiveHornetMine' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/6/2016 4:38:06 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerAmmo_RepulsiveHornetMine' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/6/2016 4:43:26 PM Steamworks Init 5/6/2016 4:43:26 PM Steamworks IsRunning: True 5/6/2016 4:43:26 PM GameInit (0 - 5/6/2016 4:43:26 PM) 5/6/2016 4:43:30 PM GameInit (1 - 5/6/2016 4:43:30 PM) 5/6/2016 4:43:30 PM Version: 1.100 5/6/2016 4:43:30 PM sound file count: 656 5/6/2016 4:43:31 PM sound loading finished 5/6/2016 4:43:31 PM GameInit (2 - 5/6/2016 4:43:31 PM) 5/6/2016 4:43:33 PM GameInit (3 - 5/6/2016 4:43:33 PM) 5/6/2016 4:44:02 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerAmmo_RepulsiveHornetMine' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/7/2016 1:25:57 PM Steamworks Init 5/7/2016 1:25:57 PM Steamworks IsRunning: True 5/7/2016 1:25:58 PM GameInit (0 - 5/7/2016 1:25:58 PM) 5/7/2016 1:26:07 PM GameInit (1 - 5/7/2016 1:26:07 PM) 5/7/2016 1:26:08 PM Version: 1.101 5/7/2016 1:26:08 PM sound file count: 656 5/7/2016 1:26:17 PM sound loading finished 5/7/2016 1:26:17 PM GameInit (2 - 5/7/2016 1:26:17 PM) 5/7/2016 1:26:24 PM GameInit (3 - 5/7/2016 1:26:24 PM) 5/7/2016 1:27:03 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerAmmo_RepulsiveHornetMine' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/7/2016 1:27:15 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerAmmo_RepulsiveHornetMine' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2016 9:17:47 PM Steamworks Init 5/8/2016 9:17:47 PM Steamworks IsRunning: True 5/8/2016 9:17:47 PM GameInit (0 - 5/8/2016 9:17:47 PM) 5/8/2016 9:17:58 PM GameInit (1 - 5/8/2016 9:17:58 PM) 5/8/2016 9:17:59 PM Version: 1.101 5/8/2016 9:17:59 PM sound file count: 656 5/8/2016 9:18:07 PM sound loading finished 5/8/2016 9:18:07 PM GameInit (2 - 5/8/2016 9:18:07 PM) 5/8/2016 9:18:14 PM GameInit (3 - 5/8/2016 9:18:14 PM) 5/8/2016 9:18:32 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerAmmo_RepulsiveHornetMine' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2016 9:18:40 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerAmmo_RepulsiveHornetMine' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/13/2016 5:07:11 PM Steamworks Init 5/13/2016 5:07:11 PM Steamworks IsRunning: True 5/13/2016 5:07:11 PM GameInit (0 - 5/13/2016 5:07:11 PM) 5/13/2016 5:07:20 PM GameInit (1 - 5/13/2016 5:07:20 PM) 5/13/2016 5:07:21 PM Version: 1.101 5/13/2016 5:07:22 PM sound file count: 656 5/13/2016 5:07:31 PM sound loading finished 5/13/2016 5:07:31 PM GameInit (2 - 5/13/2016 5:07:31 PM) 5/13/2016 5:07:36 PM GameInit (3 - 5/13/2016 5:07:36 PM) 5/13/2016 5:07:59 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerAmmo_RepulsiveHornetMine' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/13/2016 5:12:33 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerAmmo_RepulsiveHornetMine' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/13/2016 6:59:15 PM Steamworks Init 5/13/2016 6:59:15 PM Steamworks IsRunning: True 5/13/2016 6:59:15 PM GameInit (0 - 5/13/2016 6:59:15 PM) 5/13/2016 6:59:17 PM GameInit (1 - 5/13/2016 6:59:17 PM) 5/13/2016 6:59:17 PM Version: 1.101 5/13/2016 6:59:17 PM sound file count: 656 5/13/2016 6:59:17 PM sound loading finished 5/13/2016 6:59:17 PM GameInit (2 - 5/13/2016 6:59:17 PM) 5/13/2016 6:59:23 PM GameInit (3 - 5/13/2016 6:59:23 PM) 5/13/2016 8:17:52 PM Steamworks Init 5/13/2016 8:17:52 PM Steamworks IsRunning: True 5/13/2016 8:17:52 PM GameInit (0 - 5/13/2016 8:17:52 PM) 5/13/2016 8:17:55 PM GameInit (1 - 5/13/2016 8:17:55 PM) 5/13/2016 8:17:55 PM Version: 1.101 5/13/2016 8:17:55 PM sound file count: 656 5/13/2016 8:17:55 PM sound loading finished 5/13/2016 8:17:55 PM GameInit (2 - 5/13/2016 8:17:55 PM) 5/13/2016 8:18:01 PM GameInit (3 - 5/13/2016 8:18:01 PM) 5/13/2016 9:11:37 PM Steamworks Init 5/13/2016 9:11:37 PM Steamworks IsRunning: True 5/13/2016 9:11:37 PM GameInit (0 - 5/13/2016 9:11:37 PM) 5/13/2016 9:11:39 PM GameInit (1 - 5/13/2016 9:11:39 PM) 5/13/2016 9:11:39 PM Version: 1.101 5/13/2016 9:11:39 PM sound file count: 656 5/13/2016 9:11:39 PM sound loading finished 5/13/2016 9:11:39 PM GameInit (2 - 5/13/2016 9:11:39 PM) 5/13/2016 9:11:45 PM GameInit (3 - 5/13/2016 9:11:45 PM) 5/13/2016 10:31:58 PM Steamworks Init 5/13/2016 10:31:58 PM Steamworks IsRunning: True 5/13/2016 10:31:58 PM GameInit (0 - 5/13/2016 10:31:58 PM) 5/13/2016 10:32:01 PM GameInit (1 - 5/13/2016 10:32:01 PM) 5/13/2016 10:32:01 PM Version: 1.101 5/13/2016 10:32:01 PM sound file count: 656 5/13/2016 10:32:01 PM sound loading finished 5/13/2016 10:32:01 PM GameInit (2 - 5/13/2016 10:32:01 PM) 5/13/2016 10:32:06 PM GameInit (3 - 5/13/2016 10:32:06 PM) 5/13/2016 11:13:38 PM Steamworks Init 5/13/2016 11:13:38 PM Steamworks IsRunning: True 5/13/2016 11:13:38 PM GameInit (0 - 5/13/2016 11:13:38 PM) 5/13/2016 11:13:40 PM GameInit (1 - 5/13/2016 11:13:40 PM) 5/13/2016 11:13:40 PM Version: 1.101 5/13/2016 11:13:40 PM sound file count: 656 5/13/2016 11:13:40 PM sound loading finished 5/13/2016 11:13:40 PM GameInit (2 - 5/13/2016 11:13:40 PM) 5/13/2016 11:13:46 PM GameInit (3 - 5/13/2016 11:13:46 PM) 5/13/2016 11:13:51 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerAmmo_RepulsiveHornetMine' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/13/2016 11:23:46 PM Steamworks Init 5/13/2016 11:23:46 PM Steamworks IsRunning: True 5/13/2016 11:23:46 PM GameInit (0 - 5/13/2016 11:23:46 PM) 5/13/2016 11:23:49 PM GameInit (1 - 5/13/2016 11:23:49 PM) 5/13/2016 11:23:49 PM Version: 1.101 5/13/2016 11:23:49 PM sound file count: 656 5/13/2016 11:23:50 PM sound loading finished 5/13/2016 11:23:50 PM GameInit (2 - 5/13/2016 11:23:50 PM) 5/13/2016 11:23:52 PM GameInit (3 - 5/13/2016 11:23:52 PM) 5/13/2016 11:24:25 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerAmmo_RepulsiveHornetMine' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/14/2016 9:40:55 AM Steamworks Init 5/14/2016 9:40:55 AM Steamworks IsRunning: True 5/14/2016 9:40:56 AM GameInit (0 - 5/14/2016 9:40:56 AM) 5/14/2016 9:41:00 AM GameInit (1 - 5/14/2016 9:41:00 AM) 5/14/2016 9:41:01 AM Version: 1.101 5/14/2016 9:41:01 AM sound file count: 656 5/14/2016 9:41:01 AM sound loading finished 5/14/2016 9:41:01 AM GameInit (2 - 5/14/2016 9:41:01 AM) 5/14/2016 9:41:03 AM GameInit (3 - 5/14/2016 9:41:03 AM) 5/14/2016 3:07:06 PM Steamworks Init 5/14/2016 3:07:06 PM Steamworks IsRunning: True 5/14/2016 3:07:06 PM GameInit (0 - 5/14/2016 3:07:06 PM) 5/14/2016 3:07:08 PM GameInit (1 - 5/14/2016 3:07:08 PM) 5/14/2016 3:07:08 PM Version: 1.101 5/14/2016 3:07:08 PM sound file count: 656 5/14/2016 3:07:09 PM sound loading finished 5/14/2016 3:07:09 PM GameInit (2 - 5/14/2016 3:07:09 PM) 5/14/2016 3:07:14 PM GameInit (3 - 5/14/2016 3:07:14 PM) 5/14/2016 3:59:02 PM Steamworks Init 5/14/2016 3:59:03 PM Steamworks IsRunning: True 5/14/2016 3:59:03 PM GameInit (0 - 5/14/2016 3:59:03 PM) 5/14/2016 3:59:05 PM GameInit (1 - 5/14/2016 3:59:05 PM) 5/14/2016 3:59:05 PM Version: 1.101 5/14/2016 3:59:05 PM sound file count: 656 5/14/2016 3:59:05 PM sound loading finished 5/14/2016 3:59:05 PM GameInit (2 - 5/14/2016 3:59:05 PM) 5/14/2016 3:59:11 PM GameInit (3 - 5/14/2016 3:59:11 PM) 5/14/2016 6:52:13 PM Steamworks Init 5/14/2016 6:52:13 PM Steamworks IsRunning: True 5/14/2016 6:52:13 PM GameInit (0 - 5/14/2016 6:52:13 PM) 5/14/2016 6:52:16 PM GameInit (1 - 5/14/2016 6:52:16 PM) 5/14/2016 6:52:16 PM Version: 1.101 5/14/2016 6:52:16 PM sound file count: 656 5/14/2016 6:52:16 PM sound loading finished 5/14/2016 6:52:16 PM GameInit (2 - 5/14/2016 6:52:16 PM) 5/14/2016 6:52:21 PM GameInit (3 - 5/14/2016 6:52:21 PM) 5/14/2016 8:36:00 PM Steamworks Init 5/14/2016 8:36:00 PM Steamworks IsRunning: True 5/14/2016 8:36:00 PM GameInit (0 - 5/14/2016 8:36:00 PM) 5/14/2016 8:36:02 PM GameInit (1 - 5/14/2016 8:36:02 PM) 5/14/2016 8:36:02 PM Version: 1.101 5/14/2016 8:36:02 PM sound file count: 656 5/14/2016 8:36:02 PM sound loading finished 5/14/2016 8:36:02 PM GameInit (2 - 5/14/2016 8:36:02 PM) 5/14/2016 8:36:08 PM GameInit (3 - 5/14/2016 8:36:08 PM) 5/14/2016 9:43:26 PM Steamworks Init 5/14/2016 9:43:26 PM Steamworks IsRunning: True 5/14/2016 9:43:26 PM GameInit (0 - 5/14/2016 9:43:26 PM) 5/14/2016 9:43:28 PM GameInit (1 - 5/14/2016 9:43:28 PM) 5/14/2016 9:43:28 PM Version: 1.101 5/14/2016 9:43:28 PM sound file count: 656 5/14/2016 9:43:28 PM sound loading finished 5/14/2016 9:43:28 PM GameInit (2 - 5/14/2016 9:43:28 PM) 5/14/2016 9:43:34 PM GameInit (3 - 5/14/2016 9:43:34 PM) 5/14/2016 11:18:40 PM Steamworks Init 5/14/2016 11:18:40 PM Steamworks IsRunning: True 5/14/2016 11:18:40 PM GameInit (0 - 5/14/2016 11:18:40 PM) 5/14/2016 11:18:43 PM GameInit (1 - 5/14/2016 11:18:43 PM) 5/14/2016 11:18:43 PM Version: 1.101 5/14/2016 11:18:43 PM sound file count: 656 5/14/2016 11:18:43 PM sound loading finished 5/14/2016 11:18:43 PM GameInit (2 - 5/14/2016 11:18:43 PM) 5/14/2016 11:18:49 PM GameInit (3 - 5/14/2016 11:18:49 PM) 5/15/2016 10:41:24 AM Steamworks Init 5/15/2016 10:41:24 AM Steamworks IsRunning: True 5/15/2016 10:41:25 AM GameInit (0 - 5/15/2016 10:41:25 AM) 5/15/2016 10:41:27 AM GameInit (1 - 5/15/2016 10:41:27 AM) 5/15/2016 10:41:27 AM Version: 1.101 5/15/2016 10:41:27 AM sound file count: 656 5/15/2016 10:41:27 AM sound loading finished 5/15/2016 10:41:27 AM GameInit (2 - 5/15/2016 10:41:27 AM) 5/15/2016 10:41:33 AM GameInit (3 - 5/15/2016 10:41:33 AM) 5/15/2016 7:37:42 PM Steamworks Init 5/15/2016 7:37:42 PM Steamworks IsRunning: True 5/15/2016 7:37:42 PM GameInit (0 - 5/15/2016 7:37:42 PM) 5/15/2016 7:37:45 PM GameInit (1 - 5/15/2016 7:37:45 PM) 5/15/2016 7:37:45 PM Version: 1.101 5/15/2016 7:37:45 PM sound file count: 656 5/15/2016 7:37:45 PM sound loading finished 5/15/2016 7:37:45 PM GameInit (2 - 5/15/2016 7:37:45 PM) 5/15/2016 7:37:51 PM GameInit (3 - 5/15/2016 7:37:51 PM) 5/16/2016 6:13:54 PM Steamworks Init 5/16/2016 6:13:54 PM Steamworks IsRunning: True 5/16/2016 6:13:54 PM GameInit (0 - 5/16/2016 6:13:54 PM) 5/16/2016 6:13:58 PM Errors in reading GameEntityTypeDataTable internal name 'PlayerAmmo_RepulsiveHornetMine' occured more than once 5/16/2016 6:13:58 PM GameInit (1 - 5/16/2016 6:13:58 PM) 5/16/2016 6:13:58 PM Version: 1.101 5/16/2016 6:13:58 PM sound file count: 656 5/16/2016 6:13:58 PM sound loading finished 5/16/2016 6:13:58 PM GameInit (2 - 5/16/2016 6:13:58 PM) 5/16/2016 6:14:04 PM GameInit (3 - 5/16/2016 6:14:04 PM) 5/16/2016 6:15:05 PM Steamworks Init 5/16/2016 6:15:05 PM Steamworks IsRunning: True 5/16/2016 6:15:05 PM GameInit (0 - 5/16/2016 6:15:05 PM) 5/16/2016 6:15:07 PM GameInit (1 - 5/16/2016 6:15:07 PM) 5/16/2016 6:15:07 PM Version: 1.101 5/16/2016 6:15:08 PM sound file count: 656 5/16/2016 6:15:08 PM sound loading finished 5/16/2016 6:15:08 PM GameInit (2 - 5/16/2016 6:15:08 PM) 5/16/2016 6:15:13 PM GameInit (3 - 5/16/2016 6:15:13 PM) 5/16/2016 9:27:09 PM Steamworks Init 5/16/2016 9:27:09 PM Steamworks IsRunning: True 5/16/2016 9:27:09 PM GameInit (0 - 5/16/2016 9:27:09 PM) 5/16/2016 9:27:12 PM GameInit (1 - 5/16/2016 9:27:12 PM) 5/16/2016 9:27:12 PM Version: 1.101 5/16/2016 9:27:12 PM sound file count: 656 5/16/2016 9:27:12 PM sound loading finished 5/16/2016 9:27:12 PM GameInit (2 - 5/16/2016 9:27:12 PM) 5/16/2016 9:27:18 PM GameInit (3 - 5/16/2016 9:27:18 PM) 5/18/2016 8:53:29 PM Steamworks Init 5/18/2016 8:53:29 PM Steamworks IsRunning: True 5/18/2016 8:53:29 PM GameInit (0 - 5/18/2016 8:53:29 PM) 5/18/2016 8:53:37 PM GameInit (1 - 5/18/2016 8:53:37 PM) 5/18/2016 8:53:37 PM Version: 1.101 5/18/2016 8:53:38 PM sound file count: 656 5/18/2016 8:53:45 PM sound loading finished 5/18/2016 8:53:45 PM GameInit (2 - 5/18/2016 8:53:45 PM) 5/18/2016 8:53:51 PM GameInit (3 - 5/18/2016 8:53:51 PM) 5/18/2016 10:15:43 PM Steamworks Init 5/18/2016 10:15:43 PM Steamworks IsRunning: True 5/18/2016 10:15:43 PM GameInit (0 - 5/18/2016 10:15:43 PM) 5/18/2016 10:15:46 PM GameInit (1 - 5/18/2016 10:15:46 PM) 5/18/2016 10:15:46 PM Version: 1.101 5/18/2016 10:15:46 PM sound file count: 656 5/18/2016 10:15:46 PM sound loading finished 5/18/2016 10:15:46 PM GameInit (2 - 5/18/2016 10:15:46 PM) 5/18/2016 10:15:52 PM GameInit (3 - 5/18/2016 10:15:52 PM) 5/19/2016 10:20:34 AM Steamworks Init 5/19/2016 10:20:35 AM Steamworks IsRunning: True 5/19/2016 10:20:35 AM GameInit (0 - 5/19/2016 10:20:35 AM) 5/19/2016 10:20:38 AM GameInit (1 - 5/19/2016 10:20:38 AM) 5/19/2016 10:20:38 AM Version: 1.101 5/19/2016 10:20:38 AM sound file count: 656 5/19/2016 10:20:38 AM sound loading finished 5/19/2016 10:20:38 AM GameInit (2 - 5/19/2016 10:20:38 AM) 5/19/2016 10:20:44 AM GameInit (3 - 5/19/2016 10:20:44 AM) 5/19/2016 10:57:02 AM Bug Report Save Successfully Saved To C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Save/ForBugReports/ForBugReport_2016_05_19_10_57_01.save 5/19/2016 2:41:01 PM Steamworks Init 5/19/2016 2:41:01 PM Steamworks IsRunning: True 5/19/2016 2:41:01 PM GameInit (0 - 5/19/2016 2:41:01 PM) 5/19/2016 2:41:04 PM GameInit (1 - 5/19/2016 2:41:04 PM) 5/19/2016 2:41:04 PM Version: 1.101 5/19/2016 2:41:04 PM sound file count: 656 5/19/2016 2:41:04 PM sound loading finished 5/19/2016 2:41:04 PM GameInit (2 - 5/19/2016 2:41:04 PM) 5/19/2016 2:41:10 PM GameInit (3 - 5/19/2016 2:41:10 PM) 5/19/2016 6:48:31 PM Steamworks Init 5/19/2016 6:48:31 PM Steamworks IsRunning: True 5/19/2016 6:48:31 PM GameInit (0 - 5/19/2016 6:48:31 PM) 5/19/2016 6:48:34 PM GameInit (1 - 5/19/2016 6:48:34 PM) 5/19/2016 6:48:34 PM Version: 1.101 5/19/2016 6:48:34 PM sound file count: 656 5/19/2016 6:48:34 PM sound loading finished 5/19/2016 6:48:34 PM GameInit (2 - 5/19/2016 6:48:34 PM) 5/19/2016 6:48:40 PM GameInit (3 - 5/19/2016 6:48:40 PM) 5/20/2016 8:30:31 PM Steamworks Init 5/20/2016 8:30:31 PM Steamworks IsRunning: True 5/20/2016 8:30:31 PM GameInit (0 - 5/20/2016 8:30:31 PM) 5/20/2016 8:30:36 PM GameInit (1 - 5/20/2016 8:30:36 PM) 5/20/2016 8:30:36 PM Version: 1.101 5/20/2016 8:30:36 PM sound file count: 656 5/20/2016 8:30:36 PM sound loading finished 5/20/2016 8:30:36 PM GameInit (2 - 5/20/2016 8:30:36 PM) 5/20/2016 8:30:41 PM GameInit (3 - 5/20/2016 8:30:41 PM) 5/20/2016 10:18:51 PM Steamworks Init 5/20/2016 10:18:51 PM Steamworks IsRunning: True 5/20/2016 10:18:51 PM GameInit (0 - 5/20/2016 10:18:51 PM) 5/20/2016 10:18:53 PM GameInit (1 - 5/20/2016 10:18:53 PM) 5/20/2016 10:18:53 PM Version: 1.101 5/20/2016 10:18:53 PM sound file count: 656 5/20/2016 10:18:53 PM sound loading finished 5/20/2016 10:18:53 PM GameInit (2 - 5/20/2016 10:18:53 PM) 5/20/2016 10:18:59 PM GameInit (3 - 5/20/2016 10:18:59 PM) 5/21/2016 8:50:50 AM Steamworks Init 5/21/2016 8:50:50 AM Steamworks IsRunning: True 5/21/2016 8:50:50 AM GameInit (0 - 5/21/2016 8:50:50 AM) 5/21/2016 8:50:54 AM GameInit (1 - 5/21/2016 8:50:54 AM) 5/21/2016 8:50:54 AM Version: 1.101 5/21/2016 8:50:54 AM sound file count: 656 5/21/2016 8:50:54 AM sound loading finished 5/21/2016 8:50:54 AM GameInit (2 - 5/21/2016 8:50:54 AM) 5/21/2016 8:50:59 AM GameInit (3 - 5/21/2016 8:50:59 AM) 5/22/2016 7:55:11 PM Steamworks Init 5/22/2016 7:55:11 PM Steamworks IsRunning: True 5/22/2016 7:55:11 PM GameInit (0 - 5/22/2016 7:55:11 PM) 5/22/2016 7:55:17 PM GameInit (1 - 5/22/2016 7:55:17 PM) 5/22/2016 7:55:17 PM Version: 1.101 5/22/2016 7:55:17 PM sound file count: 656 5/22/2016 7:55:18 PM sound loading finished 5/22/2016 7:55:18 PM GameInit (2 - 5/22/2016 7:55:18 PM) 5/22/2016 7:55:19 PM GameInit (3 - 5/22/2016 7:55:19 PM) 5/22/2016 9:53:40 PM Steamworks Init 5/22/2016 9:53:40 PM Steamworks IsRunning: True 5/22/2016 9:53:40 PM GameInit (0 - 5/22/2016 9:53:40 PM) 5/22/2016 9:53:43 PM GameInit (1 - 5/22/2016 9:53:43 PM) 5/22/2016 9:53:43 PM Version: 1.101 5/22/2016 9:53:43 PM sound file count: 656 5/22/2016 9:53:43 PM sound loading finished 5/22/2016 9:53:43 PM GameInit (2 - 5/22/2016 9:53:43 PM) 5/22/2016 9:53:49 PM GameInit (3 - 5/22/2016 9:53:49 PM) 5/23/2016 5:07:59 PM Steamworks Init 5/23/2016 5:07:59 PM Steamworks IsRunning: True 5/23/2016 5:07:59 PM GameInit (0 - 5/23/2016 5:07:59 PM) 5/23/2016 5:08:03 PM GameInit (1 - 5/23/2016 5:08:03 PM) 5/23/2016 5:08:03 PM Version: 1.101 5/23/2016 5:08:03 PM sound file count: 656 5/23/2016 5:08:04 PM sound loading finished 5/23/2016 5:08:04 PM GameInit (2 - 5/23/2016 5:08:04 PM) 5/23/2016 5:08:05 PM GameInit (3 - 5/23/2016 5:08:05 PM) 5/23/2016 7:15:38 PM Steamworks Init 5/23/2016 7:15:38 PM Steamworks IsRunning: True 5/23/2016 7:15:38 PM GameInit (0 - 5/23/2016 7:15:38 PM) 5/23/2016 7:15:40 PM GameInit (1 - 5/23/2016 7:15:40 PM) 5/23/2016 7:15:40 PM Version: 1.101 5/23/2016 7:15:40 PM sound file count: 656 5/23/2016 7:15:40 PM sound loading finished 5/23/2016 7:15:40 PM GameInit (2 - 5/23/2016 7:15:40 PM) 5/23/2016 7:15:46 PM GameInit (3 - 5/23/2016 7:15:46 PM) 5/23/2016 9:15:47 PM Steamworks Init 5/23/2016 9:15:47 PM Steamworks IsRunning: True 5/23/2016 9:15:47 PM GameInit (0 - 5/23/2016 9:15:47 PM) 5/23/2016 9:15:49 PM GameInit (1 - 5/23/2016 9:15:49 PM) 5/23/2016 9:15:50 PM Version: 1.101 5/23/2016 9:15:50 PM sound file count: 656 5/23/2016 9:15:50 PM sound loading finished 5/23/2016 9:15:50 PM GameInit (2 - 5/23/2016 9:15:50 PM) 5/23/2016 9:15:55 PM GameInit (3 - 5/23/2016 9:15:55 PM) 5/24/2016 9:17:46 PM Steamworks Init 5/24/2016 9:17:46 PM Steamworks IsRunning: True 5/24/2016 9:17:47 PM GameInit (0 - 5/24/2016 9:17:47 PM) 5/24/2016 9:17:51 PM GameInit (1 - 5/24/2016 9:17:51 PM) 5/24/2016 9:17:51 PM Version: 1.101 5/24/2016 9:17:52 PM sound file count: 656 5/24/2016 9:17:52 PM sound loading finished 5/24/2016 9:17:52 PM GameInit (2 - 5/24/2016 9:17:52 PM) 5/24/2016 9:17:54 PM GameInit (3 - 5/24/2016 9:17:54 PM) 5/24/2016 9:55:44 PM Steamworks Init 5/24/2016 9:55:44 PM Steamworks IsRunning: True 5/24/2016 9:55:44 PM GameInit (0 - 5/24/2016 9:55:44 PM) 5/24/2016 9:55:46 PM GameInit (1 - 5/24/2016 9:55:46 PM) 5/24/2016 9:55:46 PM Version: 1.101 5/24/2016 9:55:46 PM sound file count: 656 5/24/2016 9:55:46 PM sound loading finished 5/24/2016 9:55:46 PM GameInit (2 - 5/24/2016 9:55:46 PM) 5/24/2016 9:55:52 PM GameInit (3 - 5/24/2016 9:55:52 PM) 5/26/2016 8:30:36 AM Steamworks Init 5/26/2016 8:30:36 AM Steamworks IsRunning: True 5/26/2016 8:30:36 AM GameInit (0 - 5/26/2016 8:30:36 AM) 5/26/2016 8:30:45 AM GameInit (1 - 5/26/2016 8:30:45 AM) 5/26/2016 8:30:45 AM Version: 1.101 5/26/2016 8:30:46 AM sound file count: 656 5/26/2016 8:30:53 AM sound loading finished 5/26/2016 8:30:53 AM GameInit (2 - 5/26/2016 8:30:53 AM) 5/26/2016 8:30:59 AM GameInit (3 - 5/26/2016 8:30:59 AM) 5/27/2016 6:43:58 PM Steamworks Init 5/27/2016 6:43:58 PM Steamworks IsRunning: True 5/27/2016 6:43:58 PM GameInit (0 - 5/27/2016 6:43:58 PM) 5/27/2016 6:44:07 PM GameInit (1 - 5/27/2016 6:44:07 PM) 5/27/2016 6:44:08 PM Version: 1.101 5/27/2016 6:44:09 PM sound file count: 656 5/27/2016 6:44:16 PM sound loading finished 5/27/2016 6:44:16 PM GameInit (2 - 5/27/2016 6:44:16 PM) 5/27/2016 6:44:21 PM GameInit (3 - 5/27/2016 6:44:21 PM) 5/27/2016 8:20:15 PM Steamworks Init 5/27/2016 8:20:15 PM Steamworks IsRunning: True 5/27/2016 8:20:15 PM GameInit (0 - 5/27/2016 8:20:15 PM) 5/27/2016 8:20:18 PM GameInit (1 - 5/27/2016 8:20:18 PM) 5/27/2016 8:20:18 PM Version: 1.101 5/27/2016 8:20:18 PM sound file count: 656 5/27/2016 8:20:18 PM sound loading finished 5/27/2016 8:20:18 PM GameInit (2 - 5/27/2016 8:20:18 PM) 5/27/2016 8:20:23 PM GameInit (3 - 5/27/2016 8:20:23 PM) 5/27/2016 9:44:11 PM Steamworks Init 5/27/2016 9:44:11 PM Steamworks IsRunning: True 5/27/2016 9:44:11 PM GameInit (0 - 5/27/2016 9:44:11 PM) 5/27/2016 9:44:13 PM GameInit (1 - 5/27/2016 9:44:13 PM) 5/27/2016 9:44:13 PM Version: 1.101 5/27/2016 9:44:13 PM sound file count: 656 5/27/2016 9:44:13 PM sound loading finished 5/27/2016 9:44:13 PM GameInit (2 - 5/27/2016 9:44:13 PM) 5/27/2016 9:44:19 PM GameInit (3 - 5/27/2016 9:44:19 PM) 5/27/2016 10:22:35 PM Steamworks Init 5/27/2016 10:22:35 PM Steamworks IsRunning: True 5/27/2016 10:22:35 PM GameInit (0 - 5/27/2016 10:22:35 PM) 5/27/2016 10:22:37 PM GameInit (1 - 5/27/2016 10:22:37 PM) 5/27/2016 10:22:38 PM Version: 1.101 5/27/2016 10:22:38 PM sound file count: 656 5/27/2016 10:22:38 PM sound loading finished 5/27/2016 10:22:38 PM GameInit (2 - 5/27/2016 10:22:38 PM) 5/27/2016 10:22:43 PM GameInit (3 - 5/27/2016 10:22:43 PM) 5/28/2016 9:02:04 AM Steamworks Init 5/28/2016 9:02:04 AM Steamworks IsRunning: True 5/28/2016 9:02:05 AM GameInit (0 - 5/28/2016 9:02:05 AM) 5/28/2016 9:02:09 AM GameInit (1 - 5/28/2016 9:02:09 AM) 5/28/2016 9:02:10 AM Version: 1.101 5/28/2016 9:02:10 AM sound file count: 656 5/28/2016 9:02:10 AM sound loading finished 5/28/2016 9:02:10 AM GameInit (2 - 5/28/2016 9:02:10 AM) 5/28/2016 9:02:12 AM GameInit (3 - 5/28/2016 9:02:12 AM) 5/28/2016 9:43:56 AM Steamworks Init 5/28/2016 9:43:56 AM Steamworks IsRunning: True 5/28/2016 9:43:56 AM GameInit (0 - 5/28/2016 9:43:56 AM) 5/28/2016 9:43:59 AM GameInit (1 - 5/28/2016 9:43:59 AM) 5/28/2016 9:43:59 AM Version: 1.101 5/28/2016 9:43:59 AM sound file count: 656 5/28/2016 9:43:59 AM sound loading finished 5/28/2016 9:43:59 AM GameInit (2 - 5/28/2016 9:43:59 AM) 5/28/2016 9:44:05 AM GameInit (3 - 5/28/2016 9:44:05 AM) 5/28/2016 10:33:16 AM Steamworks Init 5/28/2016 10:33:16 AM Steamworks IsRunning: True 5/28/2016 10:33:16 AM GameInit (0 - 5/28/2016 10:33:16 AM) 5/28/2016 10:33:19 AM GameInit (1 - 5/28/2016 10:33:19 AM) 5/28/2016 10:33:19 AM Version: 1.101 5/28/2016 10:33:19 AM sound file count: 656 5/28/2016 10:33:19 AM sound loading finished 5/28/2016 10:33:19 AM GameInit (2 - 5/28/2016 10:33:19 AM) 5/28/2016 10:33:25 AM GameInit (3 - 5/28/2016 10:33:25 AM) 6/3/2016 9:12:13 PM Steamworks Init 6/3/2016 9:12:13 PM Steamworks IsRunning: True 6/3/2016 9:12:13 PM GameInit (0 - 6/3/2016 9:12:13 PM) 6/3/2016 9:12:21 PM GameInit (1 - 6/3/2016 9:12:21 PM) 6/3/2016 9:12:22 PM Version: 1.101 6/3/2016 9:12:23 PM sound file count: 656 6/3/2016 9:12:23 PM sound loading finished 6/3/2016 9:12:23 PM GameInit (2 - 6/3/2016 9:12:23 PM) 6/3/2016 9:12:29 PM GameInit (3 - 6/3/2016 9:12:29 PM) 6/3/2016 9:14:45 PM Error: unable to generate workable floorplan for floor 6, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+<>c__DisplayClass660_0.b__0(System.Object ) 6/3/2016 11:10:28 PM Steamworks Init 6/3/2016 11:10:28 PM Steamworks IsRunning: True 6/3/2016 11:10:28 PM GameInit (0 - 6/3/2016 11:10:28 PM) 6/3/2016 11:10:30 PM GameInit (1 - 6/3/2016 11:10:30 PM) 6/3/2016 11:10:30 PM Version: 1.101 6/3/2016 11:10:30 PM sound file count: 656 6/3/2016 11:10:30 PM sound loading finished 6/3/2016 11:10:30 PM GameInit (2 - 6/3/2016 11:10:30 PM) 6/3/2016 11:10:36 PM GameInit (3 - 6/3/2016 11:10:36 PM) 6/4/2016 10:04:11 AM Steamworks Init 6/4/2016 10:04:11 AM Steamworks IsRunning: True 6/4/2016 10:04:11 AM GameInit (0 - 6/4/2016 10:04:11 AM) 6/4/2016 10:04:16 AM GameInit (1 - 6/4/2016 10:04:16 AM) 6/4/2016 10:04:17 AM Version: 1.101 6/4/2016 10:04:17 AM sound file count: 656 6/4/2016 10:04:17 AM sound loading finished 6/4/2016 10:04:17 AM GameInit (2 - 6/4/2016 10:04:17 AM) 6/4/2016 10:04:19 AM GameInit (3 - 6/4/2016 10:04:19 AM) 6/4/2016 10:51:35 AM Steamworks Init 6/4/2016 10:51:35 AM Steamworks IsRunning: True 6/4/2016 10:51:35 AM GameInit (0 - 6/4/2016 10:51:35 AM) 6/4/2016 10:51:38 AM GameInit (1 - 6/4/2016 10:51:38 AM) 6/4/2016 10:51:38 AM Version: 1.101 6/4/2016 10:51:38 AM sound file count: 656 6/4/2016 10:51:38 AM sound loading finished 6/4/2016 10:51:38 AM GameInit (2 - 6/4/2016 10:51:38 AM) 6/4/2016 10:51:43 AM GameInit (3 - 6/4/2016 10:51:43 AM) 7/3/2016 5:59:18 PM Steamworks Init 7/3/2016 5:59:18 PM Steamworks IsRunning: True 7/3/2016 5:59:18 PM GameInit (0 - 7/3/2016 5:59:18 PM) 7/3/2016 5:59:29 PM GameInit (1 - 7/3/2016 5:59:29 PM) 7/3/2016 5:59:29 PM Version: 1.101 7/3/2016 5:59:30 PM sound file count: 656 7/3/2016 5:59:40 PM sound loading finished 7/3/2016 5:59:40 PM GameInit (2 - 7/3/2016 5:59:40 PM) 7/3/2016 5:59:46 PM GameInit (3 - 7/3/2016 5:59:46 PM) 7/8/2016 7:56:42 PM Steamworks Init 7/8/2016 7:56:42 PM Steamworks IsRunning: True 7/8/2016 7:56:42 PM GameInit (0 - 7/8/2016 7:56:42 PM) 7/8/2016 7:56:52 PM GameInit (1 - 7/8/2016 7:56:52 PM) 7/8/2016 7:56:52 PM Version: 1.101 7/8/2016 7:56:53 PM sound file count: 656 7/8/2016 7:56:54 PM sound loading finished 7/8/2016 7:56:54 PM GameInit (2 - 7/8/2016 7:56:54 PM) 7/8/2016 7:56:55 PM GameInit (3 - 7/8/2016 7:56:55 PM) 7/9/2016 11:06:22 AM Steamworks Init 7/9/2016 11:06:22 AM Steamworks IsRunning: True 7/9/2016 11:06:22 AM GameInit (0 - 7/9/2016 11:06:22 AM) 7/9/2016 11:06:27 AM GameInit (1 - 7/9/2016 11:06:27 AM) 7/9/2016 11:06:28 AM Version: 1.101 7/9/2016 11:06:28 AM sound file count: 656 7/9/2016 11:06:29 AM sound loading finished 7/9/2016 11:06:29 AM GameInit (2 - 7/9/2016 11:06:29 AM) 7/9/2016 11:06:30 AM GameInit (3 - 7/9/2016 11:06:30 AM) 7/9/2016 12:32:33 PM Steamworks Init 7/9/2016 12:32:33 PM Steamworks IsRunning: True 7/9/2016 12:32:33 PM GameInit (0 - 7/9/2016 12:32:33 PM) 7/9/2016 12:32:35 PM GameInit (1 - 7/9/2016 12:32:35 PM) 7/9/2016 12:32:35 PM Version: 1.101 7/9/2016 12:32:35 PM sound file count: 656 7/9/2016 12:32:35 PM sound loading finished 7/9/2016 12:32:35 PM GameInit (2 - 7/9/2016 12:32:35 PM) 7/9/2016 12:32:41 PM GameInit (3 - 7/9/2016 12:32:41 PM) 7/9/2016 9:33:46 PM Steamworks Init 7/9/2016 9:33:46 PM Steamworks IsRunning: True 7/9/2016 9:33:46 PM GameInit (0 - 7/9/2016 9:33:46 PM) 7/9/2016 9:33:48 PM GameInit (1 - 7/9/2016 9:33:48 PM) 7/9/2016 9:33:48 PM Version: 1.101 7/9/2016 9:33:48 PM sound file count: 656 7/9/2016 9:33:48 PM sound loading finished 7/9/2016 9:33:48 PM GameInit (2 - 7/9/2016 9:33:48 PM) 7/9/2016 9:33:54 PM GameInit (3 - 7/9/2016 9:33:54 PM) 7/9/2016 9:41:23 PM Steamworks Init 7/9/2016 9:41:23 PM Steamworks IsRunning: True 7/9/2016 9:41:23 PM GameInit (0 - 7/9/2016 9:41:23 PM) 7/9/2016 9:41:26 PM GameInit (1 - 7/9/2016 9:41:26 PM) 7/9/2016 9:41:26 PM Version: 1.101 7/9/2016 9:41:26 PM sound file count: 656 7/9/2016 9:41:26 PM sound loading finished 7/9/2016 9:41:26 PM GameInit (2 - 7/9/2016 9:41:26 PM) 7/9/2016 9:41:32 PM GameInit (3 - 7/9/2016 9:41:32 PM) 7/9/2016 10:48:44 PM Steamworks Init 7/9/2016 10:48:44 PM Steamworks IsRunning: True 7/9/2016 10:48:44 PM GameInit (0 - 7/9/2016 10:48:44 PM) 7/9/2016 10:48:46 PM Errors in reading GameEntityTypeDataTable Cannot parse 'True' as bool 7/9/2016 10:48:46 PM GameInit (1 - 7/9/2016 10:48:46 PM) 7/9/2016 10:48:46 PM Version: 1.101 7/9/2016 10:48:47 PM sound file count: 656 7/9/2016 10:48:47 PM sound loading finished 7/9/2016 10:48:47 PM GameInit (2 - 7/9/2016 10:48:47 PM) 7/9/2016 10:48:52 PM GameInit (3 - 7/9/2016 10:48:52 PM) 7/9/2016 10:49:40 PM Steamworks Init 7/9/2016 10:49:40 PM Steamworks IsRunning: True 7/9/2016 10:49:41 PM GameInit (0 - 7/9/2016 10:49:41 PM) 7/9/2016 10:49:43 PM Errors in reading GameEntityTypeDataTable Cannot parse 'False' as bool 7/9/2016 10:49:43 PM GameInit (1 - 7/9/2016 10:49:43 PM) 7/9/2016 10:49:43 PM Version: 1.101 7/9/2016 10:49:43 PM sound file count: 656 7/9/2016 10:49:43 PM sound loading finished 7/9/2016 10:49:43 PM GameInit (2 - 7/9/2016 10:49:43 PM) 7/9/2016 10:49:49 PM GameInit (3 - 7/9/2016 10:49:49 PM) 7/9/2016 10:51:01 PM Steamworks Init 7/9/2016 10:51:01 PM Steamworks IsRunning: True 7/9/2016 10:51:01 PM GameInit (0 - 7/9/2016 10:51:01 PM) 7/9/2016 10:51:03 PM GameInit (1 - 7/9/2016 10:51:03 PM) 7/9/2016 10:51:03 PM Version: 1.101 7/9/2016 10:51:03 PM sound file count: 656 7/9/2016 10:51:03 PM sound loading finished 7/9/2016 10:51:03 PM GameInit (2 - 7/9/2016 10:51:03 PM) 7/9/2016 10:51:09 PM GameInit (3 - 7/9/2016 10:51:09 PM) 7/9/2016 11:38:43 PM Steamworks Init 7/9/2016 11:38:43 PM Steamworks IsRunning: True 7/9/2016 11:38:43 PM GameInit (0 - 7/9/2016 11:38:43 PM) 7/9/2016 11:38:45 PM GameInit (1 - 7/9/2016 11:38:45 PM) 7/9/2016 11:38:45 PM Version: 1.101 7/9/2016 11:38:45 PM sound file count: 656 7/9/2016 11:38:46 PM sound loading finished 7/9/2016 11:38:46 PM GameInit (2 - 7/9/2016 11:38:46 PM) 7/9/2016 11:38:51 PM GameInit (3 - 7/9/2016 11:38:51 PM) 7/10/2016 10:46:04 AM Steamworks Init 7/10/2016 10:46:04 AM Steamworks IsRunning: True 7/10/2016 10:46:04 AM GameInit (0 - 7/10/2016 10:46:04 AM) 7/10/2016 10:46:08 AM GameInit (1 - 7/10/2016 10:46:08 AM) 7/10/2016 10:46:08 AM Version: 1.101 7/10/2016 10:46:09 AM sound file count: 656 7/10/2016 10:46:18 AM sound loading finished 7/10/2016 10:46:18 AM GameInit (2 - 7/10/2016 10:46:18 AM) 7/10/2016 10:46:23 AM GameInit (3 - 7/10/2016 10:46:23 AM) 7/10/2016 12:00:02 PM Steamworks Init 7/10/2016 12:00:02 PM Steamworks IsRunning: True 7/10/2016 12:00:02 PM GameInit (0 - 7/10/2016 12:00:02 PM) 7/10/2016 12:00:05 PM GameInit (1 - 7/10/2016 12:00:05 PM) 7/10/2016 12:00:05 PM Version: 1.101 7/10/2016 12:00:05 PM sound file count: 656 7/10/2016 12:00:05 PM sound loading finished 7/10/2016 12:00:05 PM GameInit (2 - 7/10/2016 12:00:05 PM) 7/10/2016 12:00:10 PM GameInit (3 - 7/10/2016 12:00:10 PM) 7/10/2016 9:45:22 PM Steamworks Init 7/10/2016 9:45:22 PM Steamworks IsRunning: True 7/10/2016 9:45:22 PM GameInit (0 - 7/10/2016 9:45:22 PM) 7/10/2016 9:45:25 PM GameInit (1 - 7/10/2016 9:45:25 PM) 7/10/2016 9:45:25 PM Version: 1.101 7/10/2016 9:45:25 PM sound file count: 656 7/10/2016 9:45:25 PM sound loading finished 7/10/2016 9:45:25 PM GameInit (2 - 7/10/2016 9:45:25 PM) 7/10/2016 9:45:27 PM GameInit (3 - 7/10/2016 9:45:27 PM) 7/10/2016 9:54:52 PM Steamworks Init 7/10/2016 9:54:52 PM Steamworks IsRunning: True 7/10/2016 9:54:52 PM GameInit (0 - 7/10/2016 9:54:52 PM) 7/10/2016 9:54:54 PM GameInit (1 - 7/10/2016 9:54:54 PM) 7/10/2016 9:54:54 PM Version: 1.101 7/10/2016 9:54:54 PM sound file count: 656 7/10/2016 9:54:55 PM sound loading finished 7/10/2016 9:54:55 PM GameInit (2 - 7/10/2016 9:54:55 PM) 7/10/2016 9:55:00 PM GameInit (3 - 7/10/2016 9:55:00 PM) 7/11/2016 9:40:24 PM Steamworks Init 7/11/2016 9:40:24 PM Steamworks IsRunning: True 7/11/2016 9:40:24 PM GameInit (0 - 7/11/2016 9:40:24 PM) 7/11/2016 9:40:28 PM GameInit (1 - 7/11/2016 9:40:28 PM) 7/11/2016 9:40:28 PM Version: 1.101 7/11/2016 9:40:28 PM sound file count: 656 7/11/2016 9:40:28 PM sound loading finished 7/11/2016 9:40:28 PM GameInit (2 - 7/11/2016 9:40:28 PM) 7/11/2016 9:40:30 PM GameInit (3 - 7/11/2016 9:40:30 PM) 7/12/2016 4:43:50 PM Steamworks Init 7/12/2016 4:43:50 PM Steamworks IsRunning: True 7/12/2016 4:43:50 PM GameInit (0 - 7/12/2016 4:43:50 PM) 7/12/2016 4:43:54 PM GameInit (1 - 7/12/2016 4:43:54 PM) 7/12/2016 4:43:54 PM Version: 1.101 7/12/2016 4:43:54 PM sound file count: 656 7/12/2016 4:43:55 PM sound loading finished 7/12/2016 4:43:55 PM GameInit (2 - 7/12/2016 4:43:55 PM) 7/12/2016 4:43:57 PM GameInit (3 - 7/12/2016 4:43:57 PM) 7/12/2016 4:56:29 PM Steamworks Init 7/12/2016 4:56:29 PM Steamworks IsRunning: True 7/12/2016 4:56:29 PM GameInit (0 - 7/12/2016 4:56:29 PM) 7/12/2016 4:56:31 PM GameInit (1 - 7/12/2016 4:56:31 PM) 7/12/2016 4:56:31 PM Version: 1.101 7/12/2016 4:56:31 PM sound file count: 656 7/12/2016 4:56:31 PM sound loading finished 7/12/2016 4:56:31 PM GameInit (2 - 7/12/2016 4:56:31 PM) 7/12/2016 4:56:37 PM GameInit (3 - 7/12/2016 4:56:37 PM) 7/12/2016 5:50:34 PM Steamworks Init 7/12/2016 5:50:34 PM Steamworks IsRunning: True 7/12/2016 5:50:34 PM GameInit (0 - 7/12/2016 5:50:34 PM) 7/12/2016 5:50:37 PM GameInit (1 - 7/12/2016 5:50:37 PM) 7/12/2016 5:50:37 PM Version: 1.101 7/12/2016 5:50:37 PM sound file count: 656 7/12/2016 5:50:37 PM sound loading finished 7/12/2016 5:50:37 PM GameInit (2 - 7/12/2016 5:50:37 PM) 7/12/2016 5:50:43 PM GameInit (3 - 7/12/2016 5:50:43 PM) 7/12/2016 6:08:47 PM Steamworks Init 7/12/2016 6:08:47 PM Steamworks IsRunning: True 7/12/2016 6:08:47 PM GameInit (0 - 7/12/2016 6:08:47 PM) 7/12/2016 6:08:49 PM GameInit (1 - 7/12/2016 6:08:49 PM) 7/12/2016 6:08:49 PM Version: 1.101 7/12/2016 6:08:49 PM sound file count: 656 7/12/2016 6:08:49 PM sound loading finished 7/12/2016 6:08:49 PM GameInit (2 - 7/12/2016 6:08:49 PM) 7/12/2016 6:08:55 PM GameInit (3 - 7/12/2016 6:08:55 PM) 7/12/2016 9:40:45 PM Steamworks Init 7/12/2016 9:40:45 PM Steamworks IsRunning: True 7/12/2016 9:40:45 PM GameInit (0 - 7/12/2016 9:40:45 PM) 7/12/2016 9:40:48 PM GameInit (1 - 7/12/2016 9:40:48 PM) 7/12/2016 9:40:48 PM Version: 1.101 7/12/2016 9:40:48 PM sound file count: 656 7/12/2016 9:40:48 PM sound loading finished 7/12/2016 9:40:48 PM GameInit (2 - 7/12/2016 9:40:48 PM) 7/12/2016 9:40:54 PM GameInit (3 - 7/12/2016 9:40:54 PM) 7/12/2016 9:48:11 PM Steamworks Init 7/12/2016 9:48:11 PM Steamworks IsRunning: True 7/12/2016 9:48:12 PM GameInit (0 - 7/12/2016 9:48:12 PM) 7/12/2016 9:48:14 PM GameInit (1 - 7/12/2016 9:48:14 PM) 7/12/2016 9:48:14 PM Version: 1.101 7/12/2016 9:48:14 PM sound file count: 656 7/12/2016 9:48:14 PM sound loading finished 7/12/2016 9:48:14 PM GameInit (2 - 7/12/2016 9:48:14 PM) 7/12/2016 9:48:20 PM GameInit (3 - 7/12/2016 9:48:20 PM) 7/12/2016 10:13:04 PM Steamworks Init 7/12/2016 10:13:04 PM Steamworks IsRunning: True 7/12/2016 10:13:04 PM GameInit (0 - 7/12/2016 10:13:04 PM) 7/12/2016 10:13:07 PM GameInit (1 - 7/12/2016 10:13:07 PM) 7/12/2016 10:13:07 PM Version: 1.101 7/12/2016 10:13:07 PM sound file count: 656 7/12/2016 10:13:07 PM sound loading finished 7/12/2016 10:13:07 PM GameInit (2 - 7/12/2016 10:13:07 PM) 7/12/2016 10:13:12 PM GameInit (3 - 7/12/2016 10:13:12 PM) 7/12/2016 10:13:53 PM Steamworks Init 7/12/2016 10:13:53 PM Steamworks IsRunning: True 7/12/2016 10:13:53 PM GameInit (0 - 7/12/2016 10:13:53 PM) 7/12/2016 10:13:55 PM Errors in reading GameEntityTypeDataTable Cannot parse 'True' as bool Cannot parse 'True' as bool 7/12/2016 10:13:55 PM GameInit (1 - 7/12/2016 10:13:55 PM) 7/12/2016 10:13:55 PM Version: 1.101 7/12/2016 10:13:55 PM sound file count: 656 7/12/2016 10:13:55 PM sound loading finished 7/12/2016 10:13:55 PM GameInit (2 - 7/12/2016 10:13:55 PM) 7/12/2016 10:14:01 PM GameInit (3 - 7/12/2016 10:14:01 PM) 7/12/2016 10:14:43 PM Steamworks Init 7/12/2016 10:14:43 PM Steamworks IsRunning: True 7/12/2016 10:14:43 PM GameInit (0 - 7/12/2016 10:14:43 PM) 7/12/2016 10:14:46 PM GameInit (1 - 7/12/2016 10:14:46 PM) 7/12/2016 10:14:46 PM Version: 1.101 7/12/2016 10:14:46 PM sound file count: 656 7/12/2016 10:14:46 PM sound loading finished 7/12/2016 10:14:46 PM GameInit (2 - 7/12/2016 10:14:46 PM) 7/12/2016 10:14:51 PM GameInit (3 - 7/12/2016 10:14:51 PM) 7/12/2016 10:20:08 PM Steamworks Init 7/12/2016 10:20:08 PM Steamworks IsRunning: True 7/12/2016 10:20:08 PM GameInit (0 - 7/12/2016 10:20:08 PM) 7/12/2016 10:20:10 PM GameInit (1 - 7/12/2016 10:20:10 PM) 7/12/2016 10:20:11 PM Version: 1.101 7/12/2016 10:20:11 PM sound file count: 656 7/12/2016 10:20:11 PM sound loading finished 7/12/2016 10:20:11 PM GameInit (2 - 7/12/2016 10:20:11 PM) 7/12/2016 10:20:16 PM GameInit (3 - 7/12/2016 10:20:16 PM) 7/13/2016 10:20:05 PM Steamworks Init 7/13/2016 10:20:05 PM Steamworks IsRunning: True 7/13/2016 10:20:05 PM GameInit (0 - 7/13/2016 10:20:05 PM) 7/13/2016 10:20:10 PM GameInit (1 - 7/13/2016 10:20:10 PM) 7/13/2016 10:20:11 PM Version: 1.101 7/13/2016 10:20:11 PM sound file count: 656 7/13/2016 10:20:11 PM sound loading finished 7/13/2016 10:20:11 PM GameInit (2 - 7/13/2016 10:20:11 PM) 7/13/2016 10:20:13 PM GameInit (3 - 7/13/2016 10:20:13 PM) 7/14/2016 6:44:26 PM Steamworks Init 7/14/2016 6:44:26 PM Steamworks IsRunning: True 7/14/2016 6:44:26 PM GameInit (0 - 7/14/2016 6:44:26 PM) 7/14/2016 6:44:30 PM GameInit (1 - 7/14/2016 6:44:30 PM) 7/14/2016 6:44:31 PM Version: 1.101 7/14/2016 6:44:31 PM sound file count: 656 7/14/2016 6:44:31 PM sound loading finished 7/14/2016 6:44:31 PM GameInit (2 - 7/14/2016 6:44:31 PM) 7/14/2016 6:44:33 PM GameInit (3 - 7/14/2016 6:44:33 PM) 7/14/2016 8:25:01 PM Steamworks Init 7/14/2016 8:25:01 PM Steamworks IsRunning: True 7/14/2016 8:25:01 PM GameInit (0 - 7/14/2016 8:25:01 PM) 7/14/2016 8:25:04 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: Small Energy Tank 7/14/2016 8:25:04 PM GameInit (1 - 7/14/2016 8:25:04 PM) 7/14/2016 8:25:04 PM Version: 1.101 7/14/2016 8:25:04 PM sound file count: 656 7/14/2016 8:25:04 PM sound loading finished 7/14/2016 8:25:04 PM GameInit (2 - 7/14/2016 8:25:04 PM) 7/14/2016 8:25:09 PM GameInit (3 - 7/14/2016 8:25:09 PM) 7/14/2016 8:27:14 PM Steamworks Init 7/14/2016 8:27:14 PM Steamworks IsRunning: True 7/14/2016 8:27:14 PM GameInit (0 - 7/14/2016 8:27:14 PM) 7/14/2016 8:27:17 PM GameInit (1 - 7/14/2016 8:27:17 PM) 7/14/2016 8:27:17 PM Version: 1.101 7/14/2016 8:27:17 PM sound file count: 656 7/14/2016 8:27:17 PM sound loading finished 7/14/2016 8:27:17 PM GameInit (2 - 7/14/2016 8:27:17 PM) 7/14/2016 8:27:23 PM GameInit (3 - 7/14/2016 8:27:23 PM) 7/14/2016 8:50:38 PM Steamworks Init 7/14/2016 8:50:38 PM Steamworks IsRunning: True 7/14/2016 8:50:38 PM GameInit (0 - 7/14/2016 8:50:38 PM) 7/14/2016 8:50:41 PM GameInit (1 - 7/14/2016 8:50:41 PM) 7/14/2016 8:50:41 PM Version: 1.101 7/14/2016 8:50:41 PM sound file count: 656 7/14/2016 8:50:41 PM sound loading finished 7/14/2016 8:50:41 PM GameInit (2 - 7/14/2016 8:50:41 PM) 7/14/2016 8:50:46 PM GameInit (3 - 7/14/2016 8:50:46 PM) 7/15/2016 5:55:25 PM Steamworks Init 7/15/2016 5:55:25 PM Steamworks IsRunning: True 7/15/2016 5:55:25 PM GameInit (0 - 7/15/2016 5:55:25 PM) 7/15/2016 5:55:30 PM GameInit (1 - 7/15/2016 5:55:30 PM) 7/15/2016 5:55:30 PM Version: 1.101 7/15/2016 5:55:30 PM sound file count: 656 7/15/2016 5:55:30 PM sound loading finished 7/15/2016 5:55:30 PM GameInit (2 - 7/15/2016 5:55:30 PM) 7/15/2016 5:55:32 PM GameInit (3 - 7/15/2016 5:55:32 PM) 7/15/2016 8:26:49 PM Steamworks Init 7/15/2016 8:26:49 PM Steamworks IsRunning: True 7/15/2016 8:26:49 PM GameInit (0 - 7/15/2016 8:26:49 PM) 7/15/2016 8:26:51 PM GameInit (1 - 7/15/2016 8:26:51 PM) 7/15/2016 8:26:51 PM Version: 1.101 7/15/2016 8:26:51 PM sound file count: 656 7/15/2016 8:26:51 PM sound loading finished 7/15/2016 8:26:51 PM GameInit (2 - 7/15/2016 8:26:51 PM) 7/15/2016 8:26:57 PM GameInit (3 - 7/15/2016 8:26:57 PM) 7/15/2016 10:15:10 PM Steamworks Init 7/15/2016 10:15:10 PM Steamworks IsRunning: True 7/15/2016 10:15:10 PM GameInit (0 - 7/15/2016 10:15:10 PM) 7/15/2016 10:15:13 PM GameInit (1 - 7/15/2016 10:15:13 PM) 7/15/2016 10:15:13 PM Version: 1.101 7/15/2016 10:15:13 PM sound file count: 656 7/15/2016 10:15:13 PM sound loading finished 7/15/2016 10:15:13 PM GameInit (2 - 7/15/2016 10:15:13 PM) 7/15/2016 10:15:18 PM GameInit (3 - 7/15/2016 10:15:18 PM) 7/15/2016 10:27:57 PM Steamworks Init 7/15/2016 10:27:57 PM Steamworks IsRunning: True 7/15/2016 10:27:57 PM GameInit (0 - 7/15/2016 10:27:57 PM) 7/15/2016 10:27:59 PM Error: table 'EntitySystemTypeDataTable' does not have data for the following rows, which were referenced somewhere: Berserker 7/15/2016 10:27:59 PM GameInit (1 - 7/15/2016 10:27:59 PM) 7/15/2016 10:27:59 PM Version: 1.101 7/15/2016 10:27:59 PM sound file count: 656 7/15/2016 10:27:59 PM sound loading finished 7/15/2016 10:27:59 PM GameInit (2 - 7/15/2016 10:27:59 PM) 7/15/2016 10:28:05 PM GameInit (3 - 7/15/2016 10:28:05 PM) 7/15/2016 10:31:18 PM Steamworks Init 7/15/2016 10:31:18 PM Steamworks IsRunning: True 7/15/2016 10:31:18 PM GameInit (0 - 7/15/2016 10:31:18 PM) 7/15/2016 10:31:20 PM Error: table 'EntitySystemTypeDataTable' does not have data for the following rows, which were referenced somewhere: Berserker 7/15/2016 10:31:21 PM GameInit (1 - 7/15/2016 10:31:21 PM) 7/15/2016 10:31:21 PM Version: 1.101 7/15/2016 10:31:21 PM sound file count: 656 7/15/2016 10:31:21 PM sound loading finished 7/15/2016 10:31:21 PM GameInit (2 - 7/15/2016 10:31:21 PM) 7/15/2016 10:31:26 PM GameInit (3 - 7/15/2016 10:31:26 PM) 7/15/2016 10:32:04 PM Steamworks Init 7/15/2016 10:32:04 PM Steamworks IsRunning: True 7/15/2016 10:32:04 PM GameInit (0 - 7/15/2016 10:32:04 PM) 7/15/2016 10:32:07 PM GameInit (1 - 7/15/2016 10:32:07 PM) 7/15/2016 10:32:07 PM Version: 1.101 7/15/2016 10:32:07 PM sound file count: 656 7/15/2016 10:32:07 PM sound loading finished 7/15/2016 10:32:07 PM GameInit (2 - 7/15/2016 10:32:07 PM) 7/15/2016 10:32:13 PM GameInit (3 - 7/15/2016 10:32:13 PM) 7/16/2016 10:47:00 AM Steamworks Init 7/16/2016 10:47:00 AM Steamworks IsRunning: True 7/16/2016 10:47:00 AM GameInit (0 - 7/16/2016 10:47:00 AM) 7/16/2016 10:47:04 AM GameInit (1 - 7/16/2016 10:47:04 AM) 7/16/2016 10:47:04 AM Version: 1.101 7/16/2016 10:47:04 AM sound file count: 656 7/16/2016 10:47:05 AM sound loading finished 7/16/2016 10:47:05 AM GameInit (2 - 7/16/2016 10:47:05 AM) 7/16/2016 10:47:06 AM GameInit (3 - 7/16/2016 10:47:06 AM) 7/16/2016 5:54:16 PM Steamworks Init 7/16/2016 5:54:16 PM Steamworks IsRunning: True 7/16/2016 5:54:16 PM GameInit (0 - 7/16/2016 5:54:16 PM) 7/16/2016 5:54:20 PM GameInit (1 - 7/16/2016 5:54:20 PM) 7/16/2016 5:54:20 PM Version: 1.101 7/16/2016 5:54:20 PM sound file count: 656 7/16/2016 5:54:21 PM sound loading finished 7/16/2016 5:54:21 PM GameInit (2 - 7/16/2016 5:54:21 PM) 7/16/2016 5:54:22 PM GameInit (3 - 7/16/2016 5:54:22 PM) 7/16/2016 9:10:25 PM Steamworks Init 7/16/2016 9:10:25 PM Steamworks IsRunning: True 7/16/2016 9:10:25 PM GameInit (0 - 7/16/2016 9:10:25 PM) 7/16/2016 9:10:28 PM GameInit (1 - 7/16/2016 9:10:28 PM) 7/16/2016 9:10:28 PM Version: 1.101 7/16/2016 9:10:28 PM sound file count: 656 7/16/2016 9:10:28 PM sound loading finished 7/16/2016 9:10:28 PM GameInit (2 - 7/16/2016 9:10:28 PM) 7/16/2016 9:10:34 PM GameInit (3 - 7/16/2016 9:10:34 PM) 7/16/2016 9:18:00 PM Steamworks Init 7/16/2016 9:18:00 PM Steamworks IsRunning: True 7/16/2016 9:18:00 PM GameInit (0 - 7/16/2016 9:18:00 PM) 7/16/2016 9:18:02 PM GameInit (1 - 7/16/2016 9:18:02 PM) 7/16/2016 9:18:02 PM Version: 1.101 7/16/2016 9:18:02 PM sound file count: 656 7/16/2016 9:18:02 PM sound loading finished 7/16/2016 9:18:02 PM GameInit (2 - 7/16/2016 9:18:02 PM) 7/16/2016 9:18:08 PM GameInit (3 - 7/16/2016 9:18:08 PM) 7/16/2016 9:34:32 PM Steamworks Init 7/16/2016 9:34:32 PM Steamworks IsRunning: True 7/16/2016 9:34:32 PM GameInit (0 - 7/16/2016 9:34:32 PM) 7/16/2016 9:34:35 PM GameInit (1 - 7/16/2016 9:34:35 PM) 7/16/2016 9:34:35 PM Version: 1.101 7/16/2016 9:34:35 PM sound file count: 656 7/16/2016 9:34:35 PM sound loading finished 7/16/2016 9:34:35 PM GameInit (2 - 7/16/2016 9:34:35 PM) 7/16/2016 9:34:41 PM GameInit (3 - 7/16/2016 9:34:41 PM) 7/16/2016 9:36:13 PM Steamworks Init 7/16/2016 9:36:13 PM Steamworks IsRunning: True 7/16/2016 9:36:13 PM GameInit (0 - 7/16/2016 9:36:13 PM) 7/16/2016 9:36:15 PM GameInit (1 - 7/16/2016 9:36:15 PM) 7/16/2016 9:36:15 PM Version: 1.101 7/16/2016 9:36:15 PM sound file count: 656 7/16/2016 9:36:16 PM sound loading finished 7/16/2016 9:36:16 PM GameInit (2 - 7/16/2016 9:36:16 PM) 7/16/2016 9:36:21 PM GameInit (3 - 7/16/2016 9:36:21 PM) 7/16/2016 9:52:06 PM Steamworks Init 7/16/2016 9:52:06 PM Steamworks IsRunning: True 7/16/2016 9:52:06 PM GameInit (0 - 7/16/2016 9:52:06 PM) 7/16/2016 9:52:08 PM GameInit (1 - 7/16/2016 9:52:08 PM) 7/16/2016 9:52:08 PM Version: 1.101 7/16/2016 9:52:08 PM sound file count: 656 7/16/2016 9:52:08 PM sound loading finished 7/16/2016 9:52:08 PM GameInit (2 - 7/16/2016 9:52:08 PM) 7/16/2016 9:52:14 PM GameInit (3 - 7/16/2016 9:52:14 PM) 7/16/2016 9:54:53 PM Error: unable to generate workable floorplan for floor 6, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+<>c__DisplayClass660_0.b__0(System.Object ) 7/16/2016 9:56:35 PM Steamworks Init 7/16/2016 9:56:35 PM Steamworks IsRunning: True 7/16/2016 9:56:35 PM GameInit (0 - 7/16/2016 9:56:35 PM) 7/16/2016 9:56:37 PM GameInit (1 - 7/16/2016 9:56:37 PM) 7/16/2016 9:56:37 PM Version: 1.101 7/16/2016 9:56:37 PM sound file count: 656 7/16/2016 9:56:38 PM sound loading finished 7/16/2016 9:56:38 PM GameInit (2 - 7/16/2016 9:56:38 PM) 7/16/2016 9:56:43 PM GameInit (3 - 7/16/2016 9:56:43 PM) 7/17/2016 12:40:28 PM Steamworks Init 7/17/2016 12:40:28 PM Steamworks IsRunning: True 7/17/2016 12:40:28 PM GameInit (0 - 7/17/2016 12:40:28 PM) 7/17/2016 12:40:31 PM GameInit (1 - 7/17/2016 12:40:31 PM) 7/17/2016 12:40:32 PM Version: 1.101 7/17/2016 12:40:32 PM sound file count: 656 7/17/2016 12:40:32 PM sound loading finished 7/17/2016 12:40:32 PM GameInit (2 - 7/17/2016 12:40:32 PM) 7/17/2016 12:40:34 PM GameInit (3 - 7/17/2016 12:40:34 PM) 7/17/2016 2:23:59 PM Steamworks Init 7/17/2016 2:23:59 PM Steamworks IsRunning: True 7/17/2016 2:23:59 PM GameInit (0 - 7/17/2016 2:23:59 PM) 7/17/2016 2:24:01 PM GameInit (1 - 7/17/2016 2:24:01 PM) 7/17/2016 2:24:01 PM Version: 1.101 7/17/2016 2:24:02 PM sound file count: 656 7/17/2016 2:24:02 PM sound loading finished 7/17/2016 2:24:02 PM GameInit (2 - 7/17/2016 2:24:02 PM) 7/17/2016 2:24:07 PM GameInit (3 - 7/17/2016 2:24:07 PM) 7/17/2016 5:22:54 PM Steamworks Init 7/17/2016 5:22:54 PM Steamworks IsRunning: True 7/17/2016 5:22:54 PM GameInit (0 - 7/17/2016 5:22:54 PM) 7/17/2016 5:22:56 PM GameInit (1 - 7/17/2016 5:22:56 PM) 7/17/2016 5:22:56 PM Version: 1.101 7/17/2016 5:22:57 PM sound file count: 656 7/17/2016 5:22:57 PM sound loading finished 7/17/2016 5:22:57 PM GameInit (2 - 7/17/2016 5:22:57 PM) 7/17/2016 5:23:02 PM GameInit (3 - 7/17/2016 5:23:02 PM) 7/17/2016 8:07:39 PM Steamworks Init 7/17/2016 8:07:39 PM Steamworks IsRunning: True 7/17/2016 8:07:40 PM GameInit (0 - 7/17/2016 8:07:40 PM) 7/17/2016 8:07:42 PM GameInit (1 - 7/17/2016 8:07:42 PM) 7/17/2016 8:07:42 PM Version: 1.101 7/17/2016 8:07:42 PM sound file count: 656 7/17/2016 8:07:42 PM sound loading finished 7/17/2016 8:07:42 PM GameInit (2 - 7/17/2016 8:07:42 PM) 7/17/2016 8:07:48 PM GameInit (3 - 7/17/2016 8:07:48 PM) 7/17/2016 9:51:11 PM Steamworks Init 7/17/2016 9:51:11 PM Steamworks IsRunning: True 7/17/2016 9:51:11 PM GameInit (0 - 7/17/2016 9:51:11 PM) 7/17/2016 9:51:14 PM GameInit (1 - 7/17/2016 9:51:14 PM) 7/17/2016 9:51:14 PM Version: 1.101 7/17/2016 9:51:14 PM sound file count: 656 7/17/2016 9:51:14 PM sound loading finished 7/17/2016 9:51:14 PM GameInit (2 - 7/17/2016 9:51:14 PM) 7/17/2016 9:51:19 PM GameInit (3 - 7/17/2016 9:51:19 PM) 7/18/2016 6:00:46 PM Steamworks Init 7/18/2016 6:00:46 PM Steamworks IsRunning: True 7/18/2016 6:00:47 PM GameInit (0 - 7/18/2016 6:00:47 PM) 7/18/2016 6:00:51 PM GameInit (1 - 7/18/2016 6:00:51 PM) 7/18/2016 6:00:51 PM Version: 1.101 7/18/2016 6:00:51 PM sound file count: 656 7/18/2016 6:01:01 PM sound loading finished 7/18/2016 6:01:01 PM GameInit (2 - 7/18/2016 6:01:01 PM) 7/18/2016 6:01:07 PM GameInit (3 - 7/18/2016 6:01:07 PM) 7/18/2016 8:33:46 PM Steamworks Init 7/18/2016 8:33:46 PM Steamworks IsRunning: True 7/18/2016 8:33:46 PM GameInit (0 - 7/18/2016 8:33:46 PM) 7/18/2016 8:33:49 PM GameInit (1 - 7/18/2016 8:33:49 PM) 7/18/2016 8:33:49 PM Version: 1.101 7/18/2016 8:33:49 PM sound file count: 656 7/18/2016 8:33:49 PM sound loading finished 7/18/2016 8:33:49 PM GameInit (2 - 7/18/2016 8:33:49 PM) 7/18/2016 8:33:54 PM GameInit (3 - 7/18/2016 8:33:54 PM) 7/18/2016 8:39:09 PM Steamworks Init 7/18/2016 8:39:09 PM Steamworks IsRunning: True 7/18/2016 8:39:09 PM GameInit (0 - 7/18/2016 8:39:09 PM) 7/18/2016 8:39:11 PM GameInit (1 - 7/18/2016 8:39:11 PM) 7/18/2016 8:39:11 PM Version: 1.101 7/18/2016 8:39:11 PM sound file count: 656 7/18/2016 8:39:11 PM sound loading finished 7/18/2016 8:39:11 PM GameInit (2 - 7/18/2016 8:39:11 PM) 7/18/2016 8:39:17 PM GameInit (3 - 7/18/2016 8:39:17 PM) 7/18/2016 8:42:33 PM Steamworks Init 7/18/2016 8:42:33 PM Steamworks IsRunning: True 7/18/2016 8:42:33 PM GameInit (0 - 7/18/2016 8:42:33 PM) 7/18/2016 8:42:35 PM GameInit (1 - 7/18/2016 8:42:35 PM) 7/18/2016 8:42:35 PM Version: 1.101 7/18/2016 8:42:35 PM sound file count: 656 7/18/2016 8:42:35 PM sound loading finished 7/18/2016 8:42:35 PM GameInit (2 - 7/18/2016 8:42:35 PM) 7/18/2016 8:42:41 PM GameInit (3 - 7/18/2016 8:42:41 PM) 7/18/2016 10:05:34 PM Steamworks Init 7/18/2016 10:05:34 PM Steamworks IsRunning: True 7/18/2016 10:05:34 PM GameInit (0 - 7/18/2016 10:05:34 PM) 7/18/2016 10:05:36 PM GameInit (1 - 7/18/2016 10:05:36 PM) 7/18/2016 10:05:36 PM Version: 1.101 7/18/2016 10:05:36 PM sound file count: 656 7/18/2016 10:05:36 PM sound loading finished 7/18/2016 10:05:36 PM GameInit (2 - 7/18/2016 10:05:36 PM) 7/18/2016 10:05:42 PM GameInit (3 - 7/18/2016 10:05:42 PM) 7/18/2016 10:09:57 PM Steamworks Init 7/18/2016 10:09:57 PM Steamworks IsRunning: True 7/18/2016 10:09:57 PM GameInit (0 - 7/18/2016 10:09:57 PM) 7/18/2016 10:09:59 PM GameInit (1 - 7/18/2016 10:09:59 PM) 7/18/2016 10:09:59 PM Version: 1.101 7/18/2016 10:09:59 PM sound file count: 656 7/18/2016 10:09:59 PM sound loading finished 7/18/2016 10:09:59 PM GameInit (2 - 7/18/2016 10:09:59 PM) 7/18/2016 10:10:05 PM GameInit (3 - 7/18/2016 10:10:05 PM) 7/18/2016 10:19:39 PM Steamworks Init 7/18/2016 10:19:39 PM Steamworks IsRunning: True 7/18/2016 10:19:40 PM GameInit (0 - 7/18/2016 10:19:40 PM) 7/18/2016 10:19:42 PM GameInit (1 - 7/18/2016 10:19:42 PM) 7/18/2016 10:19:42 PM Version: 1.101 7/18/2016 10:19:42 PM sound file count: 656 7/18/2016 10:19:42 PM sound loading finished 7/18/2016 10:19:42 PM GameInit (2 - 7/18/2016 10:19:42 PM) 7/18/2016 10:19:48 PM GameInit (3 - 7/18/2016 10:19:48 PM) 7/19/2016 8:59:13 PM Steamworks Init 7/19/2016 8:59:13 PM Steamworks IsRunning: True 7/19/2016 8:59:13 PM GameInit (0 - 7/19/2016 8:59:13 PM) 7/19/2016 8:59:17 PM GameInit (1 - 7/19/2016 8:59:17 PM) 7/19/2016 8:59:17 PM Version: 1.101 7/19/2016 8:59:17 PM sound file count: 656 7/19/2016 8:59:17 PM sound loading finished 7/19/2016 8:59:17 PM GameInit (2 - 7/19/2016 8:59:17 PM) 7/19/2016 8:59:18 PM GameInit (3 - 7/19/2016 8:59:18 PM) 7/19/2016 10:07:35 PM Steamworks Init 7/19/2016 10:07:35 PM Steamworks IsRunning: True 7/19/2016 10:07:35 PM GameInit (0 - 7/19/2016 10:07:35 PM) 7/19/2016 10:07:37 PM GameInit (1 - 7/19/2016 10:07:37 PM) 7/19/2016 10:07:37 PM Version: 1.101 7/19/2016 10:07:37 PM sound file count: 656 7/19/2016 10:07:37 PM sound loading finished 7/19/2016 10:07:37 PM GameInit (2 - 7/19/2016 10:07:37 PM) 7/19/2016 10:07:43 PM GameInit (3 - 7/19/2016 10:07:43 PM) 7/20/2016 7:09:49 PM Steamworks Init 7/20/2016 7:09:49 PM Steamworks IsRunning: True 7/20/2016 7:09:49 PM GameInit (0 - 7/20/2016 7:09:49 PM) 7/20/2016 7:09:52 PM GameInit (1 - 7/20/2016 7:09:52 PM) 7/20/2016 7:09:53 PM Version: 1.101 7/20/2016 7:09:53 PM sound file count: 656 7/20/2016 7:09:53 PM sound loading finished 7/20/2016 7:09:53 PM GameInit (2 - 7/20/2016 7:09:53 PM) 7/20/2016 7:09:55 PM GameInit (3 - 7/20/2016 7:09:55 PM) 7/21/2016 7:25:42 PM Steamworks Init 7/21/2016 7:25:42 PM Steamworks IsRunning: True 7/21/2016 7:25:42 PM GameInit (0 - 7/21/2016 7:25:42 PM) 7/21/2016 7:25:46 PM GameInit (1 - 7/21/2016 7:25:46 PM) 7/21/2016 7:25:46 PM Version: 1.101 7/21/2016 7:25:46 PM sound file count: 656 7/21/2016 7:25:47 PM sound loading finished 7/21/2016 7:25:47 PM GameInit (2 - 7/21/2016 7:25:47 PM) 7/21/2016 7:25:48 PM GameInit (3 - 7/21/2016 7:25:48 PM) 7/21/2016 7:45:12 PM Steamworks Init 7/21/2016 7:45:12 PM Steamworks IsRunning: True 7/21/2016 7:45:12 PM GameInit (0 - 7/21/2016 7:45:12 PM) 7/21/2016 7:45:14 PM GameInit (1 - 7/21/2016 7:45:14 PM) 7/21/2016 7:45:14 PM Version: 1.101 7/21/2016 7:45:14 PM sound file count: 656 7/21/2016 7:45:14 PM sound loading finished 7/21/2016 7:45:14 PM GameInit (2 - 7/21/2016 7:45:14 PM) 7/21/2016 7:45:20 PM GameInit (3 - 7/21/2016 7:45:20 PM) 7/21/2016 8:43:17 PM Steamworks Init 7/21/2016 8:43:17 PM Steamworks IsRunning: True 7/21/2016 8:43:17 PM GameInit (0 - 7/21/2016 8:43:17 PM) 7/21/2016 8:43:20 PM GameInit (1 - 7/21/2016 8:43:20 PM) 7/21/2016 8:43:20 PM Version: 1.101 7/21/2016 8:43:20 PM sound file count: 656 7/21/2016 8:43:20 PM sound loading finished 7/21/2016 8:43:20 PM GameInit (2 - 7/21/2016 8:43:20 PM) 7/21/2016 8:43:25 PM GameInit (3 - 7/21/2016 8:43:25 PM) 7/21/2016 9:46:01 PM Steamworks Init 7/21/2016 9:46:01 PM Steamworks IsRunning: True 7/21/2016 9:46:02 PM GameInit (0 - 7/21/2016 9:46:02 PM) 7/21/2016 9:46:04 PM GameInit (1 - 7/21/2016 9:46:04 PM) 7/21/2016 9:46:04 PM Version: 1.101 7/21/2016 9:46:04 PM sound file count: 656 7/21/2016 9:46:04 PM sound loading finished 7/21/2016 9:46:04 PM GameInit (2 - 7/21/2016 9:46:04 PM) 7/21/2016 9:46:10 PM GameInit (3 - 7/21/2016 9:46:10 PM) 7/22/2016 6:13:40 PM Steamworks Init 7/22/2016 6:13:40 PM Steamworks IsRunning: True 7/22/2016 6:13:40 PM GameInit (0 - 7/22/2016 6:13:40 PM) 7/22/2016 6:13:44 PM GameInit (1 - 7/22/2016 6:13:44 PM) 7/22/2016 6:13:45 PM Version: 1.101 7/22/2016 6:13:45 PM sound file count: 656 7/22/2016 6:13:45 PM sound loading finished 7/22/2016 6:13:45 PM GameInit (2 - 7/22/2016 6:13:45 PM) 7/22/2016 6:13:47 PM GameInit (3 - 7/22/2016 6:13:47 PM) 7/22/2016 6:15:53 PM Steamworks Init 7/22/2016 6:15:53 PM Steamworks IsRunning: True 7/22/2016 6:15:53 PM GameInit (0 - 7/22/2016 6:15:53 PM) 7/22/2016 6:15:56 PM GameInit (1 - 7/22/2016 6:15:56 PM) 7/22/2016 6:15:56 PM Version: 1.101 7/22/2016 6:15:56 PM sound file count: 656 7/22/2016 6:15:56 PM sound loading finished 7/22/2016 6:15:56 PM GameInit (2 - 7/22/2016 6:15:56 PM) 7/22/2016 6:16:02 PM GameInit (3 - 7/22/2016 6:16:02 PM) 7/22/2016 7:31:24 PM Steamworks Init 7/22/2016 7:31:24 PM Steamworks IsRunning: True 7/22/2016 7:31:24 PM GameInit (0 - 7/22/2016 7:31:24 PM) 7/22/2016 7:31:27 PM GameInit (1 - 7/22/2016 7:31:27 PM) 7/22/2016 7:31:27 PM Version: 1.101 7/22/2016 7:31:27 PM sound file count: 656 7/22/2016 7:31:27 PM sound loading finished 7/22/2016 7:31:27 PM GameInit (2 - 7/22/2016 7:31:27 PM) 7/22/2016 7:31:33 PM GameInit (3 - 7/22/2016 7:31:33 PM) 7/22/2016 8:31:21 PM Steamworks Init 7/22/2016 8:31:21 PM Steamworks IsRunning: True 7/22/2016 8:31:21 PM GameInit (0 - 7/22/2016 8:31:21 PM) 7/22/2016 8:31:24 PM GameInit (1 - 7/22/2016 8:31:24 PM) 7/22/2016 8:31:24 PM Version: 1.101 7/22/2016 8:31:24 PM sound file count: 656 7/22/2016 8:31:24 PM sound loading finished 7/22/2016 8:31:24 PM GameInit (2 - 7/22/2016 8:31:24 PM) 7/22/2016 8:31:30 PM GameInit (3 - 7/22/2016 8:31:30 PM) 7/22/2016 9:27:14 PM Steamworks Init 7/22/2016 9:27:14 PM Steamworks IsRunning: True 7/22/2016 9:27:14 PM GameInit (0 - 7/22/2016 9:27:14 PM) 7/22/2016 9:27:16 PM GameInit (1 - 7/22/2016 9:27:16 PM) 7/22/2016 9:27:16 PM Version: 1.101 7/22/2016 9:27:16 PM sound file count: 656 7/22/2016 9:27:16 PM sound loading finished 7/22/2016 9:27:16 PM GameInit (2 - 7/22/2016 9:27:16 PM) 7/22/2016 9:27:22 PM GameInit (3 - 7/22/2016 9:27:22 PM) 7/23/2016 7:45:04 AM Steamworks Init 7/23/2016 7:45:04 AM Steamworks IsRunning: True 7/23/2016 7:45:04 AM GameInit (0 - 7/23/2016 7:45:04 AM) 7/23/2016 7:45:09 AM GameInit (1 - 7/23/2016 7:45:09 AM) 7/23/2016 7:45:09 AM Version: 1.101 7/23/2016 7:45:09 AM sound file count: 656 7/23/2016 7:45:09 AM sound loading finished 7/23/2016 7:45:09 AM GameInit (2 - 7/23/2016 7:45:09 AM) 7/23/2016 7:45:12 AM GameInit (3 - 7/23/2016 7:45:12 AM) 7/23/2016 10:50:50 AM Steamworks Init 7/23/2016 10:50:50 AM Steamworks IsRunning: True 7/23/2016 10:50:50 AM GameInit (0 - 7/23/2016 10:50:50 AM) 7/23/2016 10:50:53 AM GameInit (1 - 7/23/2016 10:50:53 AM) 7/23/2016 10:50:53 AM Version: 1.101 7/23/2016 10:50:53 AM sound file count: 656 7/23/2016 10:50:53 AM sound loading finished 7/23/2016 10:50:53 AM GameInit (2 - 7/23/2016 10:50:53 AM) 7/23/2016 10:50:58 AM GameInit (3 - 7/23/2016 10:50:58 AM) 7/23/2016 1:17:48 PM Steamworks Init 7/23/2016 1:17:48 PM Steamworks IsRunning: True 7/23/2016 1:17:48 PM GameInit (0 - 7/23/2016 1:17:48 PM) 7/23/2016 1:17:51 PM GameInit (1 - 7/23/2016 1:17:51 PM) 7/23/2016 1:17:51 PM Version: 1.101 7/23/2016 1:17:51 PM sound file count: 656 7/23/2016 1:17:51 PM sound loading finished 7/23/2016 1:17:51 PM GameInit (2 - 7/23/2016 1:17:51 PM) 7/23/2016 1:17:56 PM GameInit (3 - 7/23/2016 1:17:56 PM) 7/23/2016 4:10:15 PM Steamworks Init 7/23/2016 4:10:15 PM Steamworks IsRunning: True 7/23/2016 4:10:15 PM GameInit (0 - 7/23/2016 4:10:15 PM) 7/23/2016 4:10:17 PM GameInit (1 - 7/23/2016 4:10:17 PM) 7/23/2016 4:10:17 PM Version: 1.101 7/23/2016 4:10:17 PM sound file count: 656 7/23/2016 4:10:17 PM sound loading finished 7/23/2016 4:10:17 PM GameInit (2 - 7/23/2016 4:10:17 PM) 7/23/2016 4:10:23 PM GameInit (3 - 7/23/2016 4:10:23 PM) 7/23/2016 4:19:42 PM Error: unable to generate workable floorplan for floor 6, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+<>c__DisplayClass660_0.b__0(System.Object ) 7/23/2016 7:32:37 PM Steamworks Init 7/23/2016 7:32:37 PM Steamworks IsRunning: True 7/23/2016 7:32:37 PM GameInit (0 - 7/23/2016 7:32:37 PM) 7/23/2016 7:32:39 PM GameInit (1 - 7/23/2016 7:32:39 PM) 7/23/2016 7:32:39 PM Version: 1.101 7/23/2016 7:32:39 PM sound file count: 656 7/23/2016 7:32:39 PM sound loading finished 7/23/2016 7:32:39 PM GameInit (2 - 7/23/2016 7:32:39 PM) 7/23/2016 7:32:45 PM GameInit (3 - 7/23/2016 7:32:45 PM) 7/24/2016 10:40:44 AM Steamworks Init 7/24/2016 10:40:44 AM Steamworks IsRunning: True 7/24/2016 10:40:44 AM GameInit (0 - 7/24/2016 10:40:44 AM) 7/24/2016 10:40:48 AM GameInit (1 - 7/24/2016 10:40:48 AM) 7/24/2016 10:40:49 AM Version: 1.101 7/24/2016 10:40:49 AM sound file count: 656 7/24/2016 10:40:58 AM sound loading finished 7/24/2016 10:40:58 AM GameInit (2 - 7/24/2016 10:40:58 AM) 7/24/2016 10:41:03 AM GameInit (3 - 7/24/2016 10:41:03 AM) 7/24/2016 1:04:05 PM Steamworks Init 7/24/2016 1:04:05 PM Steamworks IsRunning: True 7/24/2016 1:04:05 PM GameInit (0 - 7/24/2016 1:04:05 PM) 7/24/2016 1:04:08 PM GameInit (1 - 7/24/2016 1:04:08 PM) 7/24/2016 1:04:08 PM Version: 1.101 7/24/2016 1:04:08 PM sound file count: 656 7/24/2016 1:04:08 PM sound loading finished 7/24/2016 1:04:08 PM GameInit (2 - 7/24/2016 1:04:08 PM) 7/24/2016 1:04:13 PM GameInit (3 - 7/24/2016 1:04:13 PM) 7/24/2016 2:11:28 PM Steamworks Init 7/24/2016 2:11:28 PM Steamworks IsRunning: True 7/24/2016 2:11:28 PM GameInit (0 - 7/24/2016 2:11:28 PM) 7/24/2016 2:11:30 PM GameInit (1 - 7/24/2016 2:11:30 PM) 7/24/2016 2:11:30 PM Version: 1.101 7/24/2016 2:11:30 PM sound file count: 656 7/24/2016 2:11:30 PM sound loading finished 7/24/2016 2:11:30 PM GameInit (2 - 7/24/2016 2:11:30 PM) 7/24/2016 2:11:36 PM GameInit (3 - 7/24/2016 2:11:36 PM) 7/24/2016 3:18:48 PM Steamworks Init 7/24/2016 3:18:48 PM Steamworks IsRunning: True 7/24/2016 3:18:48 PM GameInit (0 - 7/24/2016 3:18:48 PM) 7/24/2016 3:18:51 PM GameInit (1 - 7/24/2016 3:18:51 PM) 7/24/2016 3:18:51 PM Version: 1.101 7/24/2016 3:18:51 PM sound file count: 656 7/24/2016 3:18:51 PM sound loading finished 7/24/2016 3:18:51 PM GameInit (2 - 7/24/2016 3:18:51 PM) 7/24/2016 3:18:56 PM GameInit (3 - 7/24/2016 3:18:56 PM) 7/24/2016 3:38:00 PM Bug Report Save Successfully Saved To C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Save/ForBugReports/ForBugReport_2016_07_24_15_37_59.save 7/24/2016 8:40:30 PM Steamworks Init 7/24/2016 8:40:30 PM Steamworks IsRunning: True 7/24/2016 8:40:30 PM GameInit (0 - 7/24/2016 8:40:30 PM) 7/24/2016 8:40:33 PM GameInit (1 - 7/24/2016 8:40:33 PM) 7/24/2016 8:40:33 PM Version: 1.101 7/24/2016 8:40:33 PM sound file count: 656 7/24/2016 8:40:33 PM sound loading finished 7/24/2016 8:40:33 PM GameInit (2 - 7/24/2016 8:40:33 PM) 7/24/2016 8:40:38 PM GameInit (3 - 7/24/2016 8:40:38 PM) 8/5/2016 5:54:32 PM Steamworks Init 8/5/2016 5:54:32 PM Steamworks IsRunning: True 8/5/2016 5:54:33 PM GameInit (0 - 8/5/2016 5:54:33 PM) 8/5/2016 5:54:35 PM GameInit (1 - 8/5/2016 5:54:35 PM) 8/5/2016 5:54:35 PM Version: 1.500 8/5/2016 5:54:35 PM sound file count: 793 8/5/2016 5:54:35 PM sound loading finished 8/5/2016 5:54:35 PM GameInit (2 - 8/5/2016 5:54:35 PM) 8/5/2016 5:54:43 PM GameInit (3 - 8/5/2016 5:54:43 PM) 8/5/2016 5:54:54 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'SurvivalPack' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 8/5/2016 5:55:13 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'SurvivalPack' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 8/5/2016 5:55:31 PM Steamworks Init 8/5/2016 5:55:31 PM Steamworks IsRunning: True 8/5/2016 5:55:31 PM GameInit (0 - 8/5/2016 5:55:31 PM) 8/5/2016 5:55:34 PM GameInit (1 - 8/5/2016 5:55:34 PM) 8/5/2016 5:55:34 PM Version: 1.500 8/5/2016 5:55:34 PM sound file count: 793 8/5/2016 5:55:34 PM sound loading finished 8/5/2016 5:55:34 PM GameInit (2 - 8/5/2016 5:55:34 PM) 8/5/2016 5:55:41 PM GameInit (3 - 8/5/2016 5:55:41 PM) 8/5/2016 5:55:44 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'SurvivalPack' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 8/5/2016 7:35:43 PM Steamworks Init 8/5/2016 7:35:43 PM Steamworks IsRunning: True 8/5/2016 7:35:44 PM GameInit (0 - 8/5/2016 7:35:44 PM) 8/5/2016 7:35:46 PM GameInit (1 - 8/5/2016 7:35:46 PM) 8/5/2016 7:35:46 PM Version: 1.500 8/5/2016 7:35:46 PM sound file count: 793 8/5/2016 7:35:46 PM sound loading finished 8/5/2016 7:35:46 PM GameInit (2 - 8/5/2016 7:35:46 PM) 8/5/2016 7:35:54 PM GameInit (3 - 8/5/2016 7:35:54 PM) 8/5/2016 9:17:50 PM Steamworks Init 8/5/2016 9:17:50 PM Steamworks IsRunning: True 8/5/2016 9:17:50 PM GameInit (0 - 8/5/2016 9:17:50 PM) 8/5/2016 9:17:53 PM GameInit (1 - 8/5/2016 9:17:53 PM) 8/5/2016 9:17:53 PM Version: 1.500 8/5/2016 9:17:53 PM sound file count: 793 8/5/2016 9:17:53 PM sound loading finished 8/5/2016 9:17:53 PM GameInit (2 - 8/5/2016 9:17:53 PM) 8/5/2016 9:18:00 PM GameInit (3 - 8/5/2016 9:18:00 PM) 8/6/2016 9:54:12 AM Steamworks Init 8/6/2016 9:54:12 AM Steamworks IsRunning: True 8/6/2016 9:54:12 AM GameInit (0 - 8/6/2016 9:54:12 AM) 8/6/2016 9:54:20 AM GameInit (1 - 8/6/2016 9:54:20 AM) 8/6/2016 9:54:21 AM Version: 1.500 8/6/2016 9:54:21 AM sound file count: 793 8/6/2016 9:54:31 AM sound loading finished 8/6/2016 9:54:31 AM GameInit (2 - 8/6/2016 9:54:31 AM) 8/6/2016 9:54:39 AM GameInit (3 - 8/6/2016 9:54:39 AM) 8/6/2016 9:56:23 AM Steamworks Init 8/6/2016 9:56:23 AM Steamworks IsRunning: True 8/6/2016 9:56:23 AM GameInit (0 - 8/6/2016 9:56:23 AM) 8/6/2016 9:56:25 AM GameInit (1 - 8/6/2016 9:56:25 AM) 8/6/2016 9:56:25 AM Version: 1.500 8/6/2016 9:56:25 AM sound file count: 793 8/6/2016 9:56:26 AM sound loading finished 8/6/2016 9:56:26 AM GameInit (2 - 8/6/2016 9:56:26 AM) 8/6/2016 9:56:33 AM GameInit (3 - 8/6/2016 9:56:33 AM) 8/6/2016 10:55:34 AM Steamworks Init 8/6/2016 10:55:34 AM Steamworks IsRunning: True 8/6/2016 10:55:34 AM GameInit (0 - 8/6/2016 10:55:34 AM) 8/6/2016 10:55:37 AM GameInit (1 - 8/6/2016 10:55:37 AM) 8/6/2016 10:55:37 AM Version: 1.501 8/6/2016 10:55:37 AM sound file count: 793 8/6/2016 10:55:37 AM sound loading finished 8/6/2016 10:55:37 AM GameInit (2 - 8/6/2016 10:55:37 AM) 8/6/2016 10:55:44 AM GameInit (3 - 8/6/2016 10:55:44 AM) 8/6/2016 1:02:54 PM Steamworks Init 8/6/2016 1:02:54 PM Steamworks IsRunning: True 8/6/2016 1:02:54 PM GameInit (0 - 8/6/2016 1:02:54 PM) 8/6/2016 1:02:57 PM GameInit (1 - 8/6/2016 1:02:57 PM) 8/6/2016 1:02:57 PM Version: 1.501 8/6/2016 1:02:57 PM sound file count: 793 8/6/2016 1:02:57 PM sound loading finished 8/6/2016 1:02:57 PM GameInit (2 - 8/6/2016 1:02:57 PM) 8/6/2016 1:03:04 PM GameInit (3 - 8/6/2016 1:03:04 PM) 8/6/2016 1:16:00 PM Steamworks Init 8/6/2016 1:16:00 PM Steamworks IsRunning: True 8/6/2016 1:16:00 PM GameInit (0 - 8/6/2016 1:16:00 PM) 8/6/2016 1:16:02 PM GameInit (1 - 8/6/2016 1:16:02 PM) 8/6/2016 1:16:02 PM Version: 1.501 8/6/2016 1:16:02 PM sound file count: 793 8/6/2016 1:16:03 PM sound loading finished 8/6/2016 1:16:03 PM GameInit (2 - 8/6/2016 1:16:03 PM) 8/6/2016 1:16:10 PM GameInit (3 - 8/6/2016 1:16:10 PM) 8/6/2016 3:06:22 PM Steamworks Init 8/6/2016 3:06:22 PM Steamworks IsRunning: True 8/6/2016 3:06:22 PM GameInit (0 - 8/6/2016 3:06:22 PM) 8/6/2016 3:06:25 PM GameInit (1 - 8/6/2016 3:06:25 PM) 8/6/2016 3:06:25 PM Version: 1.501 8/6/2016 3:06:25 PM sound file count: 793 8/6/2016 3:06:25 PM sound loading finished 8/6/2016 3:06:25 PM GameInit (2 - 8/6/2016 3:06:25 PM) 8/6/2016 3:06:32 PM GameInit (3 - 8/6/2016 3:06:32 PM) 8/6/2016 4:10:48 PM Bug Report Save Successfully Saved To C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Save/ForBugReports/ForBugReport_2016_08_06_16_10_47.save 8/6/2016 5:11:49 PM Steamworks Init 8/6/2016 5:11:49 PM Steamworks IsRunning: True 8/6/2016 5:11:49 PM GameInit (0 - 8/6/2016 5:11:49 PM) 8/6/2016 5:11:51 PM GameInit (1 - 8/6/2016 5:11:51 PM) 8/6/2016 5:11:51 PM Version: 1.501 8/6/2016 5:11:51 PM sound file count: 793 8/6/2016 5:11:51 PM sound loading finished 8/6/2016 5:11:51 PM GameInit (2 - 8/6/2016 5:11:51 PM) 8/6/2016 5:11:59 PM GameInit (3 - 8/6/2016 5:11:59 PM) 8/6/2016 5:27:29 PM Steamworks Init 8/6/2016 5:27:29 PM Steamworks IsRunning: True 8/6/2016 5:27:29 PM GameInit (0 - 8/6/2016 5:27:29 PM) 8/6/2016 5:27:32 PM GameInit (1 - 8/6/2016 5:27:32 PM) 8/6/2016 5:27:32 PM Version: 1.501 8/6/2016 5:27:32 PM sound file count: 793 8/6/2016 5:27:32 PM sound loading finished 8/6/2016 5:27:32 PM GameInit (2 - 8/6/2016 5:27:32 PM) 8/6/2016 5:27:39 PM GameInit (3 - 8/6/2016 5:27:39 PM) 8/6/2016 10:34:24 PM Steamworks Init 8/6/2016 10:34:24 PM Steamworks IsRunning: True 8/6/2016 10:34:24 PM GameInit (0 - 8/6/2016 10:34:24 PM) 8/6/2016 10:34:27 PM GameInit (1 - 8/6/2016 10:34:27 PM) 8/6/2016 10:34:27 PM Version: 1.501 8/6/2016 10:34:27 PM sound file count: 793 8/6/2016 10:34:27 PM sound loading finished 8/6/2016 10:34:27 PM GameInit (2 - 8/6/2016 10:34:27 PM) 8/6/2016 10:34:34 PM GameInit (3 - 8/6/2016 10:34:34 PM) 8/6/2016 10:38:17 PM Steamworks Init 8/6/2016 10:38:17 PM Steamworks IsRunning: True 8/6/2016 10:38:17 PM GameInit (0 - 8/6/2016 10:38:17 PM) 8/6/2016 10:38:20 PM GameInit (1 - 8/6/2016 10:38:20 PM) 8/6/2016 10:38:20 PM Version: 1.501 8/6/2016 10:38:20 PM sound file count: 793 8/6/2016 10:38:20 PM sound loading finished 8/6/2016 10:38:20 PM GameInit (2 - 8/6/2016 10:38:20 PM) 8/6/2016 10:38:27 PM GameInit (3 - 8/6/2016 10:38:27 PM) 8/6/2016 10:45:05 PM Steamworks Init 8/6/2016 10:45:05 PM Steamworks IsRunning: True 8/6/2016 10:45:05 PM GameInit (0 - 8/6/2016 10:45:05 PM) 8/6/2016 10:45:08 PM GameInit (1 - 8/6/2016 10:45:08 PM) 8/6/2016 10:45:08 PM Version: 1.501 8/6/2016 10:45:08 PM sound file count: 793 8/6/2016 10:45:08 PM sound loading finished 8/6/2016 10:45:08 PM GameInit (2 - 8/6/2016 10:45:08 PM) 8/6/2016 10:45:15 PM GameInit (3 - 8/6/2016 10:45:15 PM) 8/7/2016 3:55:27 PM Steamworks Init 8/7/2016 3:55:27 PM Steamworks IsRunning: True 8/7/2016 3:55:27 PM GameInit (0 - 8/7/2016 3:55:27 PM) 8/7/2016 3:55:39 PM GameInit (1 - 8/7/2016 3:55:39 PM) 8/7/2016 3:55:40 PM Version: 1.501 8/7/2016 3:55:40 PM sound file count: 793 8/7/2016 3:55:52 PM sound loading finished 8/7/2016 3:55:52 PM GameInit (2 - 8/7/2016 3:55:52 PM) 8/7/2016 3:55:59 PM GameInit (3 - 8/7/2016 3:55:59 PM) 8/7/2016 8:18:49 PM Steamworks Init 8/7/2016 8:18:49 PM Steamworks IsRunning: True 8/7/2016 8:18:49 PM GameInit (0 - 8/7/2016 8:18:49 PM) 8/7/2016 8:18:54 PM GameInit (1 - 8/7/2016 8:18:54 PM) 8/7/2016 8:18:54 PM Version: 1.501 8/7/2016 8:18:54 PM sound file count: 793 8/7/2016 8:18:54 PM sound loading finished 8/7/2016 8:18:55 PM GameInit (2 - 8/7/2016 8:18:55 PM) 8/7/2016 8:18:57 PM GameInit (3 - 8/7/2016 8:18:57 PM) 8/9/2016 7:36:36 PM Steamworks Init 8/9/2016 7:36:36 PM Steamworks IsRunning: True 8/9/2016 7:36:37 PM GameInit (0 - 8/9/2016 7:36:37 PM) 8/9/2016 7:36:47 PM GameInit (1 - 8/9/2016 7:36:47 PM) 8/9/2016 7:36:47 PM Version: 1.501 8/9/2016 7:36:48 PM sound file count: 793 8/9/2016 7:36:59 PM sound loading finished 8/9/2016 7:36:59 PM GameInit (2 - 8/9/2016 7:36:59 PM) 8/9/2016 7:37:06 PM GameInit (3 - 8/9/2016 7:37:06 PM) 8/9/2016 7:38:40 PM Steamworks Init 8/9/2016 7:38:40 PM Steamworks IsRunning: True 8/9/2016 7:38:40 PM GameInit (0 - 8/9/2016 7:38:40 PM) 8/9/2016 7:38:43 PM GameInit (1 - 8/9/2016 7:38:43 PM) 8/9/2016 7:38:43 PM Version: 1.501 8/9/2016 7:38:43 PM sound file count: 793 8/9/2016 7:38:43 PM sound loading finished 8/9/2016 7:38:43 PM GameInit (2 - 8/9/2016 7:38:43 PM) 8/9/2016 7:38:50 PM GameInit (3 - 8/9/2016 7:38:50 PM) 8/9/2016 10:23:52 PM Steamworks Init 8/9/2016 10:23:52 PM Steamworks IsRunning: True 8/9/2016 10:23:52 PM GameInit (0 - 8/9/2016 10:23:52 PM) 8/9/2016 10:23:54 PM GameInit (1 - 8/9/2016 10:23:54 PM) 8/9/2016 10:23:54 PM Version: 1.501 8/9/2016 10:23:54 PM sound file count: 793 8/9/2016 10:23:54 PM sound loading finished 8/9/2016 10:23:54 PM GameInit (2 - 8/9/2016 10:23:54 PM) 8/9/2016 10:24:02 PM GameInit (3 - 8/9/2016 10:24:02 PM) 8/10/2016 8:37:04 PM Steamworks Init 8/10/2016 8:37:04 PM Steamworks IsRunning: True 8/10/2016 8:37:04 PM GameInit (0 - 8/10/2016 8:37:04 PM) 8/10/2016 8:37:09 PM GameInit (1 - 8/10/2016 8:37:09 PM) 8/10/2016 8:37:10 PM Version: 1.501 8/10/2016 8:37:10 PM sound file count: 793 8/10/2016 8:37:10 PM sound loading finished 8/10/2016 8:37:10 PM GameInit (2 - 8/10/2016 8:37:10 PM) 8/10/2016 8:37:13 PM GameInit (3 - 8/10/2016 8:37:13 PM) 8/12/2016 4:38:45 PM Steamworks Init 8/12/2016 4:38:46 PM Steamworks IsRunning: True 8/12/2016 4:38:46 PM GameInit (0 - 8/12/2016 4:38:46 PM) 8/12/2016 4:39:02 PM GameInit (1 - 8/12/2016 4:39:02 PM) 8/12/2016 4:39:03 PM Version: 1.501 8/12/2016 4:39:03 PM sound file count: 793 8/12/2016 4:39:14 PM sound loading finished 8/12/2016 4:39:14 PM GameInit (2 - 8/12/2016 4:39:14 PM) 8/12/2016 4:39:22 PM GameInit (3 - 8/12/2016 4:39:22 PM) 8/12/2016 9:10:02 PM Steamworks Init 8/12/2016 9:10:02 PM Steamworks IsRunning: True 8/12/2016 9:10:02 PM GameInit (0 - 8/12/2016 9:10:02 PM) 8/12/2016 9:10:05 PM GameInit (1 - 8/12/2016 9:10:05 PM) 8/12/2016 9:10:05 PM Version: 1.501 8/12/2016 9:10:05 PM sound file count: 793 8/12/2016 9:10:05 PM sound loading finished 8/12/2016 9:10:05 PM GameInit (2 - 8/12/2016 9:10:05 PM) 8/12/2016 9:10:13 PM GameInit (3 - 8/12/2016 9:10:13 PM) 8/13/2016 10:43:02 AM Steamworks Init 8/13/2016 10:43:02 AM Steamworks IsRunning: True 8/13/2016 10:43:02 AM GameInit (0 - 8/13/2016 10:43:02 AM) 8/13/2016 10:43:07 AM GameInit (1 - 8/13/2016 10:43:07 AM) 8/13/2016 10:43:08 AM Version: 1.501 8/13/2016 10:43:08 AM sound file count: 793 8/13/2016 10:43:18 AM sound loading finished 8/13/2016 10:43:18 AM GameInit (2 - 8/13/2016 10:43:18 AM) 8/13/2016 10:43:25 AM GameInit (3 - 8/13/2016 10:43:25 AM) 8/13/2016 2:41:51 PM Steamworks Init 8/13/2016 2:41:51 PM Steamworks IsRunning: True 8/13/2016 2:41:51 PM GameInit (0 - 8/13/2016 2:41:51 PM) 8/13/2016 2:41:54 PM GameInit (1 - 8/13/2016 2:41:54 PM) 8/13/2016 2:41:54 PM Version: 1.501 8/13/2016 2:41:54 PM sound file count: 793 8/13/2016 2:41:54 PM sound loading finished 8/13/2016 2:41:54 PM GameInit (2 - 8/13/2016 2:41:54 PM) 8/13/2016 2:42:01 PM GameInit (3 - 8/13/2016 2:42:01 PM) 8/13/2016 4:01:30 PM Steamworks Init 8/13/2016 4:01:30 PM Steamworks IsRunning: True 8/13/2016 4:01:30 PM GameInit (0 - 8/13/2016 4:01:30 PM) 8/13/2016 4:01:33 PM GameInit (1 - 8/13/2016 4:01:33 PM) 8/13/2016 4:01:33 PM Version: 1.501 8/13/2016 4:01:33 PM sound file count: 793 8/13/2016 4:01:33 PM sound loading finished 8/13/2016 4:01:33 PM GameInit (2 - 8/13/2016 4:01:33 PM) 8/13/2016 4:01:40 PM GameInit (3 - 8/13/2016 4:01:40 PM) 8/13/2016 7:37:17 PM Steamworks Init 8/13/2016 7:37:17 PM Steamworks IsRunning: True 8/13/2016 7:37:17 PM GameInit (0 - 8/13/2016 7:37:17 PM) 8/13/2016 7:37:19 PM GameInit (1 - 8/13/2016 7:37:19 PM) 8/13/2016 7:37:19 PM Version: 1.501 8/13/2016 7:37:19 PM sound file count: 793 8/13/2016 7:37:20 PM sound loading finished 8/13/2016 7:37:20 PM GameInit (2 - 8/13/2016 7:37:20 PM) 8/13/2016 7:37:27 PM GameInit (3 - 8/13/2016 7:37:27 PM) 8/13/2016 8:12:15 PM Steamworks Init 8/13/2016 8:12:15 PM Steamworks IsRunning: True 8/13/2016 8:12:15 PM GameInit (0 - 8/13/2016 8:12:15 PM) 8/13/2016 8:12:16 PM ArcenXML::ArcenLoadRootElement(), error opening file C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/Dayton_PlayerAmmoSystems.xml:System.Xml.XmlException: a name did not start with a legal character 60 (<) file:///C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/Dayton_PlayerAmmoSystems.xml Line 464, position 139. at Mono.Xml2.XmlTextReader.ReadName (System.String& prefix, System.String& localName) [0x00000] in :0 at Mono.Xml2.XmlTextReader.ReadAttributes (Boolean isXmlDecl) [0x00000] in :0 at Mono.Xml2.XmlTextReader.ReadStartTag () [0x00000] in :0 at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0 at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0 at System.Xml.XmlTextReader.Read () [0x00000] in :0 at Mono.Xml.EntityResolvingXmlReader.Read () [0x00000] in :0 at Mono.Xml.Schema.XsdValidatingReader.Read () [0x00000] in :0 at System.Xml.XmlValidatingReader.Read () [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in :0 at System.Xml.XmlDocument.Load (System.String filename) [0x00000] in :0 at ArcenXML.ArcenLoadRootElement (System.String Filepath) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenXML.ArcenLoadRootElement(System.String Filepath) at ArcenXML.ImportIntoDynamicTable(.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) at ArcenXML.ImportIntoDynamicTable_XMLDirectory(.ArcenDynamicTable`1 Table, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse) at ArcenDynamicTable`1.Initialize(Boolean IsPostInitReParse) at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 8/13/2016 8:12:17 PM Errors in reading EntitySystemTypeDataTable Error in ArcenXML.ImportIntoDynamicTable while reading C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/Dayton_PlayerAmmoSystems.xml: System.ArgumentNullException: Argument cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[System.Xml.XmlElement,ArcenXMLElement].ContainsKey (System.Xml.XmlElement key) [0x00000] in :0 at ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00000] in :0 at ArcenXML.ImportIntoDynamicTable[EntitySystemTypeData] (.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) [0x00000] in :0 at System.Collections.Generic.Dictionary`2[System.Xml.XmlElement,ArcenXMLElement].ContainsKey (System.Xml.XmlElement key) [0x00000] in :0 at ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00000] in :0 at ArcenXML.ImportIntoDynamicTable[EntitySystemTypeData] (.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) [0x00000] in :0 8/13/2016 8:12:18 PM Error: table 'EntitySystemTypeDataTable' does not have data for the following rows, which were referenced somewhere: PlayerAmmo_NarcoStinger PlayerAmmo_TwinMachineguns PlayerAmmo_Kunai PlayerAmmo_PrecisionRailgun PlayerAmmo_RainCannon PlayerAmmo_GuardianBlaster PlayerAmmo_STG4377 PlayerAmmo_SpineBallista PlayerAmmo_AcidicMaw PlayerAmmo_BatteringRam PlayerAmmo_BoomerangNeedler PlayerAmmo_Caliburn PlayerAmmo_CombatShield PlayerAmmo_ComboBreaker PlayerAmmo_Corona PlayerAmmo_DarkBargain PlayerAmmo_DecimatingPower PlayerAmmo_Deleter PlayerAmmo_DetonatingRose PlayerAmmo_DiamondDrill PlayerAmmo_Disruptor PlayerAmmo_FencingNeedle PlayerAmmo_GoldenMissileLauncher PlayerAmmo_Grapeshot PlayerAmmo_GravityCannon PlayerAmmo_GuardianBlade PlayerAmmo_HolyFire PlayerAmmo_HornetMine PlayerAmmo_HunterKiller PlayerAmmo_Lasso PlayerAmmo_MagneticForce PlayerAmmo_MLRS PlayerAmmo_NapalmStrike PlayerAmmo_OrbitalStrike PlayerAmmo_PhantomBullet PlayerAmmo_PressureShotgun PlayerAmmo_PurifyingNova PlayerAmmo_RamLauncher PlayerAmmo_RiotSuppressor PlayerAmmo_SerratedSpineLauncher PlayerAmmo_SplitfireCannon PlayerAmmo_StormBlaster PlayerAmmo_TorpedoCannon PlayerAmmo_VampiricClaw PlayerAmmo_VenomousStinger PlayerAmmo_ViperStrike PlayerAmmo_BladeModule PlayerAmmo_CorrosiveModule PlayerAmmo_CryofreezeModule PlayerAmmo_DestructionModule PlayerAmmo_DroneModule PlayerAmmo_EnergyShieldModule PlayerAmmo_FTLModule PlayerAmmo_HardeningModule PlayerAmmo_IncinerationModule PlayerAmmo_PhaseModule PlayerAmmo_RailgunModule PlayerAmmo_ReactiveBlastModule PlayerAmmo_RecoveryModule PlayerAmmo_RevengeModule PlayerAmmo_ShelteringModule 8/13/2016 8:12:18 PM GameInit (1 - 8/13/2016 8:12:18 PM) 8/13/2016 8:12:18 PM Version: 1.501 8/13/2016 8:12:18 PM sound file count: 793 8/13/2016 8:12:18 PM sound loading finished 8/13/2016 8:12:18 PM GameInit (2 - 8/13/2016 8:12:18 PM) 8/13/2016 8:12:25 PM GameInit (3 - 8/13/2016 8:12:25 PM) 8/13/2016 8:13:28 PM Steamworks Init 8/13/2016 8:13:28 PM Steamworks IsRunning: True 8/13/2016 8:13:28 PM GameInit (0 - 8/13/2016 8:13:28 PM) 8/13/2016 8:13:30 PM GameInit (1 - 8/13/2016 8:13:30 PM) 8/13/2016 8:13:30 PM Version: 1.501 8/13/2016 8:13:30 PM sound file count: 793 8/13/2016 8:13:30 PM sound loading finished 8/13/2016 8:13:30 PM GameInit (2 - 8/13/2016 8:13:30 PM) 8/13/2016 8:13:38 PM GameInit (3 - 8/13/2016 8:13:38 PM) 8/13/2016 8:14:26 PM Steamworks Init 8/13/2016 8:14:26 PM Steamworks IsRunning: True 8/13/2016 8:14:26 PM GameInit (0 - 8/13/2016 8:14:26 PM) 8/13/2016 8:14:29 PM GameInit (1 - 8/13/2016 8:14:29 PM) 8/13/2016 8:14:29 PM Version: 1.501 8/13/2016 8:14:29 PM sound file count: 793 8/13/2016 8:14:29 PM sound loading finished 8/13/2016 8:14:29 PM GameInit (2 - 8/13/2016 8:14:29 PM) 8/13/2016 8:14:36 PM GameInit (3 - 8/13/2016 8:14:36 PM) 8/13/2016 8:24:48 PM Steamworks Init 8/13/2016 8:24:48 PM Steamworks IsRunning: True 8/13/2016 8:24:48 PM GameInit (0 - 8/13/2016 8:24:48 PM) 8/13/2016 8:24:51 PM GameInit (1 - 8/13/2016 8:24:51 PM) 8/13/2016 8:24:51 PM Version: 1.501 8/13/2016 8:24:51 PM sound file count: 793 8/13/2016 8:24:51 PM sound loading finished 8/13/2016 8:24:51 PM GameInit (2 - 8/13/2016 8:24:51 PM) 8/13/2016 8:24:58 PM GameInit (3 - 8/13/2016 8:24:58 PM) 8/14/2016 9:51:15 AM Steamworks Init 8/14/2016 9:51:15 AM Steamworks IsRunning: True 8/14/2016 9:51:15 AM GameInit (0 - 8/14/2016 9:51:15 AM) 8/14/2016 9:51:22 AM GameInit (1 - 8/14/2016 9:51:22 AM) 8/14/2016 9:51:23 AM Version: 1.501 8/14/2016 9:51:23 AM sound file count: 793 8/14/2016 9:51:34 AM sound loading finished 8/14/2016 9:51:34 AM GameInit (2 - 8/14/2016 9:51:34 AM) 8/14/2016 9:51:41 AM GameInit (3 - 8/14/2016 9:51:41 AM) 8/14/2016 10:44:03 AM Steamworks Init 8/14/2016 10:44:03 AM Steamworks IsRunning: True 8/14/2016 10:44:03 AM GameInit (0 - 8/14/2016 10:44:03 AM) 8/14/2016 10:44:06 AM GameInit (1 - 8/14/2016 10:44:06 AM) 8/14/2016 10:44:06 AM Version: 1.501 8/14/2016 10:44:06 AM sound file count: 793 8/14/2016 10:44:06 AM sound loading finished 8/14/2016 10:44:06 AM GameInit (2 - 8/14/2016 10:44:06 AM) 8/14/2016 10:44:13 AM GameInit (3 - 8/14/2016 10:44:13 AM) 8/14/2016 2:58:12 PM Steamworks Init 8/14/2016 2:58:12 PM Steamworks IsRunning: True 8/14/2016 2:58:13 PM GameInit (0 - 8/14/2016 2:58:13 PM) 8/14/2016 2:58:15 PM GameInit (1 - 8/14/2016 2:58:15 PM) 8/14/2016 2:58:15 PM Version: 1.501 8/14/2016 2:58:15 PM sound file count: 793 8/14/2016 2:58:15 PM sound loading finished 8/14/2016 2:58:15 PM GameInit (2 - 8/14/2016 2:58:15 PM) 8/14/2016 2:58:22 PM GameInit (3 - 8/14/2016 2:58:22 PM) 8/14/2016 4:39:51 PM Steamworks Init 8/14/2016 4:39:51 PM Steamworks IsRunning: True 8/14/2016 4:39:51 PM GameInit (0 - 8/14/2016 4:39:51 PM) 8/14/2016 4:39:54 PM GameInit (1 - 8/14/2016 4:39:54 PM) 8/14/2016 4:39:54 PM Version: 1.501 8/14/2016 4:39:54 PM sound file count: 793 8/14/2016 4:39:54 PM sound loading finished 8/14/2016 4:39:54 PM GameInit (2 - 8/14/2016 4:39:54 PM) 8/14/2016 4:40:01 PM GameInit (3 - 8/14/2016 4:40:01 PM) 8/14/2016 8:01:19 PM Steamworks Init 8/14/2016 8:01:19 PM Steamworks IsRunning: True 8/14/2016 8:01:19 PM GameInit (0 - 8/14/2016 8:01:19 PM) 8/14/2016 8:01:22 PM GameInit (1 - 8/14/2016 8:01:22 PM) 8/14/2016 8:01:22 PM Version: 1.501 8/14/2016 8:01:22 PM sound file count: 793 8/14/2016 8:01:22 PM sound loading finished 8/14/2016 8:01:22 PM GameInit (2 - 8/14/2016 8:01:22 PM) 8/14/2016 8:01:29 PM GameInit (3 - 8/14/2016 8:01:29 PM) 8/20/2016 10:40:07 AM Steamworks Init 8/20/2016 10:40:07 AM Steamworks IsRunning: True 8/20/2016 10:40:07 AM GameInit (0 - 8/20/2016 10:40:07 AM) 8/20/2016 10:40:15 AM GameInit (1 - 8/20/2016 10:40:15 AM) 8/20/2016 10:40:16 AM Version: 1.501 8/20/2016 10:40:16 AM sound file count: 793 8/20/2016 10:40:27 AM sound loading finished 8/20/2016 10:40:27 AM GameInit (2 - 8/20/2016 10:40:27 AM) 8/20/2016 10:40:34 AM GameInit (3 - 8/20/2016 10:40:34 AM) 8/21/2016 2:29:32 PM Steamworks Init 8/21/2016 2:29:32 PM Steamworks IsRunning: True 8/21/2016 2:29:32 PM GameInit (0 - 8/21/2016 2:29:32 PM) 8/21/2016 2:29:42 PM GameInit (1 - 8/21/2016 2:29:42 PM) 8/21/2016 2:29:42 PM Version: 1.501 8/21/2016 2:29:43 PM sound file count: 793 8/21/2016 2:29:56 PM sound loading finished 8/21/2016 2:29:56 PM GameInit (2 - 8/21/2016 2:29:56 PM) 8/21/2016 2:30:04 PM GameInit (3 - 8/21/2016 2:30:04 PM) 8/27/2016 9:01:53 PM Steamworks Init 8/27/2016 9:01:53 PM Steamworks IsRunning: True 8/27/2016 9:01:53 PM GameInit (0 - 8/27/2016 9:01:53 PM) 8/27/2016 9:02:04 PM GameInit (1 - 8/27/2016 9:02:04 PM) 8/27/2016 9:02:04 PM Version: 1.501 8/27/2016 9:02:05 PM sound file count: 793 8/27/2016 9:02:15 PM sound loading finished 8/27/2016 9:02:15 PM GameInit (2 - 8/27/2016 9:02:15 PM) 8/27/2016 9:02:23 PM GameInit (3 - 8/27/2016 9:02:23 PM) 8/29/2016 8:37:35 PM Steamworks Init 8/29/2016 8:37:35 PM Steamworks IsRunning: True 8/29/2016 8:37:35 PM GameInit (0 - 8/29/2016 8:37:35 PM) 8/29/2016 8:37:44 PM GameInit (1 - 8/29/2016 8:37:44 PM) 8/29/2016 8:37:45 PM Version: 1.501 8/29/2016 8:37:46 PM sound file count: 793 8/29/2016 8:37:59 PM sound loading finished 8/29/2016 8:37:59 PM GameInit (2 - 8/29/2016 8:37:59 PM) 8/29/2016 8:38:06 PM GameInit (3 - 8/29/2016 8:38:06 PM) 8/29/2016 8:42:28 PM Steamworks Init 8/29/2016 8:42:28 PM Steamworks IsRunning: True 8/29/2016 8:42:28 PM GameInit (0 - 8/29/2016 8:42:28 PM) 8/29/2016 8:42:31 PM GameInit (1 - 8/29/2016 8:42:31 PM) 8/29/2016 8:42:31 PM Version: 1.501 8/29/2016 8:42:31 PM sound file count: 793 8/29/2016 8:42:31 PM sound loading finished 8/29/2016 8:42:31 PM GameInit (2 - 8/29/2016 8:42:31 PM) 8/29/2016 8:42:38 PM GameInit (3 - 8/29/2016 8:42:38 PM) 8/29/2016 8:51:37 PM Steamworks Init 8/29/2016 8:51:37 PM Steamworks IsRunning: True 8/29/2016 8:51:37 PM GameInit (0 - 8/29/2016 8:51:37 PM) 8/29/2016 8:51:40 PM GameInit (1 - 8/29/2016 8:51:40 PM) 8/29/2016 8:51:40 PM Version: 1.501 8/29/2016 8:51:40 PM sound file count: 793 8/29/2016 8:51:40 PM sound loading finished 8/29/2016 8:51:40 PM GameInit (2 - 8/29/2016 8:51:40 PM) 8/29/2016 8:51:47 PM GameInit (3 - 8/29/2016 8:51:47 PM) 9/1/2016 8:52:33 PM Steamworks Init 9/1/2016 8:52:33 PM Steamworks IsRunning: True 9/1/2016 8:52:33 PM GameInit (0 - 9/1/2016 8:52:33 PM) 9/1/2016 8:52:43 PM GameInit (1 - 9/1/2016 8:52:43 PM) 9/1/2016 8:52:43 PM Version: 1.501 9/1/2016 8:52:44 PM sound file count: 793 9/1/2016 8:52:56 PM sound loading finished 9/1/2016 8:52:56 PM GameInit (2 - 9/1/2016 8:52:56 PM) 9/1/2016 8:53:03 PM GameInit (3 - 9/1/2016 8:53:03 PM) 9/1/2016 11:00:19 PM Steamworks Init 9/1/2016 11:00:19 PM Steamworks IsRunning: True 9/1/2016 11:00:19 PM GameInit (0 - 9/1/2016 11:00:19 PM) 9/1/2016 11:00:22 PM GameInit (1 - 9/1/2016 11:00:22 PM) 9/1/2016 11:00:22 PM Version: 1.501 9/1/2016 11:00:22 PM sound file count: 793 9/1/2016 11:00:22 PM sound loading finished 9/1/2016 11:00:22 PM GameInit (2 - 9/1/2016 11:00:22 PM) 9/1/2016 11:00:30 PM GameInit (3 - 9/1/2016 11:00:30 PM) 9/1/2016 11:01:52 PM Steamworks Init 9/1/2016 11:01:52 PM Steamworks IsRunning: True 9/1/2016 11:01:52 PM GameInit (0 - 9/1/2016 11:01:52 PM) 9/1/2016 11:01:55 PM GameInit (1 - 9/1/2016 11:01:55 PM) 9/1/2016 11:01:55 PM Version: 1.501 9/1/2016 11:01:55 PM sound file count: 793 9/1/2016 11:01:55 PM sound loading finished 9/1/2016 11:01:55 PM GameInit (2 - 9/1/2016 11:01:55 PM) 9/1/2016 11:02:02 PM GameInit (3 - 9/1/2016 11:02:02 PM) 9/1/2016 11:06:38 PM Steamworks Init 9/1/2016 11:06:38 PM Steamworks IsRunning: True 9/1/2016 11:06:38 PM GameInit (0 - 9/1/2016 11:06:38 PM) 9/1/2016 11:06:41 PM GameInit (1 - 9/1/2016 11:06:41 PM) 9/1/2016 11:06:41 PM Version: 1.501 9/1/2016 11:06:41 PM sound file count: 793 9/1/2016 11:06:41 PM sound loading finished 9/1/2016 11:06:41 PM GameInit (2 - 9/1/2016 11:06:41 PM) 9/1/2016 11:06:49 PM GameInit (3 - 9/1/2016 11:06:49 PM) 9/2/2016 6:19:07 PM Steamworks Init 9/2/2016 6:19:07 PM Steamworks IsRunning: True 9/2/2016 6:19:07 PM GameInit (0 - 9/2/2016 6:19:07 PM) 9/2/2016 6:19:13 PM GameInit (1 - 9/2/2016 6:19:13 PM) 9/2/2016 6:19:13 PM Version: 1.501 9/2/2016 6:19:14 PM sound file count: 793 9/2/2016 6:19:14 PM sound loading finished 9/2/2016 6:19:14 PM GameInit (2 - 9/2/2016 6:19:14 PM) 9/2/2016 6:19:16 PM GameInit (3 - 9/2/2016 6:19:16 PM) 9/2/2016 7:54:19 PM Steamworks Init 9/2/2016 7:54:19 PM Steamworks IsRunning: True 9/2/2016 7:54:20 PM GameInit (0 - 9/2/2016 7:54:20 PM) 9/2/2016 7:54:22 PM GameInit (1 - 9/2/2016 7:54:22 PM) 9/2/2016 7:54:22 PM Version: 1.501 9/2/2016 7:54:22 PM sound file count: 793 9/2/2016 7:54:22 PM sound loading finished 9/2/2016 7:54:22 PM GameInit (2 - 9/2/2016 7:54:22 PM) 9/2/2016 7:54:30 PM GameInit (3 - 9/2/2016 7:54:30 PM) 9/3/2016 12:40:34 PM Steamworks Init 9/3/2016 12:40:34 PM Steamworks IsRunning: True 9/3/2016 12:40:34 PM GameInit (0 - 9/3/2016 12:40:34 PM) 9/3/2016 12:40:46 PM GameInit (1 - 9/3/2016 12:40:46 PM) 9/3/2016 12:40:47 PM Version: 1.501 9/3/2016 12:40:47 PM sound file count: 793 9/3/2016 12:40:58 PM sound loading finished 9/3/2016 12:40:58 PM GameInit (2 - 9/3/2016 12:40:58 PM) 9/3/2016 12:41:06 PM GameInit (3 - 9/3/2016 12:41:06 PM)