Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Managed' Mono path[1] = 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/etc' PlayerConnection initialized from C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data (debug = 0) PlayerConnection initialized network socket : 0.0.0.0 55141 Multi-casting "[IP] 25.18.1.225 [Port] 55141 [Flags] 2 [Guid] 1949218325 [EditorId] 960560118 [Version] 1048832 [Id] WindowsPlayer(MSI) [Debug] 0" to [225.0.0.222:54997]... Started listening to [0.0.0.0:55141] PlayerConnection already initialized - listening to [0.0.0.0:55141] Initialize engine version: 5.5.2p2 (03f34082a9c0) Forcing GfxDevice: OpenGL Core GfxDevice: creating device client; threaded=1 Renderer: GeForce GTX 960M/PCIe/SSE2 Vendor: NVIDIA Corporation Version: 4.5.0 NVIDIA 376.54 GLES: 0 GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragm ent_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamles s_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array G L_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buf fers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_ formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KH R_robustness GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed _depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_sh ader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level ; Context handle 65537 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\I18N.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\ArcenAIW2Core.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\ArcenAIW2Core.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\ArcenAIW2Visualization.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\ArcenAIW2Visualization.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\ArcenUniversal.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\ArcenUniversal.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\ExcelLibrary.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\ExcelLibrary.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\I18N.CJK.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\I18N.CJK.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\I18N.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\I18N.MidEast.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\I18N.MidEast.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\I18N.Other.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\I18N.Other.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\I18N.Rare.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\I18N.Rare.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\I18N.West.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\I18N.West.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\ArcenAIW2ThirdParty.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\ArcenAIW2ThirdParty.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\Steamworks.NET.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\Steamworks.NET.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\Rewired_Core.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\Rewired_Core.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\AmplifyBloom.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\AmplifyBloom.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\LibTessDotNet.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\LibTessDotNet.dll into Unity Child Domain - Completed reload, in 0.111 seconds Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\System.dll (this message is harmless) Initializing input. Input initialized. desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0 Initialized touch support. UnloadTime: 0.754193 ms Non platform assembly: data-0000000012D9C9E0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/data-0000000012D9C9E0.dll Non platform assembly: data-0000000012D8C060 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/data-0000000012D8C060.dll Non platform assembly: data-00000000061EC040 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/data-00000000061EC040.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/steam_api64 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/.\steam_api64 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/steam_api64 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/libsteam_api64 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/.\libsteam_api64 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/libsteam_api64 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/steam_api64 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/.\steam_api64 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/steam_api64 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/libsteam_api64 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/.\libsteam_api64 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/libsteam_api64 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/steam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/.\steam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/steam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/.\libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/steam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/.\steam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/steam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/.\libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/libsteam_api Rewired: Searching for compatible XInput library... UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Rewired.Logger:Log(Object) jseRjgZTeGjeljFaNmZwGfCyDDi:.ctor(Boolean, UpdateLoopSetting, Func`2, Func`1) gMijkJjbkyHqyHQXNQkTTBLbxjb:.ctor(ConfigVars, Func`2, Func`1) Rewired.InputManagers.Initializer:Initialize(ConfigVars) ERWiQWNwKzhSKfWAKszAmgHEgmk:fObSYbnHCvprWjoCFWhnrOdeRZZ(String, List`1, ConfigVars) Rewired.InputManager_Base:InitializePlatform(ConfigVars) Rewired.ReInput:ErHearjwSiGmqAhxTvSliqMQRjV(Func`2) Rewired.ReInput:fObSYbnHCvprWjoCFWhnrOdeRZZ(InputManager_Base, Func`2, ConfigVars, ControllerDataFiles, UserData, UserDataStore) Rewired.InputManager_Base:Initialize() Rewired.InputManager_Base:Awake() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Rewired: Found Xinput1_3.dll. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Rewired.Logger:Log(Object) jseRjgZTeGjeljFaNmZwGfCyDDi:.ctor(Boolean, UpdateLoopSetting, Func`2, Func`1) gMijkJjbkyHqyHQXNQkTTBLbxjb:.ctor(ConfigVars, Func`2, Func`1) Rewired.InputManagers.Initializer:Initialize(ConfigVars) ERWiQWNwKzhSKfWAKszAmgHEgmk:fObSYbnHCvprWjoCFWhnrOdeRZZ(String, List`1, ConfigVars) Rewired.InputManager_Base:InitializePlatform(ConfigVars) Rewired.ReInput:ErHearjwSiGmqAhxTvSliqMQRjV(Func`2) Rewired.ReInput:fObSYbnHCvprWjoCFWhnrOdeRZZ(InputManager_Base, Func`2, ConfigVars, ControllerDataFiles, UserData, UserDataStore) Rewired.InputManager_Base:Initialize() Rewired.InputManager_Base:Awake() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\System.Xml.dll (this message is harmless) Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Arcen.Universal.Engine_Universal:OnApplicationInitialization() (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:365) ArcenGameController:Start() (at D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:27) (Filename: D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/Engine_Universal.cs Line: 365) Non platform assembly: data-000000001870A430 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/data-000000001870A430.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/CSteamworks Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/.\CSteamworks Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/CSteamworks Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/libCSteamworks Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/.\libCSteamworks Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/libCSteamworks Steamworks Init UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SteamworksController:Initialize() (at D:\vclarge\AI_War_2_Ultra\ArcenAIW2Visualization\src\ArcenUnityIntegration\SteamworksController.cs:51) PresentationLayer_AIW2:OnApplicationInitialization() (at D:\vclarge\AI_War_2_Ultra\ArcenAIW2Visualization\src\PresentationLayer_AIW2.cs:397) Arcen.AIW2.Core.Engine_AIW2:OnApplicationInitialization() (at D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:50) Arcen.Universal.Engine_Universal:OnApplicationInitialization() (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:422) ArcenGameController:Start() (at D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:27) (Filename: D:/vclarge/AI_War_2_Ultra/ArcenAIW2Visualization/src/ArcenUnityIntegration/SteamworksController.cs Line: 51) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/CSteamworks Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/.\CSteamworks Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/CSteamworks Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/libCSteamworks Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/.\libCSteamworks Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/libCSteamworks Game Version: 0.111 graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 376.54 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: GeForce GTX 960M/PCIe/SSE2 graphicsDeviceID: 5650 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 32902 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 376.54 graphicsMemorySize: 2018 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-5700HQ CPU @ 2.70GHz processorCount: 8 processorFrequency: 2694 systemMemorySize: 16300 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Arcen.Universal.Engine_Universal:OnApplicationInitialization() (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:465) ArcenGameController:Start() (at D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:27) (Filename: D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/Engine_Universal.cs Line: 465) Applied graphics settings: Fullscreen: 1920x1080 AntialiasingMode:x2 VSyncCount:0 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Arcen.Universal.GameSettings:RefreshGraphicsSettings() (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Logic\InstallationState\GameSettings.cs:350) Arcen.Universal.Engine_Universal:OnUpdate() (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:588) ArcenGameController:Update() (at D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:40) (Filename: D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/Logic/InstallationState/GameSettings.cs Line: 350) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/CSteamworks Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/.\CSteamworks Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/CSteamworks Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/libCSteamworks Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/.\libCSteamworks Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_x64_Data/Mono/libCSteamworks World Created, Launching Server UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Arcen.Universal.ArcenDebugging:ArcenDebugLog(String, DebugLogDestination, Boolean, Verbosity) (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:120) Arcen.Universal.ArcenDebugging:ArcenDebugLogSingleLine(String, Verbosity) (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:104) Arcen.AIW2.Core.Engine_AIW2:InnerDoStartNewWorldOKLogic() (at D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:552) Arcen.AIW2.External.Input_MainHandler:HandleInner(Int32, String) Arcen.AIW2.External.bStartGame:HandleClick() Arcen.Universal.ArcenUI_Button:OnClick(PointerEventData) (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenUI\ArcenUI_Button.cs:95) Arcen.Universal.ArcenButtonEventHandlingHooks:OnPointerClick(PointerEventData) (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenUI\ArcenUI_Button.cs:126) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:533) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:432) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:412) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:186) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:287) (Filename: D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/UtilityLibraries/ArcenDebugging.cs Line: 120) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2_x64_Data\Managed\System.Configuration.dll (this message is harmless)