6/28/2018 9:55:32 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:32 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:32 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:32 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:32 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:32 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:32 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:32 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:32 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:32 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:32 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:32 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:32 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM Thread 'outerThreadFor_ArcenShortTermPlanningContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:55:40 PM Thread 'strengthCountingContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:55:40 PM Thread 'movePlanningContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:55:40 PM Thread 'targetingContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:55:40 PM Thread 'collisionContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:55:41 PM Thread 'metalFlowContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:55:41 PM Thread 'ProtectionContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:55:41 PM Thread 'tachyonContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:55:41 PM Thread 'tractorContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:55:41 PM Thread 'gravityContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:55:41 PM Thread 'aiwcGravityContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:55:41 PM GAAAH! We have a command we need to execute during frame 3775 but it's already frame 3776 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer(Arcen.AIW2.Core.ArcenSimContext Context) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:line 634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep(Boolean ByRef stalledWaitingOnConnections) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:line 770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1070 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:41 PM GAAAH! We have a command we need to execute during frame 3775 but it's already frame 3776 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer(Arcen.AIW2.Core.ArcenSimContext Context) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:line 634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep(Boolean ByRef stalledWaitingOnConnections) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:line 770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1070 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:41 PM GAAAH! We have a command we need to execute during frame 3775 but it's already frame 3776 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer(Arcen.AIW2.Core.ArcenSimContext Context) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:line 634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep(Boolean ByRef stalledWaitingOnConnections) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:line 770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1070 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:41 PM GAAAH! We have a command we need to execute during frame 3775 but it's already frame 3776 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer(Arcen.AIW2.Core.ArcenSimContext Context) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:line 634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep(Boolean ByRef stalledWaitingOnConnections) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:line 770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1070 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:41 PM GAAAH! We have a command we need to execute during frame 3775 but it's already frame 3776 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer(Arcen.AIW2.Core.ArcenSimContext Context) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:line 634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep(Boolean ByRef stalledWaitingOnConnections) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:line 770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1070 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:56:00 PM Thread 'specialFactionContext_173_MacrophageInfestation' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:56:03 PM Thread 'specialFactionContext_166_AI' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:56:03 PM Thread 'specialFactionContext_167_AISpecialForces' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:56:04 PM Thread 'specialFactionContext_168_HunterFleet' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:56:04 PM Thread 'specialFactionContext_172_AntagonizedDysonSphere' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:56:15 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 6/28/2018 9:56:16 PM PLAYER DISCONNECTED 0.0.0.0=>0